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Player Features and Ideas Discussion

 
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Assembled ship hauling capital ship

Author
forestwho
Doomheim
#1 - 2012-06-23 11:32:27 UTC
As title sais, i think eve could use a new capital ship class. A sort of Jumpfreighter but than for assembled ships. A expensive ship that can dock and move your corpmate's ships around. Where a carrier has 1mil m3, this ship should have 10m3 and cost around 10 ish billion isk.

no more 10's of times hopping back and forth with carrier, this ship should be the solution to that problem of moving around in 0.0.
Crunchie Attuxors
Always Another Corporate Venture
#2 - 2012-06-23 12:01:38 UTC
forestwho wrote:
As title sais, i think eve could use a new capital ship class. A sort of Jumpfreighter but than for assembled ships. A expensive ship that can dock and move your corpmate's ships around. Where a carrier has 1mil m3, this ship should have 10m3 and cost around 10 ish billion isk.

no more 10's of times hopping back and forth with carrier, this ship should be the solution to that problem of moving around in 0.0.


I support the idea, and not just for null. It would encourage traders to buy assembled ships because they can move them in bulk. I am not sure about the pricing tho. A cargo ship full of billions worth of cargo must either have a megatank or be cheaper, because that would be just adding insult to injury in case of loss. And if it needs an escort bigger than the ships it carries it defeats the whole purpose.
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ElQuirko
University of Caille
Gallente Federation
#3 - 2012-06-23 12:04:54 UTC
OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE.

Dodixie > Hek

Crunchie Attuxors
Always Another Corporate Venture
#4 - 2012-06-23 14:08:23 UTC
ElQuirko wrote:
OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE.


Did you read my part on how this would benefit highsec too if done right?

The ability to move fitted ships in bulk is needed.
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Hemmo Paskiainen
#5 - 2012-06-23 14:56:49 UTC
I think this is a good idea. It would help those small 0.0 corps moving member's ships around. In example at deployments and such. Moar ships available is more explosions which is good for everyone.

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

ShahFluffers
Ice Fire Warriors
#6 - 2012-06-23 17:21:43 UTC
Crunchie Attuxors wrote:
ElQuirko wrote:
OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE.


Did you read my part on how this would benefit highsec too if done right?

The ability to move fitted ships in bulk is needed.

I disagree. As Crunchie is humorously pointing out, there is a problem in EVE with people moving entire fleets across the map in the space of an hour to do whatever tickles their fancy. This needs to be discouraged, not encouraged.
And high-sec logistics is already stupid easy. You don't need something like this.
hired gunman
Ascendance Rising
Ascendance..
#7 - 2012-06-23 18:33:09 UTC
ShahFluffers wrote:
Crunchie Attuxors wrote:
ElQuirko wrote:
OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE.


Did you read my part on how this would benefit highsec too if done right?

The ability to move fitted ships in bulk is needed.

I disagree. As Crunchie is humorously pointing out, there is a problem in EVE with people moving entire fleets across the map in the space of an hour to do whatever tickles their fancy. This needs to be discouraged, not encouraged.
And high-sec logistics is already stupid easy. You don't need something like this.


I disagree high sec logistics isn't easy the only ship i know of that moves unpacked ships is an Orca which cant carry a whole lot. high sec logistics in this area will be helpful. also moving ships in 0.0 is a weak area. this idea only makes perfect since if you can have a ship that can move items in bulk why not have one for ships its a missing function of EvE's society.
Gevlin
Pator Tech School
Minmatar Republic
#8 - 2012-06-23 18:57:16 UTC
The super carrier can carry 2.5 Billion of space and the Titan can carry 5 Billion of space.

I think a ships to carry 10billion space would be a bad idea.

This would just give a force multiplyer to the Power Blocks

I would recommend a Capital Industrial Sized Jump Bridge ship Base range of 2.5 with no weapons and medium armor to allow smaller groups to force project and make a need for a caravan.

The Power blocks already have titans which are superior.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

leviticus ander
The Scope
Gallente Federation
#9 - 2012-06-23 19:27:30 UTC
what about not making it a jump freighter? just make it a normal freighter style thing, so that it can't be used for force projection as easily. it can't use titan bridges, but can use gates.
also, this would only have the ship bay, and a ton of raw EHP. no fittings on it either to tank, so you're taking a risk using this.
Viktor Fyretracker
Emminent Terraforming
#10 - 2012-06-23 19:42:33 UTC
leviticus ander wrote:
what about not making it a jump freighter? just make it a normal freighter style thing, so that it can't be used for force projection as easily. it can't use titan bridges, but can use gates.
also, this would only have the ship bay, and a ton of raw EHP. no fittings on it either to tank, so you're taking a risk using this.


Make it a tier 2 freighter then, specifically designed for hauling ships. with similar m3 to the normal freighter of each race model. Also come up with a new bay as well call it a "Ship Transport Bay" that has to follow the same rules as a freighter cargo bay and can only be unloaded at stations, okay maybe also allow it to unload into the ship bay of a POS but if needed for balance force it to only be able to unload at a normal station.

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