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AFK Cloaking is botting.

Author
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#101 - 2012-06-27 22:37:34 UTC  |  Edited by: Barbara Nichole
Captain PewPew wrote:
To get to it, Your presence in EVE is gameplay relevant. You're existence in a system affects flow and control of gameplay. Being at attendance of your computer is you playing the game. AFK cloaking is a process of botting by allowing your computer to alter gameplay without your actual presence. Discuss, and I'm mad, no I'm not quitting, I wish I had stuff so give me yours first.

These threads **** me off. There are a host of them in the features forum mostly all by the same people. so either you are a tool or you are one of the repetitous few who bore us with this ad infinitem.

Whenever you don't like something or can't win a nerf for it, whenever your opinion against something is not popular, you mischaracterize the activity or mechanic as "botting" to try to win some support from the player base or CCP since more people are against botting.

AFK absolutely is not botting...at all! Botting is using a third party piece software to accomplish something in game automatically more efficiently than you could manually (regardless of whether you are at the key board or not).

Nevermind that you really don't care about the AFK; you are after cloaking and you'll attempt even dishonest arguements like this one to try to get a nerf to stop people who are not afk from cloaking up in "your" system. Some poor slub who falls asleep at the keyboard while cloaked is not a threat to you. Someone who is actively playing IS.

Remove the cloaked from local and you'll not get free intel that anyone is AFK and cloaked again...that way you can just stop worrying about the AFK and stop bothering everyone with these posts.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#102 - 2012-06-27 22:44:27 UTC
Korsiri wrote:
AFK Cloaking is the pause button for Eve.


no, it's not..cloaking is an action in space. Sitting in an NPC Station can be the "pause button" as you are 100% safe there. You are not 100% safe cloaked regardless of what the nerf-herders tell you.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Masamune Dekoro
School of Applied Knowledge
Caldari State
#103 - 2012-06-27 22:44:32 UTC
What if we are all just bots

following orders

in some great cosmic computer

what then?
Rosewalker
Khumaak Flying Circus
#104 - 2012-06-27 23:30:47 UTC
Captain PewPew wrote:
To get to it, Your presence in EVE is gameplay relevant. You're existence in a system affects flow and control of gameplay.

Being at attendance of your computer is you playing the game. AFK cloaking is a process of botting by allowing your computer to alter gameplay without your actual presence.

Discuss, and I'm mad, no I'm not quitting, I wish I had stuff so give me yours first.


Acutally many bot users recommend being at or near your computer when running bots whenever possible to help escape detection. Also, papers I've read about the RMT trade state that the RMT companies (or those supplying them) will have people tending the computers of the bots to make sure nothing goes wrong.

I do know that once you gank a bot a few times, the bot user can put the ganker on a white list and the bot will automatically dock or log off when the ganker enters the system. If you do this, then all you have to do is AFK cloak in the system and the bots will stay out of space. This works in high sec.

In short, AFK cloaking can be a viable anti-botting technique for players to engage in.

My question: Why do you what to help the real bots Mr. Pew Pew?

The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"

Alavaria Fera
GoonWaffe
#105 - 2012-06-27 23:37:31 UTC
Barbara Nichole wrote:
Korsiri wrote:
AFK Cloaking is the pause button for Eve.


no, it's not..cloaking is an action in space. Sitting in an NPC Station can be the "pause button" as you are 100% safe there. You are not 100% safe cloaked regardless of what the nerf-herders tell you.

Yeah, someone right stumble on your safespot and uncloak you...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Peter Raptor
Galactic Hawks
#106 - 2012-06-27 23:50:31 UTC
Thus if youve ever used autopilot, you deserve the ban>? Roll

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Lykouleon
Noble Sentiments
Second Empire.
#107 - 2012-06-27 23:59:14 UTC
Wow this thread...

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Mr Kidd
Center for Advanced Studies
Gallente Federation
#108 - 2012-06-28 00:01:00 UTC
Captain PewPew wrote:
To get to it, Your presence in EVE is gameplay relevant. You're existence in a system affects flow and control of gameplay.

Being at attendance of your computer is you playing the game. AFK cloaking is a process of botting by allowing your computer to alter gameplay without your actual presence.

Discuss, and I'm mad, no I'm not quitting, I wish I had stuff so give me yours first.


You obviously don't know what botting is, nor have you read the EULA and TOS concerning the topic. Therefore, you're not worth a reply........oh damn!

Don't ban me, bro!

Anatat
The Scope
Gallente Federation
#109 - 2012-06-28 00:13:07 UTC
While I don't believe AFK cloaking is botting, I do find it ironic that pvp tough guys post in these threads defending an unkillable ship that cannot be countered? How is that Eve?

I do not know what the afk timer is, but is the issue the length of it? If so that could be changed, and if someone defeated it then that would indeed be botting.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#110 - 2012-06-28 00:22:12 UTC
The whole penalty for using a cloak is that YOU CANNOT attack while cloaked. You can't target someone. You can't point someone. You can't shoot someone. The only way to do this is.....
.
.
.
...you ready?...
.
.
.
...by dropping cloak. I know this is a shocker to the handful of whining carebears, but it's true. Want to know what else is a counter to cloaking? Smartbombs, bombs, cargo containers, asteroids, etc.....So to say it's unkillable is ******* obsurd and shows a complete lack of understanding when it comes to game mechanics.

Lastly, wh space is where you probably find more cloaked ships that anywhere, and we don't have any issue with cloaking as it is.

No trolling please

Alavaria Fera
GoonWaffe
#111 - 2012-06-28 00:26:28 UTC
Anatat wrote:
While I don't believe AFK cloaking is botting, I do find it ironic that pvp tough guys post in these threads defending an unkillable ship that cannot be countered? How is that Eve?

I do not know what the afk timer is, but is the issue the length of it? If so that could be changed, and if someone defeated it then that would indeed be botting.

The timer is.. well until the servers stop for downtime.

Seriously, AFK cloaking is what it is, go try it sometime, it's great when you're receiving the local chat rather than typing it out.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Mr Epeen
It's All About Me
#112 - 2012-06-28 00:26:42 UTC
Bane Nucleus wrote:


Lastly, wh space is where you probably find more cloaked ships that anywhere, and we don't have any issue with cloaking as it is.


In WH space there is no local, so everything is cloaked as far as knowing at a glance who is in system. Kind of a poor example.

Mr Epeen Cool
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#113 - 2012-06-28 00:37:38 UTC
Mr Epeen wrote:
Bane Nucleus wrote:


Lastly, wh space is where you probably find more cloaked ships that anywhere, and we don't have any issue with cloaking as it is.


In WH space there is no local, so everything is cloaked as far as knowing at a glance who is in system. Kind of a poor example.

Mr Epeen Cool


That's my point. So it's not the fact that they are cloaked. It's the fact that they are showing up in local, and not on dscan. Thus, remove cloaked ships(pilots) from local Twisted

No trolling please

Mr Epeen
It's All About Me
#114 - 2012-06-28 00:47:31 UTC
Bane Nucleus wrote:
Mr Epeen wrote:
Bane Nucleus wrote:


Lastly, wh space is where you probably find more cloaked ships that anywhere, and we don't have any issue with cloaking as it is.


In WH space there is no local, so everything is cloaked as far as knowing at a glance who is in system. Kind of a poor example.

Mr Epeen Cool


That's my point. So it's not the fact that they are cloaked. It's the fact that they are showing up in local, and not on dscan. Thus, remove cloaked ships(pilots) from local Twisted


Gotcha.

I think we're on the same page here. I've always advocated having any ship that can fit a C/O cloak not show up in local unless they choose to converse with the local wildlife.

Mr Epeen Cool
Shian Yang
#115 - 2012-06-28 00:56:29 UTC
Ditra Vorthran wrote:
Bane Nucleus wrote:
Know what happened the last time someone was afk in my system? Nothing, because he was afk.


Do you want to know what happened the last time someone was afk in my system? I could do nothing, because no one can tell he's afk. There's no such thing as someone who is AFK.


Greetings capsuleer,

New Eden is filled with dangerous people. You have just allowed a capsuleer that is not plugged into his pod to dictate what you do, instead of manning up, picking a ship and heading out to do what you want - consequences be damned.

Are you really that incapable of piloting a ship safely that even a single other, unknown capsuleer will shut you down?

Damn.

Regards,

Shian Yang
Zora'e
#116 - 2012-06-28 02:14:04 UTC
When I was living in Stain we had three guys we knew were cloaked up somewhere in our system(s) because they would nab the occasional ratter kill. More often than not they were afk than actually actively hunting us. It never stopped us from ratting etc. We just started having our own guys cloaking up and waiting for them to uncloak so we could nab them.

It became a game of cat and mouse. Sometimes the mouse won, sometimes the cat won, but at no time did it really stop us from doing what we wanted.

I then moved into WH's where there is no local to let me know someone was there or not. At that point you assume there is ALWAYS someone there and start actively playing what I personally consider is the REAL game of EVE. Being aware of your surroundings. Being always prepared for the gank attempt and playing accordingly, and never assuming you are alone or that someone in the system is just cloaked and afk.

My personal opinion is they need to remove local from Null and have a limited (time effected) local in low and 'normal' local in high.

This would actually be more in line with EVE lore as High is patrolled and kept up by Concord and the local police forces (thus local is constantly updated and kept current by same), low is only semi cared for (and thus local is only updated once every 30 minutes) and null is ignored by the powers that be (and thus there is no local 'unless you talk in it'. WH's of course have no jump gates and as such have never had a local thus the only time transmissions are received by pilots is when someone speaks on the local communications channel.

My advice. Go live in a WH for about 3 months and you will quickly learn that someone afk cloaking in your null/low/high system is NOT a deterrent to your game-play. You learn totally different skills in wh's to survive and those skills are equally as useful in null/low/high.

~Z

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Diablo Ex
Nocturne Holdings
#117 - 2012-06-28 02:29:29 UTC
Victoria Sin wrote:
I get the OP's point, although he could have nuanced it a little better. For this reason I think cloaks should overheat, or otherwise gradually run down, or use some kind of fuel in order to keep running. Doesn't have to be on a short timer, or use a lot of said commodity...

Nobody can seriously argue, unless they do this kind of thing for fun, that it isn't somewhat game breaking.


I could say the same about sitting in Station. There should be a timer, or a parking meter. Maybe if the Station is threatened, the NPC's in Station maintenance will toss you out to appease the fleet that is calling for you to come out. Certainly if you are target locked or being fired upon, the Station tugboat that was sent out to tow you into the Dock will wait it out. Better yet, get treated like a neutral RR and become an eligible target. But Station sitting is definitely more game breaking than AFK Cloaking. At least we are flying around outside the station.

Diablo Ex Machina - "I'm not here to fix your problem"

Zora'e
#118 - 2012-06-28 02:55:43 UTC
Diablo Ex wrote:
Victoria Sin wrote:
I get the OP's point, although he could have nuanced it a little better. For this reason I think cloaks should overheat, or otherwise gradually run down, or use some kind of fuel in order to keep running. Doesn't have to be on a short timer, or use a lot of said commodity...

Nobody can seriously argue, unless they do this kind of thing for fun, that it isn't somewhat game breaking.


I could say the same about sitting in Station. There should be a timer, or a parking meter. Maybe if the Station is threatened, the NPC's in Station maintenance will toss you out to appease the fleet that is calling for you to come out.


Personally I don't think that should even be an issue at all. Stations are large structures that even a Nyx Mothership can't take out (though it can damage it). Not to mention they also have those really big guns to shoot aggressors with.

As outlined in my post above yours, afk cloaking isn't really the problem people make it out to be. They just want eve on easy mode and don't want to have to actually work at staying alive. So, rather than.. you know.. actually learning how to counter or work against an afk cloaker, they come here and cry to nerf cloaking devices.

WH dwellers get along fine w/o any local using the tools currently at hand and you can almost always bet there will be SOMEONE in your hole cloaked up watching you. So to those who think an afk cloaker locks up a system... I say. Go live in a wh for 3 months, learn how to live and adapt to that environment, and afk cloakers won't be a problem for you anymore.

~Z

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Ituhata
Killboard Padding Services
#119 - 2012-06-28 03:15:27 UTC
I just learned that there are bots that do absolutely nothing. What the F**** are lazy people supposed to do NOW?!?!
Twisted Xistance
Red Command
#120 - 2012-06-28 03:29:03 UTC
Zora'e wrote:
Diablo Ex wrote:
Victoria Sin wrote:
I get the OP's point, although he could have nuanced it a little better. For this reason I think cloaks should overheat, or otherwise gradually run down, or use some kind of fuel in order to keep running. Doesn't have to be on a short timer, or use a lot of said commodity...

Nobody can seriously argue, unless they do this kind of thing for fun, that it isn't somewhat game breaking.


I could say the same about sitting in Station. There should be a timer, or a parking meter. Maybe if the Station is threatened, the NPC's in Station maintenance will toss you out to appease the fleet that is calling for you to come out.


Personally I don't think that should even be an issue at all. Stations are large structures that even a Nyx Mothership can't take out (though it can damage it). Not to mention they also have those really big guns to shoot aggressors with.

As outlined in my post above yours, afk cloaking isn't really the problem people make it out to be. They just want eve on easy mode and don't want to have to actually work at staying alive. So, rather than.. you know.. actually learning how to counter or work against an afk cloaker, they come here and cry to nerf cloaking devices.

WH dwellers get along fine w/o any local using the tools currently at hand and you can almost always bet there will be SOMEONE in your hole cloaked up watching you. So to those who think an afk cloaker locks up a system... I say. Go live in a wh for 3 months, learn how to live and adapt to that environment, and afk cloakers won't be a problem for you anymore.

~Z


Wormholes are much more risk vs reward though tbh, yes I cant see local in my wormhole and theres a risk that there at any time may be a fleet of cloaky ships ready to strike, but at the same time I can solo a site and get about 100million isk rather quickly.

The main issue here is that there are no counters for a stealthed ship shutting down an entire system and it is game breaking. In null sec I lost count of how many times everyone was banned from ratting or doing whatever they were doing because some guy was in local stealthed.

A good fix for it would to be to make it so stealthed ships can be scanned down with combat probes

yes make it hard to do, make it a pain to scan them down but make it possible.

I beleive this would silence the cries of frustration because the stealther can still be there, he/she can still shut down a system but they will have to be actively playing so that they can warp around to avoid being scanned down and killed. I see no reason why a stealthed ship cant be scanned down.