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Player Features and Ideas Discussion

 
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NPC corps should not be safe havens for players

First post
Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#141 - 2012-06-18 22:13:47 UTC
Simi Kusoni wrote:
Those that want to avoid fights via corp hopping and in-game police protection are probably playing the wrong game.

When loss has a price, loss aversion, and as a result combat aversion, is to be expected I'd think. Fortunately the game seems to afford other activities than ship to ship PvP. If this weren't the case, then perhaps I'd have to agree. As things currently are, it makes sense to avoid something which assures loss and holds no benefit.
Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#142 - 2012-06-18 22:14:56 UTC
FireT wrote:

Actually I think it is laughable that everyone needs to fight. A lovely and bloody idea only true bullies would embrace.
It is like asking to have no police in real life. Guess what happens. People will stop being in your community where there is no police.





This is the truest statement made today in GD.

***

Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#143 - 2012-06-18 22:15:59 UTC
Simi Kusoni wrote:


I understand the need for NPC corp protection for newer players, but when it comes to multi-year old NPC corp orcas/jump freighters etc. it's simply an abused system.



It's a Sandbox. Everyone has a right to do whatever they want....or to make the attempt.

***

Nicolo da'Vicenza
Viziam
Amarr Empire
#144 - 2012-06-18 22:22:20 UTC
sandbox = we must have badly abused mechanics that make pvp optional
thanks for that contribution
Bootleg Jack
ACME Mineral and Gas
#145 - 2012-06-18 22:24:32 UTC
Donte wrote:
...
Thoughts?
...


No, those were not, but keep trying.

I'm an American, English is my second language...

Ban Bindy
Bindy Brothers Pottery Association
True Reign
#146 - 2012-06-18 22:26:25 UTC
Dumbest idea ever. But there's always tomorrow.
Simi Kusoni
HelloKittyFanclub
#147 - 2012-06-18 22:28:12 UTC
Quartzlight Evenstar Icefluxor wrote:
It's a Sandbox. Everyone has a right to do whatever they want....or to make the attempt.

Exactly, but it is when players believe they are entitled to some odd non-interference pact that things become problematic.

Tyberius Franklin wrote:
Simi Kusoni wrote:
Those that want to avoid fights via corp hopping and in-game police protection are probably playing the wrong game.

When loss has a price, loss aversion, and as a result combat aversion, is to be expected I'd think. Fortunately the game seems to afford other activities than ship to ship PvP. If this weren't the case, then perhaps I'd have to agree. As things currently are, it makes sense to avoid something which assures loss and holds no benefit.

Of course, and I primarily engage in those "other" activities. I spend most of my time in game running complexes and wormholes, and I am extremely paranoid and risk averse when I do so.

But at the same time I recognise the fact that the market, and indeed Eve in general, relies on a certain level of ship destruction. Risk free PvE results in the kind of mudflation we have seen in recent years, and it needs to be hit on the head before it becomes a genuine issue.

Not to mention the fact that, let's be honest, PvE in this game simply isn't challenging. While we may at times hate that we are being hunted whilst we are trying to make our billions, this is where the fun comes from. The challenge of making all that ISK, despite people trying to stop you.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Nicolo da'Vicenza
Viziam
Amarr Empire
#148 - 2012-06-18 22:28:37 UTC
Ban Bindy wrote:
Dumbest idea ever. But there's always tomorrow.

There's been much dumber, like "leave NPC Corps as is".
Linna Excel
Center for Advanced Studies
Gallente Federation
#149 - 2012-06-18 22:31:44 UTC
If you want to pvp against NPCs corps, then why not wardec the entire empire that NPC corp belongs to and all its member corps and PC corps headquartered there?
Simi Kusoni
HelloKittyFanclub
#150 - 2012-06-18 22:35:25 UTC
Linna Excel wrote:
If you want to pvp against NPCs corps, then why not wardec the entire empire that NPC corp belongs to and all its member corps and PC corps headquartered there?

Because you can't do that? Although it would be amusing.

Anyway, I recognise the need for NPC corps for newbie. But anyone claiming the NPC corp hulks/golems/jfs floating around high sec are newbies is simply a liar.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Diablo Ex
Nocturne Holdings
#151 - 2012-06-18 22:47:53 UTC
I would compare this question to a Boxing Match.

The "Ring" is the PvP Sandbox
The Bell Rings and the Two boxers come forward and slug it out, at the end of the round they go to neutral corners.
Your requesting the ability to push the Ref aside, go into the oponents corner, and continue to pummel both your opponent, and also his manager, ring assistant, and maybe some members of the audience...

You are a Brute and a Heathen. A pathetic Bully.
You would have people quitting EvE in droves to escape from the continual buchery you would wreck upon the weaker.

Diablo Ex Machina - "I'm not here to fix your problem"

Delen Ormand
Center for Advanced Studies
Gallente Federation
#152 - 2012-06-18 22:50:23 UTC
Herr Hammer Draken wrote:
I can see the evil grin on the devs face already. Sure they will make it so the NPC corps can be wardeced. But these NPC corps belong to the devs. They will install a war plan for each NPC corp. Once some corp war decs them they will ramp up production and will fleet huge fleets to protect their NPC space and more to attack the aggressor. Suddenly you will be facing NPC fleets 20 times the size of your own. They might even hunt down your corps home base and destroy it.

These are the home race NPC corps. 4 of them and each ismany times the size of any player owned corp. With almost unlimited resources by comparison to a player run corp. The devs will see to it that any player corp that wants to declare war on an NPC corp will feel the total weight of an empire.


want
Henry Haphorn
Killer Yankee
#153 - 2012-06-18 22:53:41 UTC
My goodness, OP.

Stop acting like the carebears who have entitlement issues. If you can't wardec them, GANK THEM!!!!!!!

You can do that, you know. Just find the target, ships scan them, bring out a Catalyst, Thorax, or maybe a Tornado and shoot them. CCP will not ban you for that. In fact, they highly encouraged it. So what if you lose sec status? There are ways to get around that, you know.

I'm in a NPC corp and I had no problems shooting some mining ships. And the ironic part is that I'm a miner as well.

Adapt or Die

Makkal Hanaya
Revenent Defence Corperation
#154 - 2012-06-18 22:53:52 UTC
nate555 wrote:
You would want the powerfull navy's of the amarr empire to come down on you?

A thousand planets of the Amarr empire descend upon you. Our Abaddons will blot out the sun!

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Simi Kusoni
HelloKittyFanclub
#155 - 2012-06-18 22:54:29 UTC
Diablo Ex wrote:
Your requesting the ability to push the Ref aside, go into the oponents corner, and continue to pummel both your opponent, and also his manager, ring assistant, and maybe some members of the audience...

I've never heard Eve Online summed up so eloquently.

Bravo.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Linna Excel
Center for Advanced Studies
Gallente Federation
#156 - 2012-06-18 22:56:20 UTC
Simi Kusoni wrote:
Linna Excel wrote:
If you want to pvp against NPCs corps, then why not wardec the entire empire that NPC corp belongs to and all its member corps and PC corps headquartered there?

Because you can't do that? Although it would be amusing.

Anyway, I recognise the need for NPC corps for newbie. But anyone claiming the NPC corp hulks/golems/jfs floating around high sec are newbies is simply a liar.


True enough.



Here's how I see it:


  1. Technically the NPC corps are part of the empires, if you you want to declare war on them, you'd have to declare war on that empire which they are part of. In other words CAS, FNA, the Scope and all the rest would automatically be allies. As would the ships guarding every gate. Maybe the minmatars as well.
  2. The NPC corps aren't really run by or controlled by individual players; basically there's no leadership and trying to get the whole corp acting together is like herding cats. Of all the people in CAS, there's a handful of regulars I recognize in our chatroom but for the other 250 or so in it online every night, I hear nothing of them. Too many people just aren't involved with them.
  3. Building off of the last one, the NPC corps are largely a group of soloers who occasionally help each other out in a pinch.
  4. Players in NPC corps can't do some of the other things that players in real corps can, like hire allies or build POSes with research or industry slots just for that corp to use.
  5. The taxes paid to NPC corps are one of the few true ISK sinks (more like flow regulators though) in the game, so in a way the players in them are contributing to the game by lowering how much ISK comes in. This is a small reason why they should have some immunity to war deccing.
  6. ???
  7. Boobs and Bacon


Basically the NPC corps aren't regular corporations as far as the gameplay is concerned so they need to be treated differently.
Simi Kusoni
HelloKittyFanclub
#157 - 2012-06-18 23:03:44 UTC
Linna Excel wrote:
Here's how I see it:


  1. Technically the NPC corps are part of the empires, if you you want to declare war on them, you'd have to declare war on that empire which they are part of. In other words CAS, FNA, the Scope and all the rest would automatically be allies. As would the ships guarding every gate. Maybe the minmatars as well.
  2. The NPC corps aren't really run by or controlled by individual players; basically there's no leadership and trying to get the whole corp acting together is like herding cats. Of all the people in CAS, there's a handful of regulars I recognize in our chatroom but for the other 250 or so in it online every night, I hear nothing of them. Too many people just aren't involved with them.
  3. Building off of the last one, the NPC corps are largely a group of soloers who occasionally help each other out in a pinch.
  4. Players in NPC corps can't do some of the other things that players in real corps can, like hire allies or build POSes with research or industry slots just for that corp to use.
  5. The taxes paid to NPC corps are one of the few true ISK sinks (more like flow regulators though) in the game, so in a way the players in them are contributing to the game by lowering how much ISK comes in. This is a small reason why they should have some immunity to war deccing.
  6. ???
  7. Boobs and Bacon


Basically the NPC corps aren't regular corporations as far as the gameplay is concerned so they need to be treated differently.

To be honest, I'm not too interested in declaring way on NPC corps. I would however like to see incremental penalties for being in an NPC corp as an older player.

As for NPC corp taxes being a flow regulator, that is somewhat irrelevant when NPC corp alts are used primarily by older players for tasks that do not suffer from taxation (like hauling and mining).

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Morganta
The Greater Goon
#158 - 2012-06-18 23:04:57 UTC
Henry Haphorn wrote:
My goodness, OP.

Stop acting like the carebears who have entitlement issues. If you can't wardec them, GANK THEM!!!!!!!

You can do that, you know. Just find the target, ships scan them, bring out a Catalyst, Thorax, or maybe a Tornado and shoot them. CCP will not ban you for that. In fact, they highly encouraged it. So what if you lose sec status? There are ways to get around that, you know.

I'm in a NPC corp and I had no problems shooting some mining ships. And the ironic part is that I'm a miner as well.


see, that's the problem in a nutshell

The op wraps his plea in the cloak of "eve shouldn't be safe"
while his plea actually results in his own improved safety while reducing the relative safety of his foe.
Kyle Valentine
Aliastra
Gallente Federation
#159 - 2012-06-18 23:18:20 UTC
I came from an UO shard without NPC at all (except monsters), and full loot.
I think it's not an impossible thing to do in a bigger game, if players REALLY needs others players. I don't know, regulary rogue drones invasions who disturbs operations but give nothing when killed. You don't want to do that yourself, so you make a contract for a noob or two. Things like that. We already had that for harvesting with buying orders. Make more of that kind.

Without NPC, there was real consequences. Player's driven police NEVER forgot you. They can't be bait and actually have a brain... As pirates. Give the noob a choice of player's driven corps to join when subbing, it's worth all the world's tutorials. And if, like me, they don't want to be too involved (for a time), give them the choice to be independant and pay taxes (or being the Concord captain girlfriend :D )

NPC corp are too abused for being a good system, all nullseccers hides their alts in. It's not a good thing for the game. Sure I will regret telling that if they remove NPC corps, but I hope it will be for a better system. I prefer to pay taxes to players for a true protection than to an NPC system who don't care (and can't be bribe for a little "extra protection").
Betrinna Cantis
#160 - 2012-06-18 23:24:48 UTC
Quote:
Jimmy Gunsmythe wrote:
Nicolo da'Vicenza wrote:
FireT wrote:
Similarly if you force everyone to fight CCP will have a mass exodus of your infamous carebears.

There was no mass exodus during Hulkageddon Infinity, nor during the PI fix, or Inferno, etc.
The only time mass exoduses have ever happened was when CCP began catering to carebears by implementing exclusively risk-free commodity/isk faucets, like Incursion, Incarna and Tyrannis. This is because the enjoyment derived by most players in EVE is from overcoming adversity, usually in the form of other players.

Players only use NPC corps to stick their PVE characters in because it competitively advantageous to do so. If NPC Corps were removed, or made risky in some manner, players would adapt; just like how the use of Covetors has exploded in highsec in the face of Hulk-pilot genocide - not by mass unsubs.

In short, your threat is an empty one, and we should go full on ahead in the move to ban NPC corps in the pursuit of a better, more balanced game.


Quote:
Um, links to numbers please? I've played since EA and the only mass exodus that I have been privy to was the Incarna Exodus, of which my original character was a part of.

but here you are................

Alts have been changed to protect the Innocent. You may have mistaken me for someone who cares.....