These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Do assault ships need rebalancing?

Author
Takamori Maruyama
Ministry of War
Amarr Empire
#41 - 2011-10-06 15:50:45 UTC  |  Edited by: Takamori Maruyama
I'd like to see t1 frigates amarr empire, with the possibility of rocket fitting .
As for the assault frigs, amarr empire could use more juice on the mid slot for retri and cap on both.
Like the Vengeance, armor tank and get rocket bonuses.
The inquisitor is a Light missile ship before you say "there is a option"

Loud and clear...

Trainwreck McGee
Doomheim
#42 - 2011-10-06 15:53:19 UTC
While i dont do lvl 4's often when i do i do it in an ishkur.

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool

Jacob Holland
Weyland-Vulcan Industries
#43 - 2011-10-06 17:36:05 UTC  |  Edited by: Jacob Holland
AB bonuses and so forth have been proven to be a bad choice, they make the "good" AFs awesome but they do nothing for the "poor" ones...

The "fourth bonus" needs to be tailored to the needs of the ship and its role rather than across the board.

So what is the role of an assault frigate?
Is it's job to tackle?

Well the Interceptors do a better job of that with their higher speed, greater agility and (in the case of the "tackle interceptors) tackle range bonus...

So what about holding tackle when doing so requires a bit more resilience?

The role of heavy tackler then? there would have to be some reason why a larger ship, perhaps a BC, would be impractical in that role - the most obvious is mobility of course, particularly since the reduction in web strength which means that ships like the 100MN Tengus are quite capable of outrunning most of the heavier tackle, at least where scrams are in use.

Ships like the Minmatar recons and, on the more expensive side, the Kronos and Paladin and the Web bonused Pirate faction ships however can all work that role however, with multiple long range or 90% webs at their disposal but their application is very limited. The anti-Vaga Ashimu for example, and the prices of those aren't rising out of all control as would suggest they're in such demand as would justify adding the entire range of Assault Frigates to the applicable group...

So if the role is to tackle then the niche would have to be where you have to get the first tackle on but an Interceptor would be popped before it could get there... or soon afterwards.

But that's not the whole story.

Many of the complaints about AFs is that cruisers do "the job" better and more cheaply so mobility isn't all we expect from them.

So do we need to give them (all) cruiser level damage? is the role we want them to fill the OMGBBQ section of a frigate fleet?

But might that make them uncounterable? if four AFs could kill a tanky, AML Drake without losses what could you bring to stop them?

I would say that I think that damage and tank are the primary roles of an AF, now that means I don't think a second mid is vital for the Retribution. The Hawk is hideously broken by this measure though, and the Vengeance isn't much better.
Mr Epeen
It's All About Me
#44 - 2011-10-06 17:49:27 UTC
Trainwreck McGee wrote:
While i dont do lvl 4's often when i do i do it in an ishkur.


My thoughts exactly!

While I wouldn't turn down a buff, I'm plenty happy with an Ishkur as it is. It is a versatile multi-role sexy little beast that comes in handy in a small to medium fleet.

Even the Retribution can be a fun little ship if set up properly. I don't have much experience with the other races AFs so can't say for them. I go with a Worm for Caldari and have no Minnie characters.

Mr Epeen Cool
Commander Spurty
#45 - 2011-10-06 19:44:42 UTC
Their role is to assault.

Not intercept

Need bonuses to allow them to assault ships, this is why interceptors get bonus to tackling

Stop muddying the water

Read up on what assault means

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
#46 - 2011-10-06 20:29:08 UTC
I don't feel strongly about whether or not AF need a buff but if they're going to significantly buff AF then there is absolutely NO reason to nerf the dramiel.

The Jaguar and Wolf are both pretty awesome. The Ishkur certainly has its role. The others prolly less so, but if hybrids get buffed, then the Harpy and Enyo will prolly be ok (if not awesome.) The Vengeance is a brick.

tl;dr Not a priority. Big potential for making things worse than they are.
Ruah Piskonit
PIE Inc.
Khimi Harar
#47 - 2011-10-06 20:32:16 UTC  |  Edited by: Ruah Piskonit
Ciar Meara wrote:
4 th bonus

Retribution has only one med slot, NO ship should have just one med slot.

Some general balancing for all ships has been the goal of the next expansion according to interviews with CCP.


the Retri does not need a 2nd mid slot, its needs another damage bonus.

seriously, do you even fly it?

and I would argue that AFs are fine, but then again, I know there will be some resistance to that idea. So if we do (thanks to CCPs obviously failed 'democratic' approach - that means lowest standards) then as previously noted - a damage bonus.
Wot I Think
Doomheim
#48 - 2011-10-06 21:45:41 UTC
Othran wrote:
Aineko Macx wrote:
Ciar Meara wrote:
4 th bonus
Retribution.

This, and roflkets.


Rockets don't need attention - they got a buff recently. As you obviously missed it then here you go :

Rockets have been given a power up with a focus on making them more effective against frigate sized ships. They gain a bonus to explosion velocity and damage whilst getting a slightly reduced rate of fire.

They work fine.


By "They work fine" you mean they STILL do less in-game damage than unbonused autocannons. They made them prettier in EFT. That didn't fix anything.

AC Vengeance is still vastly superior to rocket vengeance with with Rocket Spec @ 4.


The rocket buff was to paper only, they are still roflkets.

Russell Casey
Doomheim
#49 - 2011-10-06 21:57:46 UTC
Medium ships in general have always had versatility as their strength from cruisers to HACs to even BCs. Frigates and Assault frigates on the other hand, are stuck as scouts and tackle.

Biggest reason cruisers do the job better is because they have more HP, a higher tank, can dps against large/small targets equally well, and they're cheaper because they're T1. The only place AFs really beat cruisers is in the speed and locking department. Meanwhile they won't melt to drones (as fast anyway) as interceptors and T1 frigates. Of course if you're in a fleet fight and there's dozens of Warrior IIs on the field, that is no longer the case which is why AFs are mostly used in small gang warfare while cruisers take their role in larger fleet fights.

Also, you can fit a cruiser for more situations than you can an Assault frigate.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#50 - 2011-10-06 22:11:03 UTC
AF need a buff, and electronic attack frigs need a makeover, they are worthless atm..
retribution needs 1more mid slot.
Grimpak
Aliastra
Gallente Federation
#51 - 2011-10-06 22:16:11 UTC
Ruah Piskonit wrote:
Ciar Meara wrote:
4 th bonus

Retribution has only one med slot, NO ship should have just one med slot.

Some general balancing for all ships has been the goal of the next expansion according to interviews with CCP.


the Retri does not need a 2nd mid slot, its needs another damage bonus.

seriously, do you even fly it?

and I would argue that AFs are fine, but then again, I know there will be some resistance to that idea. So if we do (thanks to CCPs obviously failed 'democratic' approach - that means lowest standards) then as previously noted - a damage bonus.



5th turret, fittings to accommodate 5th turret and another damage bonus for the retri.


just because it's a frigate, doesn't mean it shouldn't be a gang only ship. Hell I always wanted to see the retri as a mobile turret platformCool

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Mr LaboratoryRat
Confederation of DuckTape Lovers
#52 - 2011-10-07 11:23:53 UTC
A littlebit, not so much as the electronic attack frigats, black op, hurricanes, and all gallente ships
Ruah Piskonit
PIE Inc.
Khimi Harar
#53 - 2011-10-07 12:52:32 UTC
Grimpak wrote:
Ruah Piskonit wrote:
Ciar Meara wrote:
4 th bonus

Retribution has only one med slot, NO ship should have just one med slot.

Some general balancing for all ships has been the goal of the next expansion according to interviews with CCP.


the Retri does not need a 2nd mid slot, its needs another damage bonus.

seriously, do you even fly it?

and I would argue that AFs are fine, but then again, I know there will be some resistance to that idea. So if we do (thanks to CCPs obviously failed 'democratic' approach - that means lowest standards) then as previously noted - a damage bonus.



5th turret, fittings to accommodate 5th turret and another damage bonus for the retri.


just because it's a frigate, doesn't mean it shouldn't be a gang only ship. Hell I always wanted to see the retri as a mobile turret platformCool


Grim, I know this topic has been brought up over and over again so I just wanted you to be a bit clear. The extra mid-slot idea is cobblers yah?

To the rest of you, the magic number is 3. At 2 mids, you are still going to under-perform as a tackler in frig combat anyway. But, it does let you put a SB in there and. . . well you get the idea - the retri will not compete against other tackler type frigs, and it should not be forced into that cookie cutter approach. And what do you think will be lost, a low. Now you go and play with fittings for a bit and come back and tell me a lost low for a 2nd mid is desirable. Its not.

So the mid slot request that keeps coming back is just B-S. It needs to do more damage and fulfill the ganker-tanker role more effectively - but only if there has to be a 4th bonus. TBH, AFs are, as a class of ships, very well balanced right now - I have no idea why people want to break that.
Tanya Powers
Doomheim
#54 - 2011-10-07 12:57:29 UTC
First: Dramiel

Also: of course assault frigs need a lot of love tbh

Even the HAC Diemost (read: Huge Awesome wreC) need lovin
Tallian Saotome
Nuclear Arms Exchange Inc.
#55 - 2011-10-07 13:32:03 UTC
AFs are balanced except for one thing... they don't really have a role outside of solo/very small gang warfare, and being dps for frigate roams.

Inappropriate signature removed, CCP Phantom.

Cearain
Plus 10 NV
#56 - 2011-10-07 13:54:49 UTC  |  Edited by: Cearain
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.

I agree afs tend to be too slow. I would be inclined to say give them all a bit of a speed boost but not too much where they displace the navy frigates (which tend to have less tank but are generally faster and, I think, more agile)

Should they be able to go toe to toe with cruisers? I'm not sure, but if you say yes then an extra midslot for a cap booster would be the first step. I don't think just buffing the capacitor size and recharge will do it. Although I think that might be something to consider for some ships.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Iohet Nolafew
Perkone
Caldari State
#57 - 2011-10-07 14:08:20 UTC
Mr LaboratoryRat wrote:
A littlebit, not so much as the electronic attack frigats, black op, hurricanes, and all gallente ships


Since when do hurricanes need love?
Shaalira D'arc
Aliastra
Gallente Federation
#58 - 2011-10-07 14:15:26 UTC
Iohet Nolafew wrote:
Mr LaboratoryRat wrote:
A littlebit, not so much as the electronic attack frigats, black op, hurricanes, and all gallente ships


Since when do hurricanes need love?


One of these things is not like the other things!
Cpt Fina
Perkone
Caldari State
#59 - 2011-10-07 14:56:26 UTC
Assault frigates are a pretty damn common sight in lowsec. It's a tankier and gankier version of their T1 counterparts making them great for solo/small gang work.

People asking how often they get flown should aslo ask how often they fly T1 frigates, EAFs and T1 Cruisers.
Grimpak
Aliastra
Gallente Federation
#60 - 2011-10-07 14:58:42 UTC
Ruah Piskonit wrote:
Grimpak wrote:
Ruah Piskonit wrote:
Ciar Meara wrote:
4 th bonus

Retribution has only one med slot, NO ship should have just one med slot.

Some general balancing for all ships has been the goal of the next expansion according to interviews with CCP.


the Retri does not need a 2nd mid slot, its needs another damage bonus.

seriously, do you even fly it?

and I would argue that AFs are fine, but then again, I know there will be some resistance to that idea. So if we do (thanks to CCPs obviously failed 'democratic' approach - that means lowest standards) then as previously noted - a damage bonus.



5th turret, fittings to accommodate 5th turret and another damage bonus for the retri.


just because it's a frigate, doesn't mean it shouldn't be a gang only ship. Hell I always wanted to see the retri as a mobile turret platformCool


Grim, I know this topic has been brought up over and over again so I just wanted you to be a bit clear. The extra mid-slot idea is cobblers yah?

To the rest of you, the magic number is 3. At 2 mids, you are still going to under-perform as a tackler in frig combat anyway. But, it does let you put a SB in there and. . . well you get the idea - the retri will not compete against other tackler type frigs, and it should not be forced into that cookie cutter approach. And what do you think will be lost, a low. Now you go and play with fittings for a bit and come back and tell me a lost low for a 2nd mid is desirable. Its not.

So the mid slot request that keeps coming back is just B-S. It needs to do more damage and fulfill the ganker-tanker role more effectively - but only if there has to be a 4th bonus. TBH, AFs are, as a class of ships, very well balanced right now - I have no idea why people want to break that.



since the inception of the retri and discussion on how to improve the whole AF class I was always much more partial to the idea of turning the retri into a mobile turret platform.


giving it a medslot would turn it into a laser enyo or a laser wolf, and that's too bland tbh.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right