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Nullsec NiNjA Plexing: Next Level Ninja Master Guide

Author
Tomcio FromFarAway
Singularity's Edge
#161 - 2012-05-21 18:34:35 UTC
Newbie Ned wrote:
Given the changes in inferno, in particular the low slot drone damage mod, any thoughts on changing the fit or are all the low slots needed for tank?

Shield tank with 3 drone damage mods????????!!!!


This could work but only with heavies. No room for omnis but --> 700 ogre dps Shocked
Hungry Eyes
Imperial Academy
Amarr Empire
#162 - 2012-06-14 20:28:47 UTC
ARISE OLD THREAD. i will be testing the new drone dmg mods. was away for a while.
Tarryn Nightstorm
Hellstar Towing and Recovery
#163 - 2012-06-14 22:22:05 UTC
Hungry Eyes wrote:
ARISE OLD THREAD. i will be testing the new drone dmg mods. was away for a while.


Will you be able to fit one, though, given the 'Tar's almost comical lack of CPU...Ugh

A question, please, regarding cloaks:

The Prototype cloak, in my testing doesn't generate enough speed with the MWD pulse to warp unless you have speed/agility mods in the lows--and you still need to accelerate for a few seconds before warping even then. Overheated MWD pulse is "almost" enough, but still not optimal. Is that still "good enough" regardless?

The Improved cloak can only fit with size-small blasters (and Drones-Rigging trained to 5, ugh :/), are smalls enough for losec and some nullsec (DED up to approx. 7/10, their unrated equivalents, and nullsec escalations)?

Rise, thread, RISE!

(And CCP, Y U NO MAEK STICKY?)

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Mnemosyne Gloob
#164 - 2012-06-15 09:52:06 UTC
Tarryn Nightstorm wrote:
The Improved cloak can only fit with size-small blasters (and Drones-Rigging trained to 5, ugh :/), are smalls enough for losec and some nullsec (DED up to approx. 7/10, their unrated equivalents, and nullsec escalations)?


Drones are your DPS - i don't even have guns on mine, except a civilan for getting aggro.
Robert Caldera
Caldera Trading and Investment
#165 - 2012-06-15 12:31:16 UTC
Hungry Eyes wrote:
Once you log off, your ship will warp away in a random direction close to the point of origin, and stay on the map for 120 seconds. nullsecers, while thirsty for blood, will generally move onto something else within 15-30 minutes. But in those 2mins, they can interact with your ship.

its 60 seconds, not 120.

Hungry Eyes wrote:
Ooops, you're now in a bubble with half a bill of loot in your cargo. First thing, remain freaking calm. You have 30 seconds before gate cloak drops, and nothing can decloak you during this time.The rest is all about luck. Point your ship away from them, move, and immediately activate your cloak followed by the overheated mwd (you can now be decloaked by any object within a few km of you). Change your vector slightly. They now know where you are, and will rush toward you with their drones and dicks out. If they dont decloak you on their first pass, then there's a slight chance you might live. Continue slowboating in your current direction out of the bubble and just wait it out.

I wouldnt do that if there is light interdictor(s) or any other fast ships there, most likely they will decloak you before you leave the bubble. Better do cloak/mwd thing back to the gate and hope to get away undecloaked.

Hungry Eyes wrote:
Gate aggression: don't fuckin do it. The only time YOU should be aggressing is when youre about to die and have no other choice! This pretty much only includes getting scrammed in a bubble while uncloaked. If you aggress someone on a gate, you have to wait 30 seconds before you can jump through again. 30 seconds is a long time in pvp..

its 60 seconds you cant jump due to aggression.
Ned Black
Driders
#166 - 2012-06-15 13:31:32 UTC
Been doing that for a while, I also brought along a base orca.

I have done it a tad bit diffrently thought. I have outfitted two Gilas (basicly the same reason as you, no ammo). But instead of risking those Gilas and the Orca by moving them through 40 jumps of null I simply went to the destination system in a cov ops and scanned a nice quiet wormhole route from there to highsec. This way I had to do two nullsec (wormhole) jumps instead of 40 regular ones and I did not have to bother with gate camps, choke points and so on...

When I am there I feel as safe as ever, local keeps me safe as long as I pay attention. As soon as someone jumps in I know about it and as soon as that happens I warp to my safespot, which is an old wormhole so that it is completely out of alignement from any two orbital bodies... as soon as I get there I cloak up and do something else for a while... easy as pie.
Hungry Eyes
Imperial Academy
Amarr Empire
#167 - 2012-06-16 21:28:32 UTC
Tarryn Nightstorm wrote:


The Prototype cloak, in my testing doesn't generate enough speed with the MWD pulse to warp unless you have speed/agility mods in the lows--and you still need to accelerate for a few seconds before warping even then. Overheated MWD pulse is "almost" enough, but still not optimal. Is that still "good enough" regardless?



practice the sequence some more. the ship will definitely warp off before it decloaks fully, which means you're un-targettable. ive never had to overload
Hungry Eyes
Imperial Academy
Amarr Empire
#168 - 2012-06-16 21:29:28 UTC
Robert Caldera wrote:

its 60 seconds, not 120.
its 60 seconds you cant jump due to aggression.


hmm i was sure i changed this earlier. updated now.
Hungry Eyes
Imperial Academy
Amarr Empire
#169 - 2012-06-16 21:31:36 UTC
changed setup to fit one drone dmg augmentor in lows. Gardes now do over 600 dps, and Wardens 460. Sick. This is better than having heavy electrons because your ranged dps is increased significantly, also less micromanagement.
Teo Deo
Financial Funding For Bear
#170 - 2012-06-19 15:08:44 UTC
Hungry Eyes - For the love of all that is holy, add an Armor Repper to the low slots on your fit -

[Ishtar, pve]
Shadow Serp Kinetic Hardener
Shadow Serp Thermic Hardener
Shadow Serp Thermic Hardener
Drone Damage Augmentor II
MEDIUM ARMOR REPAIRER II

Otherwise, a great post and it has led me to buy Ishtars for all of my explorer's jump clones. Very much appreciated! Thanks!
KamiCrazy
Deep Core Mining Inc.
Caldari State
#171 - 2012-06-20 04:17:49 UTC
You can change the light neutrons for Regulated Electrons

And yes the DPS is higher. Use CNAM.

If you also have excellent armor compensation skills, and lots of CPU reducing faction mods you can replace 1 or 2 of the hardeners for membranes.

However that makes the ship like 1 bill isk at that point you may as well use a tengu.
Roime
Mea Culpa.
Shadow Cartel
#172 - 2012-06-20 08:14:10 UTC
Mnemosyne Gloob wrote:
Tarryn Nightstorm wrote:
The Improved cloak can only fit with size-small blasters (and Drones-Rigging trained to 5, ugh :/), are smalls enough for losec and some nullsec (DED up to approx. 7/10, their unrated equivalents, and nullsec escalations)?


Drones are your DPS - i don't even have guns on mine, except a civilan for getting aggro.


And still the guns add +200 dps. I've found medium guns to be highly usable on the Ishtar.

My Inferno-updated version:

[Ishtar, The ****** has Neutrons Inferno]

Centum C-Type Medium Armor Repairer
Dark Blood Armor Kinetic Hardener
Dark Blood Armor Thermic Hardener
Internal Force Field Array I
Drone Damage Amplifier II

Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Imperial Navy Cap Recharger
10MN Afterburner II
Medium 'Gattotte' Capacitor Booster, Navy Cap Booster 400

Core Probe Launcher I /OFFLINE
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Prototype Cloaking Device I

Medium Auxiliary Nano Pump I
Medium Sentry Damage Augmentor I


Garde II x1
Hobgoblin II x5
Hornet EC-300 x5
Warden II x5
Garde II x5


NOTE: I enter null/llow via wormholes and roll with a scout, which negates the Imp.Cloak+MWD requirement.

.

Sione Tolutau
The Scope
Gallente Federation
#173 - 2012-06-21 10:09:19 UTC
Great guide. Thanks Smile
Derath Ellecon
University of Caille
Gallente Federation
#174 - 2012-06-21 19:30:28 UTC
Just playing around with crazy fits. Tried this with the new damage mods. Yes it is a pimp ship compared to an Ishtar. But has the added benefit in 0.0 of being viable with the interdiction nullifier sub.

In this variation i setup to use ogres. But you could swap the nav for an omni and use sentries.

stats (at 5)
527 DPS Ogres, 213 DPS Blasters (void) 740 DPS total
Tanks 783 DPS against serpentis as configured.

The advantage over the ishtar:

1. nullifier sub. You can't covert cloak it, but you can safely mwd cloak your way past bubbled camps
2. scanning sub. Makes scanning easier.

Disadvantage

about 800m as fitted.

Thoughts?

[Proteus, Nullsec explorer]

Drone Damage Amplifier II
Drone Damage Amplifier II
Corelum C-Type Medium Armor Repairer
Armor Thermic Hardener II
Armor Thermic Hardener II
Federation Navy Armor Kinetic Hardener

Corelum C-Type 10MN MicroWarpdrive
Codebreaker I
Drone Navigation Computer II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Drone Link Augmentor II
Improved Cloaking Device II
Expanded Probe Launcher I

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Offensive - Drone Synthesis Projector
Proteus Propulsion - Interdiction Nullifier


Hammerhead II x5
Hobgoblin II x5
Hornet EC-300 x5
Warrior II x5
Ogre II x4
Shazee
Perkone
Caldari State
#175 - 2012-06-24 16:10:45 UTC
I have a question about the initial ishtar fit...
Is one cap recharger in meds enough to sustain the tank, so that you can do a 8/10 plex?
according to EFT cap should be drained just over 1 min, while only running AB and armor rep...

do you have problems with you cap often?
Also what sort of tank would you suggest for doing ninja blood raider plex's?
Janus Varg
Smoke Jaguars
#176 - 2012-06-24 23:37:51 UTC
Tarryn Nightstorm wrote:
Hungry Eyes wrote:
ARISE OLD THREAD. i will be testing the new drone dmg mods. was away for a while.


Will you be able to fit one, though, given the 'Tar's almost comical lack of CPU...Ugh

A question, please, regarding cloaks:

The Prototype cloak, in my testing doesn't generate enough speed with the MWD pulse to warp unless you have speed/agility mods in the lows--and you still need to accelerate for a few seconds before warping even then. Overheated MWD pulse is "almost" enough, but still not optimal. Is that still "good enough" regardless?

The Improved cloak can only fit with size-small blasters (and Drones-Rigging trained to 5, ugh :/), are smalls enough for losec and some nullsec (DED up to approx. 7/10, their unrated equivalents, and nullsec escalations)?

Rise, thread, RISE!

(And CCP, Y U NO MAEK STICKY?)


Are you waiting for the MWD to near the end of its cycle before decloaking and hitting warp? If that's the 'few seconds' you mention then I think it's normal. Otherwise maybe there's some navigation skills you don't have very high or something.
Tarryn Nightstorm
Hellstar Towing and Recovery
#177 - 2012-06-25 06:00:21 UTC
Hungry Eyes wrote:
Tarryn Nightstorm wrote:


The Prototype cloak, in my testing doesn't generate enough speed with the MWD pulse to warp unless you have speed/agility mods in the lows--and you still need to accelerate for a few seconds before warping even then. Overheated MWD pulse is "almost" enough, but still not optimal. Is that still "good enough" regardless?



practice the sequence some more. the ship will definitely warp off before it decloaks fully, which means you're un-targettable. ive never had to overload


Yeah, I'll practise it some more--my 'Tar and my current base are kinda far apart at the moment--but it feels like it's long enough to be a significant delay. Not "huge," I'm typically off before the decloak animation completes fully--though it's mostly over by the time I do....Acceleration Control skill to 5, soon, I think (still got a few painful drone-skills to do Cry).

Are you hitting the MWD first, then immediately cloak? This does generate a skosh more speed, IME.

The Proteus fits up there are interesting, might have a go with them--they do seem more versatile, though of course the cost of losing one is a bit of a deterrent. In any case, I want to give my "Happy Mollusc" every possible chance to prove herself, first.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tarryn Nightstorm
Hellstar Towing and Recovery
#178 - 2012-06-25 06:06:19 UTC  |  Edited by: Tarryn Nightstorm
Janus Varg wrote:
Tarryn Nightstorm wrote:
Hungry Eyes wrote:
ARISE OLD THREAD. i will be testing the new drone dmg mods. was away for a while.


Will you be able to fit one, though, given the 'Tar's almost comical lack of CPU...Ugh

A question, please, regarding cloaks:

The Prototype cloak, in my testing doesn't generate enough speed with the MWD pulse to warp unless you have speed/agility mods in the lows--and you still need to accelerate for a few seconds before warping even then. Overheated MWD pulse is "almost" enough, but still not optimal. Is that still "good enough" regardless?

The Improved cloak can only fit with size-small blasters (and Drones-Rigging trained to 5, ugh :/), are smalls enough for losec and some nullsec (DED up to approx. 7/10, their unrated equivalents, and nullsec escalations)?

Rise, thread, RISE!

(And CCP, Y U NO MAEK STICKY?)


Are you waiting for the MWD to near the end of its cycle before decloaking and hitting warp? If that's the 'few seconds' you mention then I think it's normal. Otherwise maybe there's some navigation skills you don't have very high or something.


I usually decloak right around 1 second (about 30 degrees to go of the white circle on the module's cycle-timer animation) before de-cycle, having started spamming warp-to about a second before that. With ImpCloak + MWD, you're gone right now, with ProtoCloak you still accelerate for a noticeable period, though very brief.

"A few seconds" might have been exaggerating, but it feels like it, for sure.

"Psychological TiDi" courtesy of the "Oh, ****!" factor, maybe?

It definitely doesn't seem as reliable as ImpCloak/MWD, that's for sure--that move, though, is almost too easy once you've been doing it for a while, it must be said Blink

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Roime
Mea Culpa.
Shadow Cartel
#179 - 2012-06-25 07:47:53 UTC
Derath Ellecon wrote:

Thoughts?


That's pretty nice for a nullifier fit! Cap life is not great, and EHP is low, so there's not much room for mistakes. I think heavies are the right choice for Proteus, fitting sentry dmg augmentors just doesn't feel right with 100mbit/s, I went for more (omni) tank on my exploration Proteus.

Maybe this thread should be left for the Ishtar, however :)

.

Derath Ellecon
University of Caille
Gallente Federation
#180 - 2012-06-25 12:20:53 UTC
Roime wrote:
Derath Ellecon wrote:

Thoughts?


That's pretty nice for a nullifier fit! Cap life is not great, and EHP is low, so there's not much room for mistakes. I think heavies are the right choice for Proteus, fitting sentry dmg augmentors just doesn't feel right with 100mbit/s, I went for more (omni) tank on my exploration Proteus.

Maybe this thread should be left for the Ishtar, however :)


Except a precedent has already been established throughout this thread talking about non-ishtar options for those who cannot fly it.

And the Title is Nullsec Ninja plexing. Not ...."In an Ishtar"