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Small Gang Cruiser PvP - Gallente vs Amarr

Author
Koda Myr'koff
Aliastra
Gallente Federation
#1 - 2012-06-28 14:41:59 UTC  |  Edited by: Koda Myr'koff
I'm after some help and/or opinions on some PvP ship options in cruiser/BC-sized hulls, Amarr vs Gallente. I will either be solo roaming low sec, or (more likely) with two buddies. Quick skills breakdown-

I'm great at- both passive & active armor tanking, drones (except ewar)
I'm average at- ewar in general, some of the "advanced" fitting skills are lacking
I'm terrible at- shield tanking, missiles

My gunnery supports are generally at IV. I recently got T2 med pulse lasers, but don't have any T2 hybrids yet. I have Cruisers V for both factions and own both a Proteus & a Legion (fit for exploration and WH ops respectively), but I'm after something a bit cheaper than these for PvP (and the Proteus lacks the T2 guns anyway). Preferably I'd like to keep it in the 200-300m range.

Role-wise I guess I don't really mind what I'm doing, but flying the Legion has given me a taste for med range laser goodness. Shocked As such a Zealot sounds nice, most likely a beam snipe fit. I'm also rather fond of the Ishtar, as I have an Ishkur and find it all kinds of fun, but gate guns = Cry (we don't do camps but fights on gate are inevitable). The train to get into either of these would be the same, but the Ishtar would initially be lacking T2 guns. In the T1 range I know the Myrm is tops, but I'm clueless on the Amarr side (only Amarr ship I've ever flown is my Legion).

Thoughts?
Maeltstome
Ten Thousand Days
#2 - 2012-06-28 14:52:22 UTC
I'd advise for EXTREME cheapness the Maller. it's a reasonably good cheap cruiser.

The omen navy issue is is outstanding. Its better than the zealot in a lot of area's - just its range is lower.

The ishtar suffers from common sense disease: People with common sense kill your drones and you can't counter it, at all.
Batelle
Federal Navy Academy
#3 - 2012-06-28 15:20:10 UTC  |  Edited by: Batelle
Ishtar viability depends on your drone skills, you can put lasers or small guns or t1 whatever on for extra dps. Shield fit its quite fast/agile, and with a 1600 plate you can eat gate guns for awhile, just make sure you have replacement drones to launch. Zealot would probably be good, just remember that if you fit beams you will die horribly to the first t1 frig that gets a web on you, so do not roam with beams. The curse is also an excellent ship. It will take some getting used to, but a curse with 2 buddies can engage a LOT of things, as well as fight outnumbered. Also, you can pull some crazy dps and ehp numbers out of a vexor.

For BC's, the myrmidon works well with t2 lasers, and can be fit buffer or super active tank, again just watch for gate guns picking off your drones. The brutix also is a surprisingly nice ship w/ blasters. I've typically flown the brutix as a shield tank, with scram, invuln, LSE, and extenders/resistance rigs. DC, TE, 3x mfs for something ridiculous like 900 dps. For armor options, you get web, scram, and either a second web, cap injector, or sebo. I would still lean towards buffer here and not a dual rep tank, leave that to the myrmidon, with its better fittings and slot layout. I haven't flown a harbinger, but i understand that it is similar to the brutix in that it works well with both shield and armor fits. Regarding shield tanking skills, yo

I would suggest you stay away from the talos until your hybrid skills are better.

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Koda Myr'koff
Aliastra
Gallente Federation
#4 - 2012-06-28 15:33:58 UTC
I haven't actually been in a PvP @ gate situation in a droneboat before so thanks for pointing out that gate guns will shoot drones. For some reason it never occurred to me that this would happen.

Re: Myrm it did occur to me that the lack of hybrid bonuses could make fitting lasers viable, but I'd have to at least put something in EFT to see how the cap fairs with MARs.
Skelee VI
Swamp Panthers
Bog Brotherhood
#5 - 2012-06-28 16:03:50 UTC
Harbinger is a great ship to add to small gang! Either go full Heavy Pulse DPS or FMP with tracking for smaller targets. Don't forget you have a nice drone by too
Lilith Desora
Bosozoku Buddies
#6 - 2012-06-28 17:36:19 UTC
Despite the fact that it wouldnt take advantage of your lazer skilz, don't discount the Arbitrator and its Recon variants.
For small scale gang fighting, it does a great job of adding non-dps utility/disabling while putting out moderate drone damage.

I'd welcome someone to call me out on this if I am wrong, but lazers seem to shine more in a diverse, larger fleet.
For small gang encounters having a pilgrim or a curse can be devastating, as long as you're willing to risk the hull.
They would also synth nicely with your armor tanking skills.
Gallente gain too much from T2 guns to be wholly viable without them imho.
Koda Myr'koff
Aliastra
Gallente Federation
#7 - 2012-06-29 01:10:14 UTC
Harby looks tops, though fitting all the hardpoints might be a struggle as I still lack adv weapons upgrds.

I've seen a lot of people say re: Zealot that you're doing it wrong if it's not a beam snipe fit. I get the optimal bonus but surely heavy pulses would work well too, and would make it less likely for people to get under your guns?

The recons look nice but I can't fit any T2 ewar yet. The cloaky one looks fun but I fear that people will catch a glimpse of me on scan and run fearing a hot drop.
drdxie
#8 - 2012-06-29 01:31:59 UTC
Thorax, even with T1 guns does some nice damage and has a decent tank, and of course the myrmadon. Amarr are not great at solo/small gang work, sadly as I started my PVP toon as amarr only, but that's what happens when you choose race based on cool shiny ships P

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Klown Walk
Science and Trade Institute
Caldari State
#9 - 2012-06-29 01:43:03 UTC  |  Edited by: Klown Walk
If you can get them to tank for you, a gank fit navy vexor might work for you. It´s a glass cannon but does 1150+ dps with basic 3% implants and faction ammo/overheat and amarr has good solo/small gang ships, maybe not a good t1 cruiser but the zealot is amazing.
Denuo Secus
#10 - 2012-06-29 08:55:13 UTC  |  Edited by: Denuo Secus
Nano Omen is fun. Medium pulses with Scorch + many low slots for damage, range and speed perform very well - if all works as planned. Unfortunately I learned a nano laser ship is not very failsafe. Very thin tank, bad close range tracking of turrets, cap usage, lack of tool slot for neut and only 3 drones are an issue as soon as something small/fast gets under your guns. The new, boosted frigs and ASs can be problematic to fight.

Lets see how cruisers will be changed. According to the attack frigate changes Amarr attack cruiser should receive a cap and damage bonus + a tool slot. All very interesting for nano tactics. According to CCP Amarr will get more drone ships. Hopefully the laser ships will get some more drones as well. But I doubt Amarr laser cruisers will ever get 50m3 of drones. So Gallente will stay the more flexible, robust choice at the end I guess.
Roime
Mea Culpa.
Shadow Cartel
#11 - 2012-06-29 09:25:01 UTC
Koda Myr'koff wrote:
I'm after some help and/or opinions on some PvP ship options in cruiser/BC-sized hulls, Amarr vs Gallente. I will either be solo roaming low sec, or (more likely) with two buddies.


Check out this thread by Prom for some pointers: http://failheap-challenge.com/showthread.php?6323-HOW2PLAY-Solo-Roaming-in-Cruisers


.

StoneCold
Decadence.
RAZOR Alliance
#12 - 2012-06-29 09:40:58 UTC
If you like the zealot, try the navy omen.

It´s almost like a zealot - WITH drones.
Skelee VI
Swamp Panthers
Bog Brotherhood
#13 - 2012-06-29 12:52:55 UTC
drdxie wrote:
Thorax, even with T1 guns does some nice damage and has a decent tank, and of course the myrmadon. Amarr are not great at solo/small gang work, sadly as I started my PVP toon as amarr only, but that's what happens when you choose race based on cool shiny ships P


What are you nuts! Amarr ships rock in small gang/solo pvp! Interceptor - Malediction one of the best. Interdictor - heretic 2nd best bubbler. Assault Frigs - Vengenace, do i need to say anything about this awesome ship. Electronic Attack Frig - sentinel, mini curse. Cruisers-Arbitrator, awesome drone boat, Omen -tank and dps.Maller, awesome tank. Battlecruisers - Harbinger - can get 800 dps one will eat a cane! Oracle - snipe or dps rock. etc
I have 1000's of kills and trust me amarr are for PVP!
Must admit I love the thorax!
Rath Kelbore
Caldari Provisions
Caldari State
#14 - 2012-06-29 20:40:30 UTC
Maeltstome wrote:
I'd advise for EXTREME cheapness the Maller. it's a reasonably good cheap cruiser.

The omen navy issue is is outstanding. Its better than the zealot in a lot of area's - just its range is lower.

The ishtar suffers from common sense disease: People with common sense kill your drones and you can't counter it, at all.


Luckily common sense is not prevalent in this game. So ishtar away

I plan on living forever.......so far, so good.

CorInaXeraL
The Dresdeneers
#15 - 2012-06-29 21:33:07 UTC
Koda Myr'koff wrote:


Re: Myrm it did occur to me that the lack of hybrid bonuses could make fitting lasers viable, but I'd have to at least put something in EFT to see how the cap fairs with MARs.


I've successfully run a Myrm running 2*MARs with T2 Beams in the highs, it was quite fun and flew great.
Pink Marshmellow
Caucasian Culture Club
#16 - 2012-06-29 23:54:09 UTC
I am a fan of the Omen Navy Issue, its a short range brawling version of the zealot with drones.

Its ROF bonus makes its pretty wicked. For lulz you can mount quad beam lasers ROF below 1 second, making your dps greater than your volley. Makes it look like it fires endlessly.

Its half the price of a zealot, got an awesome paintjob and only needs amarr cruiser V while the Zealot needs HAC V additional.