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Player Features and Ideas Discussion

 
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show cloaked ships on d-scan as if not cloaked (cept dont show range just directional)

Author
Trollin
Perkone
Caldari State
#1 - 2012-06-20 06:38:41 UTC  |  Edited by: Trollin
im just throwing this out there
It would take a significant amount of time and skill to find a cloaked target with using only d-scan
it would also give cloakers the ability to move off if they are at controls as they would see in their d-scan and ongrid others moving around them

feel free to tell my why this random thought that passed thru my brain as i was roaming null in a covops is stupid as sin, or even just to say "no" or HTFU or whatever pass thru your mind.

remember, if you dont reply it will fall off the 1st page faster.

We are our own worst enemy.

Jint Hikaru
OffWorld Exploration Inc
#2 - 2012-06-20 08:12:46 UTC
Trollin wrote:
im just throwing this out there
It would take a significant amount of time and skill to find a cloaked target with using only d-scan
it would also give cloakers the ability to move off if they are at controls as they would see in their d-scan and ongrid others moving around them

feel free to tell my why this random thought that passed thru my brain as i was roaming null in a covops is stupid as sin, or even just to say "no" or HTFU or whatever pass thru your mind.

remember, if you dont reply it will fall off the 1st page faster.


You just broke Wormhole space.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

ShahFluffers
Ice Fire Warriors
Infinite Pew
#3 - 2012-06-20 08:37:44 UTC
Jint Hikaru wrote:
Trollin wrote:
im just throwing this out there
It would take a significant amount of time and skill to find a cloaked target with using only d-scan
it would also give cloakers the ability to move off if they are at controls as they would see in their d-scan and ongrid others moving around them

feel free to tell my why this random thought that passed thru my brain as i was roaming null in a covops is stupid as sin, or even just to say "no" or HTFU or whatever pass thru your mind.

remember, if you dont reply it will fall off the 1st page faster.


You just broke Wormhole space.

As well as bomber runs, cloaked stalking, and pretty much the entire concept of covert-ops and "sneak attacks."
Trollin
Perkone
Caldari State
#4 - 2012-06-20 08:56:19 UTC
good feedback thx

We are our own worst enemy.

Reaver Glitterstim
The Scope
Gallente Federation
#5 - 2012-06-20 11:03:59 UTC
I'd like to see it be possible to find cloakers, but it should take at minimum a specialized cloak detection module, and perhaps the module shouldn't be very good, leading to a ship specialized in that module.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Mag's
Azn Empire
#6 - 2012-06-20 12:58:40 UTC
Reaver Glitterstim wrote:
I'd like to see it be possible to find cloakers, but it should take at minimum a specialized cloak detection module, and perhaps the module shouldn't be very good, leading to a ship specialized in that module.

Why?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rordan D'Kherr
Imperial Academy
Amarr Empire
#7 - 2012-06-20 13:53:06 UTC
Mag's wrote:
Why?


Because he want cloak being redundant maybe...

Don't be scared, because being afk is not a crime.

Reicine Ceer
Aurora Empire
Brotherhood of Spacers
#8 - 2012-06-20 14:05:52 UTC
Seems to me that if CCP wanted people to find cloaky ships, just make it so that a) you have to use that Sansha Codebreaker-using ship - the Echelon - and b) ZERO account activity for n (n = >x mins)..mebbe 120?, and just state that its solar dust settling on the partially magnetic field transdeucers that allow you to track down targets that have been either stationary or travelling in the one direction for such a long time.

Ok so maybe 2 hours afk isn't that long in the EVE universe but that could easily be altered to a number that seems fair for everyone and would allow people to go cloaky afk but not be 100000% completely safe as they are now.

PROBLEM SOLVED.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#9 - 2012-06-20 14:14:17 UTC
Knowing that a cloaked ship is in system defeats the purpose of cloaking and completely breaks w-space's current mechanics.

Modules, probes, or anything else that allow you to break someone else's cloak completely defeats the purpose of cloaking.

All because some people can't deal with seeing a name in local and not being able to find them.

Founding member of the Belligerent Undesirables movement.

Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#10 - 2012-06-20 15:25:29 UTC
Jint Hikaru wrote:
Trollin wrote:
im just throwing this out there
It would take a significant amount of time and skill to find a cloaked target with using only d-scan
it would also give cloakers the ability to move off if they are at controls as they would see in their d-scan and ongrid others moving around them

feel free to tell my why this random thought that passed thru my brain as i was roaming null in a covops is stupid as sin, or even just to say "no" or HTFU or whatever pass thru your mind.

remember, if you dont reply it will fall off the 1st page faster.


You just broke Wormhole space.

lol short and sweet

+1
Jint Hikaru
OffWorld Exploration Inc
#11 - 2012-06-20 16:31:53 UTC
Durzel wrote:

lol short and sweet

+1


So my girlfriend tells me... ShockedSadSadSad

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Nikk Narrel
Moonlit Bonsai
#12 - 2012-06-20 16:51:09 UTC
This puts too much power into non cloaked hands.

Cloaking is already exposed by local. As local is an absolute factor, so is cloaking's concealment.

Exchange local for a less absolute manner of exposing cloaking. Something that requires player effort, and has no guarantee of success.
CCP will balance cloaking to match that, then.

Remember, it takes an absolute to balance another absolute, and balance is needed for gameplay.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#13 - 2012-06-20 18:17:02 UTC
Nikk Narrel wrote:
This puts too much power into non cloaked hands.

Cloaking is already exposed by local. As local is an absolute factor, so is cloaking's concealment.

Exchange local for a less absolute manner of exposing cloaking. Something that requires player effort, and has no guarantee of success.
CCP will balance cloaking to match that, then.

Remember, it takes an absolute to balance another absolute, and balance is needed for gameplay.


That would still wreck w-space mechanics. They've been living with permacloaks and no local for years.

Founding member of the Belligerent Undesirables movement.

Nikk Narrel
Moonlit Bonsai
#14 - 2012-06-20 18:23:26 UTC
FloppieTheBanjoClown wrote:
Nikk Narrel wrote:
This puts too much power into non cloaked hands.

Cloaking is already exposed by local. As local is an absolute factor, so is cloaking's concealment.

Exchange local for a less absolute manner of exposing cloaking. Something that requires player effort, and has no guarantee of success.
CCP will balance cloaking to match that, then.

Remember, it takes an absolute to balance another absolute, and balance is needed for gameplay.


That would still wreck w-space mechanics. They've been living with permacloaks and no local for years.

Wormholes have always had a unique ruleset, I would not expect that to change unless CCP chose so.

Instead of being different with local not exposing cloaked vessels, they can be different in cloaked vessels retaining absolute concealment.

Put simply, if CCP wants WH life to remain as is, they can do it.
Barbara Nichole
Cryogenic Consultancy
#15 - 2012-06-20 20:18:45 UTC
This is a bad idea.. as if the free intel from local isn't already unfair enough we need to add yet more free intel!?
sorry I vote no.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Mag's
Azn Empire
#16 - 2012-06-20 20:49:57 UTC
Reicine Ceer wrote:
Seems to me that if CCP wanted people to find cloaky ships, just make it so that a) you have to use that Sansha Codebreaker-using ship - the Echelon - and b) ZERO account activity for n (n = >x mins)..mebbe 120?, and just state that its solar dust settling on the partially magnetic field transdeucers that allow you to track down targets that have been either stationary or travelling in the one direction for such a long time.

Ok so maybe 2 hours afk isn't that long in the EVE universe but that could easily be altered to a number that seems fair for everyone and would allow people to go cloaky afk but not be 100000% completely safe as they are now.

PROBLEM SOLVED.
What problem?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Richard Desturned
GoonWaffe
Goonswarm Federation
#17 - 2012-06-20 21:25:14 UTC
cloaks are perfectly balanced by local in nullsec and the need to use probes in wormhole space

anti-cloaking stuff is dumb

npc alts have no opinions worth consideration

Corina Jarr
en Welle Shipping Inc.
#18 - 2012-06-21 02:10:02 UTC
Mag's wrote:
Reicine Ceer wrote:
Seems to me that if CCP wanted people to find cloaky ships, just make it so that a) you have to use that Sansha Codebreaker-using ship - the Echelon - and b) ZERO account activity for n (n = >x mins)..mebbe 120?, and just state that its solar dust settling on the partially magnetic field transdeucers that allow you to track down targets that have been either stationary or travelling in the one direction for such a long time.

Ok so maybe 2 hours afk isn't that long in the EVE universe but that could easily be altered to a number that seems fair for everyone and would allow people to go cloaky afk but not be 100000% completely safe as they are now.

PROBLEM SOLVED.
What problem?

Duh, the problem of the Echelon not being useful.Big smile
Jackal Datapaw
Doomheim
#19 - 2012-06-21 04:55:41 UTC