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Eve getting a bit stale

Author
Jovius Marginus
Republic Military School
Minmatar Republic
#1 - 2012-06-17 10:45:10 UTC
I have come to realise that the thing about Eve for most of the older players is that there is no more wow factor for training for something you couldnt fly before. A lot of my mates seem to agree. So not being one to moan without thinking of something to help with, I have come up with two ideas that could help this situation and bring back some of the old faces that have dissapeared along the last two years I have been playing EvE.

Nr1. As a quickish fix, CCP should bring out some more tech3 ships. Such as tech3 BC or Destroyer or even Frigs.

Nr2. As a long term fix, they should bring out either a new race, or bring out Jovian ships. The reason for this is they can make it so that we have to train brand new type of weapon, ships, support and a bunch of other skills. This will bring back the older players, give newer players a chance to also get into the new content almost on par with the older players in skill training terms and it will give me something better to train for than small blaster specialisation 5.

Just my thoughts.
ShahFluffers
Ice Fire Warriors
#2 - 2012-06-17 11:05:17 UTC
Jovius Marginus wrote:
Nr1. As a quickish fix, CCP should bring out some more tech3 ships. Such as tech3 BC or Destroyer or even Frigs.

The DEVs are having balancing "issues" with the current T3 ships... and T2... and T1... I don't think they want to introduce a new line of ships that may or may not be OP until they have addressed all those other ones.

And this is based on pure conjecture... I think they'd probably stick to only T3 frigs and battleships... for "purity" reasons (have you ever noticed that there are no faction/pirate destroyers or battlecruisers?)

Jovius Marginus wrote:
Nr2. As a long term fix, they should bring out either a new race, or bring out Jovian ships. The reason for this is they can make it so that we have to train brand new type of weapon, ships, support and a bunch of other skills. This will bring back the older players, give newer players a chance to also get into the new content almost on par with the older players in skill training terms and it will give me something better to train for than small blaster specialisation 5.

Jovians are supposedly "scary powerful" compared to the rest of New Eden. Why would you want to introduce a technologically superior ship line "just because" and risk obsoleting every other ship currently in existence?

A good example would be the Jovian battleship; the Eidolon. It has 8 high slots, 8 mid slots, 8 low slots, 8 turret hardpoints, 8 missile hardpoints, 400m3 of drone space, 125 m/bit of drone bandwidth, and enough CPU-PG to fit any fit you can think of with room to spare.
Oh yeah... it also has WAY better stats than any other ship in it's class.

And no... high cost will not be a limiting factor... and high training requirements will only put such ships out of reach of younger players.
Jovius Marginus
Republic Military School
Minmatar Republic
#3 - 2012-06-17 11:17:12 UTC
ShahFluffers wrote:
Jovius Marginus wrote:
Nr1. As a quickish fix, CCP should bring out some more tech3 ships. Such as tech3 BC or Destroyer or even Frigs.

The DEVs are having balancing "issues" with the current T3 ships... and T2... and T1... I don't think they want to introduce a new line of ships that may or may not be OP until they have addressed all those other ones.

And this is based on pure conjecture... I think they'd probably stick to only T3 frigs and battleships... for "purity" reasons (have you ever noticed that there are no faction/pirate destroyers or battlecruisers?)

Jovius Marginus wrote:
Nr2. As a long term fix, they should bring out either a new race, or bring out Jovian ships. The reason for this is they can make it so that we have to train brand new type of weapon, ships, support and a bunch of other skills. This will bring back the older players, give newer players a chance to also get into the new content almost on par with the older players in skill training terms and it will give me something better to train for than small blaster specialisation 5.

Jovians are supposedly "scary powerful" compared to the rest of New Eden. Why would you want to introduce a technologically superior ship line "just because" and risk obsoleting every other ship currently in existence?

A good example would be the Jovian battleship; the Eidolon. It has 8 high slots, 8 mid slots, 8 low slots, 8 turret hardpoints, 8 missile hardpoints, 400m3 of drone space, 125 m/bit of drone bandwidth, and enough CPU-PG to fit any fit you can think of with room to spare.
Oh yeah... it also has WAY better stats than any other ship in it's class.

And no... high cost will not be a limiting factor... and high training requirements will only put such ships out of reach of younger players.



Didnt I say new race or release Jovian ships. Or a less powerfull bastardised version...with all this rebalancing of ships they are currently doing, I am sure they have the skills to rebalance a new race's ships so that they arent totally OP.

As for current issues of rebalancing...this was more meant for something to think of to mid and long range plannings after dust's issues have been more or less resolved after the launch. I never even assumed CCP would attempt this now...but yea.

Next objection pls :P
Scatim Helicon
State War Academy
Caldari State
#4 - 2012-06-17 11:44:02 UTC
Confirming that conceiving, designing, and balancing an entirely new range of ships and a range of subsystems to go with them would be a 'quickish fix'

Every time you post a WiS thread, Hilmar strangles a kitten.

Kaelie Onren
Native Freshfood
Minmatar Republic
#5 - 2012-06-17 12:40:02 UTC
Instead of just more new ships or new weapons (not that I am against it, but just it is only a temporary measure, and can only be done so many times, before you wind up again where you started, with people trained up to the maxx)

Why not make a system where players can create their own missions? Sort of like a modding kit that will allow you to script missions and setup your own agents in your sov space? Maybe event involve DUST players eventually in these missions.