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Warfare & Tactics

 
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The Amarr factional war is over.

First post
Author
Cearain
Plus 10 NV
#141 - 2012-06-20 15:45:43 UTC
Veshta Yoshida wrote:
Hans Jagerblitzen wrote:
...You completely misunderstood me - I wasn't saying that the Amarr are being lazy and aren't trying hard, I'm absolutely sure that you are and I hope you continue to do so...

And I say don't continue.

As long as the Shakorites get to ride motorcycles in the Tour de France called FW their lives should be made as hard as you can within the narrow confines afforded by CCP reluctance to do any actual work on FW.

- Plex relentlessly, preferably in upgraded system.
- Never flip a system, not a one, they get diddly squat from defence .. every flipped system is more ISK for Pator.
- Aggressively pursue/kill/harass any Shakorites plexing held systems. Should be easy enough considering the number of systems involved .. they should not be allowed the easy LP from offensive plexing.
- Go on SiSi and cook up the bare minimum ship/fit with which to plex everything (minor/medium/major) when NPC eWar is axed and spam that ship/fit on TQ.

Once winter (or more likely next summer) rolls around with the "real" changes, you know the actual balance changes, each and every Amarr member will have millions of LP (triple digits!) ready to cash out when the Iron Heel of the Empire curb-stomps the Shakorites after their motorcycles are removed ..
Head to head, pound for pound Amarr > Matar, proven time and again over the years, take away their ridiculous plexing advantage (or give similar to Amarr whichever CCP thinks will ruin game the most) and they'll be locked away deep in bowels of their hinterland.

In short: Plex and plex only. Once their only major LP income is reduced to the silly solo bombers, they will lose plexing steam as bodies drop once again .. should be timed almost perfectly with plexing conditions being equalized come winter/summer at which time they will be overrun.



This is the way we can win based on the actual mechanics of the game. Unfortunately many in amarr militia aren't looking at the actual mechanics of the game. Instead they are looking at old textbooks about world war 1 and deluding themselves into thinking that those strategies will work in this game.

I think hans has a point in that the system shouldn't be scrapped just because one side is fighting in a stupid manner. The no lp for defensive plexing gives amarr the ability to get back in the game. But we are ignoring it and instead giving minmatar plexers huge economic benefits by flipping systems right next to their bases.

BTW I am not saying that engaging in a smart strategy along the lines you outline will be enough. The system is still pretty lopsided and it may be that even with best tactics it will just be too lopsided.

But I do agree with hans that until we amarrians actually start fighting smart (based on the actual mechanics in the game not some imagined world war 1 strategy that simply doesn't apply) ccp shouldn't just start changing things willy nilly. We need to adjust our strategies to the mechanics ccp gives. We shouldn't be telling CCP "hey we want to win with this strategy make it so we can."

No doubt I am making myself unpopular with my militia by saying this.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Jade Constantine
Jericho Fraction
The Star Fraction
#142 - 2012-06-20 16:46:15 UTC
Shylari Avada wrote:
Unfortunately most of the '334 Fweddit' kills you have, have very little to do with 'the Star Fraction' and alot to do with the Minmatar Militia, we are however pleased that you enjoy whoring in on kills (apparently whoring is something you just enjoy in any meaning of the word; do those poor hapless men know that you are a man, roleplaying a girl- or was that just left out by default?) I look forward to more of your hilariously false claims in a page or two, when you have saved up enough face to post again.


Is that you Mittani? Lol tbh.

You sound pretty annoyed there "Shylari" and something seems to have gotten your goat in order to trot out all the usual goon nonsense against their greatest enemy.

But why don't you just calm down and concentrate on the discussion of faction war without embarrassing yourself further. One might just as easily accused Fweddit of "whoring on kills" achieved by the 24th Crusade, or indeed of whoring on each other's kills - its quite a ridiculous argument to have. FW is a cooperative conflict model and people cooperate on kills - period - its beyond insane for an organization that likes to bring large fleets of cheap ships to accuse the other side of whoring on kills really.

I'm pretty happy with my kill record against you

http://fweddit.com/kb/index.php/alliance_detail/39/

Even if I lost a 100m isk capsule the other day,
Lols tbh (its not like I hadn't just taken part in the destruction of another 17 of your ships a few minutes before.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Vordak Kallager
Descendance.
GoonSwarm.
#143 - 2012-06-20 19:44:50 UTC
Cearain wrote:
Veshta Yoshida wrote:
Hans Jagerblitzen wrote:
...You completely misunderstood me - I wasn't saying that the Amarr are being lazy and aren't trying hard, I'm absolutely sure that you are and I hope you continue to do so...

And I say don't continue.

As long as the Shakorites get to ride motorcycles in the Tour de France called FW their lives should be made as hard as you can within the narrow confines afforded by CCP reluctance to do any actual work on FW.

- Plex relentlessly, preferably in upgraded system.
- Never flip a system, not a one, they get diddly squat from defence .. every flipped system is more ISK for Pator.
- Aggressively pursue/kill/harass any Shakorites plexing held systems. Should be easy enough considering the number of systems involved .. they should not be allowed the easy LP from offensive plexing.
- Go on SiSi and cook up the bare minimum ship/fit with which to plex everything (minor/medium/major) when NPC eWar is axed and spam that ship/fit on TQ.

Once winter (or more likely next summer) rolls around with the "real" changes, you know the actual balance changes, each and every Amarr member will have millions of LP (triple digits!) ready to cash out when the Iron Heel of the Empire curb-stomps the Shakorites after their motorcycles are removed ..
Head to head, pound for pound Amarr > Matar, proven time and again over the years, take away their ridiculous plexing advantage (or give similar to Amarr whichever CCP thinks will ruin game the most) and they'll be locked away deep in bowels of their hinterland.

In short: Plex and plex only. Once their only major LP income is reduced to the silly solo bombers, they will lose plexing steam as bodies drop once again .. should be timed almost perfectly with plexing conditions being equalized come winter/summer at which time they will be overrun.



This is the way we can win based on the actual mechanics of the game. Unfortunately many in amarr militia aren't looking at the actual mechanics of the game. Instead they are looking at old textbooks about world war 1 and deluding themselves into thinking that those strategies will work in this game.

I think hans has a point in that the system shouldn't be scrapped just because one side is fighting in a stupid manner. The no lp for defensive plexing gives amarr the ability to get back in the game. But we are ignoring it and instead giving minmatar plexers huge economic benefits by flipping systems right next to their bases.

BTW I am not saying that engaging in a smart strategy along the lines you outline will be enough. The system is still pretty lopsided and it may be that even with best tactics it will just be too lopsided.

But I do agree with hans that until we amarrians actually start fighting smart (based on the actual mechanics in the game not some imagined world war 1 strategy that simply doesn't apply) ccp shouldn't just start changing things willy nilly. We need to adjust our strategies to the mechanics ccp gives. We shouldn't be telling CCP "hey we want to win with this strategy make it so we can."

No doubt I am making myself unpopular with my militia by saying this.


This man speaketh truth.

Sa souvraya niende misain ye.

Super Chair
Project Cerberus
Templis CALSF
#144 - 2012-06-20 21:13:50 UTC
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile
Hans Jagerblitzen
Ice Fire Warriors
#145 - 2012-06-20 21:21:11 UTC
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).

CPM0 Chairman / CSM7 Vice Secretary

chatgris
Quantum Cats Syndicate
Of Essence
#146 - 2012-06-20 21:23:46 UTC
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).


Moreso he's offering them competent FCing and tactics that if followed will crush us Gallente. The day a critical mass of the Caldari Militia learns to fly like super chair runs his fleets is the day us Gallente can't zip around and fight outnumbered with impunity anymore.

I mean, it's a TARP, everyone knows that caldari ships like the cormorant and drake SUCK!
Shadow Adanza
Gold Crest Salvage
#147 - 2012-06-20 21:28:54 UTC
Tanaka Sekigahara wrote:
Dynast wrote:
Shadow Adanza wrote:
We were just saying out of 100 guys in comms you should've been able to come up with a fleet.

You've been in FW for four months, how many 40 man Caldari Militia BS gangs have you seen? Heck, how many 40 man BC+Logi gangs have you seen?

The reality of Calmil is that with 100 guys in comms, you're probably talking ten guys who can reship to whatever the FC calls for, another ten guys who can get something more or less appropriate, and eighty guys who have one or two pvp fitted ships of random size, tank type, and range available. On our best days, that means a bunch of drakes and a few guys reshipped to basilisks. That's what having a big difference in skillpoints means, there's some fights we have to pass up.

It'll be interesting to see if that changes over the next couple years. Post patch FW, with its emphasis on small scale combat rather than LogiBlobs, might hold more PvPers interest in the long run. Though on the flip side it's alienating some of our current pilots who prefer organized fleet combat. It's hard for some of us to justify shipping up for fleet "fights" that are mostly waiting and scouting when we could be rolling out solo or in small groups to find action and some LP on the side.


http://eve-kill.net/?a=kill_related&kll_id=13715160

40 man fleets aren't that unusual at all.

Thank you!

A couple months ago they were, sure. But y'all have had a lot of soldiers coming in eager to fight.

Are you suggesting coconuts migrate?

sYnc Vir
Wolfsbrigade
Ghost Legion.
#148 - 2012-06-20 21:29:35 UTC
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).


Almost everyone I know has at lease 1 minnie alt farming your side. Surely you've heard some of the Amarrian tinfoil, W-BR is "letting" Minnies get to teir 5 so they can all fly titans and supers and swin in sexy sexy isk.

I wish I was lying, cause it would be such an awesome troll had we not been wardecced for it already.

Don't ask about Italics, just tilt your head.

chatgris
Quantum Cats Syndicate
Of Essence
#149 - 2012-06-20 21:39:19 UTC  |  Edited by: chatgris
sYnc Vir wrote:
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).


Almost everyone I know has at lease 1 minnie alt farming your side. Surely you've heard some of the Amarrian tinfoil, W-BR is "letting" Minnies get to teir 5 so they can all fly titans and supers and swin in sexy sexy isk.

I wish I was lying, cause it would be such an awesome troll had we not been wardecced for it already.


That's a pretty good point: The difference in reward levels doesn't increase conflict, if anything it seems to decrease conflict as anyone (alts of enemies included) can just join the winning side and join in the cashing out.

Giving rewards definitely helps conflict, because it gives people a reason to be in plexes. And you can earn ISK in plexes in a pvp ship instead of pveing your way through missions.

Consequences to your main account not being able to dock is also a driver for conflict.

But the more I've see of this tiered reward crap (and hey, I'm in the Minmatar Militia, I am raking in the LP on my main), the more I think it's a very bad idea. CCP should go back to the same reward level for all militias, or at the very least, not have a negative penalty so the losing side can still compete with high sec mission runners.
Super Chair
Project Cerberus
Templis CALSF
#150 - 2012-06-20 21:40:14 UTC
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).



Pretty much. We sit at tier 2 usually, but seeing as how gallente have 8 systems currently vulnerable (probably a few more going vuln soon) i'm sure we'll be hitting tier 3 again without a hitch. It's not like the gallente are trying to get their tiers up as most of them have already joined the minmatar militia and just farm caldari plexes and cash in on those tier 4/5 LP prices. So yeah, if you amarr are isk starved, CERBY (and the caldari militia as a whole) is recruiting. Big smile
Cearain
Plus 10 NV
#151 - 2012-06-20 21:49:51 UTC
chatgris wrote:
sYnc Vir wrote:
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).


Almost everyone I know has at lease 1 minnie alt farming your side. Surely you've heard some of the Amarrian tinfoil, W-BR is "letting" Minnies get to teir 5 so they can all fly titans and supers and swin in sexy sexy isk.

I wish I was lying, cause it would be such an awesome troll had we not been wardecced for it already.


That's a pretty good point: The difference in reward levels doesn't increase conflict, if anything it seems to decrease conflict as anyone (alts of enemies included) can just join the winning side and join in the cashing out.

Giving rewards definitely helps conflict, because it gives people a reason to be in plexes. And you can earn ISK in plexes in a pvp ship instead of pveing your way through missions.

Consequences to your main account not being able to dock is also a driver for conflict.

But the more I've see of this tiered reward crap (and hey, I'm in the Minmatar Militia, I am raking in the LP on my main), the more I think it's a very bad idea. CCP should go back to the same reward level for all militias, or at the very least, not have a negative penalty so the losing side can still compete with high sec mission runners.



Well this is true to an extent. But I know I have allot of amarr lp built up that I would love to cash out at tier 5. Hence I am hoping my militia gets it in gear and starts moving toward that goal. The tier system is very much a driver from my perspective.

As far as docking being a motivator I moved out of the war zone and will never move back in in anything close to the way I used to be entrenched there. That is unless they remove the lock out rule. If ccp removes the lock out rule I will start putting plexing ships back in fw space. So really the lock out rule is not a motivator for me at all. It drove me off and I am pretty much out for good.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Shadow Adanza
Gold Crest Salvage
#152 - 2012-06-20 21:58:50 UTC
Super Chair wrote:
Hans Jagerblitzen wrote:
Super Chair wrote:
Obligatory CERBY is recruiting post. Come fight for the state. We accept all amarrian refugees willing to fly cormorants and drakes Big smile


LOL are you offering them better WZ control levels? They're looking to make some iskies (and I don't blame them).



Pretty much. We sit at tier 2 usually, but seeing as how gallente have 8 systems currently vulnerable (probably a few more going vuln soon) i'm sure we'll be hitting tier 3 again without a hitch. It's not like the gallente are trying to get their tiers up as most of them have already joined the minmatar militia and just farm caldari plexes and cash in on those tier 4/5 LP prices. So yeah, if you amarr are isk starved, CERBY (and the caldari militia as a whole) is recruiting. Big smile

It's only a matter of time until this system leaves only 2 militias. :P

Are you suggesting coconuts migrate?

Hans Jagerblitzen
Ice Fire Warriors
#153 - 2012-06-20 22:08:14 UTC
Cearain wrote:

Well this is true to an extent. But I know I have allot of amarr lp built up that I would love to cash out at tier 5. Hence I am hoping my militia gets it in gear and starts moving toward that goal. The tier system is very much a driver from my perspective.


That makes sense. And as we've discovered, you only need the high tier level for a brief window to capitalize on achieving that goal, as long as you're prepared beforehand. You don't have to be able to *maintain* a tier level to make achieving it profitable and worth putting effort towards. And when you do hit it (and I'm sure you will eventually) your items will be higher priced on the markets as well, making that cashout more lucrative than anything the minnies have been able to pull in terms is isk / LP.

CPM0 Chairman / CSM7 Vice Secretary

Malakai Asamov
Van Diemen's Demise
Northern Coalition.
#154 - 2012-06-21 02:22:23 UTC
Muad 'dib wrote:
If you cannot work out the lack of ballence you should not post as a CSM in this thread.

CCP Soundwave wrote:
Why would I want to balance a fight? That's never really been the goal in EVE.......

Har Harrison
Garoun Investment Bank
Gallente Federation
#155 - 2012-06-21 02:27:44 UTC
Hans Jagerblitzen wrote:
Cearain wrote:

Well this is true to an extent. But I know I have allot of amarr lp built up that I would love to cash out at tier 5. Hence I am hoping my militia gets it in gear and starts moving toward that goal. The tier system is very much a driver from my perspective.


That makes sense. And as we've discovered, you only need the high tier level for a brief window to capitalize on achieving that goal, as long as you're prepared beforehand. You don't have to be able to *maintain* a tier level to make achieving it profitable and worth putting effort towards. And when you do hit it (and I'm sure you will eventually) your items will be higher priced on the markets as well, making that cashout more lucrative than anything the minnies have been able to pull in terms is isk / LP.

Define a shortwhile? A few hours. A day?

I can go to bed and see pretty much all upgrades that were put in place gone when I log back in the next day. With the number of systems you hold vs us, it means we fill up our ihubs and you guys empty it out and bump us back down in no time. We do it to a few of your systems and worst case, you drop from T4 to T3.
And last night, it seems the minnies "fixed" that by further upgrading some systems to push up into the middle of T4 instead of sitting on the edge of T4/T3

Har Harrison
Garoun Investment Bank
Gallente Federation
#156 - 2012-06-21 02:41:57 UTC  |  Edited by: Har Harrison
Malakai Asamov wrote:
Muad 'dib wrote:
If you cannot work out the lack of ballence you should not post as a CSM in this thread.

CCP Soundwave wrote:
Why would I want to balance a fight? That's never really been the goal in EVE.......


Why do CCP balance ships then???

If Amarr were losing due to lack of numbers etc..., we wouldn't be complaining.

We are complaining because the current mechanics are making it hard for us to compete due to the mechanics depending on criteria which affects different people differently. Put simply, we require more numbers/better ships/higher SP to do something that a char in a frig can do in less than a week in the minmitar militia.

Let me give you a non FW example revolving around incursions (yes it is rediculous, but just want to show what we are dealing with)

e.g. A Legion fleet used to warp in after a pirate BS fleets in NCO incursion mission (vanguards) before the nerf and win the site.
Alternatively, a 6 man gang would get pwned by a 10 or 11 man due to the extra DPS meaning they won the site.
This is an example of what Soundwave said - balance should not be inherrent so as to drive conflict.

Now assume that Caldari characters took 25% extra damage and did 25% less just because their toon is Caldari. The other 3 races have an advantage over all Caldari. Yes the Caldari can partake in incursions, but it is hardly fair is it and is not what Soundwave was referring to.

People should stop posting out of context quotes and try and understand the issue the Amarr are objecting to!!!

Jade Constantine
Jericho Fraction
The Star Fraction
#157 - 2012-06-21 12:35:44 UTC
Har Harrison wrote:
Malakai Asamov wrote:
Muad 'dib wrote:
If you cannot work out the lack of ballence you should not post as a CSM in this thread.

CCP Soundwave wrote:
Why would I want to balance a fight? That's never really been the goal in EVE.......


Why do CCP balance ships then???

If Amarr were losing due to lack of numbers etc..., we wouldn't be complaining.

We are complaining because the current mechanics are making it hard for us to compete due to the mechanics depending on criteria which affects different people differently. Put simply, we require more numbers/better ships/higher SP to do something that a char in a frig can do in less than a week in the minmitar militia.

Let me give you a non FW example revolving around incursions (yes it is rediculous, but just want to show what we are dealing with)

e.g. A Legion fleet used to warp in after a pirate BS fleets in NCO incursion mission (vanguards) before the nerf and win the site.
Alternatively, a 6 man gang would get pwned by a 10 or 11 man due to the extra DPS meaning they won the site.
This is an example of what Soundwave said - balance should not be inherrent so as to drive conflict.

Now assume that Caldari characters took 25% extra damage and did 25% less just because their toon is Caldari. The other 3 races have an advantage over all Caldari. Yes the Caldari can partake in incursions, but it is hardly fair is it and is not what Soundwave was referring to.

People should stop posting out of context quotes and try and understand the issue the Amarr are objecting to!!!


I'm hoping the poster who quoted Soundwave was doing it to illustrate the absurdity of that line of thinking - because lets face it, that quote has been comprehensively debunked and hurled to the rubbish tips of history already this week. The game needs competitive balance - competitive balance doesn't neccessarily lead to "fairness" because some people just happen to be better competitors than others. Clearly balancing the combat and conflict systems so they are competitive have always been a design goal in Eve Online - see ship balancing and various changes every aspect of sov and FW warfare.






The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Har Harrison
Garoun Investment Bank
Gallente Federation
#158 - 2012-06-21 12:39:06 UTC
Jade Constantine wrote:
Har Harrison wrote:
Malakai Asamov wrote:
Muad 'dib wrote:
If you cannot work out the lack of ballence you should not post as a CSM in this thread.

CCP Soundwave wrote:
Why would I want to balance a fight? That's never really been the goal in EVE.......


Why do CCP balance ships then???

If Amarr were losing due to lack of numbers etc..., we wouldn't be complaining.

We are complaining because the current mechanics are making it hard for us to compete due to the mechanics depending on criteria which affects different people differently. Put simply, we require more numbers/better ships/higher SP to do something that a char in a frig can do in less than a week in the minmitar militia.

Let me give you a non FW example revolving around incursions (yes it is rediculous, but just want to show what we are dealing with)

e.g. A Legion fleet used to warp in after a pirate BS fleets in NCO incursion mission (vanguards) before the nerf and win the site.
Alternatively, a 6 man gang would get pwned by a 10 or 11 man due to the extra DPS meaning they won the site.
This is an example of what Soundwave said - balance should not be inherrent so as to drive conflict.

Now assume that Caldari characters took 25% extra damage and did 25% less just because their toon is Caldari. The other 3 races have an advantage over all Caldari. Yes the Caldari can partake in incursions, but it is hardly fair is it and is not what Soundwave was referring to.

People should stop posting out of context quotes and try and understand the issue the Amarr are objecting to!!!


I'm hoping the poster who quoted Soundwave was doing it to illustrate the absurdity of that line of thinking - because lets face it, that quote has been comprehensively debunked and hurled to the rubbish tips of history already this week. The game needs competitive balance - competitive balance doesn't neccessarily lead to "fairness" because some people just happen to be better competitors than others. Clearly balancing the combat and conflict systems so they are competitive have always been a design goal in Eve Online - see ship balancing and various changes every aspect of sov and FW warfare.







One can only hope that you are right about this... However I'm just as inclined to believe it is a troll since this IS the eve forums...

Cearain
Plus 10 NV
#159 - 2012-06-21 13:06:00 UTC  |  Edited by: Cearain
Har Harrison wrote:
Hans Jagerblitzen wrote:
Cearain wrote:

Well this is true to an extent. But I know I have allot of amarr lp built up that I would love to cash out at tier 5. Hence I am hoping my militia gets it in gear and starts moving toward that goal. The tier system is very much a driver from my perspective.


That makes sense. And as we've discovered, you only need the high tier level for a brief window to capitalize on achieving that goal, as long as you're prepared beforehand. You don't have to be able to *maintain* a tier level to make achieving it profitable and worth putting effort towards. And when you do hit it (and I'm sure you will eventually) your items will be higher priced on the markets as well, making that cashout more lucrative than anything the minnies have been able to pull in terms is isk / LP.

Define a shortwhile? A few hours. A day?

I can go to bed and see pretty much all upgrades that were put in place gone when I log back in the next day. With the number of systems you hold vs us, it means we fill up our ihubs and you guys empty it out and bump us back down in no time. We do it to a few of your systems and worst case, you drop from T4 to T3.
And last night, it seems the minnies "fixed" that by further upgrading some systems to push up into the middle of T4 instead of sitting on the edge of T4/T3



Har

Unless you wanted to cash out at tier 2 and you were all set and ready to do it immediately, it was a bad idea to invest lp in those systems.

We need to make sure we understand the mechanics in this game - and why our current strategy is making our enemy some of the wealthiest people in all of eve - then we need to adjust our plans accordingly.

Again I am not saying we will be able to make a comeback, but we need to at least demonstrate that we are trying strategies that apply to this game instead of what we think sounds cool. Or how we would imagine/like it to be.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Hans Jagerblitzen
Ice Fire Warriors
#160 - 2012-06-21 14:17:20 UTC
Jade Constantine wrote:
The game needs competitive balance - competitive balance doesn't neccessarily lead to "fairness" because some people just happen to be better competitors than others. Clearly balancing the combat and conflict systems so they are competitive have always been a design goal in Eve Online - see ship balancing and various changes every aspect of sov and FW warfare.


Good point. In this case, would you say the issues the Amarr are facing is the result of competitive imbalance, or simply not making the most of a set of rules that affect everyone the same?

CPM0 Chairman / CSM7 Vice Secretary