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New dev blog: EVE updating - Winter expansion 2011

First post First post
Author
SureShot001
Perkone
Caldari State
#401 - 2011-10-07 12:06:53 UTC
All this sounds great, many of these things they are working on have needed it for a while and the only things I dont see in there is Missiles and a balancing of the Caldari ships. Missiles suck, the rocket balance was great but the rest of the missiles need to get the same balance. The Caldari T1 and T2 Cruisers are terrible and have very little place in the game. Big one for me though is the Nighthawk, I mean less base Power-grid then the Drake? Same to less DPS as a Drake? 5 Med 5 Lows and a Shield tank? Hell even the Tank/EHP is barely better.

I am glad they are working on making the game better though, the game has been needing it for a while.
Shepard Book
Underground Stargate
#402 - 2011-10-07 12:11:05 UTC
I am still looking forward to the removal of local and the improvement of scanner tools. Removal of free warnings is a good thing to me. I hope it has not been scraped. I am also anxious to hear about black ops improvements and establishments / contraband. Can you please let us know if this is still being actively worked on?
ArmyOfMe
African Atomic.
#403 - 2011-10-07 13:16:11 UTC  |  Edited by: ArmyOfMe
Endeavour Starfleet wrote:
No No NO

ANYTHING that prevents people from knowing a hostile has entered system will be exploited to hell and back.

For instance making something autoscan or range based. They will just warp to far safespot out of range and be on top of you before you can warp (Instawarps are fantasy period) Or they will simply log there. Log back in make a scan and be on you again as if local was delayed in the first place.

The ONLY thing I MIGHT accept if it is easy to do. Is having people have to do something to reveal the name. With the window only showing dots or counts of Blues Neuts and reds. But to do so ought to be some kind of Dscan that can reveal it and not affect the basic knowlege that there is a hostile in system when they come in.

Local is fine. Improve it dont delay or remove it. Don't kill nullsec!

Honestly, if your that eager to have risk free money making, go run missions in empire with your bots.

Your just out to ruin the game with risk free isk making.

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Sgt Hunny
Brutor Tribe
Minmatar Republic
#404 - 2011-10-07 13:28:10 UTC  |  Edited by: Sgt Hunny
Fix the T1 frigs and cruisers (and tier1 battlecruiser) before you add more ships. And get rid of split weapon systems (guns AND missiles???) It's... bad!
Endeavour Starfleet
#405 - 2011-10-07 13:39:29 UTC
Shepard Book wrote:
I am still looking forward to the removal of local and the improvement of scanner tools. Removal of free warnings is a good thing to me. I hope it has not been scraped. I am also anxious to hear about black ops improvements and establishments / contraband. Can you please let us know if this is still being actively worked on?



You hope for free ganks before nullsec turns into a wasteland. Where only the largest alliances run.

Do NOT remove or delay local.

As for going back to empire. Armyofme, I will do no such thing. I will unsub in the event that CCP somehow likes the idea of nullsec being a wasteland where only a few pirate groups still exist. I am not going to accept highsec because you will not accept that those who use nullsec already have enough risk. The only risk free people are AFK cloakers.

I don't play EVE just to pad your killboards and give you a free target. If you want to get come. Bring the rest of your alliance and battle for my territory or try to catch me not paying attention to local. I will NOT just accept you getting free ganks.

And neither will CCP hopefully considering the changes they made to counter the hisec no risk ganks.
Strike Severasse
#406 - 2011-10-07 14:07:59 UTC
As a newer player in this world, less then 7m SP, i totally agree with focusing on the space part of the game 1st!

Upcoming Updates based on the Singularity Server

BAD
1) More Captains Quarters? Did you hear nothing at all about not wanted? Why try an irritate? Lay-off the QC for awhile.
My own thoughts on CQ are they could be great for meeting everyone in stations and getting more social interaction in space. Fashions might might make sense then. So skip the QC and go direct to the STATION GROUP LOUNGE. I do not need to look at myself.

2) Fonts? sure better but not a high priority?

3) Ship Spinning? Just enable the old interface as an option, simple and closed matter. Station Group Lounges might bring people back to character mode. The singularity method of QC vs spinning adds another layer of complexity for new players.

GOOD
1) Time dilation. If it helps space battles, YES!

2) Ship fixes, this should be ongoing not once in a blue moon fixes. Just do them in small steps.

3) Opening up NULL SEC, this is the huge area to fix!
Some way to have a work around to gate camping so we see more traffic into Null and so more battles!
Dont break the gates or make alternate paths, just allow WARP to ANY DISTANCE.
Else something else that does not break the current campers fun!

4) POS etc YES HOMESTEADS!!!
I like ZULU's idea of a simple HOMESTEAD, YES, short-term hidden perhaps with a tax to the Sov to keep everyone happy. Win Win, no more logging out in space.

PRIORITIZE
1) NULL SEC
2) HOMESTEADS
3) Ship Fixes ongoing

Playing a game where half of the game space faction blocked or camp blocked is stupid. Some small balance
NULL is full of frigates and cheap ships cause its broken!

AND ME and MY SON LOVE THE GAME CCP!!!! (thats 2 accounts so far)

.

Largo Usagi
Deep Core Mining Inc.
Caldari State
#407 - 2011-10-07 14:16:08 UTC  |  Edited by: Largo Usagi
This is about to be the greatest patch in years, I just want to see something to make low sec more dangerous like it used to be when i started playing this game. Hell bring back warp at 15 only and that would be enough :)

Also leave local the **** alone, If you don't want a working local window go try and gank people in w-space.


Though with the balancing of hybrid weapons i wonder if Caldari gun ships will be useful, it would be amazing to see a fleet doctrine use a BS like the Rokh and Hyperion with ferroxes and myrmidons.

Oh yah and POS management fixes, give us a que, so we can just drop everything in the shield and que up all the mods, That would be beyond great. Still can take 5 hours to setup and take down but if i can click it and forget it and do something else in the mean time that would be wonderful, This archaic game mechanic needs a lot of work.

Cant wait for this patch though its goings to be epic.
DarkTemplarCrimsonWolf
The Smokehouse
#408 - 2011-10-07 14:28:58 UTC
Gotta love all the anger at no-local 0.0, I in fact thing it's a better idea to have no local in 0.0 as it makes you actually think, use d-scan a bit more often, plot your course through 0.0, be more paranoid, etc. If possible just add in destroyable subspace beacons as an upgrade for Sov holding alliances, they should not be built into the IHub and not linked to a POS but be placeable in open space, also said upgrade should cost money per system covered per month, you want local? you pay for it, this would add in more depth to the tactics you could employ and also make smaller raiding parties viable (send a small fleet ahead of the main one to wreak havoc on enemy communication lines).
Jackk Hammer
MinnieZ
#409 - 2011-10-07 14:40:58 UTC
Nerf local!! Increase d-scan radius and make it show pilot name etc (you actually have to click to see pilot standings though) and even cloaked ships within a certain radius.

People always asking oh please buff 0.0 we can't make more than doing lvl4s in high sec...remove local and we can see some real reward for the risk you take instead of all the content having to be pre-nerfed to accommodate bots and nullbears who exploit overpowered local intel to the fullest.
Endeavour Starfleet
#410 - 2011-10-07 15:11:51 UTC  |  Edited by: Endeavour Starfleet
DarkTemplarCrimsonWolf wrote:
Gotta love all the anger at no-local 0.0, I in fact thing it's a better idea to have no local in 0.0 as it makes you actually think, use d-scan a bit more often, plot your course through 0.0, be more paranoid, etc. If possible just add in destroyable subspace beacons as an upgrade for Sov holding alliances, they should not be built into the IHub and not linked to a POS but be placeable in open space, also said upgrade should cost money per system covered per month, you want local? you pay for it, this would add in more depth to the tactics you could employ and also make smaller raiding parties viable (send a small fleet ahead of the main one to wreak havoc on enemy communication lines).


Bull, it's about free ganks. Wanting to do anything to local except buff it is want of free ganks.

There is not going to be "new tactics" or other bullcrap. There will be a few clicks to unsub along with the sound of MANY other unclicks to unsub from others like me that will give up.

The faster you admit you want free ganks the faster we can move on to things that matter such as adding risk to AFK cloaking.

Don't like me making use of Nullsec? Bring your alliance and boot me from it. Of couse those wanting free ganks are likely not in big alliance or any that value loyalty that is.

And Jackk there isnt going to be any new "risk vs reward" There wil be people leaving. Maybe not all at once but once you show up and get your free gank that is when the "Frak it im out" happens.

Just admit you want free ganks. Join the club of those who wanted to keep the free hisec ganks.
Jackk Hammer
MinnieZ
#411 - 2011-10-07 15:17:20 UTC
They nerfed unprobeable tengus because the pver is pretty much able to make isk hand over fist risk free. Insta local + bubbled gates etc etc is just as broken in the pvers favor.

I'd be happy with just removing standings from being shown in local which would do alot vs bots and would make it a little riskier for the pvers since they wouldn't have bright red boxes alerting them to an enemies presence.
ArmyOfMe
African Atomic.
#412 - 2011-10-07 15:57:32 UTC
Endeavour Starfleet wrote:


Just admit you want free ganks. .
Bull, all you want is to be able to run your bots 23/7 without any risk

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Ambo
Rattini Tribe
Minmatar Fleet Alliance
#413 - 2011-10-07 16:24:29 UTC
Quote:
Factional warfare

THANK YOU!

I may actually start playing again. Please, PLEASE, make it good. :)
KFenn
State War Academy
Caldari State
#414 - 2011-10-07 16:24:31 UTC
Endeavour Starfleet wrote:
You hope for free ganks before nullsec turns into a wasteland. Where only the largest alliances run.

Do NOT remove or delay local.

As for going back to empire. Armyofme, I will do no such thing. I will unsub in the event that CCP somehow likes the idea of nullsec being a wasteland where only a few pirate groups still exist. I am not going to accept highsec because you will not accept that those who use nullsec already have enough risk. The only risk free people are AFK cloakers.

I don't play EVE just to pad your killboards and give you a free target. If you want to get come. Bring the rest of your alliance and battle for my territory or try to catch me not paying attention to local. I will NOT just accept you getting free ganks.

And neither will CCP hopefully considering the changes they made to counter the hisec no risk ganks.


Removing local would allow smaller entities to operate in nullsec. You have a D-Scan don't you? I mean, there would have to be an improvement so you could tell if a ship on scan was friendly or not but quite frankly, your logic is flawed. Local just gives everyone a chance to dock up and avoid fights - which isn't fun.

Also, it means that people looking for fights have to also find you - they won't be alerted to your presence in-system. But nobody seems to realise that What?

Commanding Officer of the Treacle Tart Brigade

Gabriel Karade
Coreli Corporation
Pandemic Legion
#415 - 2011-10-07 16:29:16 UTC
I really hope you do the blaster fix 'proper', taking consideration of the issues we've highlighted (in the forum equivalent of war & peace) from the moment Quantum Rise hit Sisi in '08.

2005-08 I flew virtually nothing but Blaster Megathrons… by start 2009 onwards I flew virtually anything (Gallente) but Blaster Megathrons...


*cautious optimism*

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

Ephiel
Royal Search and Recovery Institute
#416 - 2011-10-07 16:36:46 UTC
Great Update list for Winter Explansion
+1 ffrom me.

BUT

Fixing hybrid weapons:

Please don't just look at Hybrid weapons. This won'T fix the problem and is very short sight.

Thatnks to you we got many many month and many many threads about how a possible hybrid weapon fix could look like.

And in every of these Threads in the end we realized thats not mostly the Hybrids (at least blasters) that needs a fix but the whole gallant ship platform in itself.
Keep the fighting style gallant are about to have. Keep them small scale ships. That meaning. Improve active tanking. Improve Ship mass. improve Capacitor boosters/recharge for such cap hungry ships. Let them get in their range for their weapons. And THEN fix Hybrids. Fix Rails.

Overall Blasters are the smallest part of the needed fix. Its the Blaster/Railgun Platform that needs the fix. So Look at Caldari Railship too!

I think no Dev will read this but i still hope.

If you fix it, fix it the right way. Don't try to fix something by ignoring the real Problem.
Skyreth
Victoria Per Conquestum
#417 - 2011-10-07 17:03:08 UTC
Good start. Looking forward to see what happens.

Hybrids - Gallente still s**k.
0.0 - Mega-Alliances will always control it, so why bother.
Station Management - Good for all.
Font - ........Roll
CQ - I know its a stepping stone to the full Incarna, so keep rolling.
Cheese - I like it.
DarkTemplarCrimsonWolf
The Smokehouse
#418 - 2011-10-07 17:08:42 UTC
Skyreth wrote:

Cheese - I like it.

BLASPHEMY ! mozzarella is better.
Gurgeh Murat
Native Freshfood
Minmatar Republic
#419 - 2011-10-07 17:23:17 UTC
/cry

Your fixing it? HURRAH....ohwai...

IF this is a genuine recognition of the concerns of us ordinary folk who pay to play your game (and not a massive PR spin) then hats off to you folks. Even if it takes time, your looking the right way.

Please keep looking the right way. Dont force us to do stuff, make us WANT to do stuff because its bloody cool! Take us where we want to go rather than herding us there.

If its just spin....it will show soon enough.

Watching what you do and less of what you say.
Vera Blade
Doomheim
#420 - 2011-10-07 18:19:56 UTC
Dear CCP, put ice belts into wormholes, so no longer will happen what goons is doing to Eve Blink