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Time to split the game?

First post
Author
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#21 - 2012-06-19 11:47:05 UTC
Post with your main.
Christopher Dulson
Royal Amarr Institute
Amarr Empire
#22 - 2012-06-19 11:48:50 UTC
Mara Tessidar wrote:
get out

Pisov viet
Perkone
Caldari State
#23 - 2012-06-19 11:50:10 UTC
Washichu May wrote:
Only thing that ruins the game is meta gaming. It's like punching someone in the face while playing backgammon.

Interestingly, Eve is developped by people who held a chess boxing match during the 2011 fanfest. I guess metagaming is a part of the game.
hedge betts Shiyurida
State Protectorate
Caldari State
#24 - 2012-06-19 11:50:58 UTC
You can split you're atoms and biomass

Pog mo thoin

Aiwha
School of Applied Knowledge
Caldari State
#25 - 2012-06-19 11:58:23 UTC
Grumpy Owly wrote:


Though I will agree there is merit to split the playerbase into two shards:

Shard 1: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control.

Shard 2: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration.





Highsec and nullsec.

Sanity is fun leaving the body.

Liliana Rahl
Remote Soviet Industries
Insidious Empire
#26 - 2012-06-19 12:00:37 UTC
Aiwha wrote:
Grumpy Owly wrote:


Though I will agree there is merit to split the playerbase into two shards:

Shard 1: Mature players who are capable of respectfully extending the sandbox to others and understand the symbiosis of interests but can expect and accept some aspects of gameplay outside of their control.

Shard 2: Selfish Asshats with unhealthy Meta interests where "winning at all costs" is the only consideration.





Highsec and nullsec.


IDGI
xxwaynoxx
Nerkcorp
#27 - 2012-06-19 12:02:04 UTC
Nice trollshot up the middle, look at him go!...
Simetraz
State War Academy
Caldari State
#28 - 2012-06-19 12:02:53 UTC
The problem is this the forums and people tend to create controversy here or at least try too.

So there are very few threads that are actually truthful.
Most of them are just people trying to stir things up.

It would not surprise me for one minute if one thread that says OMG I got ganked I quit and another that states carebears go away are actually made by the same person.

There is a reason why most of the player base doesn't bother to read the forums.
They just can't be bothered to sift through all the garbage.


Jade Constantine
Jericho Fraction
The Star Fraction
#29 - 2012-06-19 12:20:24 UTC  |  Edited by: Jade Constantine
Ciar Meara wrote:
Jade Constantine wrote:
Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.



Dumbest thing ever said on the forums. Even more so then the OP, and that's saying something.


Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers?

Personally I think any kind of PVE server thing would be the death of Eve everywhere. Whereas I think you could probably get away with geographical sharding with identical rulesets if you needed to go that way.

Granted its a huge step and not needed currently - but its probably trending in that direction due to the apparent differences in game design aspirations between geographically-disparate groups.

Personally I can't help but be a little intrigued as to what the character of a Euro/russian server for Eve online would be.
I have to admit I really like the atmosphere on euro world of tanks :)
(and remember usually with server splits individuals can still choose which region's they want to play on, many North American's play on the euro servers in tanks because thats where their clan mates are).

Still its bluesky thinking in a funny thread, whats wrong with pondering some bizzare options on a tuesday morning eh.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Lord Zim
Gallente Federation
#30 - 2012-06-19 12:26:38 UTC
Jade Constantine wrote:
Thats an interesting point of view - so you think it'd be better to split between a pvp and pve server than it would be to have a split between geographically-diverse servers that both continue as effectively pvp servers?

The PVE servers would die out, the carebears would slink back to the PVP servers, and they would see that it was good.

So yes, it'd be better.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Rodj Blake
PIE Inc.
Khimi Harar
#31 - 2012-06-19 12:28:38 UTC  |  Edited by: Rodj Blake
The carebears need the griefers and PvPers.

Without griefers and PvPers there would be no market for the stuff produced by the carebears.

Dolce et decorum est pro Imperium mori

Elistea
BLUE Regiment.
#32 - 2012-06-19 12:29:42 UTC
Uhm... no.
Rodj Blake
PIE Inc.
Khimi Harar
#33 - 2012-06-19 12:30:34 UTC
Washichu May wrote:
Only thing that ruins the game is meta gaming. It's like punching someone in the face while playing backgammon.


You just made me think of The Game, and now I've lost it. Sad

Dolce et decorum est pro Imperium mori

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#34 - 2012-06-19 12:30:45 UTC
Rodj Blake wrote:
The carebears need the griefers and PvPers.

Without griefers and PvPer there would be no market for the stuff produced by the carebears.


As you say, the griefers and PvPers need the carebears. Without which, what would griefers and PvPers do ?

Jenn aSide
Soul Machines
The Initiative.
#35 - 2012-06-19 12:31:38 UTC  |  Edited by: Jenn aSide
Oxford Longman wrote:
Just by typing the title I can feel the angry hordes forming to storm the battlements.....

Eve appears to be filled with players who passionately disagree about what Eve actually is or should be. The often used description of "Sand box" game Is used to reinforce whatever point the person is trying to make in each forum post often at the expense of the other. On and on process cycles.


I am tired of the endless pantomime cycle of "Hi sec is safe" ..." oh no it isn't" debates that fill the forums. ( what? like this one! quote .lol)

Is it time to split the game in two? Have an "eve-lite" for thoses who want to look at nice spaceship pixels and do safe missioning and stuff and have a separate main eve game that has no hi sec, only low sec and null sec - or just a game with null only?

But that will kill the game.... Which version? Which sand box?

Brb... Theres a large group of people at my door, hmmm..... Seem angry about something......

P.s.

Yes, I cant spell
No, I won't show you on the doll....
No, I have no tears,
Yes.... This is a alt , I'm not that crazy ( quote number 2)


Do this and several things will happen:

-The "EVE-lite" will die quickly because there isn't really anything to spend the money people make.

-"EVE-Hardcore" will die quickly because there's nowhere to shop, no one to build anything, and no where to go when some bigger group (inevitably) flexes it's mi8litary might and punts you from your space.

-"Carebears" will simply invade "EVE-Hardcore" in some kind of way just to then claim to CCP that "hey, you know what will get you lots more subs? HIGH SEC/SAFE ZONES and MOAR PVE content!!!" (because, other than risk-aversion, that's what carebears do, try to change situations to suit them rather than adpating to suit the situation"

-Since no one will end up playing , CCP will explode and it will all be moot, NO EVE for anyone.

EVE is supposed to be harsh, but you knw what else is harsh? Real life business lol. CCP had to make some concessions (like high sec and other "player coddling" features") because, lets face it, there aren't enough hard core space ship pvp players on earth to keep something like the original eve vision financially viable. Fact is, most mmo gamers are themepark/hold my hand/casual-solo players, and for eve to survive ccp had to get some of them.


I know RL politics are taboo here, but I'll make the analogy anyway. It's just like rightwing/conservative people vs left wing liberal/progressive/socialist people. they HATE each other, each side wishes the other side would fall the hell off the face of the freaking earth. But, (and they won't admit it, some don't even realize it) they need each other, for balance sake. An all rightwing world would suck just a much as an all elft wiing world, it's meeting in the middle that makes things work.

I have forever said on these boards, I understand this game needs all types and I don't care how you play as long as you understand that eve is NOT really meant to be a solo-casual-hold your hand game. You can choose to play that way, but you MUST understand that by doing so, you make yourself a second class EVE citizen. The conflict (for me) comes when people refuse to accept the consequence of their "playstyle" but rather try to get ccp to change the nature of the game.
Annie Anomie
Federal Navy Academy
Gallente Federation
#36 - 2012-06-19 12:39:24 UTC
No.
CCP Prism X
C C P
C C P Alliance
#37 - 2012-06-19 12:40:07 UTC
Lykouleon
Noble Sentiments
Second Empire.
#38 - 2012-06-19 12:56:26 UTC
Lord Zim wrote:
Jade Constantine wrote:
Only split that would ever be worth considering would be North American / Euro(Russian) with both shards continuing with the same rules and gameplay at inception.

Get out.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Doc Mulder
Doomheim
#39 - 2012-06-19 13:00:36 UTC  |  Edited by: Doc Mulder
Like this is ever gonna happen.... Goof Ball...
Malcanis
Vanishing Point.
The Initiative.
#40 - 2012-06-19 13:06:43 UTC
Chribba wrote:
Splitting will only mail (sic) it a fail box, not a sand box.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016