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Launch Drones Animation (eyecandy) - next expansion EVE Online: Throng

Author
Bender 01000010
Caldari Provisions
Caldari State
#1 - 2012-06-23 15:43:10 UTC  |  Edited by: Bender 01000010
When you launch drones they appear instantly around your ship... maybe you can make some animation with them leaving from inside your ship. Carriers have a badass drone bay with an descriptive visual launching bay on the exterior of the ship. Smile Just saying.. you made rocket launching look sweet..now you can go for drones. :D



EDIT:

Plaude Pollard wrote:
Aglais wrote:
That'd be interesting, but what about the ships that don't have huge visual drone bays, like the Vexor? Or for that matter, Gurista ships?

The Worm, Gila and Rattlesnake aren't even hulls from a faction that normally uses loads of drones; how would this be worked out?

Ships like the Vexor or Dominic are easy to fix.on the Vexor, they just have to add a small visible drone bay somewhere (maybe on the back?), same for Domi. I already have a good idea of where the Rattlesnake's drone bay is too: between the two "claws", there's a small hole in the ship. Drone bay, maybe?

Also, Eye-candy for the sake of Eye-candy. Does it add functionality? Nope. Does it reduce lag? Nope. Would it look awesome? Hell yeah!


..I've been thinking about how sentry drones would be launched..because those drones don't have engines..

I imagine them crawling out from dronebay of your ship and place themselves randomly on you hull and from there they start shooting at enemies..when your ship will start moving with sentry drones launched and attached on your armor they will stay fixed on your ship but their tracking will be impossible for them so they will always miss or maybe hit sometimes(rare)..

also see:

New ship class: Destroy drones using flaks

Drones used as trojan horses.
hired gunman
Ascendance Rising
Ascendance..
#2 - 2012-06-23 18:37:20 UTC  |  Edited by: hired gunman
+1

Edit* the more bad ass the game looks the better I've played the game in front of friend before and they think the game looks cool. just saying you could literally make money adding features like this.
Morgan North
Dark-Rising
Wrecking Machine.
#3 - 2012-06-23 19:16:12 UTC
hired gunman wrote:
+1

Edit* the more bad ass the game looks the better I've played the game in front of friend before and they think the game looks cool. just saying you could literally make money adding features like this.


I'd suggest a simple, generic enouygh looking hangar door/couple of panels sliding from somewhere on the ship and allowign drones to come out. Then, just like missiles, the animated drones would follow the real server-seide drones, which are already objects.

Thusly:

Missile system used for drones. Awesome and simple!
Paikis
Vapour Holdings
#4 - 2012-06-23 22:37:04 UTC
This would also allow differentiation among drone boats.

For example, an Ishtar could launch 5 drones at a time (since it is a dedicated drone boat) but a Drake (being a ship that just happens to have drones) could only launch 1 at a time. Adding a delay to drone launch/recovery would give another advantage to drone boats when they're using drones.

y/n/m/gtfo?
Bender 01000010
Caldari Provisions
Caldari State
#5 - 2012-06-25 06:13:49 UTC
Morgan North wrote:
hired gunman wrote:
+1

Edit* the more bad ass the game looks the better I've played the game in front of friend before and they think the game looks cool. just saying you could literally make money adding features like this.


I'd suggest a simple, generic enouygh looking hangar door/couple of panels sliding from somewhere on the ship and allowign drones to come out. Then, just like missiles, the animated drones would follow the real server-seide drones, which are already objects.

Thusly:

Missile system used for drones. Awesome and simple!


second this
Aglais
Ice-Storm
#6 - 2012-06-25 06:45:46 UTC
That'd be interesting, but what about the ships that don't have huge visual drone bays, like the Vexor? Or for that matter, Gurista ships?

The Worm, Gila and Rattlesnake aren't even hulls from a faction that normally uses loads of drones; how would this be worked out?

I do support the idea, but it'd take some tinkering to make viable. I also think that Drones should get new models, and have two states- 'Compact' and 'Active'. Compact state is that which they're stored in, and are essentially 'fired' out of the drone bay by catapults or something like that, and in 'active' they fold out into their regular attack stuff. Would be interesting. It's also high time drones got a visual upgrade IMO, because they're starting to look very dated.
Bender 01000010
Caldari Provisions
Caldari State
#7 - 2012-06-25 06:59:27 UTC  |  Edited by: Bender 01000010
Aglais wrote:
That'd be interesting, but what about the ships that don't have huge visual drone bays, like the Vexor? Or for that matter, Gurista ships?

The Worm, Gila and Rattlesnake aren't even hulls from a faction that normally uses loads of drones; how would this be worked out?
.


Well, CCP can make a hole in the ship which it would open when the drones are launched. The Vexor can open his smiley mouth and launch drones from there Lol, just saying - not supporting this .. the thing is that the green drone marker should not appear instantly around ship, but to get some visual about them leaving ship.

Vexor smiley
Bender 01000010
Caldari Provisions
Caldari State
#8 - 2012-06-25 07:07:48 UTC  |  Edited by: Bender 01000010
Paikis wrote:
This would also allow differentiation among drone boats.

For example, an Ishtar could launch 5 drones at a time (since it is a dedicated drone boat) but a Drake (being a ship that just happens to have drones) could only launch 1 at a time. Adding a delay to drone launch/recovery would give another advantage to drone boats when they're using drones.

y/n/m/gtfo?



You mean, drake would launch one drone at the time with a delay of, let say, 1 second between visual launching drones because is not a specialized drone boat, cool - cool.. You initiate command to launch the drones and you see how they get out from your ship one at the time because it has only one hole (or a narrow drone launcher) from where they can get out (?)
Bender 01000010
Caldari Provisions
Caldari State
#9 - 2012-06-25 20:36:41 UTC
the 8th hardpoint on drake should be used as dronebay hole from which drones come out nicely animated.
hired gunman
Ascendance Rising
Ascendance..
#10 - 2012-06-25 20:46:02 UTC
Paikis wrote:
This would also allow differentiation among drone boats.

For example, an Ishtar could launch 5 drones at a time (since it is a dedicated drone boat) but a Drake (being a ship that just happens to have drones) could only launch 1 at a time. Adding a delay to drone launch/recovery would give another advantage to drone boats when they're using drones.

y/n/m/gtfo?



well you wouldnt launch one at a time it would be all at the same time or like they shoot out of ship 1 after another really fast if the drone bayisnt big enough.
Callic Veratar
#11 - 2012-06-25 20:50:22 UTC
I really like this idea, but I doubt it'll be a high priority until after carriers and supercarriers have been V3d.
Plaude Pollard
Aliastra
Gallente Federation
#12 - 2012-06-25 21:14:43 UTC  |  Edited by: Plaude Pollard
Aglais wrote:
That'd be interesting, but what about the ships that don't have huge visual drone bays, like the Vexor? Or for that matter, Gurista ships?

The Worm, Gila and Rattlesnake aren't even hulls from a faction that normally uses loads of drones; how would this be worked out?

Ships like the Vexor or Dominic are easy to fix.on the Vexor, they just have to add a small visible drone bay somewhere (maybe on the back?), same for Domi. I already have a good idea of where the Rattlesnake's drone bay is too: between the two "claws", there's a small hole in the ship. Drone bay, maybe?

Also, Eye-candy for the sake of Eye-candy. Does it add functionality? Nope. Does it reduce lag? Nope. Would it look awesome? Hell yeah!

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

leviticus ander
The Scope
Gallente Federation
#13 - 2012-06-25 21:52:01 UTC
I think it would be simple enough to make/find the hole for them to come out of, it would just be a matter of doing the changes. looking at the megathron, it almost seems like it could launch all its drones at once. it's got a massive hatch down at the bottom between the 2 arms or whatever they are.
Plaude Pollard
Aliastra
Gallente Federation
#14 - 2012-06-26 09:33:02 UTC
leviticus ander wrote:
I think it would be simple enough to make/find the hole for them to come out of, it would just be a matter of doing the changes. looking at the megathron, it almost seems like it could launch all its drones at once. it's got a massive hatch down at the bottom between the 2 arms or whatever they are.

Same goes for multiple other ships. Typhoon already looks like it could open a small hatch on the front and send out hordes of Drones, Hurricane has that little line down the middle on the top-side, which could be turned into a Drone Launch-bay.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Bender 01000010
Caldari Provisions
Caldari State
#15 - 2012-06-27 04:35:04 UTC
need more opinions
Bender 01000010
Caldari Provisions
Caldari State
#16 - 2012-06-28 19:12:14 UTC
up
Paikis
Vapour Holdings
#17 - 2012-06-29 01:00:49 UTC
Bender 01000010 wrote:
Paikis wrote:
This would also allow differentiation among drone boats.

For example, an Ishtar could launch 5 drones at a time (since it is a dedicated drone boat) but a Drake (being a ship that just happens to have drones) could only launch 1 at a time. Adding a delay to drone launch/recovery would give another advantage to drone boats when they're using drones.

y/n/m/gtfo?



You mean, drake would launch one drone at the time with a delay of, let say, 1 second between visual launching drones because is not a specialized drone boat, cool - cool.. You initiate command to launch the drones and you see how they get out from your ship one at the time because it has only one hole (or a narrow drone launcher) from where they can get out (?)


That is what I meant yes. Drone boats get to launch 5 at a time, non-drone boats get to launch one at a time, with a short delay between launching. Maybe recovery could have a similar delay?
Bender 01000010
Caldari Provisions
Caldari State
#18 - 2012-07-01 20:16:38 UTC
yes..same thoughts we had on recovery of drones
Ja'thaal Deathbringer
The Directionally Challenged
#19 - 2012-07-02 01:23:10 UTC
Definite +1 from me.

This is a great plan and would add a lot of visual brilliance to the game. It'd especially look good on ships like carriers. The drones simply popping up in space seems a little bit old, kinda like how (before inferno) missiles would fire from the middle of your ship rather than being launched from a bay. If CCP is really interested in improving our internet spaceships then this would be one avenue that they could improve them visually.
Goti fase
Faulcon de Lazy
#20 - 2012-07-05 13:22:50 UTC
Loving the idea, +1 from me.
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