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Carriers in highsec

Author
Wraiths Crono
Iridium Incorporated
#1 - 2012-06-19 19:07:07 UTC
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.
mxzf
Shovel Bros
#2 - 2012-06-19 19:16:33 UTC
Why should it be allowed? "Why not?" isn't a reason, it's a lack of reason. Carriers (and all capitals) were deliberately prevented from entering highsec a while ago (they used to be allowed into highsec). Maybe you should stop and think about why they were removed before suggesting they be allowed back in highsec.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#3 - 2012-06-19 19:17:33 UTC
Wraiths Crono wrote:
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.

Because there is also PVP in highsec, and carriers in high with the tighter restrictions on PVP would just get outrageously stupid.

Founding member of the Belligerent Undesirables movement.

Leemi Sobo
#4 - 2012-06-19 19:19:26 UTC
Seriously, if lvl4 missions are too hard for you, why don't simply run lvl3s ?

If you need your carrier in missions, run them in low- / no-sec Blink
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2012-06-19 19:20:03 UTC
You do know that caps can't use acceleration gates, and that fighters can't follow you through them either

Right?
Simi Kusoni
HelloKittyFanclub
#6 - 2012-06-19 19:22:57 UTC
Danika Princip wrote:
You do know that caps can't use acceleration gates, and that fighters can't follow you through them either

Right?

If you line yourself up properly and slow boat for long enough you'd probably end up in the mission area eventually.

This might not be conducive to "blitzing" tactics however.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Leemi Sobo
#7 - 2012-06-19 19:26:27 UTC
Danika Princip wrote:
You do know that caps can't use acceleration gates, and that fighters can't follow you through them either

Right?


not a single day without learning something =D thanks

just out of curiosity: can they jump to a cyno in the deadspace pocket ?
Simi Kusoni
HelloKittyFanclub
#8 - 2012-06-19 19:29:56 UTC
Leemi Sobo wrote:
Danika Princip wrote:
You do know that caps can't use acceleration gates, and that fighters can't follow you through them either

Right?


not a single day without learning something =D thanks

just out of curiosity: can they jump to a cyno in the deadspace pocket ?

No.

There is literally no way to get them, or the fighters, inside. Unless you have a few days to slow boat the distance.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Crunchie Attuxors
Always Another Corporate Venture
#9 - 2012-06-19 19:32:06 UTC
Wraiths Crono wrote:
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.


Awful idea.


BUT


The orca is a baby rorqual smaller and without certain features.

So maybe a combat equivalent, a baby carrier for PVE in highsec...

IF ONLY SUCH A THING EXISTED!!!

Now, tells us how a carrier in highsec for PVE would be better than a marauder for the purpose?
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Leemi Sobo
#10 - 2012-06-19 19:33:39 UTC
cool thing Big smile glad to read that.

thanks for the quick reply Blink
Pooping Bear
Republic University
Minmatar Republic
#11 - 2012-06-19 19:36:05 UTC
Wraiths Crono wrote:
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.



Douchebag comments aside, the reason why combat capitals aren't allowed in highsec is due to seriosuly imbalanced PVP scenarios, and also because what some people would do is fit theirs up with smartbombs and camp noob stations. Then they'd turn them all on, take out a ton of noobs (because carriers would take a while to get CONCORDED) and said noobs would quit the game. I think this used to happen to the degree that it effected actual membership counts... as in new players weren't coming in. That kinna stuff.

However, your idea for charters and stuff is a good idea. At the same time... you can get level 4's done with a tech III and spend the same amount of ISK.
Simi Kusoni
HelloKittyFanclub
#12 - 2012-06-19 19:40:42 UTC
Pooping Bear wrote:
Wraiths Crono wrote:
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.



Douchebag comments aside, the reason why combat capitals aren't allowed in highsec is due to seriosuly imbalanced PVP scenarios, and also because what some people would do is fit theirs up with smartbombs and camp noob stations. Then they'd turn them all on, take out a ton of noobs (because carriers would take a while to get CONCORDED) and said noobs would quit the game. I think this used to happen to the degree that it effected actual membership counts... as in new players weren't coming in. That kinna stuff.

However, your idea for charters and stuff is a good idea. At the same time... you can get level 4's done with a tech III and spend the same amount of ISK.

Actually modern day concord will kill a carrier in the same amount of time as a cruiser. They also cap out everything instantly, so you'd still need to fit cap boosters to keep smartbombing past 7 seconds.

But yeah, unless you plan on doing guristas all the time buy a marauder.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Zan Shiro
Doomheim
#13 - 2012-06-19 22:22:39 UTC  |  Edited by: Zan Shiro
Make a few billion, wait for an empire capital ship sale in the sell forum....profit.

Empire carriers can happne when the GM's mess up on petition ship replacements. They let them live with the simple caveat they cannot shoot stuff. Well that and they can never leave the system they were reimbursed in....so when you buy one makes sure the system doesn't suck for belts. A certain eve notable however loves mining veldspar in empire caps. Not the pve you seek,,, but mining is pve all the same.

So there ya go, a roadmap to a pve carrier in hi sec. Now go make those billions to buy one.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#14 - 2012-06-20 01:48:58 UTC
Wraiths Crono wrote:
I know, its probably going to get beat to death but why not let carriers, perhaps just the smaller ones be allowed in high sec for mission use. Make it require charters to be in the factions space that you have it in as a requirement make it only able to be used for missions and not able to fire upon any other non corp ship or banned from use if there is a war going on.



silly, carriers are only for ratting in null sec....

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Galphii
Caldari Provisions
Caldari State
#15 - 2012-06-20 02:21:10 UTC
Definitely not. Carriers are cool, but not in highsec (and can't go through mission gates anyway). They screw up highsec wars pretty seriously too.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Wraiths Crono
Iridium Incorporated
#16 - 2012-06-20 04:02:30 UTC
Was nice to get some good answers, yeah I do have a marauder, but I also do have a carrier that stuck in 0 space because my former alliance dissolved while I was taking a break.
Reaver Glitterstim
The Scope
Gallente Federation
#17 - 2012-06-20 11:31:50 UTC
Simi Kusoni wrote:
No.

There is literally no way to get them, or the fighters, inside. Unless you have a few days to slow boat the distance.

I would assume that either you can make a bookmark near the mission pocket (just off-grid), warp an interceptor there, set fighters to follow it, and fly to the mission pocket at high speed

OR

you couldn't slowboat to the mission pocket and release drones because they simply will refuse to do it.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Duchess Starbuckington
Doomheim
#18 - 2012-06-20 15:45:12 UTC
Basically: no. Highsec carriers would break the game.
Jint Hikaru
OffWorld Exploration Inc
#19 - 2012-06-20 16:42:34 UTC  |  Edited by: Jint Hikaru
Wraiths Crono wrote:
and not able to fire upon any other non corp ship



I presume this not able to fire on other ships will mean that no other ships are able to fire on it????

So you are basicly proposing an invunrable ship in Hi-Sec......

Not exactly a well thought out idea really! More thought next time please.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

bartos100
Living Ghost
#20 - 2012-06-20 16:56:49 UTC
there are still some carriers in high sec but they are heavely restricted by ccp

rules as far as i know
-no undocking while war deced
-no agressing players

and not so long ago ccp put a stop to the sale of high sec capitals so as far as i know the only way to get one is if ccp messes up and puts it there
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