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Dear miners, take heart, change is coming:

Author
Savage Angel
Garoun Investment Bank
Gallente Federation
#61 - 2012-06-15 16:33:50 UTC
Raekek wrote:
I wonder how the mining cruisers will fit into this plan? (Osprey, Exequror, etc.)

They are pretty useless right now. Hopefully they will be rebalanced to fit (viable) support roles or something.


I always considered those are mostly for people who do not want to spend the SP on barges, an only mine infrequently.
Alia Gon'die
Outer Ring Applied Logistics
#62 - 2012-06-15 16:35:42 UTC
Fabulousli Obvious wrote:
Sal Alo wrote:
My impression is that CCCP Big smile won't change the current mining system and its semi-AFK-friendly current status (before <3 Goons) and they'd like to bring that back. IIRC once or twice they had admitted the above pretty explicitly.

Anyway, I could be more interested in the Retriever/Mackinaw: made for self-reliance. Has the largest ore bay, similar to the size of a jet canShocked, second best mining output but less EHP (how much less?) than the procurer mining barge.


Yeah, great design scheme ain't it ? The better, more expensive ship (Hulk) shall remain a paper bag.

I'm glad Real Life design is much better than EVE.

You mean miners will have to decide whether they want an easier time surviving or if they want high isk/hour? This is a huge change.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

baltec1
Bat Country
Pandemic Horde
#63 - 2012-06-15 16:38:53 UTC
Gaia Ma'chello wrote:
Grath Telkin wrote:
Quote:
Procurer/Skiff: primarily made for self-defense. Better mining rate than the ORE frig, good ore bay, but capable of having battleship-like EHP


Now please kindly shut the hell up.


Oh and I'm gonna go ahead and spoil it for you, Battleship HP will help, but all the HP in world wont stop people from nuking you, but at least this change may push the threshold too high for people to want to gank solo miners.


The trade off for your safety will be that you must give up some of your yield and hold to gain this advantage.




If its going to be a useful ship it should mine better than a battleship.


Nerf battleships.
Xython
Federal Navy Academy
Gallente Federation
#64 - 2012-06-15 16:56:47 UTC
Sal Alo wrote:
My impression is that CCCP Big smile won't change the current mining system and its semi-AFK-friendly current status (before <3 Goons) and they'd like to bring that back. IIRC once or twice they had admitted the above pretty explicitly.


If they wanted to end AFK or Bot Mining, they could do what hundreds of free MMORPGs and many pay RPGs do: Add a captcha to Mining. Every time your miners cycle, they have a 1 in 50 chance of popping up a "please enter this number" type thing. Only can happen once every 30-60 minutes or so. Don't do the Captcha, your miners are offlined and you have to go dock to fix them.

You could log the failures as well, so if you see someone fail the captcha, then go dock, fix their ship, then immediately go back, well you probably have a bot if they do this 5 or 6 or 25 times in a row. Better yet: If they fail the captcha once, go back and re-online their modules, the chance of the captcha reappearing goes up to 100%.

This would be a stopgap measure, of course, designed to stop bot mining until such a time that CCP can have someone redesign the mining interface to make it fun enough to actually bother doing.

It would instantly and permanently end AFK Bot Mining. It would be trivial to implement. Why CCP hasn't done so is beyond me.
Xercodo
Cruor Angelicus
#65 - 2012-06-15 17:53:14 UTC
JitaPriceChecker2 wrote:
Will they revamp ice mining ???

10 minute cycle ??? Really ???


NO, best semi-afk activity evar!

I can actually focus on another thing for half an hour straight without fear of overloading a mack

(I purposely left the ice skill at level 1 for this xD)

The Drake is a Lie

Sal Alo
Pane Panelle e Crocche
#66 - 2012-06-15 22:34:22 UTC
Xython wrote:
Sal Alo wrote:
My impression is that CCCP Big smile won't change the current mining system and its semi-AFK-friendly current status (before <3 Goons) and they'd like to bring that back. IIRC once or twice they had admitted the above pretty explicitly.


If they wanted to end AFK or Bot Mining, they could do what hundreds of free MMORPGs and many pay RPGs do: Add a captcha to Mining. Every time your miners cycle, they have a 1 in 50 chance of popping up a "please enter this number" type thing. Only can happen once every 30-60 minutes or so. Don't do the Captcha, your miners are offlined and you have to go dock to fix them.

You could log the failures as well, so if you see someone fail the captcha, then go dock, fix their ship, then immediately go back, well you probably have a bot if they do this 5 or 6 or 25 times in a row. Better yet: If they fail the captcha once, go back and re-online their modules, the chance of the captcha reappearing goes up to 100%.

This would be a stopgap measure, of course, designed to stop bot mining until such a time that CCP can have someone redesign the mining interface to make it fun enough to actually bother doing.

It would instantly and permanently end AFK Bot Mining. It would be trivial to implement. Why CCP hasn't done so is beyond me.


Indeed, it would be a not so difficult fix.

For the bold, here's my guess: they want to keep this semi-AFK-friendly because EVE has older players that like to "play" while focusing in other activities and switching to EVE every 20-30 minutes?
Grumpy Owly
Imperial Shipment
Amarr Empire
#67 - 2012-06-16 07:39:43 UTC  |  Edited by: Grumpy Owly
I wouldn't be fooled by these "improvements" by CCP.

It means that the mining yeilds could be reduced overall as people might switch to solo play in more defensible ships with lower yields than the hulk due to the ongoing threat from Ganking. Good for miners wallet I guess as individuals, bad for the economy.

If they don't then the slight increase "overall" with yields due to lower tier ships having improvements will mean that mineral prices will fall due to the supply being better.

Then realising that to make any money from the profession you will need to be in an Organisations that employs OPs in groups to be able to profit from the exercise. (Some might say this is the case now). But the emphasis is more promotion to this style of play.

This is actually good practice for mining and is the optimum best way of doing it of course. Which does add some more defensive options if done right, with appropriate skilling and links in a fleet arrangement.

But this then makes it a gankers paradise, as they then have a concentration of targets to make profits more obtainable in singular runs as opposed to gambling more on solo targets.

Might help with ICE mining however, if the Mack and Retriever are to get a significant boost with EHP whilst retaining its relative performance.

Interestingly if the ORE frig is helpful as an avoidance to threat, it will help the null sec miners to extract ABC ores in theory as it then provides a faster ship to avoid threats whilst aquiring more profitable ores when in lower volumes.

The market has already seemingly reacted positively to the news, at least for those selling mining craft, with barge prices climbing following the announcement. Not neccesarily good news for those wanting to mine however? Wether awareness to the Permageddon exercise is also a main factor to any drive coupled with the news circulating amongst miners I dont know.
Degren
The Scope
Gallente Federation
#68 - 2012-06-16 07:42:16 UTC
Upvote all the Grath

Hello, hello again.

Elsa Nietchize
School of Applied Knowledge
Caldari State
#69 - 2012-06-16 11:02:50 UTC
you guys talk as if CCP has ever followed through with one of these "we promise the world" dev blogs....
Malacath Azaria
The Scope
Gallente Federation
#70 - 2012-06-16 13:00:53 UTC
This will only shut them up for so long. People will still fly Hulks for maximum yield & will still be ganked by destroyers.
Dimitryy
Silent Knights.
LinkNet
#71 - 2012-06-16 13:12:01 UTC
Fabulousli Obvious wrote:
Sal Alo wrote:
My impression is that CCCP Big smile won't change the current mining system and its semi-AFK-friendly current status (before <3 Goons) and they'd like to bring that back. IIRC once or twice they had admitted the above pretty explicitly.

Anyway, I could be more interested in the Retriever/Mackinaw: made for self-reliance. Has the largest ore bay, similar to the size of a jet canShocked, second best mining output but less EHP (how much less?) than the procurer mining barge.


Yeah, great design scheme ain't it ? The better, more expensive ship (Hulk) shall remain a paper bag.

I'm glad Real Life design is much better than EVE.


You are literally ********.
Tex Steele
The Scope
Gallente Federation
#72 - 2012-06-25 17:00:53 UTC
I cannot see how this constitutes any kind of good news. The Hulk is the only capable mining ship we have. Even if they raise the mining output levels on other platforms, they still do not have 3 turrets for strip miners. This is good for entry level people who can only fly frigates, but for those of us dedicated miners (who by the way, support he backbone of industry in New Eden) who spent the time and effort to train for the Hulk, we need some serious help.

Consider this: In the real world, in a business or a government, if massive investment ships were being taken down by solo pirates, either the ships would get better at defense or the government would step in - Notice the various governments who have started taking on the Somali Pirates lately?

So, Since CCP, the government of EVE is determined to make this a PvP - Ganking Oriented game, or to cause everyone to have to join Massive alliances in order to be in massive fleets to even be able to play the game, we can obviously expect little from them to support the solo miners and industrialists out here who simply enjoy playing the game without fear of being ganked every 5 minutes by some noob in a crap-fit cheap ship.

The Hulk needs better passive defense or "tank". Maybe the ability to evade warp disruption in order to attempt escape from a solo ganker, or survive an alpha strike first shot from a solo ganker. Let's get real - any miner who continues mining after a FLEET of ganking ships shows up in their system on d-scan isn't doing it right, and will learn the hard way. So, just a little help on this, please. Currently,the cargo bay on a hulk will either just barely or NOT hold the output from 2 cycles of the mining lasers. This is pretty ridiculous - the ore-bay should be about twice that size at a minimum. This allows the miner to focus on getting the hauler in place or move the Orca and still mine without having to drop cans while ore is being hauled away. NOT big steps, just some common sense improvements to a great ship.
Ituhata
Killboard Padding Services
#73 - 2012-06-25 17:07:21 UTC
Wow, the changes haven't even been implemented and already there is whining.

FYI consider during WWII the government had merchant ships travel in a zig-zag pattern to evade german u-boats. Sometimes doing things actively yourself is the best protection available.