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Do the miner bump...

Author
Pipa Porto
#41 - 2012-06-28 23:39:14 UTC
15th Century Portrait wrote:
Tippia wrote:
Simetraz wrote:
Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention.
They are ALL subject to the same Issue.
Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that option…

15th Century Portrait wrote:
please elaborate. what is the counter to bumping?
Warping out (which is what you want to do anyway if it's a prelude to a gank).

i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?


By not being there to bump.

Jon Lander wrote:

If you pay attention, and you’ve got your wits about you, you can avoid people coming in and ganking, a survival of the fittest kind of thing, and people are now able to actually make a much better living from mining because of things like Hulkageddon and Burn Jita, because minerals are more expensive.

http://www.pcgamer.com/2012/06/12/eve-online-interview-betrayal-at-fanfest-burn-jita-virtual-reality-and-the-president-of-iceland/

PS: Jon Lander is the Senior Producer of EvE. He's Soundwave's Boss.

EvE: Everyone vs Everyone

-RubyPorto

Malphilos
State War Academy
Caldari State
#42 - 2012-06-28 23:44:25 UTC
Tippia wrote:
Quote:
Yes they can - most ganking is done for fun, any profit is just a bonus.
…so they'll pick a target that is sure to blow up. I.e. not the tanked Hulk.


As a member of the idle rich, I'm here to tell you that you seriously underestimate the fun in blowing up something that some sucker has obviously spent a lot of time and effort setting up.
Malphilos
State War Academy
Caldari State
#43 - 2012-06-28 23:47:12 UTC
Pipa Porto wrote:
Align up, bump, bump, gank

5 steps.


Saved you one.
Tippia
Sunshine and Lollipops
#44 - 2012-06-28 23:48:21 UTC
Malphilos wrote:
Saved you one.
…except, of course, that you can't bump a ship that isn't there. So no.
Pipa Porto
#45 - 2012-06-28 23:51:49 UTC
Malphilos wrote:
Pipa Porto wrote:
Align up, bump, bump, gank

5 steps.


Saved you one.


If you land on top of a ganker prepared to bump you then, sorry bad luck. Next time warp to a BM away from the belt beacon. Oh, and D-Scan the belt before you warp to it.

EvE: Everyone vs Everyone

-RubyPorto

Malphilos
State War Academy
Caldari State
#46 - 2012-06-28 23:55:56 UTC
Tippia wrote:
Malphilos wrote:
Saved you one.
…except, of course, that you can't bump a ship that isn't there. So no.


Yes, I've noted the wise solution of "Don't be there".

It's really brilliance.

But for people that actually do want to mine, it's crap.
Vincent Athena
Photosynth
#47 - 2012-06-28 23:57:19 UTC
15th Century Portrait wrote:
Tippia wrote:
Simetraz wrote:
Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention.
They are ALL subject to the same Issue.
Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that option…

15th Century Portrait wrote:
please elaborate. what is the counter to bumping?
Warping out (which is what you want to do anyway if it's a prelude to a gank).

i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?


You cannot. You got to be aligned and at speed while mining, and warp before the first bump.

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Pipa Porto
#48 - 2012-06-28 23:57:42 UTC
Malphilos wrote:
Tippia wrote:
Malphilos wrote:
Saved you one.
…except, of course, that you can't bump a ship that isn't there. So no.


Yes, I've noted the wise solution of "Don't be there".

It's really brilliance.

But for people that actually do want to mine, it's crap.


We've shown you how to be there until it's a bad idea to be there (in two fairly different ways). You're just not paying attention.

EvE: Everyone vs Everyone

-RubyPorto

Malphilos
State War Academy
Caldari State
#49 - 2012-06-28 23:58:16 UTC
Pipa Porto wrote:
Malphilos wrote:
Pipa Porto wrote:
Align up, bump, bump, gank

5 steps.


Saved you one.


If you land on top of a ganker prepared to bump you then,...


More like, bumper shows up as you start "align up", or whatever step two was.

Your solution actually has people just repeating the weakness of the ship, which really doesn't seem optimal.
Tippia
Sunshine and Lollipops
#50 - 2012-06-28 23:58:34 UTC
Malphilos wrote:
Yes, I've noted the wise solution of "Don't be there".

It's really brilliance.

But for people that actually do want to mine, it's crap.
No, it's brilliant for them as well, since they will want to get out of the area regardless of what kind of attack it is — warping out protects them quite nicely against both the bump and the actual gank. A minute or three of downtime is a far smaller loss than the entire Hulk.
15th Century Portrait
Doomheim
#51 - 2012-06-29 00:03:24 UTC
Tippia wrote:
15th Century Portrait wrote:
i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?
You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in.

He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw).

are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump.
Pipa Porto
#52 - 2012-06-29 00:05:52 UTC  |  Edited by: Pipa Porto
15th Century Portrait wrote:
Tippia wrote:
15th Century Portrait wrote:
i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?
You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in.

He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw).

are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump.


The goal of the bumper is (and correct me if I'm wrong here) to get the miner dead. Warping away rather defeats that purpose.

And yes. If you want to survive, you have to pay attention to your surroundings and recognize that the SFI coming towards you at 3km/s is not here to wish you Good Cheer and Happy Tidings.


CCP Wrangler wrote:
EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for.



EDIT: Sorry, I was wrong. The SFI is coming at you at 19km/s because throwing someone off Grid for Poops and Giggles/to gank them is, well fun.

EvE: Everyone vs Everyone

-RubyPorto

Tippia
Sunshine and Lollipops
#53 - 2012-06-29 00:06:21 UTC
15th Century Portrait wrote:
are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump.
The goal is to keep the guy pinned so he can be destroyed. Constantly warping away (which you won't be doing, but still…) does not accomplish that goal.
15th Century Portrait
Doomheim
#54 - 2012-06-29 00:12:34 UTC
the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again.
Pipa Porto
#55 - 2012-06-29 00:14:20 UTC  |  Edited by: Pipa Porto
15th Century Portrait wrote:
the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again.


You can also move to somewhere without a bumper or pay them off. If they can't be paid off and aren't trying to gank you, it could be considered griefing.

(Oh, and they don't have to stop bumping you just because you paid them. After all, if you paid once, there's a good chance you'll pay again. Pirate)

EvE: Everyone vs Everyone

-RubyPorto

Sentamon
Imperial Academy
Amarr Empire
#56 - 2012-06-29 00:15:55 UTC
The Bumping mechanic made sense with the limitations of 2003 computers, in 2012 CCP can do better.

~ Professional Forum Alt  ~

Pipa Porto
#57 - 2012-06-29 00:17:55 UTC
Sentamon wrote:
The Bumping mechanic made sense with the limitations of 2003 computers, in 2012 CCP can do better.


What? Huh?

EvE: Everyone vs Everyone

-RubyPorto

Arkturus McFadden
Anukar
#58 - 2012-06-29 00:19:12 UTC
Chribba wrote:
Siege.



I wish I could Siege mode a hulk Cry
Tippia
Sunshine and Lollipops
#59 - 2012-06-29 00:27:59 UTC
15th Century Portrait wrote:
the goal doesn't appear to be pinning and then ganking.
You should probably re-read the OP.
15th Century Portrait
Doomheim
#60 - 2012-06-29 00:31:31 UTC
Tippia wrote:
15th Century Portrait wrote:
the goal doesn't appear to be pinning and then ganking.
You should probably re-read the OP.

I'm sorry. I took the time to read a few posts down. Then I did my research.

Pipa Porto wrote:
15th Century Portrait wrote:
the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again.


You can also move to somewhere without a bumper or pay them off. If they can't be paid off and aren't trying to gank you, it could be considered griefing.

(Oh, and they don't have to stop bumping you just because you paid them. After all, if you paid once, there's a good chance you'll pay again. Pirate)

we'd be having a very different conversation if bumping were treated as what it is in this instance -- a weapon. its the only weapon in eve that doesn't get you flagged.