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Hybrids, yes those things. Gallente pilots rejoice!

Author
San Jina
Just Another Industrial Corp
#1 - 2011-10-06 00:50:28 UTC
Can it be can it be?

"EVE Online´s Winter 2011 expansion will be themed around improvements to warfare and PVP. We will be talking more specifically about each of the features and items in the coming weeks but, for now, here‘s an overview of what functionality, systems and gameplay we‘re going to improve and add to.

Hybrid weapons balancing"

The return of sniper gangs with rails?

What fixes would you guys think they would implement? My vote goes for increased tracking and or range.
Headerman
Native Freshfood
Minmatar Republic
#2 - 2011-10-06 00:59:56 UTC
My money is on: more DPS, less PG requirements for rails. For blasters: more fall-off

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#3 - 2011-10-06 04:06:45 UTC
If they don't make hybrid ammo take up less cargo space than projectile ammo....
Goose99
#4 - 2011-10-06 04:10:05 UTC
Verity Sovereign wrote:
If they don't make hybrid ammo take up less cargo space than projectile ammo....


That, and they will decrease cpu requirement. You will see what they do come winter, you will laugh, and then you will cry.Cool
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#5 - 2011-10-06 04:24:47 UTC
"around improvements to warfare and PVP"

While they are at it, can they fix the drones, you know the Amarr drones sucking, and the Winmatar drones being... well, winmatar?
Wylee Coyote
Imperial Academy
Amarr Empire
#6 - 2011-10-06 04:37:11 UTC
Verity Sovereign wrote:
"around improvements to warfare and PVP"

While they are at it, can they fix the drones, you know the Amarr drones sucking, and the Winmatar drones being... well, winmatar?


Tbh, since they're already working on (new ecm) drones, I'd prefer drones doing what they're told and only what they're told when they're told first.
Wylee Coyote
Imperial Academy
Amarr Empire
#7 - 2011-10-06 04:39:23 UTC  |  Edited by: Wylee Coyote
Double post... Oops
Baneken
Arctic Light Inc.
Arctic Light
#8 - 2011-10-06 08:04:26 UTC
Well I personally doubt they can squeeze in hybrid changes to winter patch as there have been tons of threads and there has been only one consensus which is that you have to change the ships as well not just the guns if you want to keep blasters/rails unique in what they are.
Because hybrids are only main weapon system that is (partially) shared by two races with different ship bonuses; no gallente ship has optimal bonus and no Caldari ship has a damage bonus for hybrids.
Also no other weapon system is meant to be fitted with both shield and armour tank.
Lugalzagezi666
#9 - 2011-10-06 09:26:03 UTC
I personally bet, that they will manage to completely screw the balance with this "fix."

For example im almost sure that they wont exclude small blasters and "forget" about pirate ships, so you can start looking forward to fly completely op ranii, daredevils, ishkurs, vindis...

Also somehow i get the feeling, that caldari hybrid boats will be left completely useless, because noone is going to give them speed and agility to actually use optimal bonus they have.

At the end, you will still get kited in your hybrid boats by winmatar, or you will just reapproach gate and jump as usually. So for "fixes" - but hey, ccp already decided 2 years ago what is right playstyle for small/med gangs, so why complain.
Jill Antaris
Imperial Academy
Amarr Empire
#10 - 2011-10-06 10:45:40 UTC
Lugalzagezi666 wrote:
I personally bet, that they will manage to completely screw the balance with this "fix."

So for "fixes" - but hey, ccp already decided 3 years ago what is right playstyle for small/med gangs, so why complain.


Fixed. There was no reason to fly a blaster ship(bigger than a frig) after the QR patch, as tons of people pointed out during the time it was on sissi.

It is easy to say "We fix hybrids.", but I have yet to see a single CSM or CCP dev that had a solid understanding about the issues and a vision what a hybrid ship(be it caldari or gallente) should actually do in PVP, leave alone a fleshed out baseline idea including the stats that would allow a hybrid hull to actually become useful in general game play(bare frig pvp) where they even if superior in stats get beaten by the meta game 23/7.
Steven Fonulique
SF Incorporated
#11 - 2011-10-06 14:31:29 UTC
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


What?
Gypsio III
State War Academy
Caldari State
#12 - 2011-10-06 14:38:16 UTC
Steven Fonulique wrote:
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


What?


Lol he doesn't mean at the same time, he means shield Caldari railboats and armour Gallente blaster platforms both have a bonus to hybrids.
Amitious Turkey
10kSubnautic
Warriors of the Blood God
#13 - 2011-10-06 15:53:44 UTC
Baneken wrote:

Also no other weapon system is meant to be fitted with both shield and armour tank.


This is a really good point. Hybrids have to be able to adapt a lot more than any other weapon system. Just boosting a few stats won't do it. CCP has to completely redefine the way they look at hybrids.

I like to lick things.

Haunting the forums since 03.

Lugalzagezi666
#14 - 2011-10-06 16:01:43 UTC
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


I learn something new every day.
Only now i dont know if projectiles are meant to be fitted with armor tank or shield tank.

e eek'd
Native Freshfood
#15 - 2011-10-06 20:13:54 UTC
San Jina wrote:
Can it be can it be?

"EVE Online´s Winter 2011 expansion will be themed around improvements to warfare and PVP. We will be talking more specifically about each of the features and items in the coming weeks but, for now, here‘s an overview of what functionality, systems and gameplay we‘re going to improve and add to.

Hybrid weapons balancing"

The return of sniper gangs with rails?

What fixes would you guys think they would implement? My vote goes for increased tracking and or range.


i hope tracking for rails and 15% falloff for blasters and some cpu cuts!
mxzf
Shovel Bros
#16 - 2011-10-06 20:40:02 UTC
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


Other than projectiles you mean.

And Missiles (Min ships use them a lot and some Amarr ships too). And I won't mention drones.
Korsiri
Federal Navy Academy
Gallente Federation
#17 - 2011-10-07 00:36:46 UTC
>.<
bloody forum posts cannot contain html... gah

anywho - as someone who loves hybrids Oops here's hoping Shocked
Goose99
#18 - 2011-10-07 00:52:32 UTC  |  Edited by: Goose99
mxzf wrote:
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


Other than projectiles you mean.

And Missiles (Min ships use them a lot and some Amarr ships too). And I won't mention drones.


And we all know Nightmare must be armor tanked.

It's invalid for - projectiles + missiles + laser + drones... What else is there? When a generalization is so full of holes past a certain point, can it still be considered valid?Roll
Fon Revedhort
Monks of War
#19 - 2011-10-07 00:53:33 UTC
Goose99 wrote:
mxzf wrote:
Baneken wrote:
Also no other weapon system is meant to be fitted with both shield and armour tank.


Other than projectiles you mean.

And Missiles (Min ships use them a lot and some Amarr ships too). And I won't mention drones.


And we all know Nightmare must be armor tanked.

I'm pretty sure he ment shield-tank Retribution.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Baneken
Arctic Light Inc.
Arctic Light
#20 - 2011-10-07 10:56:33 UTC
I mean ship wise only hybrids are fitted to ships that are purely shield tanked (caldari) or pure armour tanked (gallente).
Other races have no hybrid bonuses so they aren't part of the equation just like no other race has laser or Ac bonuses but minmatar or amarr.
So that means hybrids would have to work for two races with completely different ships and not just for one race as was the case with AC's or lasers.

Ofc. you can fit the ships anyway you like but issue is that design wise ships are meant to be used with the bonuses that they have so obviously gallente ships should be viable blasters/rails + fat armour tank (and btw. scorch + shield domi, does more damage then with rails).
Or rather hybrids should be so good that you WANT TO use only them with gallente and caldari ships and not stuff AC's in myrms and so forth.
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