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Drone Boats need love

Author
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#61 - 2012-06-17 09:14:33 UTC
Tonanin wrote:

The only Drone Boats I know of in the game are Gallente ships:



You dont need any more then that for 100% Troll detection.
Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#62 - 2012-06-17 13:38:58 UTC
Tonanin wrote:
[Dominix Navy Issue, New Setup 1]
... nothing important anyway ...

Ogre II x5
Heavy Armor Maintenance Bot II x5
Berserker SW-900 x2
Praetor EV-900 x2
Wasp EC-900 x1
Hobgoblin II x5



I cannot resist: *shouts out loud* "SENTRIES"


You tell about a long range duel with a Megatron and show us a short range gun, not a single drone augmentation and no propulsion fitted Dominix? You heavies would not even try to engage that Megatron at 100 km. Out of command range ...

For that hypothetical duel with your corpmate you need 3 drone link augmentors (high - drone command range), omnitracking links (med - drone optimal and tracking), sensor booster (or you wont be able to lock that mega) and the new drone damage modules in low. and then put in a flight of Minmatar sentries (explo damage) and challenge that Mega again for a 100km duel...
Hungry Eyes
Imperial Academy
Amarr Empire
#63 - 2012-06-18 05:17:08 UTC
Both the Mega and the domi can push 1000dps at 60-70km with rails and sentries. Shield domi can now push vindicator like dps sub 30km with the new drone mods. And the snipetar is now the highest dips sniper hac, actually competing with tier 3 bc's. Still limited by stationary sentries though.

Pretty good time to fly drone boats IMO. Just hope the EOS gets the rework it deserves.
Wolfic
Republic Military School
Minmatar Republic
#64 - 2012-06-18 14:26:07 UTC
The only buff drone boats still need is to stop gate guns from targeting your drones.
Songbird
#65 - 2012-06-18 16:03:05 UTC
The only buff drone boats need is a module which drags sentry drones around, I'd love to have that
MisterNick
The Sagan Clan
#66 - 2012-06-18 16:09:03 UTC
Kiting drone boats? That's a new one, I thought they fit heavy tanks and get up in your face to remove the issue of drone travelling time.

A domi with the new drone damage mods can put out decent DPS and is a solid as it is ugly Lol

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

Hungry Eyes
Imperial Academy
Amarr Empire
#67 - 2012-06-18 18:40:41 UTC
Songbird wrote:
The only buff drone boats need is a module which drags sentry drones around, I'd love to have that


ive been advocating for this on the forums. drone-dedicated boats such as Ishtar, Domi, Gila should have a role bonus that allows sentries to always travel at 100% ship speed. something along those lines. it would essentially expand these ships from niche to various roles.
PinkKnife
The Cuddlefish
Ethereal Dawn
#68 - 2012-06-18 20:52:11 UTC
Alara IonStorm wrote:
PinkKnife wrote:

The EFT warriors utterly fail to consider applicable DPS. Sure 1000 DPS orgre IIs sounds nice, but they will always be kited to death without tackle on anything. Rendering them useless unless you are also within tackle range. And we all know how good those Dominixes are at dictating range and holding tackle.

Fitting 2 nav computers actually makes the ogres pretty quick, but due to the math they use, they are easily kited. (mwd to target, then orbit, then re mwd to target, etc). It isn't like missile dps which is more or less constant once the travel time is reached (depending on speed etc etc)

Yes damn CCP for making a Battleship need tackle support to attack fast moving smaller targets. Battleships should be the lvl 85's of EVE Online and pwn everything smaller.

Neut Domi rips the MWD right out from under Kiters. Tracking Disruptor takes away Gun Boats ability to Kite and can be fit in any one of there spacious mids. Sentries can be recalled the second they are fired upon and you can boost there tracking / range again with those great mids. You can chase down Kiters with Hammerheads that do a lot more damage now that you can boost there DPS and you have room for spares. ECM Drones fit in there as well on top of a full Drone Compliment. Blasters with null and Tracking Mods can hit out to point range now since the buff.

If your problem is you can't catch kiters solo then you are plain out flying the wrong class of ship because what Battleship can catch a Kiter. That is what fast tackle and ranged tackle is made for, supporting bigger ships who have the DPS / EHP. If your problem is that you can hit them or force them off, you are using the wrong fits to do so because no Kiter wants there Capacitor one volleyed by a Neut Domi or wants an endless stream of 320 DPS Hammerhead II's flying at them well they are trying to grind down a Battleship Tank.

Domi is not a great big fleet boat but it is the most versatile T1 Battleship and unlike most ships you cannot just determine what you are facing until you are fighting it. Shield 1500DPS, Energy Neutralizer, Heavy Drone Supported, Ewar Loaded, Armor Blaster, Sentry Sniper with extra Frigate / Cruiser countering ability using Scout Drones. They can run every bit of the PvP dauntlet and that is worth a lot in small scale PvP where the Domi is not only amazing but amazing while being only a Tier 1 Battleship that cost 80mil.

Oh and it is great at PvE to boot.



Don't get me wrong, the domi is a great ship (I don't fly it), but there is a lot of EFT talk on here about 1600dps domi's being the new overpowered flavor of the month, which just isn't he case. That was my point.
SmilingVagrant
Doomheim
#69 - 2012-06-19 02:56:22 UTC
Make sentries orbit the parent ship at all times but still fire like arty. There. I fixed droneboats.
IbanezLaney
The Church of Awesome
#70 - 2012-06-19 04:03:32 UTC
Tonanin wrote:
My Dominix, is fitted with Blasters no drones options, web scram, armor tanked with a rep. But I don't seem to live long without support. Every test match I do in corp has me lossing against other battleships. I do know what I'm talking about and I have tryed railguns, blasters, autocannons even artillery but not working, have good tank but don't have damage. I drop low for drone damage I loss tank... I have tryed shield, was worse. Tryed with neuts/vamps don't work, I keeped lossing drones, they bought more for me... I don't see how I'm not knowing what I'm talking about.

So what would be bad about giving drone boats 5 more drones in space and having logi drones rep the controller without orders.... I don't see how that would be bad,


Below is the answer to all your problems:




Fly a Drake.
Noisrevbus
#71 - 2012-06-19 04:10:10 UTC  |  Edited by: Noisrevbus
Tonanin wrote:
I keeped lossing drones, they bought more for me... I don't see how I'm not knowing what I'm talking about.


It's because you haven't learnt that you can pull drones yet, and that their shields replenish in your bay, like your ship do in a station. Your damage is only low because you lose drones, and you lose drones because you don't know how to fly a droneboat. They are not a fire-and-forget tool.

Quote:
Make sentries orbit the parent ship at all times but still fire like arty. There. I fixed droneboats.


But then you can no longer improve your drones tracking by pulling ships away from them and onto you Sad.

A better suggestion would be to simply let Sentries move like other drones, so you could issue stay-return commands.

I'm not too keen on follow-commands because that extra damage should come with some drawback, but they could definately improve on the drone interface and remove the worst hardcode limitations (such as complete immobility).

In short, let them move but don't let them fire on the move.
Roime
Mea Culpa.
Shadow Cartel
#72 - 2012-06-19 08:36:23 UTC
Drone boats need love:

Ishtar could use a tad more CPU.
Myrm should get 100mbit/s bandwidth.
All drone boats should receive bonus to all drone effects (EWAR, logi, mining).
Drone control UI needs a revamp.

That's it. There is absolutely nothing wrong with Vexor or Domi.



.

Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#73 - 2012-06-19 10:05:44 UTC
OP is 99.99999% a ridiculous troll.

Am posting solly because of last page suggestions to make sentries move with the speed of the parent vessel or orbit it: Would be op... Even if you gave them a movement speed of 100 it would still be OP... hell even movement speed of 80 would be allign speed of a Carrier making them obsolete fighters in niche situations...

I would sort of consider a module fittable on Ishtar Gila Ishkur only giving them a speed of say 150 to allow obvious sniper fits a viable allignment option... still worried it would be OP...
Onictus
Federal Navy Academy
Gallente Federation
#74 - 2012-06-19 12:28:28 UTC
Crellion wrote:
OP is 99.99999% a ridiculous troll.

Am posting solly because of last page suggestions to make sentries move with the speed of the parent vessel or orbit it: Would be op... Even if you gave them a movement speed of 100 it would still be OP... hell even movement speed of 80 would be allign speed of a Carrier making them obsolete fighters in niche situations...

I would sort of consider a module fittable on Ishtar Gila Ishkur only giving them a speed of say 150 to allow obvious sniper fits a viable allignment option... still worried it would be OP...



Powerfully yes, op no, anything that can hit back at a sentry drone with any sort of range, can also alpha it......with turrets anyway.
Lask Nardieu
Mining INC DK
#75 - 2012-06-19 15:11:42 UTC
My fits for the 2 Gallente ship I love flying and I have no problems do any lvl 4.
Some will shout sentry but i like drones and fine how it is.

Dominix Navy Issue
Core C-Type Large Armor Repairer
Magnetic Field Stabilizer II
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Explosive Membrane
Drone Damage Amplifier II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Domination 100MN Afterburner
Omnidirectional Tracking Link II
Tracking Computer II, Optimal Range Script

350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x12
Hammerhead II x7

DPS: 541
Drones: 313
Volley 1124


Megathron Navy Issue
Magnetic Field Stabilizer II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Core C-Type Large Armor Repairer
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Explosive Membrane

Cap Recharger II
Domination 100MN Afterburner
Cap Recharger II
Cap Recharger II

425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x8
Hammerhead II x6

DPS: 558
Drones: 223
Volley 2164
Derath Ellecon
University of Caille
Gallente Federation
#76 - 2012-06-19 15:56:25 UTC
Hungry Eyes wrote:
Songbird wrote:
The only buff drone boats need is a module which drags sentry drones around, I'd love to have that


ive been advocating for this on the forums. drone-dedicated boats such as Ishtar, Domi, Gila should have a role bonus that allows sentries to always travel at 100% ship speed. something along those lines. it would essentially expand these ships from niche to various roles.


I'd just be happy if you could use a tractor beam on them. Put a tractor in the highs and get the stragglers back fast.
Zhilia Mann
Tide Way Out Productions
#77 - 2012-06-19 16:14:06 UTC
Lask Nardieu wrote:
My fits for the 2 Gallente ship I love flying and I have no problems do any lvl 4.
Some will shout sentry but i like drones and fine how it is.

Dominix Navy Issue
Core C-Type Large Armor Repairer
Magnetic Field Stabilizer II
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Explosive Membrane
Drone Damage Amplifier II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Domination 100MN Afterburner
Omnidirectional Tracking Link II
Tracking Computer II, Optimal Range Script

350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
350mm Prototype Gauss Gun, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x12
Hammerhead II x7

DPS: 541
Drones: 313
Volley 1124


Shocked That's the best you could squeeze out of a Navy Dominix for that kind of cash?
Roime
Mea Culpa.
Shadow Cartel
#78 - 2012-06-19 16:33:07 UTC
Those fits need more cap modules and T2 cap rigs, then they are perfect.



.

X Gallentius
Black Eagle1
#79 - 2012-06-19 20:08:56 UTC
Songbird wrote:
The only buff drone boats need is a module which drags sentry drones around, I'd love to have that

Proposal: Tractor beams work on active ships and drones.
PinkKnife
The Cuddlefish
Ethereal Dawn
#80 - 2012-06-19 20:45:08 UTC
Drone boats shouldn't be just for pvp...Sad