These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

NPC corps should not be safe havens for players

First post
Author
Nova Fox
Novafox Shipyards
#241 - 2012-06-19 18:32:20 UTC
Donte wrote:
EVE is a harsh, cold, angry, bitter, mean, and many more malignant adjectives. None of which include "Safe".

So why is it that NPC corporations are immune to wardec's?

Individuals who fly for these companies are the "safest" people in EVE and i don't like it.

I think you should be able to wardec NPC corps.

Im sure considerations can be made with rules already in place about "safe havens" for brand new players in starter systems (perhaps even a starter constellation). but once they leave... Twisted

Thoughts?


NPC corps =/= Noob corps. they're different entities. NPC corps can only be entered after a player leaves a player corporation.


Logging off should not be a safe haven for you. I should be allowed to go into your clone vat bay and continue to kill you until you are back to using an alpha clone. Rob your entire hanger bay and empty out your wallets.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Crunchie Attuxors
Always Another Corporate Venture
#242 - 2012-06-19 18:41:01 UTC
Nicolo da'Vicenza wrote:
FireT wrote:

So simply ban alts. There a simple solution

It is much simpler and less limiting to players to just ban NPC corps.
BTW: NPC corps don't protect new players, they merely disincentivize players of all ages from working together in a player-run corp.


Is there any way to actually find out if this is true or not?

For example, lets find out what amount of non-trial account active toons have never been in a player run corp?

How many of active toons are currently in a player run corp vs those in an NPC corp besides the starting corps?

This should be trivial data for CCP to compile. If it is not already compiled.

That should settle the debate.

Because I do not share your impression. The taxes in the NPC corps and standing issues are a huge incentive to join corps.

A much bigger problem in this sense is player run corps run by a single person. 3 toon corps, I have even seen 12 toon corps owned by a single player. So I am not convinced you have given this any serious thought.

The only NPC corps this doesn't apply to are the Militias, and those are PvP, essentially at war with the other factional militias, so they are hardly hiding from combat.
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Simi Kusoni
HelloKittyFanclub
#243 - 2012-06-19 18:41:28 UTC
Crunchie Attuxors wrote:
5) Lets be realistic and be clear: NPC corps cannot disappear. As I explained in my points, they play a specific, non-gameplay related role. Asking for their elimination is like asking for the Doomheim corp to be eliminated. That cannot happen without an entire rewrite of the character handling code of Eve. Good luck with that. We can ask for a tweaking of the mechanic, however. For example, wardecs against NPC corps, while I would oppose it, its entirely within the realm of possibility.

6) As to your specific example of jumping your main into an NPC corp, did you do it for long enough for a Wardec to happen? In other words, play your main for extended periods of time in an NPC corp? I highly doubt it.

7) It is sheer paranoia that experienced, worthy-of-being-attacked, players hide in NPC corps. They are used for alts.

8) But lets say they are. Again law of unintended consequences: all that will happen is people will setup extensive blue standing networks of one toon corps. You cannot possibly find and war all of them. And if you did, an experienced player would have a number of accounts with similarly trained toons for such purposes. War is denied.

5-6) If you'd done more than skim read my posts you'd realise I do not want to declare war on individuals, or on NPC corps. Nor do I wish to removed NPC corps.

7) Its not paranoia, I've done it. I know people who do it. If you'd ever been in a null sec corp with permadecs you'd probably know them too.

8) Again, completely irrelevant given the mechanics changes I proposed.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Crunchie Attuxors
Always Another Corporate Venture
#244 - 2012-06-19 18:46:37 UTC
Simi Kusoni wrote:

8) Again, completely irrelevant given the mechanics changes I proposed.


Exactly, I am not addressing your proposed mechanic. I am addressing the OP's.

I am also addressing your objection to my objections to OP's mechanic.

Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Crunchie Attuxors
Always Another Corporate Venture
#245 - 2012-06-19 19:03:10 UTC
Simi Kusoni wrote:


5-6) If you'd done more than skim read my posts you'd realise I do not want to declare war on individuals, or on NPC corps. Nor do I wish to removed NPC corps.

7) Its not paranoia, I've done it. I know people who do it. If you'd ever been in a null sec corp with permadecs you'd probably know them too.


Read 5-6 again. Slowly. I am talking about player owned corps.

And read 7 again. Slowly. I am describing exactly that use.
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
FireT
Venom Pointe Industries
#246 - 2012-06-19 19:04:06 UTC
Simi Kusoni wrote:
FireT wrote:
Actually there is, and the solution is as absurd as your request: CCP just has to enforce passport ideas with each account. That simple.
Absurd? Yes!
Waste of CCPs time and money? Absolutely!
Scaring away players? Exactly as your own ideas!

Exclamation marks for WIN!

Only I am allowed to sarcastically over-use exclamation marks and look cool doing it.


Sorry. Sad
*slinks away*
Simi Kusoni
HelloKittyFanclub
#247 - 2012-06-19 19:18:29 UTC
Crunchie Attuxors wrote:
Simi Kusoni wrote:


5-6) If you'd done more than skim read my posts you'd realise I do not want to declare war on individuals, or on NPC corps. Nor do I wish to removed NPC corps.

7) Its not paranoia, I've done it. I know people who do it. If you'd ever been in a null sec corp with permadecs you'd probably know them too.


Read 5-6 again. Slowly. I am talking about player owned corps.

And read 7 again. Slowly. I am describing exactly that use.

In 5-6 you clearly state NPC corps. "NPC corps cannot disapear", "they play", "wardecs against NPC corps", "example of jumping into an NPC corp" etc.

At no point do you mention player corps.

Similarly with 7, if you were talking about the reasons people hide in NPC corps then I suspect you meant "it is because of"? Instead of "it is sheer paranoia"? The second has a different meaning, suggesting that it is sheer paranoia to believe that players hide in NPC corps.

Anyway, it seems we mostly agree and we're just arguing over typos, semantics and the OP's stupidity.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Crunchie Attuxors
Always Another Corporate Venture
#248 - 2012-06-19 19:21:24 UTC
Simi Kusoni wrote:

Anyway, it seems we mostly agree and we're just arguing over typos, semantics and the OP's stupidity.


And here I was hoping I was going to be the sensible one... Big smile
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Lin-Young Borovskova
Doomheim
#249 - 2012-06-19 21:18:51 UTC
Ayame Tao wrote:
Vaerah Vahrokha wrote:
As usual you people get it wrong.

The correct approach is to teach people to WANT to PvP, not to make game mechanics grab them by the nutsacks and hold them steady while you melt them in RR + Falcon + T3 PvP ships.


This...

Stop trying to twist the game to your continued agenda of ganking clueless soft targets in hi-sec.

NPC corps got you down? You know Neutral RR, non-wardec and all those problems go away outside of hi-sec right?

Just because lo-sec and null-sec are empty of people for you to shoot at (especially ones that don't shoot back) or are the primary living space of the enourmous blue-friends-circle-jerk of love.

Sorry... does the elite PvP community need a wahmbulance? Has ti truly come to the last option left for shooting something to invade hi-sec and pick targets so soft you can kill them solo ina destroyer?

Fearsome.


Besides, until the war-dec system is comletely overhauled and fixed to stop shedding, shielding, dogpiling and all the other crap, it's pretty much useless.


NPC corps pretty much provide the only protection for casual PvE players, who - whether you like it or not - just want to run some missions or do mining and largely pays the frikkin bills around here. You may hate them, you may wish to kill them (and you can) your combat prowess may just barely extend to fighting a wet webbed Retreiver (you scary pirate... ooooh) but that's not the game's problem.

Know thyself...


This

They're crying because NPC alts or simply players but yeah, well known a 3 year old toon with JF skills it's an OBVIOUS idiot alt that should load at minimum 200bill of stuff, yep...read forums is optional ask questions too the it's obvious everyone buys 7+ bilion ship to haul crap and moves raound like in some velator, yep, indeed *shakes head*

They're already crying because: atm Hulks were far too profitable for high sec, badly tanked, and high sec miners are all bots.
Indeed, it's so obvious, I mean how can someone not even think about this? HS+Miner= Bot it's not rocket science /facepalm
Whenever those procurers with batttleship ehp are going to hit TS what will be their next stupid excuse for tears?

Those whiners incapable to adapt to whatever always pointing someone's internet pixels gaming lack of knowledge with laughs are actually the biggest emoragers.

They can't kill rookies: rivers of tears and pathetic thread incoming ASAP, because it's important stuff.

They can't can flip/bait rookies: rivers of tears and pathetic arguments even a psychopath would hardly find, but they do well.

They can't define themselves what a rookie is: because they don't want to assume consequences of their acts and want big muma to hold their hand, witch leads to obvious whining and pathetic threads/quality posting even I couldn't ever get to -and you know I'm not bad at trolling internet anonymous honour/feelings Cool

Wait, Concord exploit a few months back: another ocean of tears ladies and gents!! -get your Ray Ban and coco oil

Moral of this thread, summer is going to be hot and we're not going to miss tears for our swimming pool drunken party's

Hit tha music plz


brb

Simi Kusoni
HelloKittyFanclub
#250 - 2012-06-19 21:50:38 UTC
Does anyone else find certain player's misuse of the word psychopath extremely disturbing? Seriously, person above, whoever you are chill out.

For one thing, I don't kill people in high sec myself. But I do understand the importance of it being possible. Especially with things like JF logistics.

And even if I did kill players in high sec, its a game. PvP players are not genuine psychopaths because they want to take away each others internet space pixels.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Lin-Young Borovskova
Doomheim
#251 - 2012-06-19 22:31:26 UTC  |  Edited by: Lin-Young Borovskova
Simi Kusoni wrote:
Does anyone else find certain player's misuse of the word psychopath extremely disturbing? Seriously, person above, whoever you are chill out.


Don't take internet pixels too seriously sweet blonde babe, those are just words and if you take a close look you'll see more of general terms response for some group that always uses general terms to justify the importance of their crusade.
It's a 50-50 game of words for pixels, but if you ever felt blessed yourself because of those accept my sincere apologies, I'm not here to insult any one (for free), just to have some fun because Eve OForums are awesome too to role play a little bit.
Of course I play the obvious troll role Lol

Quote:
For one thing, I don't kill people in high sec myself. But I do understand the importance of it being possible. Especially with things like JF logistics.


I can perfectly agree on this, my first goal when I started to get Eve dependant (yep I'm also Eve junky on top of troll) was to be part of some heavy fleet/industrial escort, I couldn't see it in any other way and my first plan was Megathron/Blasters !!
(but then figured out one month later how crap those were and was flying shield Brutixes/shield Myrmidons with lazors!!)

Jump freighters and jump bridges just killed all the game play around travelling to make those important tasks banalities and almost impossible to catch, therefore impacting on everyone ability to denies resources/gods trading etc

It must be not fun at all to make 50 jumps out of null sec with some freighter and 20/30 man escort for peanuts or almost nothing when this time could be better invested on doing something more fun.

Witch leads me to this conclusion hoping you understand a little bit my point of view about alts in high sec and what I think are false/fake arguments.

*Significantly increase trading taxes, market fees in high sec and decrease proportionally in low/null sec doesn't mean we're going to see pop here and there Jita islands everywhere in null sec where everyone is a good boy and comes get his Tengu, but it's a good step to reinforce low and null sec trading

*GANK high sec manufacturing/invention/research slots, increase cost and time to complete. Give some buff to these industry slots to low sec and significantly increase it in null, this will not solve neither neutral high sec alts but it's a good step to make people think about putting them in low or null rather than high sec because *margin get a kick in the balls*

*decrease number of moons available for POS anchoring, make those inactive being weak to hacking so this give also a little boost to those mini professions in high sec. Limit the number of possible POS industry modules and give those same base stats than NPC values (once it's balanced OC)
This will not solve high sec NPC alts issue but will help revitalise low and null sec without making impossible to live for those players choosing to stay in high sec.

If those 3 major points are taken seriously and revamp, then I'm almost sure 50% problems you or whoever else finds with high sec NPC neutral alts will completely disappear by themselves.
Of course these points and comments are not exhaustive, a lot more stuff needs to get in to account before ever touch whatsoever but I guess it's a good start.

What do you think?

Quote:
And even if I did kill players in high sec, its a game. PvP players are not genuine psychopaths because they want to take away each others internet space pixels.


I know that Blink

brb

Katja Faith
Doomheim
#252 - 2012-06-19 22:38:04 UTC  |  Edited by: Katja Faith
Kimmi Chan wrote:
A more productive endeavor might be to look for someone who does want to fight.


You do understand that these people are in high sec wardec'ing carebear corps for a reason, right? It ain't strategy, it ain't money, and it ain't lulz. It's epeen. They can't survive in null, would lose too much in low, so they go to high where they know their Vindi's and Vagas can kill noobships and Retrievers and Hulks.

Period. At least the scammers in Jita have the balls to admit they're scumbags.
Simi Kusoni
HelloKittyFanclub
#253 - 2012-06-19 22:38:41 UTC
You know, sometimes I forget who the other trolls are, then we start trolling one another and before we know it we have trolls trolling trolls of trolls. We should really come up with some kind of a list, or forum equivalent of a secret hand shake by which we can identify one another.

Anyway, you raise some interesting points. I shall reply to them forthwith, when I am not replying on my phone.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Crunchie Attuxors
Always Another Corporate Venture
#254 - 2012-06-20 00:23:04 UTC
Simi Kusoni wrote:
You know, sometimes I forget who the other trolls are, then we start trolling one another and before we know it we have trolls trolling trolls of trolls.


You don't say... "."

Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#255 - 2012-06-20 02:04:59 UTC
Donte wrote:
EVE is a harsh, cold, angry, bitter, mean, and many more malignant adjectives. None of which include "Safe".
.

I had to laugh looking at your face and reading this, your first line.

maybe npc stations shouldn't be safe either.. and you shouldn't be safe in warp.. or safe when you are recustomizing your character ... or when you are logged out and in your bed at night... or......

This has been ranted about over and over.. there is a reason for NPC corps: new players need them and there needs to be a safe deposit corp for players that are forced out of a corp or that are not subscribed for a length of time and cannot choose a new corp for themselves. Like it or not they are necessary.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Reaver Glitterstim
The Scope
Gallente Federation
#256 - 2012-06-20 11:36:53 UTC  |  Edited by: Reaver Glitterstim
I agree with the OP on this, at least somewhat. While I don't think players should be allowed to declare war on NPC corporations, I think that some NPC corporations should have wars going on, and others should have drawbacks for joining (like high tax rates). The only exemption should be noob corps, and only for young characters (say, 3 months).

So if what I said came true, you would have to join a NPC corp to fight people in an NPC corp, and in fact the NPC Navy in that corp's systems would fight you, but you -COULD- attack the pilot you were after if you were so determined to do it.

Next up: GiS

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

hungrymanbreakfast
Federal Navy Academy
Gallente Federation
#257 - 2012-06-20 13:51:50 UTC
Jenn aSide wrote:
Donte wrote:
EVE is a harsh, cold, angry, bitter, mean, and many more malignant adjectives. None of which include "Safe".

So why is it that NPC corporations are immune to wardec's?

Individuals who fly for these companies are the "safest" people in EVE and i don't like it.

I think you should be able to wardec NPC corps.

Im sure considerations can be made with rules already in place about "safe havens" for brand new players in starter systems (perhaps even a starter constellation). but once they leave... Twisted

Thoughts?


I agree, to an extent.

I think NPC corps should be wardecablle, but the fee higher AND toons less than 6 months old should be immune.

It's just wrong that a game like this has un-deccable hiding spots. Either npc corps should be war-deccable OR players in npc corps should be restricted from doing anything that affects the game like making isk or shooting people.




HAHAHA this must be a troll. Yes, lets allow people to wardec the newbs for a "higher fee" That happens and I'm literally gonna be sitting in an oracle with 50 friends popping every rookie that undocks in 1.0 space. They want people that like to pvp actually going into nullsec and lowsec to fight... Not just baitcanning newbs that dont know the game mechanics and plowing them.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#258 - 2012-06-20 14:10:02 UTC
I read 2 stories here.


1) I should be able to shoot anyone without getting my but kicked by concord.

Well I think you're right EVE is harsh and unprovoked attacks in Controled space are dealt with accordingly, works as intended, want to shoot people move to low, 0.0 and WH Space, plenty of ships to shoot there.


2) People abuse NPC corps to hide alts.

well that is something I can understand has to be dealt with, problem is all suggestions to do so, totaly disgard those that are not abbusing the NPC corp.

-Just keep track of standings: Monitor 0 isk contracts or large ammoun of cash being handed over between a NPC corp member and one Person, Corp, Alliance, go over a certain amount with in a certain time and gain standing towards that corp/aliance, not unlike normal standing, when you have enough standing with a corp you shoud be able to be war decked as induvidual.


Solves a lot of problems with Alts hiding in NPC corps. and might actualy impulse the transportation market.


(Yes you could start a chain of alts, train those all to freighter pilots make a rotation scedual, but it's probably cheaper to hire a freighter)

Seems al more player friendly than forcing every one to become ducks for shooting when someone wants to.


Zyress
Caldari Provisions
Caldari State
#259 - 2012-06-20 19:57:37 UTC
MaxxOmega wrote:
Freezehunter wrote:
It would be awesome if NPC corps could be war decced.

That way, inflation in this game would not run rampant because some people just make ISK for the sake of making ISK, and they would be forced to lose their super expensive faction fitted loot pinatas, which would encourage them to buy new stuff and help the market doing so.

It would do no such thing at all. Any time I am in an NPC corp it is full of playeres with no ISK. Also since the NPC Corp has no real command structure or home base, full of people with no roles and absolutely no ties to each other, no one cares. Just try to get people in an NPC corp to get together to do anything.

It's a completely stupid idea. As someone else said, people will just create one man corps. You can't FORCE anyone to fight if they don't want to fight, they will just quit...

Donte wrote:
Some added that they would just be steamrolled by corps with t3 ships and logistics... Cant people in NPC corps get t3 ships and their own logistics? Of course the answer is "Yes". They can indeed defend themselves from aggressors.

The key is, however, they don't want too!

No the real key is you can't MAKE them...


As is frequently pointed out in these forums, you are never safe in Eve outside a station. If you really want to kill them go ahead. Just know in advance your're going to loose your ship. Suicide gankers do it all the time.
Simi Kusoni
HelloKittyFanclub
#260 - 2012-06-20 21:53:34 UTC
Mike Whiite wrote:
I read 2 stories here.


1) I should be able to shoot anyone without getting my but kicked by concord.

Well I think you're right EVE is harsh and unprovoked attacks in Controled space are dealt with accordingly, works as intended, want to shoot people move to low, 0.0 and WH Space, plenty of ships to shoot there.

The problem is that it's us guys in low, 0.0 and WH space that are abusing the NPC corp system and corp hopping for risk free hauling/mining etc.

A while back there was a story about a rather well known null sec corporation, the CEO was banned by CCP for botting and in leaving decided to rage and write an open-letter describing his exact methodology, and highlighting the guilt of others in his corporation.

He had a corporation whose members almost entirely owned super capitals, and spent all their time PvPing instead of care bearing, he achieved this by teaching his members to set up high sec bot miners and mission runners. These miners and mission runners where essentially impervious to interference, generated an almost constant ISK flow and allowed his members to spend all their real time in game PvPing and climbing up alliance KB ladders.

The story can be found here.

Now botting of course is not the only reason high sec war evasion and NPC corp mining are bad for the game, but it is a very good one. Impervious logistics chains are another, between jump freighters, carriers and the ease with which you can evade war decs modern day logistics is ridiculously risk-free.

Mike Whiite wrote:
2) People abuse NPC corps to hide alts.

well that is something I can understand has to be dealt with, problem is all suggestions to do so, totaly disgard those that are not abbusing the NPC corp.

-Just keep track of standings: Monitor 0 isk contracts or large ammoun of cash being handed over between a NPC corp member and one Person, Corp, Alliance, go over a certain amount with in a certain time and gain standing towards that corp/aliance, not unlike normal standing, when you have enough standing with a corp you shoud be able to be war decked as induvidual.


Solves a lot of problems with Alts hiding in NPC corps. and might actualy impulse the transportation market.


(Yes you could start a chain of alts, train those all to freighter pilots make a rotation scedual, but it's probably cheaper to hire a freighter)

Seems al more player friendly than forcing every one to become ducks for shooting when someone wants to.

That is quite a large amount of work, I don't think it would be feasible given the man power required to enforce it. It would also be very easy to bypass by contracting everything to a docked in station NPC alt, then using that alt as a buffer to trade to your main corp.

Or, like most of us do, by simply cynoing our stuff to the edge of low sec, then dropping into an NPC corp to haul through the high sec.

Anyway, I'm still of the opinion that characters over a certain age (6 months?) should be given a suspect flag if in an NPC corp. Obviously conditions would have to be put on it, perhaps a timer so that they would only receive a suspect flag if undocked for x amount of time, but it seems like a reasonable approach.

Remove the value of NPC corps for neutral hauling, mining and missioning. Then fix the war dec evasion loop holes. Suddenly the older players in high sec lose their safety nets, and with any luck "griefer" types will stop targeting newbies like they do currently.

As it stands people in high sec just pick on newbies, purely because anyone with any experience can easily evade any kind of threat. IMHO this shouldn't be encouraged, it should be the newer players who are given extra protection, not the other way round.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]