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exploit vs. sloppy game mechanic design

Author
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#1 - 2012-06-23 06:54:10 UTC
I say the goons did what anyone would do with the new LP store.

They figured out the best way to make isk with the programmed mechanics.

They did it really really well.

If they thing had been coded and tested properly, then they wouldn't have been able to do what they did to such an extent.

But it wasn't

That's noones' fault but CCP.

Correcting the problem is fine, but punishing those who showed entrepreneurial spirit would be a far worse blow than any hit the economy has taken by GoonSwarms actions.

The economy will recover itself in time.

But the sandbox will take far longer to recover if CCP acts too harshly in their response.

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Simetraz
State War Academy
Caldari State
#2 - 2012-06-23 06:59:34 UTC
The goonies tears are false, they are not going to be even remotely bankrupt once CCP is done.
I seriously doubt Goonies will even notice the loss in funds.
Rainbow Rogue
Unicorn Zero
#3 - 2012-06-23 06:59:40 UTC
+1 to the OP, could'nt of said it better myself.
Beekeeper Bob
Beekeepers Anonymous
#4 - 2012-06-23 07:22:22 UTC  |  Edited by: ISD Dosnix
Exploit is Exploit....No matter how you color it
But i doubt anything serious will happen, CCP loves *snip* CCPCool

It´s not allowed to insult CCP and it´s Member, so i fixed your post!
See Forum Rules for further Information

ISD Dosnix

Signature removed - CCP Eterne

Alavaria Fera
GoonWaffe
#5 - 2012-06-23 08:16:47 UTC
Simetraz wrote:
The goonies tears are false, they are not going to be even remotely bankrupt once CCP is done.
I seriously doubt Goonies will even notice the loss in funds.

Considering it was five people and no one else had much idea of what was happening, I should hope so.

Unless they, you know, just ban everyone on the reccomendation of random forum alt #328352

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Xython
Federal Navy Academy
Gallente Federation
#6 - 2012-06-23 08:19:13 UTC
Beekeeper Bob wrote:
Exploit is Exploit....No matter how you color it
But i doubt anything serious will happen, CCP loves the Goonies too much....Cool



Please explain to me how using a poorly but intentionally designed game mechanic to it's breaking point is an Exploit.

Go ahead, I'll wait. If your answer is logically equivalent to "because Goons" we reserve the right to laugh at you.
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#7 - 2012-06-23 08:24:18 UTC
Beekeeper Bob wrote:
Exploit is Exploit....No matter how you color it
But i doubt anything serious will happen, CCP loves the Goonies too much....Cool


How exactly is it an exploit?
Unless having alts and the ability to perform simple sums is an exploit these days?

There should be a rather awesome pic here

Xhaiden Ora
Doomheim
#8 - 2012-06-23 08:36:41 UTC
Me thinks you don't actually understand what the term "exploit" means. Utilizing game mechanics that are not functioning as intended by the game designers to gain an advantage is an exploit. Hell, its the very definition of one.

By your logic Americans should be patting Wall Street on the back for their "entrepreneurial spirit" instead of being pissed over the economy.
Scatim Helicon
State War Academy
Caldari State
#9 - 2012-06-23 08:42:55 UTC
CCP is lashing out like an angry child because some of their players caused them embarrassment by exposing shoddy game design.

Every time you post a WiS thread, Hilmar strangles a kitten.

Indo Nira
The Scope
Gallente Federation
#10 - 2012-06-23 08:50:32 UTC  |  Edited by: Indo Nira
Scatim Helicon wrote:
CCP is lashing out like an angry child because some of their players caused them embarrassment by exposing shoddy game design.


or it's just because the same people, over, and over, and over again... are being dicks. noone gives you credit for 'discovering' this bug. if you knew from the very start that the design of that certain mechanic was flawed, it's just like saying, 'hey we knew what you made was broken, and just because what you made was broken from the very start, that means we can abuse it, cause it's not our fault'

if you even think a game mechanic is broken, you petition it, and see if it's intended to be that way or not. but no.. we're just gonna be dicks and gloat about it then say hey, it's not our fault we're dicks, it's yours
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#11 - 2012-06-23 08:53:50 UTC  |  Edited by: Copine Callmeknau
Xhaiden Ora wrote:
Me thinks you don't actually understand what the term "exploit" means. Utilizing game mechanics that are not functioning as intended by the game designers to gain an advantage is an exploit. Hell, its the very definition of one.

By your logic Americans should be patting Wall Street on the back for their "entrepreneurial spirit" instead of being pissed over the economy.

How is one meant to determine whether a mechanic is intended or not?

You can't petition to find out the answer, I've tried that before with seemingly dodgy game mechanics and received contradictory responses from different GM's

Edit: Example used in my case was whether it was legal to spam a gate with objects to decloak ships on jump in

There should be a rather awesome pic here

Delen Ormand
Center for Advanced Studies
Gallente Federation
#12 - 2012-06-23 08:57:43 UTC
Xhaiden Ora wrote:
Me thinks you don't actually understand what the term "exploit" means. Utilizing game mechanics that are not functioning as intended by the game designers to gain an advantage is an exploit. Hell, its the very definition of one.

By your logic Americans should be patting Wall Street on the back for their "entrepreneurial spirit" instead of being pissed over the economy.


Wait, didn't the bankers make a shitload of money from fraud, then get bailed out with a shitload more money taken from the taxpayer and never really suffer any legal consequences for it?
Vilnius Zar
SDC Multi Ten
#13 - 2012-06-23 08:58:26 UTC  |  Edited by: Vilnius Zar
OP chooses to post a silly and obvious thread over his character ever being taken serious again. Also, the link in his sig about "don't whine, HTFU and adapt" makes this all hilarious.
Ghost Xray
Hedion University
Amarr Empire
#14 - 2012-06-23 09:00:15 UTC
I'll try and help.

Ask yourself this: Why did CCP add Faction Wars in the first place? From what I read, CCP wanted Faction Wars to be a place where you could do more casual PVP, a place where newer players could perhaps start their PVP life. I suppose sorta like RVB. So, it wasn't supposed to be a place to earn untold trillion of iskies. But, if you did well in Faction Wars, you'd be more rewarded than if you didn't do well, perhaps enough to keep funding your PVP without having to jump into a PVE ship. To me, that sounds pretty good. Lower risk because your losses can be covered to a degree, and lots of reds to shoot.

The mechanic of "one faction player blows up opposing faction player ship, that faction player receives juicy LP in proportion to the estimated ISK value, including cargo items" makes sense when you think of two cruisers locking horns in epic fighting on a gate. The more isk you spent on your fittings, the better your odds of killing someone, but it also might make you harder to kill thus giving a bit more reward for killing that guy.

All this to me sounds reasonable.

But then, the some Goons show up to the party. "Who invited these guys?!" They join all sides with alts and drive freighter's filled to the rim with ore/items into their own waiting alts on the opposing side and reap ungodly amounts of LP's from the system. Then, using these ill gotten LP's, muck up the whole works with upgrading systems and the like, destroying the whole premise of Faction Wars and system control. They send the whole thing into disarray, much to the chagrin of everyone involved in Faction Wars. Not all of course as some of them were earning a bit more than they probably expected.

This was NOT the intent of the Faction Wars loyalty reward system. You can argue that the devs should have made sure this couldn't happen, but it can also be argued that anyone abusing this aspect of the reward system are breaking the EULA.




Ghost Xray
Hedion University
Amarr Empire
#15 - 2012-06-23 09:08:59 UTC
And for the record, I don't think Faction Wars is really a "Sandbox" thing. It's a PVE/PVP type of monster.

Dasola
New Edens Freeports
#16 - 2012-06-23 09:09:10 UTC
Reminds me of time when CCP introduced PI to game and forgot to remove npc sell orders of postructures. Resulting some playies buying those sayd structures refining them and building something better and makeing huge profits in process.. CCP´s fix, turn all pos structure materials as extra materials, and we suffer that fix even today, even if all npc orders are long gone by now.

I would say sloppy gamedesign is norm in ccp. Cook something up, if players figure out how to bend it. fix it then after mandatory, OMG exploit yelling...

How about you people in ccp really start working instead. have one team code things, other team trying to figure how to exploit it and do it all before official release to live gameworld. Even better, reward the exploit team everythime they figure out how to bend it. if they dont, well that months reward goes to coders team.

Your running MMO in single shard gameworld cluster. thats 40.000+ people online in that single shard at peak times. Your software must be as secure as bossible, as unbendable by players as bossible. I can understand you donk know how to harden your code since devs dont really play this game, but you could always hire bending team from player base. Heck hire people that give you most bugreports/exploit notifications... banders after all dont need access to source code, they work from client side... Thats what players do as well...

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

hedge betts Shiyurida
State Protectorate
Caldari State
#17 - 2012-06-23 09:10:20 UTC  |  Edited by: hedge betts Shiyurida
If you give the average goon a lobotomy, do.they get smarter

Pog mo thoin

Constable Chang
#18 - 2012-06-23 09:11:57 UTC
Xython wrote:
Beekeeper Bob wrote:
Exploit is Exploit....No matter how you color it
But i doubt anything serious will happen, CCP loves the Goonies too much....Cool



Please explain to me how using a poorly but intentionally designed game mechanic to it's breaking point is an Exploit.

Go ahead, I'll wait. If your answer is logically equivalent to "because Goons" we reserve the right to laugh at you.


In an MMO something is an exploit if the people who make the game say it is. Its really that simple. Anything can be an exploit. Once upon a time JETCAN MINING was an exploit, thats how trivial it can be. You never know what they will decide is an exploit next and there really is no way to predict it; it can be completely unjustified and completely unreasonable. But its THEIR (CCPs) game so they get to call 'exploit' whenever they want on whatever they want. They are like capricious deities of classical mythology; all powerful and you just hope they don't notice you.
Dasola
New Edens Freeports
#19 - 2012-06-23 09:16:46 UTC  |  Edited by: Dasola
Constable Chang wrote:
Xython wrote:
Beekeeper Bob wrote:
Exploit is Exploit....No matter how you color it
But i doubt anything serious will happen, CCP loves the Goonies too much....Cool



Please explain to me how using a poorly but intentionally designed game mechanic to it's breaking point is an Exploit.

Go ahead, I'll wait. If your answer is logically equivalent to "because Goons" we reserve the right to laugh at you.


In an MMO something is an exploit if the people who make the game say it is. Its really that simple. Anything can be an exploit. Once upon a time JETCAN MINING was an exploit, thats how trivial it can be. You never know what they will decide is an exploit next and there really is no way to predict it; it can be completely unjustified and completely unreasonable. But its THEIR (CCPs) game so they get to call 'exploit' whenever they want on whatever they want. They are like capricious deities of classical mythology; all powerful and you just hope they don't notice you.


very true, but were all consumers here, So we have right to expect that released game mechanic is working as intended. If its not, then why the hell is it on Live gameworld in firstplace? maybe ccp devs should actually start thinking if we do feature X, how will players try to exploit it and how can that lead to unintended results. As in how can we really prevent players from taking that feature mechanic and useing it in way we did not intended... Yelling wolf after the sheep herd is eaten by wolf, is not very good security.

I would rather take ironhardened game mechanics when its ready, instead of marketing department desiding when something must be ready to release. Market clowns make decision we get these halfbaked features that newer gets really finished since marketing clows comes up something new, before coders have time to finish it.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Xhaiden Ora
Doomheim
#20 - 2012-06-23 09:18:31 UTC
Copine Callmeknau wrote:
How is one meant to determine whether a mechanic is intended or not?


I think its pretty damn obvious this was not CCP's intention.


Delen Ormand wrote:
Wait, didn't the bankers make a shitload of money from fraud, then get bailed out with a shitload more money taken from the taxpayer and never really suffer any legal consequences for it?


Essentially, yes. Following the op's logic you should just pat them on the back and tell em "Good game guys!". I mean, they were just using the game mechanics, right? -.-
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