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Sisi update - New font, ship spinning, new captains quarters etc.

First post
Author
CCP Gangleri
C C P
C C P Alliance
#81 - 2011-10-05 21:00:15 UTC
Jack Dant wrote:
Andreus Ixiris wrote:
When can we expect to be able to test the new features again?

Around the same time as storefronts and the assault frig's 4th bonus.


Half of Jack's statement was more true than I was at liberty to disclose until now P

Check out my EVE Gate broadcast log for semi-regular updates on various EVE development: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates

Achaikos
BlackHawcks
#82 - 2011-10-05 21:21:28 UTC
Needs new ships in the list, not those to do useless things with but to kill people with!!!!
Krall Hoar
Combined Technologies
#83 - 2011-10-05 21:24:47 UTC
CCP Gangleri wrote:
Jack Dant wrote:
Andreus Ixiris wrote:
When can we expect to be able to test the new features again?

Around the same time as storefronts and the assault frig's 4th bonus.


Half of Jack's statement was more true than I was at liberty to disclose until now P


This is all such a joke!
Last Fanfest it was mentioned that the quarters will come in sommer, just as a final test for incarna and then the station envoirment will be comming within the next month.
What now? Now we get the other already promised quarters when we should get the stations.
If you can't handle DUST and the vampire thing, then don't take away our resources, instead get some new resources for new plans.
Now all we get is like tha bone which is been talked about on the forums. Here doggy, take those new T2 and those changes, and here look doggy, theres some flesh on the blone left, the other quarters.
Instead of beeing happy again, I get even more frustrated about ccp with each devblog.
Once there was a time I was so proud of EVE I was talking to friends hours just about a sneak peek, now I don't even want to mention EVE....
Flamespar
State War Academy
Caldari State
#84 - 2011-10-05 22:21:29 UTC
Yeah, so have establishments been dropped from the winter expansion?

Dear god can we just get a straight answer?
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#85 - 2011-10-06 15:52:57 UTC
Flamespar wrote:
Yeah, so have establishments been dropped from the winter expansion?

Dear god can we just get a straight answer?


Seconded. CCP, we want flying-in-space improvemetns as well as Incarna, not instead of.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Pesadel0
Sebiestor Tribe
Minmatar Republic
#86 - 2011-10-06 19:54:51 UTC
Andreus Ixiris wrote:
Flamespar wrote:
Yeah, so have establishments been dropped from the winter expansion?

Dear god can we just get a straight answer?


Seconded. CCP, we want flying-in-space improvemetns as well as Incarna, not instead of.


Speak for yourself mate , judging the sub drop i guess you are alone in wanting incarna content.
Razin
The Scope
#87 - 2011-10-06 20:14:25 UTC
Andreus Ixiris wrote:
Flamespar wrote:
Yeah, so have establishments been dropped from the winter expansion?

Dear god can we just get a straight answer?


Seconded. CCP, we want flying-in-space improvemetns as well as Incarna, not instead of.

It ain't coming for a while.
Nandy Cocytus
Doomheim
#88 - 2011-10-06 21:09:09 UTC
The new lighting in the Minnie CQ is great.

I'm not seeing the new font, and only the Minmatar CQ is loading. Also, I'm not getting the ship spinning. I used the test premium install to log in.

So it goes.

Vincent Athena
Photosynth
#89 - 2011-10-06 21:28:58 UTC
A straight answer:

CCP Solomon wrote:
Sadly, the Establishments feature will not be coming in the winter expansion. We hear you guys loud and clear and realize that there is still strong support for a multiplayer, avatar based experience in EVE (we also hear those that don’t want it). However, we think you’ll agree that it has to be a compelling experience and there was a feeling amongst our people that the direction we were taking with the Establishments feature was… well, not that fun. Additionally, we wanted to ensure that our rendering technology was finely tuned to a point that would ensure all of your characters continued to look great while performing well.

It’s humbling to see the support in this thread for a multiplayer Incarna experience and we are still committed to providing it, as and when it’s ready. We want to take the time to do it right and ensure you guys get something that is both fun and involving. There are no promises about when this will happen, just rest assured that while you are enjoying your space based updates this winter, there will continue to be movement on this.

Know a Frozen fan? Check this out

Frozen fanfiction

Zofe Stormcaller
University of Caille
Gallente Federation
#90 - 2011-10-06 21:36:04 UTC
I am getting just the minmatar CQ here, even when docked in a gallente station with a gallente character. This is with clearing game cache and freshly patching with the sisi launcher. Any ideas?

Also, I assume CQ is going to be based on station and not the race of the character as that would be a little silly.
Vincent Athena
Photosynth
#91 - 2011-10-06 21:43:21 UTC
Zofe Stormcaller wrote:
I am getting just the minmatar CQ here, even when docked in a gallente station with a gallente character. This is with clearing game cache and freshly patching with the sisi launcher. Any ideas?

Also, I assume CQ is going to be based on station and not the race of the character as that would be a little silly.

CCP reverted to a different test build. The current one only has the Matari CQ.

Know a Frozen fan? Check this out

Frozen fanfiction

Nandy Cocytus
Doomheim
#92 - 2011-10-06 23:53:58 UTC
Vincent Athena wrote:
Zofe Stormcaller wrote:
I am getting just the minmatar CQ here, even when docked in a gallente station with a gallente character. This is with clearing game cache and freshly patching with the sisi launcher. Any ideas?

Also, I assume CQ is going to be based on station and not the race of the character as that would be a little silly.

CCP reverted to a different test build. The current one only has the Matari CQ.


Thanks for that. I was confused. The new lighting is still there. Looks pretty good.

So it goes.

Zofe Stormcaller
University of Caille
Gallente Federation
#93 - 2011-10-07 07:15:07 UTC
Ah typical. I've spent an age trying to get sisi to work as im running out of drive space. It seems I took too long.
Illectroculus Defined
Caldari Provisions
Caldari State
#94 - 2011-10-07 15:47:37 UTC
I notice that the 'Add As First Waypoint' option has gone missing from stargate's context menus, I really hope this is going to be restored since otherwise it'll make flying freighters a whole lot more annoying.
xaja
yoni corporation
#95 - 2011-10-08 13:56:48 UTC
Sirinda wrote:
Double-click on the holographic ship, either on your desk or in your hangar. That takes you back to ship spinning.


double clicking the holographic ship simply opens the ship's cargo for me...

I also can't see the new Captains Quarters on SiSi...

been trying all morning, restarting it a lot, nothing...



My Version is 7.11.300737

Is this not the latest version or am I missing something?

I get a patch every time I've started SiSi today... it gives a small, text-less progressbar window that fills in ~10 seconds, then it presents the launcher asking if I want to play on SiSi or Duality. So I pick SiSi, it starts up fine and logs in fine, except I don't see any of the new stuff you are all talking about.
Oberine Noriepa
#96 - 2011-10-08 15:17:16 UTC
xaja wrote:
Sirinda wrote:
Double-click on the holographic ship, either on your desk or in your hangar. That takes you back to ship spinning.


double clicking the holographic ship simply opens the ship's cargo for me...

I also can't see the new Captains Quarters on SiSi...

been trying all morning, restarting it a lot, nothing...



My Version is 7.11.300737

Is this not the latest version or am I missing something?

I get a patch every time I've started SiSi today... it gives a small, text-less progressbar window that fills in ~10 seconds, then it presents the launcher asking if I want to play on SiSi or Duality. So I pick SiSi, it starts up fine and logs in fine, except I don't see any of the new stuff you are all talking about.

https://forums.eveonline.com/default.aspx?g=posts&m=141824#post141824

Missile War
Caldari Provisions
Caldari State
#97 - 2011-10-08 19:27:43 UTC
LOL @ reaction on my bug report from last build:

Fixed in: 2011 CALIGULA, since when is there a new month?


2011 AUGUSTUS(some other bug report reaction from a BR in august) = augustus obviously

2011 CALIGULA = wait what?
Oberine Noriepa
#98 - 2011-10-08 23:26:42 UTC  |  Edited by: Oberine Noriepa
Missile War wrote:
LOL @ reaction on my bug report from last build:

Fixed in: 2011 CALIGULA, since when is there a new month?


2011 AUGUSTUS(some other bug report reaction from a BR in august) = augustus obviously

2011 CALIGULA = wait what?

You display your ignorance so bravely. Since when did build names need to refer to the month they're active in?

http://en.wikipedia.org/wiki/Augustus
http://en.wikipedia.org/wiki/Caligula

Augustus and Caligula were both Roman emperors. P

xaja
yoni corporation
#99 - 2011-10-09 00:31:22 UTC
Spc One wrote:
Idea for CQ design:

Amarr: paladin, absolution ( Gold / Red ) - Carthum Conglomerate

uhh nooo please, CCP just stick with what u have, thats a very sensible color palette..


And that particular Red with Gold is atrocious, I wish you'd drop that from those ships too and give us more black ships...

Why u think Anathema got voted to be the coolest looking spaceship on some sci-fi game site...?

Instead we get a puke-green Geddon and a load of leafy camouflage paint jobs in space!! I guess the art director was sick at home when that got pushed out. That great scorpion re-model was ruined in most incarnations by crummy paint jobs... Someone who never got out of their village trying to be hip? Camouflage in space would be nebulous and maybe have a splattering of stars on it, not foliage imitation!!
Garo Hertee
Eclipse Industrials
Quantum Forge
#100 - 2011-10-09 02:14:19 UTC
CCP Gangleri wrote:
I have no idea why the patcher is misbehaving for you and I'm sorry for the inconvenience, hopefully the above link will help you get on Sisi.


My SiSiLauncher is also exiting without doing anything useful. Maybe this will provide a clue...

Traceback (most recent call last):
File "SisiLauncher.py", line 735, in main
File "wx\_core.pyc", line 7978, in __init__
File "wx\_core.pyc", line 7552, in _BootstrapApp
File "SisiLauncher.py", line 702, in OnInit
File "SisiLauncher.py", line 635, in __init__
File "SisiLauncher.py", line 83, in __init__
File "SisiLauncher.py", line 243, in UpdateTheButton
File "SisiLauncher.py", line 378, in GetButtonAction
File "utils.pyc", line 30, in GetServerBuildNumber
File "repairTool\repairTools.pyc", line 157, in SafeUrlOpen
HTTPError: HTTP Error 404: Not Found: 'http://www.eveonline.com/patches/premium_patchinfoSISI_inc.txt'