These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

Nvidia 3D Vision + EVE

First post
Author
CCP Solomon
C C P
C C P Alliance
#41 - 2011-10-07 22:11:44 UTC
We are actively working to return this feature to EVE but there is currently no ETA. Keep those spectacles primed Cool

CCP Solomon | Technical Producer | EVE Online @RoryAbbott

xaja
yoni corporation
#42 - 2011-10-07 22:15:57 UTC  |  Edited by: xaja
CCP Solomon wrote:
We are actively working to return this feature to EVE but there is currently no ETA. Keep those spectacles primed Cool


YAY for that! Big smile


There must be some devious plan here though, CCP always keeps me looking forward to the next thing since 2003 Blink
KFenn
State War Academy
Caldari State
#43 - 2011-10-07 22:54:25 UTC  |  Edited by: KFenn
xaja wrote:
KFenn wrote:
Not necessarily. 3D has been known to cause headaches.

For a reason: the flicker of badly synced glasses or fluorescent light messing up the effect.

without specific issues, 3D hasn't caused anybody headaches, or do you see a lot of people walking around outside holding their heads?
- Oh never mind, I guess that must be the reason for all the OTC headache pills that have been selling well since the invention of Aspirin sometime in the 1800's... that damned third dimension we always have to deal with. Blink


Actually, the issue comes from convergence vs. focus. Stereoscopic 3D images aren't actually 3D - it's a 2D image that flickers rapidly between what your left and right eye would see, and the glasses are synced to the image to make sure that each eye only sees the correct image.

Now, when you have a particularly deep stereoscopic image your eyes will adjust their focus to try and focus on the deeper objects. But because the object isn't actually there, it's on a 2D screen that's a fixed distance away, you're asking your eyes to converge on one point, and focus on another. And that's not the way eyes work in real 3D (also known as Stereopsis or depth perception) so you can't compare the two.

xaja wrote:
KFenn wrote:
And if you suffer from Myopia or Hyperopia then you can't perceive the 3D effect very well, which covers a fairly large portion of the population.

What? Shocked A fairly large portion of the human population or just your family?

.....like what percentage do you regard as "fairly large"?


I guess all those Japanese, Taiwanese and Koreans should just stop working on making better 3D, cause there's a bunch of handicapped people who don't get anything out of it.

You go get people to stop building stairwells too, those aren't fair either....


You have no ******* clue what either condition is, do you? Myopia and Hyperopia are short and long-sightedness, respectively, and they affect a good portion (not a majority) of the population. Don't just flame when you don't even understand what you're talking about.

Commanding Officer of the Treacle Tart Brigade

Juil
Royal Society for Prevention of Cruilty to Drones
#44 - 2011-10-08 00:24:28 UTC
KFenn wrote:
xaja wrote:
KFenn wrote:
Not necessarily. 3D has been known to cause headaches.

For a reason: the flicker of badly synced glasses or fluorescent light messing up the effect.

without specific issues, 3D hasn't caused anybody headaches, or do you see a lot of people walking around outside holding their heads?
- Oh never mind, I guess that must be the reason for all the OTC headache pills that have been selling well since the invention of Aspirin sometime in the 1800's... that damned third dimension we always have to deal with. Blink


Actually, the issue comes from convergence vs. focus. Stereoscopic 3D images aren't actually 3D - it's a 2D image that flickers rapidly between what your left and right eye would see, and the glasses are synced to the image to make sure that each eye only sees the correct image.

Now, when you have a particularly deep stereoscopic image your eyes will adjust their focus to try and focus on the deeper objects. But because the object isn't actually there, it's on a 2D screen that's a fixed distance away, you're asking your eyes to converge on one point, and focus on another. And that's not the way eyes work in real 3D (also known as Stereopsis or depth perception) so you can't compare the two.

xaja wrote:
KFenn wrote:
And if you suffer from Myopia or Hyperopia then you can't perceive the 3D effect very well, which covers a fairly large portion of the population.

What? Shocked A fairly large portion of the human population or just your family?

.....like what percentage do you regard as "fairly large"?


I guess all those Japanese, Taiwanese and Koreans should just stop working on making better 3D, cause there's a bunch of handicapped people who don't get anything out of it.

You go get people to stop building stairwells too, those aren't fair either....


You have no ******* clue what either condition is, do you? Myopia and Hyperopia are short and long-sightedness, respectively, and they affect a good portion (not a majority) of the population. Don't just flame when you don't even understand what you're talking about.



Given I am Short Sighted.. in vision and I can wear 3D glasses with out a problem and get the 3D effect I don't see the problem.. the biggest 'issue' with 3D glasses is the fact that you either have to wear them OVER your existing Glasses which can cause issues with the Lens or you have to be wearing Contacts.. which can cause for some people their own issues...

Plus most TV's are using the 'flicker' option, one lens opens the other closes.. at really fast rates of speed, This can and WILL cause headaches and set off Epileptic Fits faster then a psychodellic disco ball.. especially for those who are epileptic and those who's eyes can actually follow high refresh rates (Those who typically get a headache from CRT's with a Refresh lower then 75hrtz.

On the other hand, Polarised Lighting, which is how many of the threaters do 3D is completely diffrent, there is no flickering it's simply two images and a polorised light filter over your eye.. one clockwise the other anti.. and you get to see what is projected at that polarised wave length.

As much as people want to say 3D is a 'gimmick' sorry guys but given the amount of 3D camera's and everything else now entering the industry.. 3D is here to stay.. though how they can call it 3D is beyond me, it's not 3D.. it's 2.5D or 2D with Depth Perspective, 3D would be a f'n projected Hologram.
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#45 - 2011-10-08 08:41:45 UTC
http://en.wikipedia.org/wiki/3D_film#Early_systems_of_stereoscopic_filmmaking_.28pre-1952.29

so 3D simulation has been around for nearly 90 years.

passing fad?

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Sir Samaar
ElysiumDE
#46 - 2011-10-18 09:39:13 UTC
3D Vision is absolutly awsome. I play alot Trackmania2 atm and it looks so cool when you ride all the canyon tracks. 2D is just a car racing game 3d is an experiance. So please spend some resources of your developer team to bring it back asap. Don't be stupit and use 3D or other will do it. And the best you don't need to develop it, its already there.
Lord Wamphyri
Starside Lost
#47 - 2011-10-18 09:49:15 UTC
I really wish I could enjoy 3D. I really do.

Unfortunately I suffer from a form of epilepsy and trying to watch a film or play a game in 3D is the quickest way of triggering a seizure for me, whether it's using glasses or not.

The strange thing is my epilepsy is not photosensitive so flickering lights don't trigger them, but trying to wrap my eyes around this new 3D does Sad.. which was kinda embarrasing when I tried a Nintendo 3DS in our local Walmart. One second I was watching some 3D puppies (not a metaphor Lol) the next I was looking up at some worried looking shop assistants..

[IMG]http://go-dl1.eve-files.com/media/corp/ChrisW73/WampsigFinal.jpg[/IMG]

Djanko Zein
Pasika.UA
#48 - 2011-11-05 11:30:21 UTC
Subscribe to the issue. I'm too want very much, that CCP turn back stereoscopic mode.
Nyio
Federal Navy Academy
Gallente Federation
#49 - 2011-11-05 11:35:19 UTC
I'm just waiting for this wave of 3D hype to pass..
Remember trying those 3D glasses as a kid back in the 80's, didn't like it then and probaly never will..
Hauling Hal
The Scope
Gallente Federation
#50 - 2011-11-05 12:21:19 UTC  |  Edited by: Hauling Hal
Until 3D has motion sensors on your glasses and the view changes depending on how you view it, it's just a 3D perspective from a single position. Apart from a feeling of depth, it brings nothing new or exciting.

What is funny is that films have realized that 3D can actually make a film worse. 2D films used to make obejects out of focus to give a sense of depth and emphasise the primary action area, which would still be in focus. If you go 3D, everything is in focus, so you lose the emphasis on the bit you are meant to be concentrating on.
Nutbolt
University of Caille
Gallente Federation
#51 - 2011-11-05 12:32:54 UTC
Hauling Hal wrote:
Until 3D has motion sensors on your glasses and the view changes depending on how you view it, it's just a 3D perspective from a single position. Apart from a feeling of depth, it brings nothing new or exciting.


http://www.vuzix.com/consumer/products_vr920_support.html

Yer reviews are crap but.... :)
Rheya Kelvin
Perkone
Caldari State
#52 - 2011-11-06 20:19:00 UTC  |  Edited by: Rheya Kelvin
Dev's...... Are we going to be seeing 3D vision implemented into the November release ???
Rheya Kelvin
Perkone
Caldari State
#53 - 2011-11-16 15:44:36 UTC
To the top ^
Gerald Taric
NEO DYNAMICS
#54 - 2011-11-16 15:53:34 UTC  |  Edited by: Gerald Taric
@Rheya: He already answered that question:
CCP Solomon wrote:
We are actively working to return this feature to EVE but there is currently no ETA. Keep those spectacles primed Cool

ETA = Estimated time available

no ETA = he can't tell now, when exactly it will be available

and round about 6 weeks are not much time for all those things requested.
Ciar Meara
PIE Inc.
Khimi Harar
#55 - 2011-11-16 16:00:29 UTC  |  Edited by: Ciar Meara
Rheya Kelvin wrote:
Dev's...... Are we going to be seeing 3D vision implemented into the November release ???


God I hope not, lets invest time and effort into something more then 1% of the people playing eve actually uses, let alone the fact that since not everyone uses NVID 3D and CCP has a love afair for NVID it probably won't work on those people who can play 3D but use ATI.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Rheya Kelvin
Perkone
Caldari State
#56 - 2011-11-16 16:09:22 UTC
It worked for years before hand, I believe they turned it off when the 'walking in stations' crap came out...

Now thats on the back burner why not turn it back on again, sure it wasn't perfect, the GUI wasn't 3D but the rest of the Graphics were pretty epic.... watching supercapital fights / the undock in jita was pretty stunning.

As for the ATI 3d.... well... They shouldn't be buying ATI anyway.
Rheya Kelvin
Perkone
Caldari State
#57 - 2011-11-16 16:28:07 UTC
Gerald Taric wrote:
@Rheya: He already answered that question:
CCP Solomon wrote:
We are actively working to return this feature to EVE but there is currently no ETA. Keep those spectacles primed Cool

ETA = Estimated time available

no ETA = he can't tell now, when exactly it will be available

and round about 6 weeks are not much time for all those things requested.


ETA stands for 'Estimate Time of Arrival' btw...

Also, it's plently of time imo
Gerald Taric
NEO DYNAMICS
#58 - 2011-11-16 16:50:45 UTC
Rheya Kelvin wrote:
ETA stands for 'Estimate Time of Arrival' btw...

Also, it's plently of time imo


No & No

http://en.wikipedia.org/wiki/Estimated_time_of_arrival
EVE is not a train. It's a product and project from/at CCP.

Remember: There are many other features/bugfixes intended to be included in the next release. And we read something about reduced staff, right? Therefore 6 weeks are not much time.
alwaysZeroHour
#59 - 2011-11-16 17:01:46 UTC
Hauling Hal wrote:
What is funny is that films have realized that 3D can actually make a film worse. 2D films used to make obejects out of focus to give a sense of depth and emphasise the primary action area, which would still be in focus. If you go 3D, everything is in focus, so you lose the emphasis on the bit you are meant to be concentrating on.


Fail, live action uses 2 camera which gives 2 perspectives but only one focal depth.....
The whole 3d world is not sharp unless they want it to using cgi/extra cameras.
RaTTuS
BIG
#60 - 2011-11-16 17:22:07 UTC
wait until you see doom - it's 3d not like wolfinstien .....

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

Previous page123