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Getting started with exploration?

First post
Author
Dethis
Caldari Provisions
Caldari State
#1 - 2012-06-22 01:57:27 UTC
Been searching the forums a bit but the information seems fairly esoteric, looking for a basic guide to go from getting started to more advanced stuff for high sec exploration. Not really sure what skills/ships/stuff I need to do it or how.
Zoe Athame
Don't Lose Your Way
#2 - 2012-06-22 02:37:49 UTC
Hi-sec exploration is not very profitable. Since it's so safe and you can use pretty much any ship, lots of people are all competing for the sites. Even to the point where you will be clearing a site and someone else will warp in and steal all the good loot while you're busy shooting/tanking rats.

Also, exploration is much more simple with two pilots.

Cov-ops frigates (not stealth bombers, but the other ones) are the best for scanning down sites and can easily survive in low/null. Combat ships depend on the difficulty of the site, but a well fit battlecruiser can run pretty much anything as well as dip into c1/c2 wormholes.


Solo exploration is a bit trickier as you have to fit everything or at least carry everything on one ship. Tengus are generally the top choice but the pilgrim and ishtar are also up there. Pilgrims kill slowly but can run any site + warp cloaked. Ishtars can only fit prototype cloaks (no warping) but they can do combat sites more easily.
Dethis
Caldari Provisions
Caldari State
#3 - 2012-06-22 02:39:32 UTC
Zoe Athame wrote:
Hi-sec exploration is not very profitable. Since it's so safe and you can use pretty much any ship, lots of people are all competing for the sites. Even to the point where you will be clearing a site and someone else will warp in and steal all the good loot while you're busy shooting/tanking rats.

Also, exploration is much more simple with two pilots.

Cov-ops frigates (not stealth bombers, but the other ones) are the best for scanning down sites and can easily survive in low/null. Combat ships depend on the difficulty of the site, but a well fit battlecruiser can run pretty much anything as well as dip into c1/c2 wormholes.


Solo exploration is a bit trickier as you have to fit everything or at least carry everything on one ship. Tengus are generally the top choice but the pilgrim and ishtar are also up there. Pilgrims kill slowly but can run any site + warp cloaked. Ishtars can only fit prototype cloaks (no warping) but they can do combat sites more easily.


Well I currently need enough isk to plex 2 accounts if I want to continue playing the way I am looking to play. I currently run level 4s in a domi but the payout just isn't enough. What are my other options currently for isk at a decent rate outside of 4s.
Lost Greybeard
Drunken Yordles
#4 - 2012-06-22 03:09:37 UTC
The T3 ships were built almost entirely for the purpose of exploration. It's not the only thing they're good for, but it's one of the things they're best for. Train (race) cruiser to 5, train all the subsystems to 4 or 5, burn a few hundred million isk on assembling the thing, go. Tengu is the most popular, but any are more than sufficient to flatten any high-sec site you can find (that allows cruisers, anyhow).

Two ships is better for low-sec, 0.0, or w-space exploration, because you'll find something within a few jumps so keeping track of the second boat and moving it around isn't a big deal. For high sec you may have to run through 40 or 50 systems before you see a site on a bad day, so you either need an alt account or an all-in-one ship. Of the two options, dropping a couple plex on a T3 is cheaper than maintaining an alt scanner account (in real money, at least) given that no one's going to blow your **** up in high.

As for skills, anything with "astrometrics" in the name helps. You also need salvaging, hacking, and analysis to at least 1 to open exploration containers. Anything else depends on whether you want to use your exploration loot (look up invention) or just sell it (no additional skills).

(Note, you _can_ build an all-in-one ship that's not a T3, scanning sites down unbonused will take long enough that you'll be at the "**** this, I quit" point within a couple weeks, though.)
Dethis
Caldari Provisions
Caldari State
#5 - 2012-06-22 03:18:30 UTC
Lost Greybeard wrote:
The T3 ships were built almost entirely for the purpose of exploration. It's not the only thing they're good for, but it's one of the things they're best for. Train (race) cruiser to 5, train all the subsystems to 4 or 5, burn a few hundred million isk on assembling the thing, go. Tengu is the most popular, but any are more than sufficient to flatten any high-sec site you can find (that allows cruisers, anyhow).

Two ships is better for low-sec, 0.0, or w-space exploration, because you'll find something within a few jumps so keeping track of the second boat and moving it around isn't a big deal. For high sec you may have to run through 40 or 50 systems before you see a site on a bad day, so you either need an alt account or an all-in-one ship. Of the two options, dropping a couple plex on a T3 is cheaper than maintaining an alt scanner account (in real money, at least) given that no one's going to blow your **** up in high.

As for skills, anything with "astrometrics" in the name helps. You also need salvaging, hacking, and analysis to at least 1 to open exploration containers. Anything else depends on whether you want to use your exploration loot (look up invention) or just sell it (no additional skills).

(Note, you _can_ build an all-in-one ship that's not a T3, scanning sites down unbonused will take long enough that you'll be at the "**** this, I quit" point within a couple weeks, though.)


Is the money there though? Keep in mind I am currently running a domi in 4s that can do all of them near AFK. I can fly a proteus with not much effort but it really just needs to be profitable in high sec since I can run 4s in high sec. I know this sounds carebearish but oh well.

So assuming I built a proteus for exploration (300m ish) would I be getting a decent rate of isk with a bit of luck? I currently live in a pretty slow area of high sec as well (0.5)
Tomcio FromFarAway
Singularity's Edge
#6 - 2012-06-22 06:33:43 UTC
Zoe Athame wrote:
Hi-sec exploration is not very profitable.


Tell that to my mate who makes around 8-10bil per month doing hisec explorationLol

@OP
If you do your exploration in Caldari/Angel hisec then yes it will be very profitable ( depends on luck of course ). Other spaces ( Blood/Sansha/Serpentis) are much less profitable but at the same time less crowded and that means much lesser competition. If you are one of those people, who rage when someone warps to their site and competes for the loot then better stick to those spaces. If you don't mind this kind of competition then you can do your exploration runs in Caldari/Angel space.

You might also consider lowsec exploration if you get some decent exploration ship (Ishtar, Tengu, Proteus). Getting around 3bil from one tiny container in Guristas DED6 is priceless.

Disclaimer:
All exploration drops are totally random. Don't rage when you do 10 sites in a row and get nothingTwisted
It all evens out in the end.Cool
J'Poll
School of Applied Knowledge
Caldari State
#7 - 2012-06-22 08:46:23 UTC
Keep in mind exploration CAN be profitable, but it CAN also suck.

Exploration is based on chance and as of that you will have days you don't find anything of worth while other days you will find the jackpot.

Incursions (less then it used to be) and missions are stable incomes, so are low-sec / null-sec and W-space anomalies, but the last 3 come with teh risk of being shot down (Risk vs Reward idea)

But I do suggest, don't play just to pay for your 2 accounts. What's the fun of grinding ISK so you can do another month of grinding ISK.

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Vilnius Zar
SDC Multi Ten
#8 - 2012-06-22 09:01:30 UTC  |  Edited by: Vilnius Zar
High sec exploration can be VERY worthwhile, anyone telling you differently is either a liar or an idiot. You don't need fancy ships for it, a BC with a core probe launcher works fine.

Use this site to guide you, set it to your faction and click the different sites (you mostly want to do DED and "unrated" sites, together with radars), click on them to learn what to shoot for profit. Also, enter your probe strength in that website and you'll be able to almost cherry pick the right sites without having to scan them to 100%.

Note that that last option really only works with using deep space probes, it can work with normal core ones but it's not as reliable.
CCP Sisyphus
C C P
C C P Alliance
#9 - 2012-06-22 09:51:21 UTC
Dont think its been mentioned - but skills and equipment make a difference here.

The Astrometrics skills are pretty important (strength, deviation and range skills). Getting some sisters' launchers and probes will also be a very very good investment.

CCP Sisyphus | Team TriLambda | Team Klang | @CCP_Sisyphus

Vilnius Zar
SDC Multi Ten
#10 - 2012-06-22 11:01:18 UTC
CCP Sisyphus wrote:
Dont think its been mentioned - but skills and equipment make a difference here.

The Astrometrics skills are pretty important (strength, deviation and range skills). Getting some sisters' launchers and probes will also be a very very good investment.


Not needed at all!

In high sec you can find all normal sites (some grav sites you can't but those are even difficult with proper gear and skills) with a normal ship without probe bonuses, no grav rigs or faction launcher/probes, on astrometrics 1.

The whole "you need massive sp, ships and faction probes" is a myth and as usual a very persistent one. Probing is about experience, SP and mods/rigs/ships just make it a tad easier but aren't needed for high sec.
SigmaPi
Ambivalent Inc
Coney Island Ski Club
#11 - 2012-06-22 11:03:10 UTC
He didn't say they were required, he said they make a difference, which they do - and in a big way! But you're right, when getting started it's not a requirement by any stretch. Just trying to clarify =)
CCP Sisyphus
C C P
C C P Alliance
#12 - 2012-06-22 15:18:03 UTC
yeah, they are not needed at all.
Just i found when i tried a newbie, after a few days I was consistently getting to 90% 95% on site and couldn't get to 100% until I trained up a few levels of astrometrics - but they were in 0.5-0.3 systems..

CCP Sisyphus | Team TriLambda | Team Klang | @CCP_Sisyphus

Gizznitt Malikite
Agony Unleashed
Agony Empire
#13 - 2012-06-22 15:44:10 UTC
CCP Sisyphus wrote:
yeah, they are not needed at all.
Just i found when i tried a newbie, after a few days I was consistently getting to 90% 95% on site and couldn't get to 100% until I trained up a few levels of astrometrics - but they were in 0.5-0.3 systems..


There are a couple highsec exploration sites that you do NEED more than the absolute minimum skillset to get. At least, there used to be...
Andoria Thara
Fallen Avatars
#14 - 2012-06-22 17:58:26 UTC
Gizznitt Malikite wrote:
CCP Sisyphus wrote:
yeah, they are not needed at all.
Just i found when i tried a newbie, after a few days I was consistently getting to 90% 95% on site and couldn't get to 100% until I trained up a few levels of astrometrics - but they were in 0.5-0.3 systems..


There are a couple highsec exploration sites that you do NEED more than the absolute minimum skillset to get. At least, there used to be...


Some grav sites in .8 and .9 systems, couldn't get them above 95%.

Found a Radar site in a .8 that I couldn't get above 25%.

That was at astrometrics 3, with no extra bonuses.
Lost Greybeard
Drunken Yordles
#15 - 2012-06-22 21:46:28 UTC
Dethis wrote:
Is the money there though? Keep in mind I am currently running a domi in 4s that can do all of them near AFK. I can fly a proteus with not much effort but it really just needs to be profitable in high sec since I can run 4s in high sec. I know this sounds carebearish but oh well.

So assuming I built a proteus for exploration (300m ish) would I be getting a decent rate of isk with a bit of luck? I currently live in a pretty slow area of high sec as well (0.5)


If you put in an amount of time equivalent to the time-sink that is grinding L4s you should be able to pay off your ship fairly rapidly, especially if you're equipping it that cheaply. Your rate of intake is going to be a lot more irregular than the L4s, but averaged over the course of weeks or months of playtime I'd say you'd still come out ahead isk/time wise.

Though, again, you'll likely be bored. Personally I'd recommend grabbing a cheaper ship and doing some w-space sites instead, you can solo C1 and C2 sites easily enough with a T2-fit Battlecruiser or two and C3s can be soloed in a T3 or Duoed with a buddy without a lot of trouble, albeit you can't take a nap while running sites like you can with Domi missions.
Flakey Foont
#16 - 2012-06-22 23:12:35 UTC
Dethis wrote:
Zoe Athame wrote:
Hi-sec exploration is not very profitable. Since it's so safe and you can use pretty much any ship, lots of people are all competing for the sites. Even to the point where you will be clearing a site and someone else will warp in and steal all the good loot while you're busy shooting/tanking rats.

Also, exploration is much more simple with two pilots.

Cov-ops frigates (not stealth bombers, but the other ones) are the best for scanning down sites and can easily survive in low/null. Combat ships depend on the difficulty of the site, but a well fit battlecruiser can run pretty much anything as well as dip into c1/c2 wormholes.


Solo exploration is a bit trickier as you have to fit everything or at least carry everything on one ship. Tengus are generally the top choice but the pilgrim and ishtar are also up there. Pilgrims kill slowly but can run any site + warp cloaked. Ishtars can only fit prototype cloaks (no warping) but they can do combat sites more easily.


Well I currently need enough isk to plex 2 accounts if I want to continue playing the way I am looking to play. I currently run level 4s in a domi but the payout just isn't enough. What are my other options currently for isk at a decent rate outside of 4s.


Doing L4s in an AFK Domi is about as slow an ISK making tactic as any. Fly something that does L4s fast. If you expect to watch TV and get rich it won't happen.
Oraac Ensor
#17 - 2012-06-23 02:58:43 UTC
Lost Greybeard wrote:
You also need salvaging, hacking, and analysis to at least 1 to open exploration containers.
Question
Linna Excel
Center for Advanced Studies
Gallente Federation
#18 - 2012-06-23 05:07:25 UTC
J'Poll wrote:
Keep in mind exploration CAN be profitable, but it CAN also suck.


This. For every good hour I've had, I've had a number of hours where I got squat.



Also, I've noticed that some individual sites can be b*tch*s some time and won't go above a certain level even if you've got an imicus with 2 grav rigs and okay (not great) skills.
Kiteo Hatto
The Scope
Gallente Federation
#19 - 2012-06-23 06:06:52 UTC
If you need more isk then you can probably fill the other 2 slots on your account and train basic PI skills(~2 days training on each toon), every little helps.

Exploration is like gambling really :), pays off well or it doesn't, not much in between. I do lots of hisec exploration when i get tired of L4s. I do them in all-in-one legion fit(it was a hurricane before that), some days i can make like 10 mil while on the next day i make my plex from 2 drops.
Smokeyblood
Center for Advanced Studies
Gallente Federation
#20 - 2012-06-23 06:21:45 UTC
Kiteo Hatto wrote:
If you need more isk then you can probably fill the other 2 slots on your account and train basic PI skills(~2 days training on each toon), every little helps.

Exploration is like gambling really :), pays off well or it doesn't, not much in between. I do lots of hisec exploration when i get tired of L4s. I do them in all-in-one legion fit(it was a hurricane before that), some days i can make like 10 mil while on the next day i make my plex from 2 drops.



Does PI make a decent amount of ISK? I have actually been curios about that.
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