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New dev blog: EVE updating - Winter expansion 2011

First post First post
Author
Col Cherryman
V O O D O O
#361 - 2011-10-06 17:40:55 UTC
Bring back the old disruptor effect "dear" ccp
Nalha Saldana
Aliastra
Gallente Federation
#362 - 2011-10-06 17:45:36 UTC
Laechyd Eldgorn wrote:
wow

long list

AND NO USEFUL OR INTERESTING STUFF ON THE LIST

srs.

while those things need addressing i sincerely believe many of use would expect to see something more radical also, especially stuff which would enhance small gang pvp and stuff like that. none of those things on list is going to make my life in eve more interesting tbh.

- hybrids have been asking balancing like forever, especially CALDARI hybrid boats. just look at eagle. nothing new there.
- titans/sc currently are overpowered sure and need nerfbat, but yay nothing new there either. not going to make pvp much more interesting there right away. except for small minority in 0.0 alliances.
- assault ships - who cares
- new drones, rigs whatever - industrial might care

yep.

while i feel that those things are more or less important, excuse me while im not celebrating



Ehm if you're going to point out what you don't want you should also add what you actually do want, how else are they supposed to deliver?
Almethea
Trans Stellar Express
#363 - 2011-10-06 19:09:46 UTC
subs are melting, winter is coming, someone just need a new 1000$ pants.

there's so many thing to fix in eve.... and they fix forum ! GJ! but ok i like it !

CCP Fozzie : AFK cloaking, however, is an entirely social form of power

Agonising Ecstacy
Chaos Army
#364 - 2011-10-06 19:10:02 UTC
**** yeah!
TxShadow
Caldari Provisions
Caldari State
#365 - 2011-10-06 19:55:31 UTC
I cant believe it . I'm actually crying here... That his how happy i am.

I think your giving us a reason to actually play EVE again, thank you.
Enkill Eridos
Draconian Enforcers Available To Hire
#366 - 2011-10-06 20:08:00 UTC  |  Edited by: Enkill Eridos
Yay! Hybrid balancing! Now I don't have to worry about training that one dirty race everyone uses for pvp now..

*starts wiping the dust off his harpy, and starts saving for a fleet of hybrid tengu's*

Also what exactly does the Capitol Ships need a nerfbat for? Those that are crying for this stupid, useless, and unneeded change? Oh waaawaaah! I got hotdropped by a subcap fleet using a titan to bridge..Oh waawaaah!! My carrier got hotdropped by three or four supercaps and some subcaps now im butt hurt.. Daddy CCP make them stop!

^^ The above is what the people crying about capitals sound like a bunch of babies, to me. .. Unless someone can tell me where exactly they are unbalanced..I mean what would be very unbalanced is for caps to not be able to use drones lower than fighters..as they don't hit playerships under a bs that well..and frigates can kill them very easily and quickly. SO give them almost no defense against smaller ships..That would be just as unbalanced as a non sb frigate being able to kill a bs solo with no help.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Aversun
Systems Federation
#367 - 2011-10-06 20:47:21 UTC
malaire wrote:
Where is the establishments and multi-player WiS? Who cares about spaceships, I want to sell boots. Ugh

rather they expedite to being able to shoot grenades across the hanger at other people and watch concord destroy the station...
Kraspymtimo
Metro Mining Core
#368 - 2011-10-06 21:07:47 UTC  |  Edited by: Kraspymtimo
I think we also have to take into account, they have 3 months (counting the month they were planning everything and didn't tell us) to come out with these fixes and stuff.

I'm not asking for like a whole fleet ships worth of content to come out (That stuff takes time which they don't have) But what I'd like is to see those number changes that you can just dab into the code, balance it out, tweak and rinse and repeat. (along those lines anyway) As long as there is quite a few of them and some larger changes (after all you have just refocused your resources, so don't just come out with "we had 3 months", it is partly on CCP's error anyway) However, if you do these changes and simply say "We were also working on this and this, but decided it wasn't going to make it for the deadline no matter what we did, so instead we diverted our resources and fixed this, this, this and this bug instead which turned out much easier than previously thought. So instead of 1 failed bug fix, we fixed 4 bugs instead and that other bug will be fixed next time" I'd be a happy customer, because you've started fixing ****, and shown good intentions with it.

(P.s. Maybe an extra bar or two I can click on my overlay shouldn't be too much of a hassle :) )
Juil
Royal Society for Prevention of Cruilty to Drones
#369 - 2011-10-06 21:20:46 UTC
Sorry Zulu but it's not enough.

Captains Quarters should have been out already, they where Promised to be out by the end of Summer.. and they where not.. you all went on holilday and called us your player base names and said we where wrong.. Despite the fact that by the looks of it oh that's right no we were not.

Incarna - Ok so our 'summer' expansion was a glorified tech demo? and we aren't getting the rest of it? is that basically what you guys are saying now.. Surprise Surprise.. What a f'n joke again, once more we get a HALF FINISHED expansion on something that despite the amount of Whinning going on a fair chunk of the player base does still want.. at least in it's FINISHED form.

The 'Winter' Expansion - Ok this is still a 'work in progress' list, but out of that list all I see that really would intrest me that was Not meant to be coming out as part of INCARNA or it's FIXES..

Hybrid Weapons Balancing.

That's it.. i don't see new T3 items, I don't see things like the small holding or the tools being given to allow us to actually do anything in this so called sandbox.. i see stuff thrown out at us in 'hope' that we will all resub and hump the ccp pole because we got little tad bits thrown to us again.. and i see the CSM claiming that they have won the war because of it.

What a Joke.

I can see Hilmar and Zulu already...

CCP Headquarters, Iceland.


Hilmar "Ok those blogs went out right?"

Zulu "Yes M'lord, I made certain of it myself"

Hilmar "Good, good.. now watch my young apprentice, first the CSM will jump and claim that they have forced us to change our ways, then the mindless sheep will follow, we throw them a small bone and claim that we are going to change our ways.. and they will believe every word.."

Zulu "But I've been trying that for the past several months M'lord ever since this whole mess started"

Hilmar "I know my young one, but I went one further.. I called myself a moron, but then I let you post up a list claiming that we are truely going to fix a bunch of bugs and in doing so I make them ignore the fact that we are yet again dropping an entire expansion half finished.."

Zulu "That's... that's.. Brillant! why didn't I think of that, we no longer have to even worry about getting establishments out for incarna.. or the rest of the station.. and hell we can put the captains quarters back until winter.. and claim their all part of the expansion too.. rather then.. "

Hilmar "Yes yes .. i feel the ripple in the force already.. subscribers are coming back!"





How about

1. Finishing Incarna as the 'summer' expansion it's meant to be.
2. Giving us the tools to play in the sand box.
3. Let us CUSTOMISE our ships and the Space in which we play.
4. Fix the Bugs and Balance issues.

I will admit your going to 4. but your ignoring 1,2 and 3... I've yet to see the often trouted ability to put my corp logo on my ship, or change it's hull color etc.. all things that *blinks* Oh that's right most games allow.. visual customization.. you had originally hinted incarna was meant to include some of this as well.. but now incarna is apparently dead.

And to all those praising CCP.. yaeh for how long this time? I for one will watch what they DO and how many more PROMISES they BREAK.
Just Another Toon
Doomheim
#370 - 2011-10-06 21:24:00 UTC
wonder if losing almost 20,000 players from the usual concurrent stats of 51k has anything to do with it? Shocked
Aversun
Systems Federation
#371 - 2011-10-06 21:39:11 UTC
Just Another Toon wrote:
wonder if losing almost 20,000 players from the usual concurrent stats of 51k has anything to do with it? Shocked

those could be members of the Droid Army getting wiped out to *shrugs*
one has nothing to say on hybreds as i don't use them
eve-space needs more love, as much as i like my internet space couch.
Astrid Stjerna
Sebiestor Tribe
#372 - 2011-10-06 21:48:15 UTC
Arkady Sadik wrote:
FW boost \o/

Please be careful that in the effort to do good in EVE and to make us happy, that you do not run too fast and push out half-baked rebalancing and "fixes". I know you can do an awesome job at balancing, say, but I also know you can miss the goalpost quite a bit ;-)


At this point, I think we can safely say that they've learned a great deal from the past few months :)

Looking forward to the future!

I can't get rid of my darn signature!  Oh, wait....

lloyd bank
Royal Amarr Institute
Amarr Empire
#373 - 2011-10-06 23:26:54 UTC
Grady Eltoren wrote:
MeBiatch wrote:
this is the hybrid fix you are looking for:

MeBiatch wrote:
here are the fixes for hybrids:

blasters:

concept shotguns (short range arties...)

1. Increase base damage by 50%
2. Decrease rate of fire by 30%
3. Increase base tracking by 15%
4. Increase falloff by 50%

railguns: Concept long range auto cannons

1. Increase base damage by 15%
2. Increase rate of fire by 15%
3. decrease activation cost by 40%
4. increase falloff by 50%

ammo:

Simular boost that projectile ammo got

concept choice between what damage type you want to do between thermal and Kinetic (i.e. antimater does 80% thermal damage 20% kin damage, uranium does 80% kin damage and 20% thermal damage)

also include a tracking bonus built into the ammo

Caldari boost:
remove the optimal range bonus for hybrid turrets and replace with a rate of fire bonus

gallente boost:
remove the falloff bonus and replace with a mass reduction bonus

change the internal rep bonus to include a bonus incomming remote rep

General fix:
change the speed reduction affect on armor rigs and replace with an agility reduction
change reload time from 10 seconds to 5 seconds



+1 Best proposal on concept I have seen so far. Combine that with drone buff/tweak on gallente and some tweaking with Caldari missile/rail balancing as it applies to ships and I think you have the solution. Good thinking.


this.
Kryptal
Iberians
#374 - 2011-10-06 23:30:58 UTC
Can I have Your Stuff ? Pirate
Kryptal
Iberians
#375 - 2011-10-06 23:35:45 UTC
Hilmar Veigar Pétursson , Can I Have Your Stuff ? Pirate
Endeavour Starfleet
#376 - 2011-10-06 23:41:58 UTC
Ho'Taru wrote:
On the issue of local chat, one compromise/solution I can think of is to make being cut off from local an effect of cloaking.
With the exception of covert ops cloak users (for which getting the jump on enemies is the whole point), my understanding is that other cloak users would give up too much in the way of being able to move/resync times to be able to seriously exploit not appearing in local.


That would be just as effective at giving them free ganks. Please leave local the way it is or buff it or replace it with something that does the exact same thing.

Don't kill nullsec!
The Offerer
Doomheim
#377 - 2011-10-06 23:47:27 UTC
So, this is that famous "Zulu devblog"?

I must admit it's nothing less than EPIC. Well worth the wait.
Endeavour Starfleet
#378 - 2011-10-06 23:53:34 UTC  |  Edited by: Endeavour Starfleet
ArmyOfMe wrote:
Endeavour Starfleet wrote:

You want free ganks. Just admit it. Because like many others we are tired of the excuses and run arounds to claim you "NEED local to go away"

People in nullsec are taking a risk. The afk cloakers have no risk when AFK and the ones asking for local to delay want to remove almost all risk from their ganks.

Fix nullsec. Don't kill it!

Null sec is already dead.

Strange however that i dont see many of your corp members trying to do anything significant in 0,0P
And no, im not after ganks. I do however want to be able to try and find a fight without an entire region knowing about me as soon as ive enterd local somwere.
What you want to do with your carebear needs is of no interest to me, and never will be either.
Eve is a cold hard place, and local the way it is, ruins a lot of that feel.

Out of pure curiosity, but how the hell does ppl in 0,0 really take any risks these days??
you have info channels, you have jump bridges, you have bubbles to slow gangs down and you have local.
so no, you dont really have any risks, cause as soon as someone enters local you can warp away or log, wich is risk free.

Also your char has 0 kills and 0 losses, so dont come talk to me about risks, when your either a) have never been to 0,0..
b)post with an alt to hide your mains identity, in wich case again you prove you cant take risks.



I am not going to risk my corpmates being attacked and supporters wardeced by people who want to ruin the game to get free ganks.

Local does not remove that feel for anyone but the people who want free ganks. It is all about the free ganks and the faster you can admit that the faster we can get to solving the real issues like AFK cloakers and lagsploitz that make people want to stay away from big battles.

CCP has said they are ready to listen to the community. And not do stupid stuff that ruins the game to please a few. Time Dilation means you can now go into large scale PVP with half a chance. Asking to remove local in spite of that addition allowing balanced PVP in my opinion shows the agenda those that want it have. The want of free ganks. And the fantasy that people will stick around afterwards to be their targets.

CCP you know this. Removing local or changing it to delayed without making something of the equivalent or even better. Would not support small scale PVP in the long run. It would just make rich, big alliances bigger.

Again just so its clear.

Not going to accept delayed or removed.
Not going to have to hit a button over and over to check system for contacts.
Not going to use some kind of probe system.

If you want to remove local for backend reasons. Replace it with an intel window that does the same thing and is fully configurable.
jasper beamsalot
Ice Fire Warriors
#379 - 2011-10-07 00:00:53 UTC
Woot \o/ this has made my year. dont drop the ball and you will do alot to repair the damage done over the recent past,

Keep it coming!
Zenkai
Aliastra
Gallente Federation
#380 - 2011-10-07 00:02:10 UTC
OMFG HYBRIDS!!!!!!! FINALLY MY EPIC COMBAT SKILLS WILL BE REALIZED!