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Goons 4x4ing through the Sandbox - Market Manipulation on a Grand Scale

First post First post First post
Author
Khergit Deserters
Crom's Angels
#1381 - 2012-06-22 18:50:52 UTC
Pisov viet wrote:
Khergit Deserters wrote:
Pisov viet wrote:
Khergit Deserters wrote:
Not an exploit?
23.You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum. Bugs should be reported through the bug reporting tool on our website.

What do you think, CCP?

It wasnt a bug.

OK, not a bug. If we define a bug as a technical glitch, rather than an exploitable feature of the rules/game design. I believe CCP has considered some non-'bug' things as exploits before, no? In any event, the intent and purpose of the TOS provision is apparent from its language. Exploit... to gain an unfair advantage over other players.
And then, in a separate issue, You may not communicate the existence of any exploitable bug to others directly or through a public forum.
In any event, it's a manipulation of the game system to achieve an unintended result, of a pretty massive scale. Looks, walks and smells like an exploit to me.

You should quote that TOS part completely:
Quote:
You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum. Bugs should be reported through the bug reporting tool on our website.

The important part is "bug". This relate to exploiting "bugs". Poorly designed mechanism are not bugs.

Err, we're going in circles now. Infinite loop of "Is not!" and "Is so!"
Tallian Saotome
Nuclear Arms Exchange Inc.
#1382 - 2012-06-22 18:51:29 UTC
Imawuss wrote:

5 trillion (if that is the real number) made by ill-gotten means in a short period of time. It has taken EVE 9 years to accumulate 300 trillion in circulation, you just added 5 trillion in less than a month by only a select few. Using a system not as intended.
I'm sure that adding 1% of eves total wealth in such a short time to 1 alliance (the best troll alliance as well) and a select few will not have any negative affects at all...

Not sure why i'm discussing this as the money will soon be back in CCP's hands, if they don't it makes a for a very bad precedent, and will only further the goon/ccp conspiracies.

The isk came from other players, genius. Its not new isk in the system, as a matter of fact(as has been stated repeatedly) they REMOVED a considerable amount of isk from the game, to the tune of a few hundred billion.

They made all of us ever so slightly richer, because all our isk is now worth slightly more.

Inappropriate signature removed, CCP Phantom.

Lord Zim
Gallente Federation
#1383 - 2012-06-22 18:51:34 UTC
Pr1ncess Alia wrote:
Lord Zim wrote:
Pr1ncess Alia wrote:
Or are they to be ignored because they aren't cool and edgy trying to figure out ways to violate the EULA everyday?

The EULA wasn't violated.


Keep telling yourself that B team.

Heh. More insults. Weak.

So, since you claim the EULA was violated, can you point out where? Because all I've seen are legal game mechanics working as designed, and auxilliary tools which CCP have specifically allowed.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Paint
Sebiestor Tribe
Minmatar Republic
#1384 - 2012-06-22 18:52:01 UTC
Jade Constantine wrote:
Pisov viet wrote:
Darth Gustav wrote:
I keep waiting for PA to explain how you can design a system specifically to work in a way other than intended.

Just like we wait for jade to tell us how LP create isk?


You will need to link me to the post where I said that.


Here ya go

http://www.youtube.com/watch?v=1C1x71fSt2s
Tallian Saotome
Nuclear Arms Exchange Inc.
#1385 - 2012-06-22 18:52:30 UTC  |  Edited by: Tallian Saotome
Aryth wrote:
Tallian Saotome wrote:
Inspiration wrote:
I wonder if the EULA mentions anything about cheating NPC...which is what happened in this case. The same could theoretically be done with insurance, be it that those are based on mineral value and that is not a small market you can over time just set the price without anyone noticing it.

oooo.... I see a way to finally make use of the EAS.


It was done with insurance for months in the past. Insurance Fraud on a huge scale occurred for many months when mineral prices were lower than CCP payouts. So there is definitely some precedent for this.

I know. I self destructed a few hundred iteron IIIs as a noob to make some easy isk to buy a mission domi with.

e: I was referring to manipulating the price of EAS if insurance gets linked to market price Cool

Inappropriate signature removed, CCP Phantom.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#1386 - 2012-06-22 18:53:14 UTC
Ziranda Hakuli wrote:
Better Than You wrote:
I say set the goon wallet negative the five trillion isk they stole.


No. but you are on the right track of thinking. this is what i think should happen
1> all those in the FW get the isk remoced from their wallet whether they gave it to another toon or corp or alliance.
2> all isk given to a toon, Corp, or alliance wallet is also removed charging a fine to doubling the amount.
3> all those in the FW are 30 day ban including any alt accounts that they may have
4> All those behind the planning are 30 day ban
5> all those who supported this are 60day bans.

With this here ALL the GOONs and their pets would be banned in this for a minimum of 30days and will return to negative wallets. well hopefully negative wallets and their space claimed by someone else. xDeath would have new space then


AAA Citizens

npc alts have no opinions worth consideration

Ranger 1
Ranger Corp
Vae. Victis.
#1387 - 2012-06-22 18:54:11 UTC
Pr1ncess Alia wrote:
Ranger 1 wrote:
Quote:
This isn't as cut and dried as it may seem at first blush.


Quote:
No, but when you put the two together all of a sudden you have CCP releasing security statements.

You can't really spin the illegitimacy by pointing out the simple seemingly legit stepstaken to get there.

No one issues security statements when I shoot a blue or kill a war target because I was playing the game, not finding exploits.


If CCP in a fit of insanity modified the bounty system so that the payout for a bounty was doubled if the target was a war target of yours, and so you start a war with one of your own alts and energetically start doubling your money by setting bounties and blowing him up repeatedly, you are not exploiting the system.

All you would be doing is making legitimate use of a very poorly thought out game mechanic.



Lol, that sounds pretty exploity to me.

Do that for 12 hrs, rake in a few hundred billion and then sit back and talk about how legit it all was until you log in with a negative wallet balance. You wouldn't be the first.


Yet people kill their own alts to reap bounties that others put on them every day in EVE.

The only difference is that in the example above CCP also introduced a very badly thought out game mechanic that made it more profitable than usual.

They used poorly thought out but legitimate game mechanics to do what they did.

There was no bug that was exploited, nothing was broken or not functioning as intended.

The mechanic itself was what the problem was... it was a bad design decision on CCP's part. All the Goons did was play the game as designed... AFTER pointing out that it was a bad design.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Nicolo da'Vicenza
Viziam
Amarr Empire
#1388 - 2012-06-22 18:55:32 UTC  |  Edited by: Nicolo da'Vicenza
Okay let's break this down.

Manipulating the market value of an item isn't against the rules, right? Right.
Allowing your ship to be blown up and destroyed isn't against the rules, right? Right.
Receiving LP based on amount of isk destroyed relative to others isn't against the rules, right? Right. Those are the rules.

At best, you can accuse Aryth of using badly designed game mechanics in a fashion that is completely within the rules but against what the game designer's intent was. CCP has the right to change the game mechanics to be more in line with what their original intent was. But that doesn't mean Aryth was breaking the rules or using an 'exploit'.
Tallian Saotome
Nuclear Arms Exchange Inc.
#1389 - 2012-06-22 18:56:00 UTC
Inspiration wrote:
Dave stark wrote:
Tallian Saotome wrote:

Stories of people able to completely own the game like this ARE why people join.


truth, it's why i joined the game.


Plenty more people will be disgusted by being cheated out and some of those will leave. I cant see your case as an argument to support scamming NPC and thereby making many other efforts in EVE pointless!

How is it pointless? Can you no longer make any isk of your own because they did this? Did they somehow make CONCORD decide you don't get bounties anymore, or the SCC decide you cannot use the market?

Inappropriate signature removed, CCP Phantom.

Pisov viet
Perkone
Caldari State
#1390 - 2012-06-22 18:56:17 UTC
Jade Constantine wrote:
Pisov viet wrote:
Darth Gustav wrote:
I keep waiting for PA to explain how you can design a system specifically to work in a way other than intended.

Just like we wait for jade to tell us how LP create isk?


You will need to link me to the post where I said that.

https://forums.eveonline.com/default.aspx?g=posts&m=1516782#post1516782


Jade Constantine wrote:

Initially that is exactly what was happening though ...

To repeat. When you kill a ship in faction warfare (belonging to the enemy faction) you get loyalty points awarded equal to the value of the ship + cargo. These freighters that were being killed on alts were awarding loyalty point payouts (for the kill) that also counted in the cargo that had dropped in space (and thus could be added to a future kill and payout). That really is double counting and is creating (if not isk) then loyalty points that can be turned into isk (from thin air.)

That (as I understand it) was the bug that got fixed early, but I didn't see any note in the op post suggesting that LP has been removed from the game - its even referred to as "seed" (or foundation) LP for the continuing scheme.


Learn to edit.
Lord Zim
Gallente Federation
#1391 - 2012-06-22 18:56:21 UTC  |  Edited by: Lord Zim
What Pisov viet said.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Weaselior
GoonWaffe
Goonswarm Federation
#1392 - 2012-06-22 18:57:21 UTC
Pr1ncess Alia wrote:

"If I keep pointing out the simple steps taken to perform teh exploit it will magically not be an exploit anymore."

I'm actually going to talk to you like an adult here, so lets hope it works.

The difference between an exploit and an unintended and undesirable use of game mechanics is that an exploit allows you, through various methods, to break a rule of the game. I will use an example from another game: Alpha Centauri, a great game, had a bug where if you gave the keyboard command for an airdrop, it would only let you do one per turn (as intended). If you used the mouse command, you could do as many as you wanted. That's an exploit, despite you doing nothing really wrong (hell many people who only used the mouse were unaware this limit was supposed to be there).

On the other hand, a perfectly intended use of game mechanics - self-destructing missiles with a fusion or greater reactor - is incredibly overpowered and lets you wipe out stacks of units in a way that wasn't really thought though well. No part of it breaks the rules - it does damage to all surrounding units, just as intended - but it's really overpowered and something you patch out or make a house rule against.

The key reason this is not an exploit is no rules were broken. The system functioned exactly as it was supposed to. Manipulating the price of an item is and always has been allowed (and is commonly used for margin scamming, or convincing people to sell stuff at a reduced price or buy it at an inflated price). Blowing up your own stuff to collect the proceeds is and always has been allowed. The issue is that once you combine the two, you get a situation that breaks no rule, but is highly undesirable (the generation of LP at a very low isk cost). If the mechanism allowed you to generate LP for free, there would be an argument it's breaking a rule of the game. But it didn't: every LP point you got cost you a specific amount of isk.

Since this is undesirable, the devs will naturally patch it out. But because it was perfectly legitimate when done, it's clearly not something that people should be punished for. When it comes to confiscating the products of the scheme, I think it's clear that shouldn't be done as well - it would be an unfair punishment - unless the amounts generated were so vast the health of the game demanded it. That's a factual question that we can disagree over, but from my understanding of the market this is not a gamebreaking amount. For the vast majority of the time when these five were dumping, implant prices weren't artificially low: they merely were at their historical average instead of the spiked post-inferno price. This is a lot of money for these involved - sadly, I am not one of them and must be content with my vast guidance system riches - but it's not an amount that will seriously affect markets or devalue LP.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

corestwo
Goonfleet Investment Banking
#1393 - 2012-06-22 18:57:35 UTC
Pr1ncess Alia wrote:
Tallian Saotome wrote:
Imawuss wrote:
People who think this was not an exploit or at the very least a bug are kidding themselves. If left in-game it would be game breaking. With the amount the goons took from this (i'm actually not sure on this but from hearsay i think a lot) it may already be game breaking though we will have to wait and see if CCP takes no retroactive steps.

To be fair though should anyone receive any punishment? I think not, just based on how EVE represents itself and the activities it promotes, but anyone thinking an unlimited isk faucet is not a bug/ exploit or game breaking is kidding themselves. The isk made must be taken back, otherwise the inflation that will incur will ruin this game for new players.

iirc, there is around 300 Trillion isk in EVE circulation. This was 5 trillion, or just over 1% of the total value of the game.

That should give some perspective on whether or not this is significant.

Oh, and there are people with considerably more than 1% of the total isk in EVE in their wallet, like Chribba. Is he breaking the game?


No. Because Chribba didn't exploit the game to get his.

How about the scope of the LP/LP items gained vs the current market supply. The impact on hundreds if not thousands of missioners LP who actually played the game the way it's intended. Might that be worth discussing?

Or are they to be ignored because they aren't cool and edgy trying to figure out ways to violate the EULA everyday?


If we'd gone out of our way to purposefully and maliciously crash the LP markets - which we easily could have - you might have something to talk about here.

As it is, implants and whatnot are just as valuable as ever. We have a delicate touch.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Pr1ncess Alia
Doomheim
#1394 - 2012-06-22 18:58:37 UTC
Lord Zim wrote:
Pr1ncess Alia wrote:
Lord Zim wrote:
Pr1ncess Alia wrote:
Or are they to be ignored because they aren't cool and edgy trying to figure out ways to violate the EULA everyday?

The EULA wasn't violated.


Keep telling yourself that B team.

Heh. More insults. Weak.

So, since you claim the EULA was violated, can you point out where? Because all I've seen are legal game mechanics working as designed, and auxilliary tools which CCP have specifically allowed.


The part where it states you can't use the legal game mechanics in a way to give you unintended gains over other players.

That part.

We'll see what CCP says over what exactly was intended, but based on what they've said already it's not looking good for your side of the argument.

Until then, your side will continue to insist it's legitimacy pointing out how different it is from other exploits while at the same time insisting CCP won't take the stuff back because of how they handled other exploits that were like theirs. I mean completely different from theirs. Or something.
corestwo
Goonfleet Investment Banking
#1395 - 2012-06-22 19:00:21 UTC
Aryth wrote:
Tallian Saotome wrote:
Inspiration wrote:
I wonder if the EULA mentions anything about cheating NPC...which is what happened in this case. The same could theoretically be done with insurance, be it that those are based on mineral value and that is not a small market you can over time just set the price without anyone noticing it.

oooo.... I see a way to finally make use of the EAS.


It was done with insurance for months in the past. Insurance Fraud on a huge scale occurred for many months when mineral prices were lower than CCP payouts. So there is definitely some precedent for this.

And that actually did create new isk in the economy. This didn't; all we did was transfer isk from many, many players to ourselves.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Pr1ncess Alia
Doomheim
#1396 - 2012-06-22 19:00:54 UTC
corestwo wrote:
Pr1ncess Alia wrote:
Tallian Saotome wrote:
Imawuss wrote:
People who think this was not an exploit or at the very least a bug are kidding themselves. If left in-game it would be game breaking. With the amount the goons took from this (i'm actually not sure on this but from hearsay i think a lot) it may already be game breaking though we will have to wait and see if CCP takes no retroactive steps.

To be fair though should anyone receive any punishment? I think not, just based on how EVE represents itself and the activities it promotes, but anyone thinking an unlimited isk faucet is not a bug/ exploit or game breaking is kidding themselves. The isk made must be taken back, otherwise the inflation that will incur will ruin this game for new players.

iirc, there is around 300 Trillion isk in EVE circulation. This was 5 trillion, or just over 1% of the total value of the game.

That should give some perspective on whether or not this is significant.

Oh, and there are people with considerably more than 1% of the total isk in EVE in their wallet, like Chribba. Is he breaking the game?


No. Because Chribba didn't exploit the game to get his.

How about the scope of the LP/LP items gained vs the current market supply. The impact on hundreds if not thousands of missioners LP who actually played the game the way it's intended. Might that be worth discussing?

Or are they to be ignored because they aren't cool and edgy trying to figure out ways to violate the EULA everyday?


If we'd gone out of our way to purposefully and maliciously crash the LP markets - which we easily could have - you might have something to talk about here.

As it is, implants and whatnot are just as valuable as ever. We have a delicate touch.


Boy, I sure hope someone at CCP doesn't come along and make you "less smug".
Darth Gustav
Sith Interstellar Tech Harvesting
#1397 - 2012-06-22 19:00:59 UTC
Pr1ncess Alia wrote:
Lord Zim wrote:
Pr1ncess Alia wrote:
Lord Zim wrote:
Pr1ncess Alia wrote:
Or are they to be ignored because they aren't cool and edgy trying to figure out ways to violate the EULA everyday?

The EULA wasn't violated.


Keep telling yourself that B team.

Heh. More insults. Weak.

So, since you claim the EULA was violated, can you point out where? Because all I've seen are legal game mechanics working as designed, and auxilliary tools which CCP have specifically allowed.


The part where it states you can't use the legal game mechanics in a way to give you unintended gains over other players.

That part.

We'll see what CCP says over what exactly was intended, but based on what they've said already it's not looking good for your side of the argument.

Until then, your side will continue to insist it's legitimacy pointing out how different it is from other exploits while at the same time insisting CCP won't take the stuff back because of how they handled other exploits that were like theirs. I mean completely different from theirs. Or something.

These gains weren't over other players. They were from other players. With the help of bad game design.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Jade Constantine
Jericho Fraction
The Star Fraction
#1398 - 2012-06-22 19:01:01 UTC  |  Edited by: Jade Constantine
Pisov viet wrote:
Jade Constantine wrote:
Pisov viet wrote:
Darth Gustav wrote:
I keep waiting for PA to explain how you can design a system specifically to work in a way other than intended.

Just like we wait for jade to tell us how LP create isk?


You will need to link me to the post where I said that.

https://forums.eveonline.com/default.aspx?g=posts&m=1516782#post1516782


Jade Constantine wrote:

Initially that is exactly what was happening though ...

To repeat. When you kill a ship in faction warfare (belonging to the enemy faction) you get loyalty points awarded equal to the value of the ship + cargo. These freighters that were being killed on alts were awarding loyalty point payouts (for the kill) that also counted in the cargo that had dropped in space (and thus could be added to a future kill and payout). That really is double counting and is creating (if not isk) then loyalty points that can be turned into isk (from thin air.)

That (as I understand it) was the bug that got fixed early, but I didn't see any note in the op post suggesting that LP has been removed from the game - its even referred to as "seed" (or foundation) LP for the continuing scheme.


Learn to edit.


I think you need to read better.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Dramaticus
State War Academy
Caldari State
#1399 - 2012-06-22 19:01:47 UTC
nice try Weasoliar Roll

The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal

The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them

Lord Zim
Gallente Federation
#1400 - 2012-06-22 19:02:06 UTC
Jade Constantine wrote:
then loyalty points that can be turned into isk (from thin air.)

Tell us more about how loyalty points can be turned into isk from thin air.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat