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WH Noob question

Author
Shanli
Aliastra
Gallente Federation
#1 - 2012-06-26 21:59:02 UTC
I have been searching and I can't find answers. I am hoping to get some help.

I am a Gallente pilot. I understand why drones may not be the best in WH space. Is there anything wrong with an armor tanked hybrid turret Gallente ship? Everything is shields and missles. Help me understand the why behind it. I am retraining but it feels oddly foolish that all of Gallente ships and offense would be rendered worthless in WH space.
Gnaw LF
Viziam
Amarr Empire
#2 - 2012-06-26 22:12:39 UTC
Shanli wrote:
I have been searching and I can't find answers. I am hoping to get some help.

I am a Gallente pilot. I understand why drones may not be the best in WH space. Is there anything wrong with an armor tanked hybrid turret Gallente ship? Everything is shields and missles. Help me understand the why behind it. I am retraining but it feels oddly foolish that all of Gallente ships and offense would be rendered worthless in WH space.



Sleeper NPCs are some of the toughest red crosses in EvE. Its not just their hit points and their damage that makes them dangerous but a number of other behaviors. For example, they are prone to switch targets. Where a dedicated tanker can be used in null sec or low sec complexes, in w-space every ship has to be equally capable. The fact that they switch their target is the reason drones aren't super useful, they will target and kill the drones.

The other thing Sleepers do is neut, depending on the class of the wormhole and the site you are doing they will try to neut you out. Thus players prefer passive tanked shield ships, armor ships don't have that luxury, they can only active or buffer tank. Again, depending on the class of the wormhole (C3 and below but dont quote me on that) you can still do some sites in an active armor ship. As for Missile preference, its simple, missile Drake can reach out and touch their opponent up to 73km away while consuming no cap. A hybrid ship can do a lot of damage but you will have to burn close to the Sleepers to blaster them or keep on kiting in order to keep em in your optimum railgun range. Both approaches require active prop mod use and will be heavy on your cap.

Overall, you can still find ways to do sites with your active tanked hybrid Gallente ship. However for maximum efficiency and a piece of mind a passive shield ship with missiles is better. Hope this helps.
Wolf Mayoris
Aliastra
Gallente Federation
#3 - 2012-06-26 23:19:31 UTC
^^ i can hit sleepers 105km from them with my tengu
missile boat = best boat ever
Derath Ellecon
University of Caille
Gallente Federation
#4 - 2012-06-26 23:23:19 UTC
Shanli wrote:
Everything is shields and missles.


because Heavy missiles have ludicrous damage projection. And the key ships that use them are shield tankers.
Kalel Nimrott
Caldari Provisions
#5 - 2012-06-27 01:33:35 UTC
118Km in my new wh with no Black hole effect in ma tengu, bishezzz!!!!

Bob Artis, you will be missed.

O7

Asura Twlight
Ministry of War
Amarr Empire
#6 - 2012-06-27 06:40:40 UTC
These people do not entirely know what they are talking about, there are wolf rayet systems that increase armor resistances while reducing shield resistances.

furthermore small/medium drones are rarely targeted by sleepers simply fitting your ship with proper vamps and rail guns depending on the system will do just fine.

there are many options out there that are very strong for armor tankers, such as domi spider rep fleets for c5's or bellow depending on your pilot amount/skill

missiles in fact have a big downside because if you get a bunch of people operating sites they waste missiles as they have travel time. but in the same respect drones have a good bit of travel time and sentry's have crappy tracking. every fleet has its downside in wormhole space, it just depends on where you are in wh space and what anomaly your system has find the right corp with the right setup and your golden
Miles Parabellum
Core Collapse Inc
#7 - 2012-06-27 07:05:07 UTC
You can run C1s and C2s in your active armor Gallente ship as long as you either fit your ship with cap recharging mods or bring a cap booster.
Drone aggro is not a major problem in these classes either, so if you keep an eye on their health and the targeting brackets of the sleepers, you'll be fine.
I've run an actively armor tanked myrm with cap rechargers (no cap booster) and drones as the only DPS in both classes and it worked fine.
joes Bazooka
Doomheim
#8 - 2012-06-27 07:09:47 UTC
Asura Twlight wrote:
Not empty quoting



I couldn't read any of that i was distracted by all the interesting things on your face, like an amusement ride it is.
Apolyon I
Shadow of ISW
#9 - 2012-06-27 07:13:41 UTC
Asura Twlight wrote:
These people do not entirely know what they are talking about, there are wolf rayet systems that increase armor resistances while reducing shield resistances.

furthermore small/medium drones are rarely targeted by sleepers simply fitting your ship with proper vamps and rail guns depending on the system will do just fine.

there are many options out there that are very strong for armor tankers, such as domi spider rep fleets for c5's or bellow depending on your pilot amount/skill

missiles in fact have a big downside because if you get a bunch of people operating sites they waste missiles as they have travel time. but in the same respect drones have a good bit of travel time and sentry's have crappy tracking. every fleet has its downside in wormhole space, it just depends on where you are in wh space and what anomaly your system has find the right corp with the right setup and your golden

you're the one don't know what you're talking about, mr smarta**

you yourself stated that fleet variation depends on wh class and anoms.

post #2 give a good advice about low class wh, and no, noone use rr domi for the love of god
Roime
Mea Culpa.
Shadow Cartel
#10 - 2012-06-27 08:49:28 UTC
Apolyon I wrote:

you're the one don't know what you're talking about, mr smarta**

you yourself stated that fleet variation depends on wh class and anoms.

post #2 give a good advice about low class wh, and no, noone use rr domi for the love of god


I ran about dozen anoms in C2 and C3 with a drone Proteus, lost one Warrior II. Myrm works fine fr C2s solo as well. Flying active armor tanked drone boats in sleeper sites is just like flying them in PVP, manage your cap and watch your drones, win in the end.

Also, RR Sentry Domis are ******* boss in C3s. Cost 1/10th of a Tengu and not so prone to ganks. Never worry about triggers.



.

Daniel Plain
Doomheim
#11 - 2012-06-27 08:54:56 UTC
Roime wrote:
Apolyon I wrote:

you're the one don't know what you're talking about, mr smarta**

you yourself stated that fleet variation depends on wh class and anoms.

post #2 give a good advice about low class wh, and no, noone use rr domi for the love of god


I ran about dozen anoms in C2 and C3 with a drone Proteus, lost one Warrior II. Myrm works fine fr C2s solo as well. Flying active armor tanked drone boats in sleeper sites is just like flying them in PVP, manage your cap and watch your drones, win in the end.

Also, RR Sentry Domis are ******* boss in C3s. Cost 1/10th of a Tengu and not so prone to ganks. Never worry about triggers.




out of curiosity, can sentries track the frigs or do you switch to lights?

I should buy an Ishtar.

Roime
Mea Culpa.
Shadow Cartel
#12 - 2012-06-27 09:04:18 UTC
Switch to lights for the frigs that get close. We run with TP's and webs, sleeper frigs literally vaporize under 10 bonused lights.

.

Rek Seven
University of Caille
Gallente Federation
#13 - 2012-06-27 10:35:50 UTC
If you're determined to fly solo and use a blaster boat, you're fighting a loosing battle. If you fly as part of a blaster fleet... pure win!
Apolyon I
Shadow of ISW
#14 - 2012-06-27 11:08:11 UTC
Roime wrote:
Apolyon I wrote:

you're the one don't know what you're talking about, mr smarta**

you yourself stated that fleet variation depends on wh class and anoms.

post #2 give a good advice about low class wh, and no, noone use rr domi for the love of god


I ran about dozen anoms in C2 and C3 with a drone Proteus, lost one Warrior II. Myrm works fine fr C2s solo as well. Flying active armor tanked drone boats in sleeper sites is just like flying them in PVP, manage your cap and watch your drones, win in the end.

Also, RR Sentry Domis are ******* boss in C3s. Cost 1/10th of a Tengu and not so prone to ganks. Never worry about triggers.



below C3 you can fly pretty much anything you want
MadbaM
Viziam
Amarr Empire
#15 - 2012-06-27 12:01:10 UTC  |  Edited by: MadbaM
I'm having trouble identifying people that are trying to give bad advise on purpose or bad advice because there just bad. Armour buffer ships are used allot in conjunction with cap support in high class holes, if the people you run with are nice enough to let sub caps take a share of there isk.

Someone mentioned WH effects that aid an armour ship, although this is correct if your solo day tripping low end holes your going to be lucky to have the option to always uses holes of this type. But in low end sites you can use almost anything within reason like the post above advised.

And ignore at all costs the advice from the guy that said RR domis make you less prone to being ganked.
Ashimat
Clandestine Services
#16 - 2012-06-27 12:31:39 UTC
MadbaM wrote:
And ignore at all costs the advice from the guy that said RR domis make you less prone to being ganked.

Yea, don't know how that would be.

However, there is a magical module that you can fit to your ship, and used right makes your fleet almost immune to ganks.

Got blog: http://thecloakedones.blogspot.com

Roime
Mea Culpa.
Shadow Cartel
#17 - 2012-06-27 12:33:25 UTC
Apolyon I wrote:

below C3 you can fly pretty much anything you want


Yep. Even the ships discussed in this topic.

Quote:

And ignore at all costs the advice from the guy that said RR domis make you less prone to being ganked.


MadbaM knows better. He said so.

.

Rek Seven
University of Caille
Gallente Federation
#18 - 2012-06-27 14:57:22 UTC
Romie, care to elaborate then? because i have trouble seeing how a domi is less gankable than a tengu...

I think the hardest fleets/ships to gank are MW fit proteus' as they are constantly on the move.
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#19 - 2012-06-27 15:30:24 UTC
Domis are cheap as butter and even the worst noobs cannot completely failfit them.

Tengus cost a lot from a newcomers' perspective and are often flown in completely horrid fits full of deadspace modules, which makes for great ganks but bad ships to start doing sites with.
Rek Seven
University of Caille
Gallente Federation
#20 - 2012-06-27 16:16:05 UTC
Yeah no **** but it doesn't make you any harder to gank.
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