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EVE New Citizens Q&A

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Advice: So, what should be my next ship?

First post First post
CCP Fallout
C C P Alliance
#1 - 2011-10-07 13:38:30 UTC
As a new capsuleer, we almost always go through the new player experience tutorial and then ask ourselves, "what's next? I want to blast everything I come across!" EVE has quite a number of ships that a new or young capsuleer could fly... but what should he or she choose? What ships do you recommend, for what purpose, and why is that ship better than any other?

CCP Fallout Associate Community Manager EVE Online @ccp_fallout

13th Tribe of Kobol Expeditionary
#2 - 2011-10-07 14:18:00 UTC
I like the Covert Ops because I can hide and run away when danger shows its ugly head.

You have enemies? Good, that means you stood up for something, sometime in your life.

-Winston Churchill

Selene D'Celeste
The D'Celeste Trading Company
#3 - 2011-10-07 14:21:54 UTC
The Mimir is my favorite, because it looks awesome, though it is basically expensive bling.

For newer players I would recommend the Myrmidon. They aren't as powerful as they were years back, but they're versatile and cheap enough when you're just starting out and no longer want to fly T1 cruisers or frigates.

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Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#4 - 2011-10-07 14:27:02 UTC
If a new pilot is interested in combat, then I recommend working toward their race's Battlecruiser, stopping off at cruisers along the way to help make ISK. It can be effectively trained for within a month (although it takes several months of training to perfect all the skills) and is an investment that can be applied to nearly all aspects of the game. BC's are used in nearly all forms of PVP or PVE combat- you can never go wrong by training one.
Tanaka Atsuko
Gallente Federation
#5 - 2011-10-07 14:27:50 UTC
i ike me velator cause its free
The Graduates
The Initiative.
#6 - 2011-10-07 14:27:57 UTC
For new players definately the stealth bomber of whatever race they are. Hits BC and larger hard, cloaks, and is always useful as a scout.
Goonswarm Federation
#7 - 2011-10-07 14:33:04 UTC
No contest - it's got to be the Rifter. It's quick and easy to train for, and so good that experienced pilots can work miracles in them. Plus of course the Jaguar and Wolf are IMO the best assault frigates out there. It's just an excellent ship that everybody should fly, even if they have to cross-train.

the Kestrel comes a close second, mind you.

AKA Hambone

Author of The Deathworlders

Peter Powers
Terrorists of Dimensions
#8 - 2011-10-07 14:34:57 UTC
it depends on the race your flying, what you want todo, and the setting of your skills,
there is no 'this ship is a total must', because if you want to do pvp you probably start with an interceptor,
if you like scouting you go for a covert ops,
and if you like mining, well no clue, but its none of those above.

the important thing that you should teach new guys is that they should
decide what role they want to play at the start, and to stick with it for a while, so they can focus on getting proper skills. - your catalogue for 3rd party applications

Shovel Bros
#9 - 2011-10-07 14:35:18 UTC
It depends, there are so many different fun things to do that I've suggested for newer players and most of the activities use different ships. The most recent time this happened (last night), I suggested that the player train for Stealth Bombers for ninja-ratting in nullsec, which is always good fun.

I know there will be tons of different suggestions, so I won't try to cover them, but I'll toss in "Stealth Bombers" as my 0.02 ISK for something fairly easy to get into that's lots of fun.
Floydd Heywood
#10 - 2011-10-07 14:35:38 UTC
The Omen is a nice boat. Medium T2 Lasers are quick to learn and the ship does good damage while still being very cheap. No drones means good for pvp and no separate drone skills required.

Next step is Omen Navy which offers a lot of improvement over the Omen with no new skills required except some for the drones, and is affordable and very cost-effective for a faction boat.

Nowadays the Omen doesn't even look like **** anymore. The old look prevented me from using it myself as a new player Lol
#11 - 2011-10-07 14:36:09 UTC
The Drake is the way to go!

It's bonuses and ability to tank lend itself greatly to teaching new pilots how to properly train skills. With the drake, you have a GREAT incentive to train an entire skill category: Engineering, with the exception of the capital ship skills. Doing so will make the character a useful pilot any time any where in the future, for shield tanked ships in general.

The ship is also not terribly expensive to purchase and fit, allowing newer pilots to get into it early on and not feel like quitting should they lose one in a mission.
Kevin Dunn
#12 - 2011-10-07 14:36:30 UTC
The Caldari Caracal and Amarr Maller / Omen are great cruisers for running agent missions. If you are looking to do level 2 missions, look no further. Both of these ships can tank rather well and put out enough damage to get the job done.
Dont be a drone
Foxhole Enclave
#13 - 2011-10-07 14:38:07 UTC
if you are interested in mining & industial stuff you should go for an iteron 1-5 !
if you join a corp you will be able to help your corpmates by hauling the minerals to the station or you can start to trade some stuff from a-b !
Caldari Provisions
Caldari State
#14 - 2011-10-07 14:42:38 UTC
As a noob has to set goals, I'd recommend training all the skills needed to pilot a Cerebus well. That includes all the mechanic skills needed to tank it well.

There are many ships that one can pilot working their way to a Cerebus. The experienced gained will serve them well. I'd also not worry about faction mods at that level. T2 mods are far more cost effective.

In the hands of a well trained pilot, a Cerebus is a cost effective ship that can solo level 4 missions with ease.
Danny Centauri
Sebiestor Tribe
Minmatar Republic
#15 - 2011-10-07 14:42:44 UTC
The first week your best friend will be your racial destroyer. These really chew through the new player missions, after this you should be training towards battlecruisers.

Remember take your time it will take a good month before you can fly a reasonable BC the modules are just as important as the ship skills, if not more so!

EVE Manufacturing Guide - Simple guides to manufacturing in EVE for both beginners and more experienced players.

Noran Ferah
Red Sky Morning
Local Is Primary
#16 - 2011-10-07 14:45:33 UTC
The Falcon, because of its tear generating +30% modifier..
Two step
Aperture Harmonics
#17 - 2011-10-07 14:47:10 UTC
Bhaalgorns are clearly the best. Noobs should be shooting for flying one of them... :)

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Jeicam Mmis
Garoun Investment Bank
Gallente Federation
#18 - 2011-10-07 14:52:58 UTC
Hulks are best, please train more hulks!
Darien Elter
Center for Advanced Studies
Gallente Federation
#19 - 2011-10-07 14:58:42 UTC
Loaded Question here. PvE? PvP? Meh, I'll answer both.

I'd recommend your racial Tier 2 battlecruiser (Drake/Harbinger/Hurricane/Myrmidon) as your first real missioning boat. For PvP, start small. Frigate/cruiser as they're fairly inexpensive and when properly fitted and flown, are deadly all the way from solo to large fleet. I personally prefer the Rifter and the Vexor over any other ships in their respective classes.

When you have the cash flow/skills you can start using a Battlecruiser for PvP, and step up for a HAC or T3 or BS for missions.

The thing to remember about PvP is there is no 'best'. Every ship has different strengths and weaknesses, and there is always a foil to your ship and it's fit.

Stay Frosty.
A Band Apart.
#20 - 2011-10-07 14:59:10 UTC
Guardians and Scimitars, because having the "I won't let you die" button is more important than the "I win" button :)
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