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New dev blog: Clothing and Aurum additions for Inferno 1.1

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Author
Jonah Gravenstein
Machiavellian Space Bastards
#21 - 2012-06-15 16:26:52 UTC
Still waiting for my tartan flares and cuban heels Cool

or anything that might have been worn by Snoop Dogg when he played Huggy Bear

In the beginning there was nothing, which exploded.

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Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#22 - 2012-06-15 16:26:56 UTC
Nex store is broke on Sisi at the momentWhat?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Soundwave
C C P
C C P Alliance
#23 - 2012-06-15 16:29:14 UTC
Picking clothes for the FW store is one of the most fun things I've done for a while. There, I said it.
PinkKnife
The Cuddlefish
Ethereal Dawn
#24 - 2012-06-15 16:33:34 UTC  |  Edited by: PinkKnife
TheLostPenguin wrote:
Makes sense, I know a number of people frustrated at the lack of expansion in clothing, and couldn't understand why you were holding back on already existing assets. Since you've already made the investment (and taken the firestorm last year) this should be welcomed by everyone, and perhaps show that a small steady investment in frilly bits to prance around in will be worthwhile in the long run.

The new (more sensible) pricepoints look great too, even I may be persuaded to part with some of that free AUR if I like the look of somethingBig smile



Because people seem to think CCP is just one gal (*Cough* Punkturis *cough*) in a basement and that her time is spent on only one thing at a time. They completely fail to realize that there are multiple devs per team, and multiple teams per department.

Artwork team works on just artwork. Game balance team works on just game balance. It isn't a single person who has to decide what to do next.

It is almost painful how overly clear and obvious CCP has to make it when discussing WIS stuff that they are still working on FIS as their primary focus.


That said, I approve of dev blog. That red shirt is faancy. If you don't want to buy them, then don't, no one is forcing you to spend $60 on a monocle if you don't want it. For those that have the 1.5B (or whatever price it is) and want to spend it on such, let them. Having variety is good.
Tetsuo Mizuraki
The Icarus Expedition
Solyaris Chtonium
#25 - 2012-06-15 16:34:46 UTC
I think this implementation is light years better than the gold monocle debacle! :)

Thanks CCP
JamesCLK
#26 - 2012-06-15 16:34:49 UTC
I like the new CCP that doesn't dive head-first into a pool of battery acid.

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Boffles
Aliastra
Gallente Federation
#27 - 2012-06-15 16:34:58 UTC
One minor point, what is the point of more cloths when no one else can see them ?

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Lukas Rox
Aideron Technologies
#28 - 2012-06-15 16:36:03 UTC
Good idea, A lot of players I know have been asking about the unreleased clothes. If the prices were reasonable in the beginning, there would probably be no backlash last summer. There would probably be no Crucible as well... This way we both have CCP focused on spaceships and cheap clothes in NeX store.

Now, dear devs, when are you going to open THE DOOR? ;-)

I hold you to the implant making business with avatar-based exploration. This will beat Star Trek Online tenfold ;D

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Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#29 - 2012-06-15 16:36:41 UTC
Boffles wrote:
One minor point, what is the point of more cloths when no one else can see them ?

There is a dev blog talking about that issue but they have not released it yet. Probably want to get this one out first.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Vincent Athena
Photosynth
#30 - 2012-06-15 16:37:23 UTC
Any consideration to having what you pick up at the LP store, or what drops as loot, is a BPC for making the clothing?

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mxzf
Shovel Bros
#31 - 2012-06-15 16:38:40 UTC
I have to say, I'm strangely satisfied by this tweak to the clothing store. I may not be a huge fan of the concept itself, but adding in more reasonably priced items, in addition to LP items and loot items, seems like a fairly reasonable step and should open the market up a bit.
Mai Calamity
Innovade.
#32 - 2012-06-15 16:38:47 UTC
This sound like what the NEX store should have been from the start. No objections to this from me, and I'm glad you guys learned your lesson.
Meryl SinGarda
Belligerent Underpaid Tactical Team
#33 - 2012-06-15 16:39:05 UTC
Katrina Bekers wrote:
As long as the work is already done, and the focus is *still* on spaceships, then... Why not? I mean, I wouldn't buy them, but if there's a market/playerbase for clothes, why not expanding our collective horizon?

Thank you.


Yeah, it's awesome. We'll just be stuck in the same game for the next 10 years with no development toward anything new and expansive. Space-ship only development is a wonderful plan.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#34 - 2012-06-15 16:39:34 UTC
Boffles wrote:
One minor point, what is the point of more cloths when no one else can see them ?


you can view a full body rotateable image of any character that catches your eye
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J3ssica Alba
Federal Navy Academy
Gallente Federation
#35 - 2012-06-15 16:40:36 UTC
Vincent Athena wrote:
Any consideration to having what you pick up at the LP store, or what drops as loot, is a BPC for making the clothing?


new industrialist job : tailor. Lol
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Aemonchichi
Limited Access
#36 - 2012-06-15 16:41:52 UTC
it is the end of all things good, but hey its 2012 anyway Cool
Nicolo da'Vicenza
Viziam
Amarr Empire
#37 - 2012-06-15 16:42:46 UTC
I've been wanting to see the idea of faction-unique clothes for a while now.

Now all we need is blood raider/sansha clothes so we can dress like bloodstained junkies or robots
Angelica Scatterbrain
WH United
#38 - 2012-06-15 16:43:47 UTC
It would have been nice if you had taken the same attitude about people's investment in sov before screwing nul sec. So, how long until we can buy "special" ammo with out bought Aurum?
Ayeson
Hard Knocks Inc.
Hard Knocks Citizens
#39 - 2012-06-15 16:48:20 UTC  |  Edited by: Ayeson
Gnaw LF wrote:
Way to go CCP, a very reasonable approach to selling in game items. Also applaud you on the cash fro Aurum addition. Now, give us ability to buy ship skins and all will be grand.


Posting to say I am not madbro and I support releasing clothing to the public, Also i love my monocle.

Also Also not emptyquoting
CCP Unifex
C C P
C C P Alliance
#40 - 2012-06-15 16:49:03 UTC
Htrag wrote:
I'd be curious to know if there's actually a market for this stuff.

Personally I still have that free 2000 aurom on each of my accounts, and just blocked it out like it doesn't even exist.


I'm curious too. This is a really easy way for us to see just what the market really is for this.

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