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New dev blog: Clothing and Aurum additions for Inferno 1.1

First post First post
Author
Flamehaired Death
Doomheim
#301 - 2012-06-16 16:45:16 UTC  |  Edited by: Flamehaired Death
In real life clothes are all about the opportunity to be SEEN. For now that is going to be limited to snapshots and maybe video clips on utube.

So right now capsuleers urgently need a place to take more interesting pictures featuring all those clothes. And EVE really needs to add trophies, medals and plaques to stuff that can be seen in pictures.

(1) I suggest CCP start developing a trophy room to attach to the Captain's Quarters. Because displaying all the famous corpses and other trophies that capsules should be able to take can take a lot more room than CQ now has. Besides a separate room isolates most of the issues with new features to an area away from existing stuff that works in CQ. Maybe you buy the room for aurum. (i.e. maybe the option to have a few trophies in current CQ without buying extra room gets added later after debugging mounting issues in trophy room).

(2) I suggest easy to implement upgrades to ways to optionally display photos in game: EVEmail attachments, personalized killmail photos, and "facebook" links in character info to toon entries. Toon "facebook" entries could include links to out of game sources like utube for video clips. In game facebook style entries could be pretty crude but maybe have a option to export photos and additionally link to real facebook page for those who want to go crazy. Optional selection means minimal impact on those with low end hardware and low impact if the initial code has bugs.

(3) I suggest that CCP eventually add a group photo room as a precursor to any real station walking. Basically an upgraded trophy room photo area where corp members can gather for posing with corp trophies. Or maybe alliance leaders or fleet members. It will be a go place to work out bugs in gathering multiple avatars and maybe trophy items from multiple sources. I think time spent here will be a lot more popular with players who mostly want to fly ships than general station walking. Think military organizations and business related memo photos.

Group photo rooms might be part of corp HQ offices or other rental offices or they might be optional upgrades. But facilities for
fleets and groups from multiple corps might well be something that is only rented for aurum or LP from station owners. In fact you might even want to structure things so that smaller corps find one time annual rental as a barely affordable way of looking like the big shot corps.

And what does happen to all those trophies that could only be carried in a time consuming manner (so much load per person or rental cart) when the rental time runs out? ;)
Flamehaired Death
Doomheim
#302 - 2012-06-16 16:59:19 UTC  |  Edited by: Flamehaired Death
Tequila Breeze wrote:
any way I could use AUR and buy my old Inventory UI back ?



LOL -- I like that idea.

CCP could have a group petition area and place to make a donation to a group collection of funds for that cause.

CCP could even optionally respond with a level of aurum or ISK where the idea would get a bump for consideration (study the effort needed), moved on to do list or to be implemented in top 10 optional features for next release.

If a petition had a strict time limit, say two months, it would probably be possible to return donations if the effort failed.


I can just see 70% of EVE slaving away and united in gathering 500 trillion in funds within two months to get some feature turned on. ROFLMAO

Of course the CCP dream is probably players donating 1 billion aurum to have an out of cycle fix made.

Actually not a bad idea for CCP to allow player donations to hire CCP employees to do out of cycles work with aurum and report back in open forums. I bet 1-2 people would be kept busy doing ballpark cost-feasibility studies of out of cycle fixes and features. Most things would only cost a hundred thousand aurum to get a junior program manager to spend a couple days seriously overview. A few things each year might make it to the next stage: detailed costs and work plan -- with player donations in multiple million aurum range (1000-2000 players spending 10USD). But it would be rare indeed for players to pay to have fix or feature actaully produced and CCP would have to rehire or add temps or allow outside cycle overtime.

The main benefit would be that CCP would be better informed on "lesser issues" and have more info at decision time as to what could be in cycle next release. Plus CCP would have some training cost covered by players. Players would have future program leads and managers better acquainted with off grid issues and how those might fit into CCP mainstream efforts.
Terranid Meester
Tactical Assault and Recon Unit
#303 - 2012-06-16 18:29:11 UTC
While we are talking issues of vanity, can I suggest some non-hideous sunglasses?

I won't wear them but seeing less people commit a fashion faux pas [in my eyes at least]
would do the eve universe a whole lot of good.
Electra Magnetic
The Scope
Gallente Federation
#304 - 2012-06-16 18:36:15 UTC
For something that doesnt take any development time to enable, 2 months is a long time.

What's the deal CCP, Cant get anything done without training a couple months first?
KuroVolt
Federal Navy Academy
Gallente Federation
#305 - 2012-06-16 18:42:35 UTC
This may not be about clothes persay, but Ive been hoping youd add more hairstyles over time.

Ive been hoping for a ponytail for males in particular.

Please CCP, give me my ponytail! ;-;

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

yashik
The Great Awakening of Phoenix
#306 - 2012-06-16 19:14:53 UTC  |  Edited by: yashik
cool new shirts

:)

love it <3

thank you :)))
Deviana Sevidon
Jades Falcon Guards
#307 - 2012-06-16 19:30:17 UTC
I will certainly buy something.

Deal with it!

....as if 10,058 Goon voices cried out and were suddenly silenced.

Aelder
Sebiestor Tribe
Minmatar Republic
#308 - 2012-06-16 19:51:20 UTC  |  Edited by: Aelder
As someone who is generally not too interested in clothing in EVE (just to state where I'm coming from), I would literally give CCP all my money for a bicorne hat*.

Please CCP, if you ever add hats and you do not include a bicorne naval hat, I will be horribly horribly disappointed. Imagine a short little Space Napoleon avatar.


*May not actually give CCP all my money.
Gevlin
Pator Tech School
Minmatar Republic
#309 - 2012-06-16 19:52:27 UTC  |  Edited by: Gevlin
Vassal Zeren wrote:
We want content! Not clothes, content! Attention


Need you to express you self in more detail content = stuff and clothes is stuff.

I want Mechanics, and interaction ability to socialize with other players and to interact with a the environment beyond being a Camelion. I want the be able to open a Bar sell goods. mush like what was proposed for Establishments. I would like explorer missions out of pod as suggested as an option from Last Fan feast.

Unfortunately the Snafu with Incarna last year has made more than a hand full of people paranoid that CCP will slip back into Pre Crucible development. So they have to tread lightly and build the trust and gauge how much acceptance as ambulation and the Next store.

Wishes

Immediate Future:

Break the exclusive connection of Nex and WIS

I would like to see CCP attempt to break the tight bond of WIS to the Nex store by adding some FIS vanity items. Like the customizing of the Ship's skins, in space monuments that can be installed into non sovereignty space, have an aurum up keep to remain anchored, but can still be damage(new profession Vandal) and repaired.(new profession Caretaker) This will help separate the two demographics of who oppose the Nex Store and who oppose Barbie Dress up.

Allow Avatar Visits to other CQ

I would like to see the ability to Port to another's CQ this should separate the Groups who want to role play with others from those who want to play Barbie dress their avatar (alone in the dark).. On the negative this may weaken the push for WIS, as some people are satisfied with finally being able to socially interact with another. On the other hand it may just give them a highly addicted taste and make them scream for more.
The comment of simply appearing in another quarters breaks the 4th wall, (the seamless engagement of the world), I would say it is invalid. We do not have a docking and undocking animations which is similar in concept. I think, we the community make the jump of belief, that there is something beyond that door, especially when concept art becomes available.
I would love to see our 1 Small hard working Dev group on WIS do a raid on the Atlanta office and steal the animation work the Atlanta office have been working on to give us social commands for CQ.
I also understand there is also work being done on the bottle neck the limit of how many people can be in the same room over powering the Graphics CPU and that we are currently limited to only 3-5 people per room. (My source is just rumour)
As a first step I am sure the “WIS pro” group would understand this limitation and provide positive support for allowing us to interact with the content already provided.

Allow us Players to donate assets to the WIS project or Vanity items to the FIS project.

I understand that art department wants to control the esthetic themes with in eve especially when coming to the major races with pirate faction being a blend of the 4 main player races. So when you step in eve, anywhere, you know you are in New Eden.
I know there are some serious graphical designers apart of the eve community that would love the opportunity to donate some graphical assets to be included into the eve universe and would be willing to follow some graphical design requirements.
The goal here is not to introduce new art work into the game but build player ownership with in the game. Players grouping together to make a unique event like Burn Jita, the will remain in the minds of many for year, we have limited Dev run small events (taking up non self sustaining dev time) or small player grouping like mining or larger events like Battles over a resource. There is little for the soloer that can look at a small group of pixiles on his screens saying I did that, The T3 Battle Cruiser Design Contest was a sample of this.
...Actually Decorating ones own CQ full fills similar desires for us not artistic people


Avoid Side Grade Enhancements NEX till much later:

In Dust 514 there is a heavy talk about Side grade enhancements to specialize the way we play, I would love for CCP first Exhaust Cosmetic options like;
-->Clothing,
--> Emotes,
--> Player Build Monuments that can be damage, yet not destroyed if a Maintenance Cost is paid, (this will allow active players remove items that inactive accounts who have no longer any vested interest into the game to have their foot print removed)
-->Ship Skins,
-->Ship Hulls Changes that don't effect game play.
--> Pets
-->Advertizements on those next to the gates screens
--> Make BPC for some items and have some of the components still need to be collected resources.

Or allow limited automated Services like:
--> Automaton able to give out goods if a certain type of good is received, like a re-occurring repetitive contract.
--> Batch Processing – String an assembly line of stuff together to build something so this special BPC can at one click of a button build several T2 Guardian from just Minerals, NPC Components, and Blue Prints I dump into a special container in my station Hanger.

Cont...

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Gevlin
Pator Tech School
Minmatar Republic
#310 - 2012-06-16 19:54:00 UTC

Or Side and Down Grades – Not nearly as effective as effective a certain task which be done now but allow something to be done out side the normal way of doing it.To Me the MT side grade is I will pay to win from a different angle.
--> BPC for Logistic Missiles, Would be equal to un-modifeid drone reps or 1/2 of slot based reps modules but also have to get though an objects damage resistance as well.
--> BPC for A limited Strip Miner for Non Ore Ships – Miner II or Miner I but the cycle time is 3mins but per hours brings the same as a Mining laxer of the same tech, (lost cycles possibly but less drag and drops.
--> BPC for Mods that turn your Hulk from a Strip Miner boat into a Mining drone boat. You would mine the same with all mods but now you need to contend with lose of production because of the travel time associated with drones.




Long Term Future
I do hope that some day CCP will give us Automatons that will not only allow us to sell goods like at a bar but can accept unique markers like book marks of a particular set of c-ordinates or players altered object with an code number , or corps that has, last ship flown, Solar system where corps was created. racial, corp, and Alliance, identifiers on it so we can create mission for fellow alliance mates. Ie. Go to VFK-IV to the Station (book mark it) and Collect 10 bodies belonging to Goons and you will receive a special Alliance logo of accomplishment to place on your ship. (Dead BEE logos)
This would give players with the desire to build missions and achieve larger goals in mind. Most of all allow Player ownership with in eve. (I built that)
Something similar to the Goons kill 10 hulks program.
I personally think this is one of the big benefits of Mind craft.

Phew Just had to let that out.

So currently CCP has to tread carefully in the current world of eve were there is a vast variety of Speculators, Trolls, and Tinfoil hats either wanting or worrying about:


  • CCP making another Jesus Feature
  • EVE becoming Pay to win
  • Stepping away from the Core of the Game FIS
  • Discontinuing re-iteration of abandoned unfinished features


Sadly Incarna embodied all these concerns,
Thank fully the new direction CCP is heading is leaving these behind.
Sadly WIS exclusive tie to the Nex still has to carry this stigma on its shoulders.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Vaerah Vahrokha
Vahrokh Consulting
#311 - 2012-06-16 19:54:27 UTC
RAP ACTION HERO wrote:
those other games have player designed stuff, ccp hopefully will never allow player designed stuff


That would be Second Life, that's just one of the ways. Others entirely design their stuff or subscontract it to specialized firms.


RAP ACTION HERO wrote:

also wasn't there some theory can't remember exactly that rmt income should never exceed the minimum wage of rl jobs, and that minimum wage is even lower in certain countries like china


EvE got miners, those games get their own "bottom of the ladder" players. They will always end at the bottom. Does not mean the others can't do better.


RAP ACTION HERO wrote:

also i heard diablo 3 RMAH is doing wonderful things to the game.


No idea, I played Diablo 1 for few hours, finished it in 1 try, never launched a next version again.
Valerie Tessel
Center for Advanced Studies
Gallente Federation
#312 - 2012-06-16 20:19:01 UTC
Flamehaired Death wrote:
In real life clothes are all about the opportunity to be SEEN. For now that is going to be limited to snapshots and maybe video clips on utube.

So right now capsuleers urgently need a place to take more interesting pictures featuring all those clothes. And EVE really needs to add trophies, medals and plaques to stuff that can be seen in pictures.

(1) I suggest CCP start developing a trophy room to attach to the Captain's Quarters. Because displaying all the famous corpses and other trophies that capsules should be able to take can take a lot more room than CQ now has. Besides a separate room isolates most of the issues with new features to an area away from existing stuff that works in CQ. Maybe you buy the room for aurum. (i.e. maybe the option to have a few trophies in current CQ without buying extra room gets added later after debugging mounting issues in trophy room).

(2) I suggest easy to implement upgrades to ways to optionally display photos in game: EVEmail attachments, personalized killmail photos, and "facebook" links in character info to toon entries. Toon "facebook" entries could include links to out of game sources like utube for video clips. In game facebook style entries could be pretty crude but maybe have a option to export photos and additionally link to real facebook page for those who want to go crazy. Optional selection means minimal impact on those with low end hardware and low impact if the initial code has bugs.

(3) I suggest that CCP eventually add a group photo room as a precursor to any real station walking. Basically an upgraded trophy room photo area where corp members can gather for posing with corp trophies. Or maybe alliance leaders or fleet members. It will be a go place to work out bugs in gathering multiple avatars and maybe trophy items from multiple sources. I think time spent here will be a lot more popular with players who mostly want to fly ships than general station walking. Think military organizations and business related memo photos.

Group photo rooms might be part of corp HQ offices or other rental offices or they might be optional upgrades. But facilities for
fleets and groups from multiple corps might well be something that is only rented for aurum or LP from station owners. In fact you might even want to structure things so that smaller corps find one time annual rental as a barely affordable way of looking like the big shot corps.

And what does happen to all those trophies that could only be carried in a time consuming manner (so much load per person or rental cart) when the rental time runs out? ;)

You almost induced a post about the social norming function of clothing and Mazlow's hierarchy of needs, but I was distracted by a shiny.

Tactical destroyers... I'll take a dozen Gallente, please.

Valerie Tessel
Center for Advanced Studies
Gallente Federation
#313 - 2012-06-16 20:21:11 UTC
Vaerah Vahrokha wrote:

No idea, I played Diablo 1 for few hours, finished it in 1 try, never launched a next version again.

I'd submit that you finished the story, but not the game. You finish the game when you play as all the character types and through all the difficulty levels. Very few people "finished" Diablo.

Tactical destroyers... I'll take a dozen Gallente, please.

Indahmawar Fazmarai
#314 - 2012-06-16 20:24:19 UTC
Gorongo Frostfyr wrote:
i just want to say it again:

15$ = 15€?

**** you.


Standard answer: eeevil EU has got VAT!

That means that EUR transactions cost more to manufacturers than USd transactions, and they may actually lose money if EUR is below 1.2 parity.
cBOLTSON
School of Applied Knowledge
Caldari State
#315 - 2012-06-16 20:32:50 UTC
Just incase anyone is reading - The walking in stations tech has the ability to be an awesome exploration focused part of eve.. just saying.

Also seems sensible this new clothing option. Even most hardcore eve fans will like a new shirt. Far from the monacle debacle and I am pleased for this.

The good old days of Unreal Tournament, fragging and sniping on Facing Worlds, listening to Foregone Destruction.......

Ciar Meara
PIE Inc.
Khimi Harar
#316 - 2012-06-16 20:55:01 UTC
CCP wrote:
unique items specific to each militia and will be available for a combination of LPs and ISK.


Very good idea, thats something that needs to be build on further



CCP wrote:
unique clothing items as additions into loot drops


Another valuable addition


CCP wrote:
Secondly, we are going to be adding a number of items to the Nex store but at somewhat lower Aurum prices than we have in the past


Two out of three isn't bad I suppose, but still, don't cling to the Aurum to much, it is not a good game mechanic, at least you made it cheaper.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Esceem
The Scope
Gallente Federation
#317 - 2012-06-16 21:11:03 UTC
Anvil44 wrote:
[...] Also, work on some more 'futuristic clothing' [...]


THIS.
Niko Lorenzio
United Eve Directorate
#318 - 2012-06-16 21:40:07 UTC  |  Edited by: Niko Lorenzio
Releasing More Clothing - About time.

Clothing in LP Store - If this is going to happen, then is it possible to charge AUR instead of ISK alongside the LPs? I was really supportive of this side of EVE being funded by an additional source of income so it doesn't detract from the core of EVE development. I know they're already made, but AUR for Vanity items right?

Cheaper Nex Store Items - About time?

Buying Aurum Directly - Uhm.... About...time. If this was done from the beginning it wouldn't wreck so much havoc on the PLEX prices thanks to speculators.

Clothing Loot Drops - I feel strongly against this. Maybe at most as rewards for special missions such as COSMOS or Storyline finale. I don't like the barbie world invading my spaceship realm in such a direct and intrusive manner!

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Onnen Mentar
Murientor Tribe
#319 - 2012-06-16 21:43:47 UTC
My feedback is simple:

More clothing options, fine.
Micro transactions, not fine.

Can we be done with the NEX store already??
Ishtanchuk Fazmarai
#320 - 2012-06-16 21:47:36 UTC
Just read this at the patch notes:
Quote:

Multiple new clothing items have been added to the NeX store. These items are from our historical collection and will be priced at new price points of 100, 300 and 500 Aurum. Current clothing lines remain unchanged in price.


That's roughly 1/10th of the current prices.

I wonder to what videogames god did i pray so my hopes became so brightly fulfilled...

...but i will save the candles, incense and sacrificial critters for when I see the appropiate items on TQ. I already walked that road to illusion once and ended up with an awful crash against CCP.

Roses are red / Violets are blue / I am an Alpha / And so it's you