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How is EVE so very different from other MMOs? (Question from former Wow player)

Author
Natasha Fatality
Republic Military School
Minmatar Republic
#61 - 2012-06-23 05:28:45 UTC
Venri Zod wrote:
RIP The Matrix Online. Sad


Surely you jest?! Shocked
Coral Theisman
Space Ants
RAZOR Alliance
#62 - 2012-06-23 11:25:29 UTC
3/10
Yogsoloth
Call of Cuthulu
#63 - 2012-06-23 13:34:08 UTC
In EVE ...

I can kill you & take your things.

Then I can use a number of different means to scam you on the market as you try to re-equip yourself.

Conversely, I might sell your things to to buy a plex & pay for more game time.

After which I will I can proceed to troll you mercilessly in local.

I might then add you to my watch list so that I can be alerted the next time you log in.

I could then run some finders on you, or pay someone to, whatever is more convenient.

I can then race over to wherever you thought you would be safe and proceed to kill you again.

I'd likely do all of this while laughing uncontrollably on comms with my friends.

Those same friends might also want to get in on that action & add you to their watch lists.

Ultimately creating endless hours of lols and fun for us without the game actually prodding us in one direction or another.

Welcome to the Sandbox that is EVE !

Pizza... Good...

Hesidak Uroboroon
Doomheim
#64 - 2012-06-23 13:53:49 UTC
when you start you are dropped into a sandbox. a really big sandbox (new eden). some areas are safer then others (hisec), and some areas have big groups of bullies and tough kids(player sovereignty nullsec). so you decide to build a sand castle (isk, skills, ships and modules) in one of the safer areas. there aren't many toys there and you can't find all of the goodies buried under the sand that you can find in the more dangerous parts( ores, plexes, officer spawns). so, you take a risk and you and some friends (your corp) go to the dangerous area. then, a group of bullies outnumbers you with far better toys (ships and weapons) and kill (gank) you then wake up in a clone (couldn't come up with a sandbox metaphor for that) and have lost your toys (ship, modules and implants) which could have been very valuable. you then get more friends and more toys and eventually you become the bully. or, you sit in the safe part of the sandbox and build tiny little castles that occasionally get stepped on by bullies...

The U.S. Navy has developed a railgun that can hit a target the size of a watermelon from about 200km away.  its probably around 8,000 years in the future, we can go faster then light, be immortal, teleport capital ships, communicate instantly, mine asteroids and make ships invisible,yet still our railguns can't even hit a massive spaceship over 100km....

Jett0
Ministry of War
Amarr Empire
#65 - 2012-06-23 14:28:43 UTC
Breezly Brewin wrote:
4. wow has dozens of dead servers, eve only has 1 server for the entire world (except the test server) which gives the game a unique sense of diversity.


Quoting this for emphasis.

Many mechanics in EVE have loose equivalents in other MMOs, but only in EVE can you become famous/infamous to the ENTIRE playerbase.

Occasionally plays sober

Poetic Stanziel
The Scope
Gallente Federation
#66 - 2012-06-23 15:23:33 UTC
Hauling Hal
The Scope
Gallente Federation
#67 - 2012-06-23 16:26:48 UTC  |  Edited by: Hauling Hal
Natasha Fatality wrote:
Hi fellow citizens of New Eden :)

I used to play WoW, that's really the only other MMO I've ever played.. well, except for a brief foray into the failsauce that was The Matrix Online. And then some Guild Wars whilst trying to kick my WoW addiction. I wonder, does DC Universe Online count as a legit MMO? Meh...

Anyway, I've have heard that this game isn't really like WoW or any other MMOs out there for that matter. I'm confused as to how it's so very different. Is it because it's in space? I mean there was a Star Trek MMO, right? You got to fly a spaceship, do quests and stuff. You got to walk around in your spaceship. There was a Star Wars MMO, right? Clearly it isn't space that really sets this game apart.

I don't really get what it is about EVE that makes it so vastly different from other MMOs. Maybe I'm not familiar enough with MMOs to understand the difference. Enlighten me?



They are identical:

1. There is a monthly fee
2. You install it on a PC
3. You use a mouse and a keyboard
4. Different coloured pixels on the screen move and change
5. Sometimes it makes you happy, sometimes it makes you mad
6. Your wife moans at you for playing it
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#68 - 2012-06-23 18:07:23 UTC
Breezly Brewin wrote:

4. wow has dozens of dead servers, eve only has 1 server for the entire world (except the test server) which gives the game a unique sense of diversity.


Well I typed out this post about how there was technically 2 main servers for Eve. Then after a google search I see that Serenity has been closed since February. There used to be a separate server for the Chinese due to the Great Firewall of China. But now I see the company that was running it went belly up. So you sir are right.
TEABO BAGGINS
Republic University
Minmatar Republic
#69 - 2012-06-23 18:21:38 UTC
if some guy pisses you off you can make it your personal goal to kill him
baltec1
Bat Country
Pandemic Horde
#70 - 2012-06-23 18:32:49 UTC
http://news.bbc.co.uk/1/hi/technology/8132547.stm

Granted he got banned for RMT but the theft itself is perfectly fine here. Any other MMO would ban you for even the most minute theft. Here he is seen as a hero and got interviews by international news mediaBig smile
Simetraz
State War Academy
Caldari State
#71 - 2012-06-23 18:51:41 UTC  |  Edited by: Simetraz
All Games are different from each other.
Or should I say different enough by law that the lawyers aren't having a field day, claiming game A is a clone of game B.

There are thousands of differences between one game and another that make them different but if you try and pick apart each individual item you wouldn't be able to say this is game A or Game B.

Instead you end up with Mechanic X is in the following groups of games and Mechanic y is in another sub set and so forth and so on.

So in the end end when you put everything together you get a game.
So when people hear EVE-online they get one mental picture and when you hear WOW you get another mental picture.

As everyone is different and the way they play the game is different and as such everyone's mental picture will be different.

So someone could say Everquest II and WOW are the same and another would say they aren't even remotely close.
Both would be correct depending on their mental picture.

Do you like Jack Daniels or Wild Turkey.
Do you like Speckled Hen or Budweiser.
Do you like Mccaffrey's or Guinness.
Do you like Miller or Labatt Blue