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EVE New Citizens Q&A

 
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Moving to low/nullsec as a carebear

Author
Zero Zag
Doomheim
#1 - 2011-10-05 14:22:43 UTC
Now that the goons have taken my focus away from ice mining, a profession that I was probably too young to invest in anyways since I cant really protect myself, I've given alot of thought to learning how to survive in low/nullsec. The one thing holding me back is whether or not I can still jump back to Empire and partake in some carebear-ish activities if I'm in a low/nullsec corp.

How does it work exactly? Do people in low/nullsec utilize jump clones to live in both environments, or is it the kind of thing where after I move to low/nullsec I basically have to stay there for as long as I'm in the corp? I want to be able to move some of my things to my corp's HQ but still be able to do Empire trade runs and missions and what-not.
Damiez
Malum Mortuus
#2 - 2011-10-05 14:35:36 UTC
Most oo corps have businesses in high sec with some corp jumping inbetween. Also, just because you are in a 00 corp, they are not banned from high sec living - As long as there are no wars on.

I for one have two toons, one in 00, other in highsec and they do work for eachother when required.

Of course, it is upto the corp/alliance what your options are and what sort of investment you can offer. Try it.

  If you wish to rent this space, Please enquire within.

Zirse
Risktech Analytics
#3 - 2011-10-05 15:04:44 UTC
Usually there will e corp offices stationed around high sec for you to pod jump around to, as long as you stay above -5.
L'ouris
Have Naught Subsidiaries
#4 - 2011-10-05 15:29:54 UTC
Most find that they can do just about anything in Low / Null as you can in Empire save running missions for your old favorite agent.

The big learning curve involved is simply surviving while doing it ( watching d-scan, local, using standings, intel channels etc ).

The longer you live and thrive in Low / 0.0 the less likely you are to be dependant on the high-sec activities.

I'd recommend making some bookmarks from your new base to one or two of the major trade hubs so you can still make that emergency trip to Jita while under wardec. Bookmarks you will be looking for are some safes, some off grid BM's of the gates, some 300km perches around the gates and insta undocks from some key stations along the route, including the actual trade hubs.

You may also want to create docking BM's at the trade hubs on the opposite side of the station from the undock.

Good luck on breaking out of high sec P
Othran
Route One
#5 - 2011-10-05 15:48:49 UTC  |  Edited by: Othran
Sov null is safer than anywhere in Empire if you're a carebear.

Chances are there's nobody within half a dozen jumps of you that isn't blue.

Edit - and if there is then then alliance intel channel will warn you well in advance of any danger.
Major Trant
Brutor Tribe
Minmatar Republic
#6 - 2011-10-05 16:35:29 UTC
Your question is too broad ranging for anyone to give specific advice. You really need to specify what you want to do in those places (Mission, mine, WH, explore...?) and there is a big difference between low and null sec.

Most low sec systems lie within a 5 or 6 system range of a high sec gate. So although you might have a low sec base, you will typically have a secondary base in the nearest high sec system or at the nearest trade hub. You will learn which gates are camped and when and simply run the guantlet between them as you need to.

Null tends to be a lot deeper in and there is usually a layer of low sec between it and high sec full of unfriendly corporations. The route tends to be too dangerous to run on a regular basis, so you use jump clones to move between your null sec base and high sec one, while buying from the local market or utilising the services of Carriers or Jump Freighters to move your stuff between them.

Don't become attached to the ships and gear you currently own in high sec. When you are ready to relocate, either leave it in reserve in case you don't like where you end up, or sell it off. Fly to your new base in a cheap fast T1 frigate such as a Slasher or Condor, or if you have got the skills, one of the Covop ships.

For null sec, if you fly a covops, carry a few BPCs for the ships you want to fly once down there and build them when you arrive, take BPOs for the ammunition you use too. Make sure the corp you are going to confirm that there is a decent market available or that they can provide for your basic module needs - and ships if you don't carry down the BPCs.

Don't overpopulate your new low or null sec base with multiple ships and modules of all kinds. One day you may move on and it is not as simple as with gear in high sec. The latter you can always access. In low and null sec, especially player owned null sec, you may never be able to return. Your best option is to put it all on the market when you go and hope it sells. So keep that pool of gear to a minimum.
Leeroy McJenkins
Caldari Provisions
Caldari State
#7 - 2011-10-05 21:05:48 UTC
I am sorry to hear that our Ice Interdiction operations have disrupted your livelihood. However, we have an excess amount of nullsec space open for use in exchange for a small monthly fee, please contact me via EVEmail for details.

I Don't play EVE

Sister Ignatia
Ministry of War
Amarr Empire
#8 - 2011-10-05 23:54:24 UTC
Do not waste your time in Null if you want to carebear. Its for large fleet battles, if thats not your cup of tea, consider wormholes or incursions as a goal. I realize the capital class holds many's imagination captive but 90% of the people in null are a class unto themselves and you have to work with them to fly capitals. Interview Them!! It sounds like you could be trying to fly away from goons and straight into their trusting arms.Lol
Bo Bojangles
Interstellar Renegades
#9 - 2011-10-06 01:09:05 UTC
Sister Ignatia wrote:
It sounds like you could be trying to fly away from goons and straight into their trusting arms.Lol


Nonsense. Despite the tripe & chest-thumping, goons & friends are a million miles away from their never-to-be-realized goal of controlling all of nullsec. Their posts are alot more fun to read lately, however.

Good luck with your corp hunting, Zero. Follow your nose and see where it leads you. Fly your ships, play your game. That is Eve!
Mocam
Aliastra
Gallente Federation
#10 - 2011-10-06 01:35:56 UTC
Alts.

Take the entire population numbers from nullsec, wormholes and lowsec - put a matching set of characters in highsec and you get a clearer view of EVE's actual player distribution.

The vast majority of those who operate in other space keep alts in highsec to do what they want and need. For single account activity - stick in highsec.
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2011-10-06 09:44:22 UTC
Zero Zag wrote:
Now that the goons have taken my focus away from ice mining, a profession that I was probably too young to invest in anyways since I cant really protect myself, I've given alot of thought to learning how to survive in low/nullsec. The one thing holding me back is whether or not I can still jump back to Empire and partake in some carebear-ish activities if I'm in a low/nullsec corp.

How does it work exactly? Do people in low/nullsec utilize jump clones to live in both environments, or is it the kind of thing where after I move to low/nullsec I basically have to stay there for as long as I'm in the corp? I want to be able to move some of my things to my corp's HQ but still be able to do Empire trade runs and missions and what-not.


o/ Zero,

First of all let me just state there is no actual carebearing in null-sec. Even a miner or other non pvp toon should be able to fly at least a pvp ship when you are part of a null-sec alliance. This to protect your space if needed.

But usually 0.0 alliance do allow you to work out of high-sec for some stuff. I myself have got 2 toons that mix both 0.0 and Empire. But in general most corp will tell you the priority lies in living in 0.0 this because SOV cost ISK, alliance upkeeps cost ISK and the more people that are in null the easier it is to pay upkeeps and also to defend space.

J'Poll

p.s. Never trust any offer made by someone who is in an alliance that start with the following 5 letters: G-O-O-N-S. They will likely take some of your ISK / Assets and still kill you when you arrive in null.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Chal0ner
Hideaway Hunters
The Hideaway.
#12 - 2011-10-06 13:01:17 UTC
Despite my friendly Goon neighbours invitation, I would like to take the opportunity to warn you against the infamous Goons scams. (Better forewarned etc).

Never part with any ISK or trade over any ships to corps based in 0.0. Not before you are firmly established in corp and get to know people there. Especially Goons are notoriously well known for either shooting you, never returning your messages, steal your stuff or all of it.

That said, once in 0.0 you will most likely live well out there. There is no need of going to empire, but if you do - the process for someone completely new would be setting up 2 jump clones in null. Then flying one of them to empire and jump back. You don't need to stay there - I suspect you are thinking of security status hits from PvP. 0.0 doesn't come with any such consequences so you can go shoot your enemies without risk of getting exiled far from the densely populated centres in game.

And yes you can do empire trade, carebearing and whatnot - however, you should know that many 0.0 corps and alliances expect you to be in their space if you decide to join such a corp. A player in a 0.0 corp who spends *a lot* of time in empire may be frowened upon. (How much "a lot" is depends on the corp).
Ogi Talvanen
Deep Core Mining Inc.
Caldari State
#13 - 2011-10-06 19:46:31 UTC
Zero Zag wrote:

How does it work exactly? Do people in low/nullsec utilize jump clones to live in both environments, or is it the kind of thing where after I move to low/nullsec I basically have to stay there for as long as I'm in the corp? I want to be able to move some of my things to my corp's HQ but still be able to do Empire trade runs and missions and what-not.


Of course ppl can move betwen null/ high sec. Didint you notice all those null suicide gankers flying all around you?
Zero Zag
Doomheim
#14 - 2011-10-06 21:14:54 UTC
Sister Ignatia wrote:
It sounds like you could be trying to fly away from goons and straight into their trusting arms.Lol


I appreciate the concern, but I've interacted with goon-style alliances in other MMO games (even went as far as leading one) so their tactics aren't exactly new to me. Joining them would be counter-productive on many angles.

J'Poll wrote:
First of all let me just state there is no actual carebearing in null-sec. Even a miner or other non pvp toon should be able to fly at least a pvp ship when you are part of a null-sec alliance. This to protect your space if needed.


This is another big reason for my change. A person once told to me to focus on one aspect (combat, industry etc) as it takes much longer to be great at any particular thing with your skills spread out. Unfortunately I didn't listen. Based on what you just said, nullsec will offer a lot more for a PvP enthusiast who also happens to fly a hulk or what-not. Needless to say I'm feeling good about this.
Ragneir
Haul Miners Union
#15 - 2011-10-09 23:02:17 UTC
Just hop into a drake and you can pull in more isk than ice mining.

Missions are safer than 0.0/low sec. Low sec/0.0 you wont be able to do it afkish you need to watch local or you will loose your crud.

Missions on the low end earn about 30m per hour on level 4 and on the average end its about 50m in a nice fitted ship so on. Incursion give you even more isk per hour in HS
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#16 - 2011-10-10 09:01:52 UTC
What sort of ship configuration is needed to run a Drake in null sec and, more importantly, how the heck does one get there in it?

Pam:  I wonder what my name means in Welsh?Nessa: Why?

Major Trant
Brutor Tribe
Minmatar Republic
#17 - 2011-10-10 10:33:18 UTC  |  Edited by: Major Trant
You don't fly a drake out to null sec, you get yourself out there in a fast and/or cloaky ship, then buy a Drake on the local market or build one using a BPC that you took with you and minerals that you buy off the local market.

Fittings - check out Battleclinic loadouts for PvP Drake fittings, even to carry out PvE in null sec - ideally you should be looking for a HM fit with A/B or MWD and a point.
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#18 - 2011-10-10 10:52:26 UTC  |  Edited by: Myfanwy Heimdal
Thanks. I have trouble imagining a Drake lasting with Heavy Missiles with a Rifter buzzing about under its missile launchers.

But, I suppose with the right shields and repairers it can last whilst it tries to get a missile onto a frigate. I suppose one volley that hits would sort out most frigates.

Pam:  I wonder what my name means in Welsh?Nessa: Why?