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Drone Boats need love

Author
Tesh Sevateem
Cherry Candy Mountain
#41 - 2012-06-15 10:24:58 UTC
I would also consider the Armageddon a partial drone boat. At least being able to field T2 Heavies is a serious nice-to-have, if not a requirement, to properly fly the Armageddon. About 30% of the damage comes from drones, even in the case of using no drone damage mods and three heat sinks.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#42 - 2012-06-15 10:25:30 UTC
So in stead of editing your original post in to a features and ideas post(watch has its own place mind you)
Why didn't you just search the FA or SM or GD forums first? stop back pedaling and start reading you got a lot to learn.




My Favorite part was one he said that he ding think he would get responses like this on the EvE online forums................


There is a reason why drones were set to 5 max for almost all ships..............................

You can't target your self with drones because of the UI, wonder were I've heard about drone UI lately....................




I wanted to paint my space ship red, but I couldn't find enough goats. 

Maeltstome
Ten Thousand Days
#43 - 2012-06-15 10:31:09 UTC
Drone boats where change to have 'bandwidth' in the past, the reasoning being it mean ships could have larger drone bays for space drones without being able to field 5x heavy drones on every drone boat.

The reality: All drone boat either lots the ability to field larger drones or simply kept the same drone fielding ability and gained almost NO drone space.

Look at the Myrmidon, arbitrator and vexor. the have room for 1 extra a set of lights... god forbid someone SHOOTS your drones.

Realistically drone boats need to receive a 15%-20% drone HP bonus per level instead of 10%. Heavy drones should move around 10%-20% faster and have about 10%-20% less tracking.Also drone baots need much larger drone bays, at least double their bandwidth.

I fly an ishtar and find it thoroughly unusable in real fights due to how slow drones are and how poor it's tanking ability is (outside of PVE plex tanking).

Back in the hay-day of drone boats you would generally fit Nos in the high slots, ECM in the mid slots (with tackle) and then some armor tank in the lows then just abuse people with drones.

Since then, this things have changed:

Nos is crap
ECM is crap without bonuses
Tackle is better against cruisers (and larger) and worse against frigates
EHP has gone up (BIG CHANGE, now people can tank drones long enough to EASILY kill them... where was the drone EHP buff?)

So drone boats haven't changed much... but everything else has so they have slowly become less and less useful.
Derath Ellecon
University of Caille
Gallente Federation
#44 - 2012-06-15 13:25:51 UTC
Tonanin wrote:
I fly that


Really?

Tonanin wrote:
Now for all those that called me fake or question me, I can't fit tech 2 all yet on the Dominix yet, the large hybrids are only at level 2, been working on Command ship skills. Other then that and the Praetor EV-900 x2 and Wasp EC-900 x1 are the only then I can't use.


So basically you are a liar. It wasn't hard to pick out because nobody with half a brain would fly a 1.7 bil dominix in PVP.

Tonanin wrote:
So I'm going to ask this once, please don't replay unless you have input on the 10 drones or the logi drones reps the controller.


If you want 10 drones, fly a carrier. You will never get 10 drones on a subcap. It would be OP.

That's not to say some love wouldn't be nice. As the poster above me states, a buff to drone HP would be nice.

As an example, the vexor can be a mean cruiser. But not fitted like you have (the ones on your lossmails).
Chutney Hustler
University of Caille
Gallente Federation
#45 - 2012-06-15 13:41:43 UTC
You keep losing in fights to your corp mate because your fits suck, not because drones suck.

Having the possibility of launching 10 drones would be enormously overpowered. Frigates would suck even more than they currently do against larger ships, melting against Warrior II blobs, and a Dominix with 10 Ogre IIs, and not a single damage mod could do 950 DPS. That alone is ridiculous.

Solution: leave drones alone, attend to your fittings.
Tanya Powers
Doomheim
#46 - 2012-06-15 14:22:19 UTC
Strangely enough some tier one Amarr battleship has larger bay and bandwidth than his direct Gallente counterpart, and can still fit his larger short range weapon system. Go figure.
Bibosikus
Air
#47 - 2012-06-15 14:25:28 UTC
Tonanin wrote:
Now for all those that called me fake or question me, I can't fit tech 2 all yet on the Dominix yet, the large hybrids are only at level 2..


5 yr old player with sub-par fitting skills (RCU in lows..)?

If you're not fake, you're woefully ignorant of what's important to skill up for PvP.

You've fitted 2 x T2 rigs for around 600m, which add a pathetic 2k ehp and 30dps to your omnitank.

Nobody uses large T2 rigs on a pvp BS.

And stop using volley damage to compare ship performance. It's a silly figure that means absolutely nothing in-game.

The Domi is a superb, multi-role, well-balanced pvp boat that excells in small gangs with rr, neuts and hefty close-up damage. It needs no loving at all, except that which it already gets from being so good and versatile.

Plated Vex and Vex NI are great for lowsec gangs.

Ishtar sniper is fiddly but massive fun for picking off frig hulls at 150km. It cld do with some CPU though.

Triple-rep Myrm is an awesome solo pvp fit.

Proteus does indeed need something done to its drone subsystem.

Eagles may soar, but weasels don't get sucked into jet engines.

Batelle
Federal Navy Academy
#48 - 2012-06-15 14:30:54 UTC
Unlike the OP, not all drone-lovers are as dumb as their drones.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Major Killz
inglorious bastards.
#49 - 2012-06-15 14:37:55 UTC  |  Edited by: Major Killz
Right after the changes I was flying a old Arbirator setup I use a very long time ago. Has 1 td, shield extend, warp d, and mwd. Against a Vagabond. The ship reduces the damage @ range to something silly small, with a td. A Vagabond has to be point blank to produce the damage needed to take down the ship. Same with a Cynabal.

The problem in the past was one of damage. My arb now does 450d per second. 200d with warriors. So, it out damages a Vagabond @ 28k, with warriors alone. Hobs do alot more.

Arbitrator
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Tracking Disruptor II, Optimal Range Disruption Script
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hammerhead II x5
Valkyrie II x5
Hobgoblin II x5
Warrior II x5

The second ship I flew was a old shield tanked ishtar setup I use to use. Dual prop. That does 800d per second now and it a mofooking beast. eats Drakes in balls deep range and is hella fast.

My old school gila setup now does 700d per second and looks sexy. (all these new setups had me so busy that I didn't even pay attention to the new tw frigs for a bit)

The Rattlesnake is the best close range pirate battleship in game. It now does 950d per second with heavy missiles. I have yet to try it in the real sh!t with these new changes yet. I'm busy using Vagabonds with the new shield boosters and sh!t.

Lets just say. Minmatar and Drone boats made out like bandits in this expansion.

ALso check out the Curse. Does 450 easy. That is a big BOOST! I also have been using a shield pilgrim that is a copy of my shield arby setup. 500 dps cloak, td and kites like a king. I also use the pilgrim and curse with my alt when I engage 4 - 7 ships in a battleship. My alt is mwding off and my drones asigned to my main.

Drone ships are the best ship for close range pvp and that won't change. It's a niche they excel @.

[u]Ich bin ein Pirat ![/u]

Maeltstome
Ten Thousand Days
#50 - 2012-06-15 14:45:24 UTC
PS you used to get 10 drones. Instead the basically changed it to 5 drones with a 100% damage bonus instead of +1 drone controlled from advanced drone interfacing.

This was to reduce lag

Asking for 10 drones is simply the same as asking for 5 drones to have double DPS and EHP... except it lags the server less.
Riedle
Brutor Tribe
Minmatar Republic
#51 - 2012-06-15 17:52:16 UTC
Tonanin wrote:
What is this new damage mod?


You say Drone boats need a boost and then ask this? wtf

Also, Typhoon
Flakey Foont
#52 - 2012-06-15 17:57:31 UTC
This has to be a troll. Sorry. No one fits like that after 5 years.
PinkKnife
The Cuddlefish
Ethereal Dawn
#53 - 2012-06-15 20:54:27 UTC
Crappy OP aside, drone boats do need some love and drone mods are a bit unbalanced.

Ishtar for example, needs a cpu boost.

One issue I found is that drone rigs, decrease CPU.
Drone modules, are all CPU intensive.

This would be like armor rigs reducing your ability to fit more armor. (instead of speed).

Weapon rigs, decrease powergrid, something ships have a great deal more of.

a 10% reduction of 235 (base CPU) hurts a lot more when trying to fit modules that all use at least 30 CPU each.

In short, many drone fits work against themselves. fit drone durability rig, and cpu overclock rig just to cancel the drawback penalties.

The EFT warriors utterly fail to consider applicable DPS. Sure 1000 DPS orgre IIs sounds nice, but they will always be kited to death without tackle on anything. Rendering them useless unless you are also within tackle range. And we all know how good those Dominixes are at dictating range and holding tackle.

Fitting 2 nav computers actually makes the ogres pretty quick, but due to the math they use, they are easily kited. (mwd to target, then orbit, then re mwd to target, etc). It isn't like missile dps which is more or less constant once the travel time is reached (depending on speed etc etc)
Mira Lynne
State War Academy
Caldari State
#54 - 2012-06-15 21:04:28 UTC
And missiles support mods are CPU Intensive, Missile Rigs make launchers take more CPU, and Launchers themselves take CPU. Drones have advantages and disadvantages that other weapons dont. That being said, ishtar is the ONLY drone ship that could use a touch more CPU.

[u]I, too, horse frogs.[/u] Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread

Flakey Foont
#55 - 2012-06-15 21:10:40 UTC  |  Edited by: Flakey Foont
I have to disagree about the love need. Just yesterday I dusted off a Domi, shield tanked it with three Drone Damage mods and was face melting level 4s.

These mods are very powerful. I actually MOVED my Domi!


And you never have to reload drones.
Alara IonStorm
#56 - 2012-06-15 21:19:15 UTC  |  Edited by: Alara IonStorm
PinkKnife wrote:

The EFT warriors utterly fail to consider applicable DPS. Sure 1000 DPS orgre IIs sounds nice, but they will always be kited to death without tackle on anything. Rendering them useless unless you are also within tackle range. And we all know how good those Dominixes are at dictating range and holding tackle.

Fitting 2 nav computers actually makes the ogres pretty quick, but due to the math they use, they are easily kited. (mwd to target, then orbit, then re mwd to target, etc). It isn't like missile dps which is more or less constant once the travel time is reached (depending on speed etc etc)

Yes damn CCP for making a Battleship need tackle support to attack fast moving smaller targets. Battleships should be the lvl 85's of EVE Online and pwn everything smaller.

Neut Domi rips the MWD right out from under Kiters. Tracking Disruptor takes away Gun Boats ability to Kite and can be fit in any one of there spacious mids. Sentries can be recalled the second they are fired upon and you can boost there tracking / range again with those great mids. You can chase down Kiters with Hammerheads that do a lot more damage now that you can boost there DPS and you have room for spares. ECM Drones fit in there as well on top of a full Drone Compliment. Blasters with null and Tracking Mods can hit out to point range now since the buff.

If your problem is you can't catch kiters solo then you are plain out flying the wrong class of ship because what Battleship can catch a Kiter. That is what fast tackle and ranged tackle is made for, supporting bigger ships who have the DPS / EHP. If your problem is that you can hit them or force them off, you are using the wrong fits to do so because no Kiter wants there Capacitor one volleyed by a Neut Domi or wants an endless stream of 320 DPS Hammerhead II's flying at them well they are trying to grind down a Battleship Tank.

Domi is not a great big fleet boat but it is the most versatile T1 Battleship and unlike most ships you cannot just determine what you are facing until you are fighting it. Shield 1500DPS, Energy Neutralizer, Heavy Drone Supported, Ewar Loaded, Armor Blaster, Sentry Sniper with extra Frigate / Cruiser countering ability using Scout Drones. They can run every bit of the PvP dauntlet and that is worth a lot in small scale PvP where the Domi is not only amazing but amazing while being only a Tier 1 Battleship that cost 80mil.

Oh and it is great at PvE to boot.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#57 - 2012-06-16 02:21:04 UTC
Weird OP, most talk in the game that I'veheard about this subject is about how cool the new drone damage mods are.

Finally, drone boats have the gank/tank choice that other ships have always had.

And certainly PvE-wise, boy are they ganky when they're ganky.
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#58 - 2012-06-16 06:39:53 UTC
Tonanin wrote:
I wasn't counting Faction out side of Navy. And I fly Gallente only. So would only 4 Amarr ships: Arbitrator and T2 Variants and the Tech 3 cruiser.


Tesh Sevateem wrote:
I would also consider the Armageddon a partial drone boat. At least being able to field T2 Heavies is a serious nice-to-have, if not a requirement, to properly fly the Armageddon. About 30% of the damage comes from drones, even in the case of using no drone damage mods and three heat sinks.



Why count T2 and not faction? T2 are often as expensive and skill intensive to fly as faction ships.
And as Sevateem noted, there are other ships with large drone bays - often Amarr ships.
Of noteL The geddon/Navy geddon, the Phoon, the fleet Phoon.
The Thorax's drone bay is big for a cruiser...
There is also the Eos, but everyone knows that ship is crap - because info war links are crap, and Command ships don't really go on grid - though I suppose it would be OK at PvE.

But there is yet another ship you forgot, you mentioned the T3 proteus earlier, but not the T3 Amarr the Legion.
http://www.eve-wiki.net/index.php?title=Amarr_Subsystems#Legion_Offensive_-_Drone_Synthesis_Projector

Bonus:
10% bonus to medium energy turret capacitor use per level
10% bonus to drone damage per level
7.5% bonus to drone hitpoints per level
Drone Capacity: 200m3
bandwidth: 50

Its not a very popular subsystem when compared to the laser setups, but it still clearly makes it qualify as a "Drone boat" - yet another that you neglected to mention
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#59 - 2012-06-16 09:45:31 UTC
Tonanin wrote:
[Dominix Navy Issue, New Setup 1]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Large Armor Repairer II
'Hauberk' Large Armor Repairer I
Reactor Control Unit II

Warp Scrambler II
Stasis Webifier II
Stasis Webifier II
Heavy Capacitor Booster II, Cap Booster 800
Cap Recharger II
Cap Recharger II

Electron Blaster Cannon II, Void L
Electron Blaster Cannon II, Void L
Electron Blaster Cannon II, Void L
Electron Blaster Cannon II, Void L
Electron Blaster Cannon II, Void L
Electron Blaster Cannon II, Void L

Large Anti-Thermic Pump II
Large Anti-Kinetic Pump II
Large Auxiliary Nano Pump II


Ogre II x5
Heavy Armor Maintenance Bot II x5
Berserker SW-900 x2
Praetor EV-900 x2
Wasp EC-900 x1
Hobgoblin II x5

jesus **** that is terrible

There should be a rather awesome pic here

Jorma Morkkis
State War Academy
Caldari State
#60 - 2012-06-16 10:42:43 UTC
Tanya Powers wrote:
Strangely enough some tier one Amarr battleship has larger bay and bandwidth than his direct Gallente counterpart, and can still fit his larger short range weapon system. Go figure.


I don't know what you've been taking but must be good stuff. Big smile

Armageddon:
Drone bay: 125 m3
Bandwidth: 125 Mb/s

Dominix:
Drone bay: 375 m3
Bandwidth: 125 Mb/s