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Mass-test feedback - June 21

First post
Author
Siriniris
Viziam
Amarr Empire
#21 - 2012-06-21 21:12:19 UTC
OS version: win 7 ultimate x64
CPU: i7-3820 3.6 GHz
GPU: Nvidia GTX 580
RAM: 16GB
How many clients were you running at the same time?: 1
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): Lowest was 14
Average FPS - Zoomed in (no brackets): 14
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: While mass dock at the station, fitting menu opens with 20sec delay, and not show most of modules. Undock delay was about 10 secs. Other windows functioned normally. No major problems during test.
Hisaya Kobayashi
Caldari Provisions
Caldari State
#22 - 2012-06-21 21:13:36 UTC
Machine Info and Settings

OS version: Windows Vista
CPU: Processor Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz, 3003 Mhz, 2 Core(s)
GPU:Nvidia Geforce 7950 GT
RAM: 2.50 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 6
Average FPS - Zoomed in (no brackets): 3
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: It was fun. I have never been in such a big battle before but TiDI seemed to not be active once in Poitot.
Atash Zartosht
Atash Enterprises
#23 - 2012-06-21 21:14:41 UTC
Machine Info and Settings


OS version: Windows 7
CPU: AMD Phenom II X4 810
GPU: Radeon 6870
RAM: 8 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 10-15
Average FPS - Zoomed in (no brackets): 2-5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome):
do not frequently get involved in battles with similar number so not able to compare
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: Was fine, apart from when submitting a bug report my client locked up.
Nagarythe Tinurandir
Einheit X-6
#24 - 2012-06-21 21:19:43 UTC
OS: windows 7 64 bit
CPU: Intel Core 2 Duo E6750 @ 2,67 GHz
GPU: HD 6950 2GB GDDR5
RAM: 8 GB
how many clients: 2 1 sisi client and one tq client
Graphic settings: sisi client: on all high, tq client: high textures and shaders, AA on rest on medium

user experience:
average fps zoomed out: 5 (tq client had 60 at the same time)
average fps - zoomed in : 1 (tq client had 60 at the same time)
on the scale: 1
had no crashes but could not do anything due to lag. tidi did not show up.
character and ship portraits did load ultra slowly, overview was a mess.
modules themself worked normally, once i got through the lack, but it was not playable.
Wedieyounge Antilles
The Scope
Gallente Federation
#25 - 2012-06-21 21:19:53 UTC
Machine Info and Settings

  • OS version: Windows 7
  • CPU: Core2Duo 7500
  • GPU: Nvidia GTX 560
  • RAM: 4GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): Medium

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 24fps
  • Average FPS - Zoomed in (no brackets): 4fpx
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? No.
  • Describe your experience, make comments, suggestions, etc.: Wasn't able to get on comms. No error on log though. So during the test I was following text instructions only. Everything else was fine. Time dilation rocks. Keep up the good work, CCP!

¬ Wedge Antilles _ [SDOGS]_

Fribain Magnusson
Caldari Provisions
Caldari State
#26 - 2012-06-21 21:24:22 UTC
Machine Info and Settings

OS version: Windows 7 Ultimate, 64-bit
CPU: AMD Athlon II X3 450
GPU: EVGA GTX 560 (nvidia)
RAM: 16 GB of DDR3-1600
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets):25
Average FPS - Zoomed in (no brackets): 8
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: not as much lag as previous mass test. a bit difficult to target things, but once targeted things went fairly smoothly. It was fun, but it seemed rather brief and was over almost before i knew it.
Nanami Sakura
N.N Sakura Corporation
#27 - 2012-06-21 21:32:06 UTC
Machine Info and Settings

OS version: Win Xp SP3
CPU: AMD Athlon 64 X2 Dual Core 3800+
GPU: AMD Radeon 6570 2GB
RAM: 2GB
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high): low

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 8
Average FPS - Zoomed in (no brackets): 4
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
Silver Wizard
Sleepless Knights
#28 - 2012-06-21 21:32:28 UTC  |  Edited by: Silver Wizard
Machine Info and Settings

  • OS version: Win 7 64bit premium
  • CPU: I5 2500k (OC'd 4.5Ghz)
  • GPU: GTX 570
  • RAM: 16GB PC1600 DDR3
  • How many clients were you running at the same time? 2
  • Graphic setting of the client (low / medium / high): Maxxed settings everything on. a client on each monitor at 1920x1080

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 30fps(both clients)
  • Average FPS - Zoomed in (no brackets): 10FPS(both clients)
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 7, it did seem to run a fair bit better.
  • Did you experience any disconnects or crashes? none
  • Describe your experience, make comments, suggestions, etc.: We need an auto Mom squelching feature for eve voice.
Lord Churchill
The Green Cross
The Skeleton Crew
#29 - 2012-06-21 21:34:46 UTC  |  Edited by: Lord Churchill
Machine Info and Settings

OS version: Windows 7 64bit SP1
CPU: AMD Phenom II X4 965 3.04ghz
GPU: GeForce GTX 260
RAM: 6gb
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high): Anti-Aliasing / Post Processing set to low, all else to high

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 9
Average FPS - Zoomed in (no brackets): 4.5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6-7
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.:
Makeone
Aliastra
Gallente Federation
#30 - 2012-06-21 21:45:38 UTC
Machine Info and Settings


OS version: Windows 8 Consumer Preview (64-bit)
CPU: Intel i5 2400@3.1GHz
GPU: GeForce 450
RAM: 8 GBytes
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): closer to high


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 20
Average FPS - Zoomed in (no brackets): 7
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? yes, a crash occured at poitot gate fight, but i was able to re-enter before ship went to warp (or it already returned, altho i doubt that as it was a dread...)
Describe your experience, make comments, suggestions, etc.: Test was great fun as always.
Deep Fried Death
The Scope
Gallente Federation
#31 - 2012-06-21 21:46:19 UTC
os: 64 bit windows 7

cpu : pentium 2 duel core t3400 2.10 ghz

gpu: nvidia geforce gt 220m

ram; 4 gb

clients running: 1

graphics setting: high

fps zoomed out: 3
fps zoomed in: 9

scale of 1 to 10 comparison: 6

any disconects or crashes: no

experience: joined fleet w and participated in shooting minmitar control tower. couldnt warp to poitoit gate. i had no options for warping to it in drop down and it did not appear in overhead. right clicked on space then gate and poitoit then jump. nothing happended. i submited bug report please give me sp even though i couldnt get to poitoit it wasnt my fault.
Maxwell Madigan
Maxwell and Kylie Eve Business Inc.
#32 - 2012-06-21 21:47:42 UTC
Machine Info and Settings

OS version: windows 7 pro x64
CPU: intel Q9300 4x 2.5ghz
GPU: nvida 275gtx
RAM: 16gb ddr3
HDD: 64 gb ssd (only eve istallation)
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Medium


User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 14
Average FPS - Zoomed in (no brackets): 2-5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) - cannot compare. Its the first time wirth that many ships
Did you experience any disconnects or crashes? no - everything was fine
Describe your experience, make comments, suggestions, etc.:
Docking off from the station was very slow.
It was a big fun. Maybe my my next ship won't blow up in notime ^^
Thanks :)
MimmoB
Lowtax5
#33 - 2012-06-21 22:01:25 UTC
OS version: W7
CPU:i7-2600K
GPU:HD 6970 2GB
RAM:16GB Kingston HyperX
How many clients were you running at the same time? 2 clients same setting for both . (Poissondragon)
Graphic setting of the client (low / medium / high): High

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 57fps
Average FPS - Zoomed in (no brackets): 23
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 10
Did you experience any disconnects or crashes? No crashes
Describe your experience, make comments, suggestions, etc.: Always cool seeing such large ships. Keep it up CCP.
Gaia Ma'chello
Photosynth
#34 - 2012-06-21 22:10:33 UTC
Machine Info and Settings


OS version: OSX 10.7.4
CPU: 2.66 GHz Intel Core i7
GPU: NVIDIA GeForce GT 330M 512 MB
RAM: 8 GB 1067 MHz DDR3
How many clients were you running at the same time? One
Graphic setting of the client (low / medium / high): Low


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 3
Average FPS - Zoomed in (no brackets): 2
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 2
Did you experience any disconnects or crashes? No, but had to re-log due to a bug.
Describe your experience, make comments, suggestions, etc.: The frame rate was quite low in many cases, so low it was hard to do anything. It seems like I have to hover the mouse over a item or button for several frames before the client notices the mouse location and allows me to do something. At 2 fps, this is very painful. For example to move a window I got to move the mouse to the window, wait for a few frames, hold the mouse button down for a few frames, and then I can move the window. Do this all slowly and carefully over a 5 second period, while others shoot you, and you have moved a window!

After warping to the POS, targeting it and starting shooting, the client stopped updating the POS damage level, the ships in the overview, and the scene in space. That is I would see a ship shooting, see the animation, but if it stopped shooting I would not see the change. It would appear to still be shooting. The POS appeared undamaged to me all the way up until it exploded (I did not see an explosion, it just disappeared from my list of targeted items). Also even after it exploded and everyone warped off (including me) I still saw the scene in space of a POS, a POS bubble and ships shooting it. My client was building the scene from data 10 minutes out of date. The only way I knew I had warped away from the POS is when I re-logged, I was at the gate. Chat still worked though all this, and I could turn my guns on and off.

I have seen various versions of this bug in virtually every mass test for the last several tests.

Voice: I could hear, but not talk.
Daddy Thundercock
Sebiestor Tribe
Minmatar Republic
#35 - 2012-06-21 22:14:58 UTC
achine Info and Settings

OS version: Windows vista ultimate edition service pack 2
CPU: Intel core2 duo T5600 @ 1.83Ghz
GPU: Nvidia GeForce Go 7400
RAM: 2 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): about 6fps
Average FPS - Zoomed in (no brackets): about 2
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome): about a 3, definitely worse but better than last test
Did you experience any disconnects or crashes? 1 massive freeze for a few minutes, gave it time and it eventually responded.
Describe your experience, make comments, suggestions, etc.: Besides the massive freeze in the middle of combat, it was definitely better than last time, no disconnects thankfully, and no massive epic failures of my client like in the last mass test. Although, even in station I get about half the fps that I usually get on tranquility.
Gaia Ma'chello
Photosynth
#36 - 2012-06-21 23:37:27 UTC
Deep Fried Death wrote:

experience: joined fleet w and participated in shooting minmitar control tower. couldnt warp to poitoit gate. i had no options for warping to it in drop down and it did not appear in overhead. right clicked on space then gate and poitoit then jump. nothing happended. i submited bug report please give me sp even though i couldnt get to poitoit it wasnt my fault.


This sounds like the same bug I had. Which means its not a Mac specific bug.
Aldeb Haraz
Habitual Euthanasia
Pandemic Legion
#37 - 2012-06-21 23:47:23 UTC
OS version: W7 x64
CPU: i7 930 (4.0 Ghz)
GPU: 2x GTX 460 (SLI)
RAM: 6 GB DDR3 (1600 Mhz)
How many clients were you running at the same time? 2, 1 was not in testing system
Graphic setting of the client (low / medium / high): Medium

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 50-60
Average FPS - Zoomed in (no brackets): 10-30
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6? Hard to tell
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: No TiDi kicked in, but I'm not sure that the system needed it, it seemed more client-dependent than server
Carola Kessler
Lost Sisters Of New Eden
#38 - 2012-06-22 05:37:44 UTC
Machine Info and Settings

• OS version: W7 64
• CPU: Intel I7 3,33 Ghz
• GPU: Nvidia GTX 570 2560 Mb
• RAM: 16 GByte
• How many clients were you running at the same time? 1
• Graphic setting of the client (low / medium / high): High

User Experience

• Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): 40
• Average FPS - Zoomed in (no brackets): 18
• On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 7
• Did you experience any disconnects or crashes? Yes but not due Eve heavy load, i had bad weather at my location Cry
• Describe your experience, make comments, suggestions, etc.: none
Thycoon
Patrician Space Incorporation
Patrician Space Incorporation Holding Alliance
#39 - 2012-06-22 13:13:34 UTC
Masstest from 21st of June 2012
Machine Info and Settings
OS version: MS WindowsXP Prof. x64 Edition (Desktop)
CPU: Intel[R] Pentium[R] D 3.40GHz (2 CPU's)
GPU: NVIDIA GeForce GT 430, 2048 MB RAM
RAM: 8.00 GB of RAM
How many clients were you running at the same time? 6 clients (all fixed window mode)
Graphic setting of the client (low / medium / high): low, Display Mode: 1920x1080 (32bit) (60Hz) on HD Monitor,
average FPS of all clients in station app. 25-30 FPS

User Experience
Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 0.69 - 1.0 FPS
Average FPS - Zoomed in: 0.5 - 1.0
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2 comparing to the masstests before - have not participated in big fleets on TQ
Did you experience any disconnects or crashes? Extreme lagging but NO disconnects and NO crashes
Did you see any problems with the UI? To much lagging. Otherwise no problems.
Describe your experience, make comments, suggestions, etc.: After first jump I had to wait more than 5 min. before the client responded "normal". Same on the POS - there the lagging last for more than 15 min. till client responded. All other clients were operational while NOT in space and followed than the masstest procedure with them one by one. Generally I get the experience that the performance etc. is better when I'm in fleet with a Battleship class ship than with a capital ship (Dreadnought, Carrier etc.). Lagging is always more extreme while participating with a capital ship.
Elias Genvalo
Sleeping Heroes
#40 - 2012-06-22 16:37:01 UTC
Machine Info and Settings

  • OS version: W7 HP 64
  • CPU: Phenom II 965; 3.4GHz
  • GPU: Nvidia GTX 580
  • RAM: 16GB
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high): Medium and for settings which had no medium I used low.

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (no brackets): ~10
  • Average FPS - Zoomed in (no brackets): ~15
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: Undocking experiment caused exe to be unresponsive for a few seconds.
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