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Player Features and Ideas Discussion

 
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How should we improve the inventory UI?

First post First post
Author
GreenBreeze
Creative Destruction
Hashashin Cartel
#381 - 2012-06-14 17:46:46 UTC
When dragging an item to another section in the tree, the main window switches focus to this section when you hover over the tree list which is very annoying.

The search box in the upper-right corner clears when you switch to a different section in the inventory. It should remember it's state so you can search for an item and then just click through the sections in the tree, searching for that same item in each tree category.

The tree view uses up far too much screen real estate, a tabbed view would be far superior. Perhaps make it an option so you can choose to use whichever style fits you best. While you're at it, adding tabs to the ship maintenance array that could each be configured for use by a different pilot would be awesome, maybe even allow you to partition off an amount of the total storage capacity so that you could chose to have 2 equal sized tabs, or maybe one tab that is 50% and two other tabs each 25%, etc.

Stacking Items takes way too long.

Make each section remember it's preferred view settings. I want to see my ships as icons and my items as a detailed list without having to constantly push the button to change it.

I like to have my cargohold open in a small window in the lower corner of my screen while flying in space. I don't want other windows to default to opening to this window. Allow a way to seperate a section from the tree view and pin it in place so that it always opens in it's preferred location. I don't want to have to shift-click everytime I want to loot a wreck or something. Maybe allow a way choose whether your default action is open in a new window, or open in the same window.

I have given this new inventory system a chance. I've been using it and feel more comfortable with it now than I did at first. I didn't want to just start griping right away without giving it a fair chance first, however the old inventory system was far superior. Every task you do in the game requires the use of the inventory system and such a fundamental change to one of the core components to the game should have been thought out much better and thoroughly tested before it was implemented. The feedback on the forums about this system while it was on Sisi should have made it clear that it was not ready, yet it was pushed through regardless.

This new system has made me change my gameplay style greatly. I can no longer stand to use the inventory system if it can be avoided. This has cost me a great deal of isk as I no longer want to do any ratting and looting/salvaging, I no longer enjoy trade as it takes much longer to accomplish the same thing. I have had to occupy myself with pvp mostly for now, but without being able to do the tasks easily that I used to do in order to support my pvp habit my funds are dwindling and I'm seriously considering finding another game. My account expires in October. I guess we'll see how I feel about it when October comes around.
Chaotic Mind
Wet Corpses
#382 - 2012-06-15 06:46:27 UTC
So I'm doing POS-works in our corp (offlining silos, filling/emptying silos, onlining silos)

Now with the possibility to rename the silos I don't have to go over the tower-management menu anymore (thanks for that).

Problem is that there's always a chance that I forget to online a silo after the transfer (whoops).

So how about a little light that shows you for the mod modules if they are online or offline?

something like that picture
Sessym
Ministry of War
#383 - 2012-06-15 09:05:49 UTC
Probably overlapping with other suggestions writte here:

Display shorter names for containers. For example, Station, Ships, ETC. Also, if I named a container I probably did so because I wanted to see its name, and nothing else. So exile the descrption (Large Secure Container) to the back of the line.

Implement horizontal slidebars everywhere already...

Instead of displaying only the dropdown arrows, draw lines that show clearly where the container belongs.

It should be possible to see multiple containers' contents and capacity information at once. Suddenly, Dividers! Thousands of them! Okay, maybe a limit of sixteen will be enough? Just buplicate the right-side part of the current window with vertical sorting.

Add checkboxes in front of the containers, so we can easily select which ones we want to always see. This information should be saved, so when a container becomes inaccessible, it disappears from the list, but when it comes back, the divider comes back, too.

Quoted from my blog, Rants from New Eden. More details there.

[b]_____ ,,,,,,,,,,,,,;;;;;####;;-------======-]> --,,,,,,,,,.... //_###_____------;;;;;;;;;;;;'''----======-]> --'''''"""" //_/ -------[/b]

Tao Arnst
Republic Military School
Minmatar Republic
#384 - 2012-06-15 16:09:45 UTC
CCP Optimal wrote:

Example:
ISSUE: The huge pile of windows that you end up with when performing simple inventory management tasks
FIX: Make it possible to manage your inventory through a single window that lists all the accessible inventory locations as well as making it easy to browse and drag items between them


I-If the player had a "huge pile" of windows open then they were doing something wrong, so the fix would be....
F-"Update" the Player

Issue: So many
Fix: Return previous inventory OR have the option like cq(that most players have off because its useless too)

Was the Title "Inferno" given to this release because its a Steaming Pile of S**t? Most people embrace GOOD change Parasites embrace BAD change ccp supports the degradation of society

Imrik86
Caldari Provisions
Caldari State
#385 - 2012-06-16 05:23:12 UTC
Since you changed the inventory UI, why do we have a separate, redundant "Assets" window anyway? While you're at, unify the " Assets" tab under Corporation too. I have 3-4 different UIs to find my stuff. That's stupid.

Inventory should be just one window. Where it's currently written "Index", offer a dropdown menu to select a different station (sorted by system/const/region). Then I can select another station and see, under the tree, the things on my personal hangar and corporation hangar. I should be able to see all my stuff with the same UI and do remote actions like selling and installing blueprint jobs.

Also, I don't like how my current ship, all my assembled ships, my item hangar, my ship hangar and corporation hangars all get mixed up on the navigation tree. Give it a reasonable organization. They are all at the same level in the tree, even though they represent completely different things. Make it like this:

- Active Ship
-- Drone Bay
---
- Ship Hangar
-- Ship N
---
- Item Hangar
-- Container N
---
- Corporation Hangar
-- Division N
- Personal Hangars
-- Corpmate N
---
- Market Deliveries
Halodar
Biowartech
#386 - 2012-06-16 11:29:41 UTC
When looting a wreck, my ship inventory stays open when the wreck inventory disappears.

When my ship inventory was closed before looting, it should not remain open after looting.
Gainard
Aliastra
Gallente Federation
#387 - 2012-06-16 15:03:52 UTC  |  Edited by: Gainard
GreenBreeze wrote:
,,,I have given this new inventory system a chance. I've been using it and feel more comfortable with it now than I did at first. I didn't want to just start griping right away without giving it a fair chance first, however the old inventory system was far superior. Every task you do in the game requires the use of the inventory system and such a fundamental change to one of the core components to the game should have been thought out much better and thoroughly tested before it was implemented. The feedback on the forums about this system while it was on Sisi should have made it clear that it was not ready, yet it was pushed through regardless.

This new system has made me change my gameplay style greatly. I can no longer stand to use the inventory system if it can be avoided. This has cost me a great deal of isk as I no longer want to do any ratting and looting/salvaging, I no longer enjoy trade as it takes much longer to accomplish the same thing. I have had to occupy myself with pvp mostly for now, but without being able to do the tasks easily that I used to do in order to support my pvp habit my funds are dwindling and I'm seriously considering finding another game. My account expires in October. I guess we'll see how I feel about it when October comes around.


Pretty much this. What we are complaining about is not what you have given to us, but rather what you took away without ANY credible explanation. (Across at least 4 threads I read so far, plus 2 I know about but did not post in). It is a 1:1 repetition of CQ, only worse. I just wonder when we will receive the next tearful explanation and promise to listen to customers more - don't bother, I won't believe you anyways. Just fix this s**t.

Man, I train for certain goals and then the related skills / modules / ships get nerfed. I hate to be addicted to EVE.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#388 - 2012-06-16 15:07:04 UTC  |  Edited by: Salpun
Sisi fixes make it batter has any one been over there and given feed back on the recent changes?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

MindLife
#389 - 2012-06-16 18:32:03 UTC
ISSUE: The Unified Inventory
FIX: Make a rollback to the old system or a possibillity to choose between the bugged inventory or the good old workable system.

Dont steal my coffee !!

Jules Deathbringer
Redemption or Retribution
#390 - 2012-06-16 20:00:57 UTC
OMFG

thousands and thousands of post have been written already on this subject. now because u cannot be arsed to read our posts u want more...

fix the damned ui... dont fk around with dust and all your pathetic sideline console xbox shiet anymore

heres a suggestion start with the feedback from sisi and all the people who said this is terrible, then read the posts about how people cant acces find or organize ANYTHING,

the fix on the 19th better make some of this bearable or im going to start another d3 account and forget about how bitter i am at ccp because they cant seem to learn the simple rule IF IT AINT BROKE DONT FIX IT.

boot.ini anyone??
Jules Deathbringer
Redemption or Retribution
#391 - 2012-06-16 20:03:36 UTC
Gainard wrote:
GreenBreeze wrote:
,,,I have given this new inventory system a chance. I've been using it and feel more comfortable with it now than I did at first. I didn't want to just start griping right away without giving it a fair chance first, however the old inventory system was far superior. Every task you do in the game requires the use of the inventory system and such a fundamental change to one of the core components to the game should have been thought out much better and thoroughly tested before it was implemented. The feedback on the forums about this system while it was on Sisi should have made it clear that it was not ready, yet it was pushed through regardless.

This new system has made me change my gameplay style greatly. I can no longer stand to use the inventory system if it can be avoided. This has cost me a great deal of isk as I no longer want to do any ratting and looting/salvaging, I no longer enjoy trade as it takes much longer to accomplish the same thing. I have had to occupy myself with pvp mostly for now, but without being able to do the tasks easily that I used to do in order to support my pvp habit my funds are dwindling and I'm seriously considering finding another game. My account expires in October. I guess we'll see how I feel about it when October comes around.


Pretty much this. What we are complaining about is not what you have given to us, but rather what you took away without ANY credible explanation. (Across at least 4 threads I read so far, plus 2 I know about but did not post in). It is a 1:1 repetition of CQ, only worse. I just wonder when we will receive the next tearful explanation and promise to listen to customers more - don't bother, I won't believe you anyways. Just fix this s**t.



THIS!!!!!!!!!!!!
Deise Koraka
Caldari Investigations and Forensics
#392 - 2012-06-17 00:27:34 UTC  |  Edited by: Deise Koraka
My suggestion:

Tabs as the main navigation tool with drop down sidebars being secondary.

1.Open inventory

2.Along window top there are a series of (customizable) tabs from left to right:

Standard Tabs:

Tab 1: Station Hold

Sidebar: Filters/Custom Filters

Tab 2:Active Ship Hold

Sidebar: Filters/Custom Filters, Additional Ship Holds

When a player accesses a non-active ship or other type of storage a new Tab will appear just for that session with the appropriate filter/hold options. Standard inventory will default to 2 tabs if no custom tabs are created.

Custom tabs: A permanent filter(s) or storage location is in place for quick grab/refine of items. These tabs will have layered options for precise location/item/values.
ex: Ammo, Under 100k, Minerals, Corp Storage 1+Ammo+T2

Set a limit on custom tabs, 6-7 max.

These custom tabs will appear at every dock, until the player deletes them.

1-2 Custom tabs per ship inv, for quick location of ammo types or for jettisoning of items.

When you right click on a item or group of items the option to move them to any other hold from pop-up (including drone bay if applicable) should be present.

Quick nav buttons from the fitting screen for drone bay and current ship hold on the bottom of the inventory, present on every tab window so you can quick open them as needed.

I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk*. **<3 **

*Mackinaw as of Inferno 1.2

Captain' Jack Sparrow
#393 - 2012-06-17 12:53:23 UTC
I have been posting this issue in all of the different threads, but no Dev or GM wants to step up and answer it. They just want to point me to "other threads"... Anyway, I really would like an answer to this:

The Unified Inventory, as described on CCP's very own website, IS NOT the same as the Unified Inventory that I am forced to use in-game.

Quote:
Unified Inventory - Your entire fortune in a single click

You have hangars of ships at your disposal and wealth that spans the galaxy. Unified Inventory gives you convenient access to all of it. Searching for your favorite ship is now easier. Assessing your stockpiles, more convenient. Admiring the fruits of your labors, more rewarding.


Taken from this page --->>> http://www.eveonline.com/inferno/unified-inventory-ftr/

"My entire fortune" is available with the Unified Inventory? The Unified Inventory gives me "convenient access" to all of my stuff?

When I'm in Dodixie, I can see what's in my Orca in Jita - with the Unified Inventory? When I'm in Jita, I can see what's in my hangar in Dodixie, or Rens, or Amarr, or... ANYWHERE ELSE - with the Unified Inventory? I must be doing something wrong...


THAT SOUNDS LIKE THE ASSETS WINDOW TO ME.

It seems like this "feature" was originally intended to be used for the assets window, and then got sidetracked into this mess we have now. In my opinion, the assets tab really is the perfect place for this new toy.

Could a DEV please explain what has happened here? Your website contradicts the reality of the game.

Other comments are most welcome.

Thank you.
ZaBob
The Scope
Gallente Federation
#394 - 2012-06-18 01:11:01 UTC
I'd just like to point out, for context, that this thread originated with a question by CCP Optimal on January 24. I'm pretty sure this isn't the thread they're currently monitoring.

I was quite excited by the proposed change to let me find all our stuff. Unified Inventory isn't quite unified, and isn't quite a full inventory, but it has potential to be that.

It has ZERO potential to be a replacement for opening containers to get at our stuff.
Valkerias
Society of Friends
#395 - 2012-06-18 14:06:05 UTC
Captain' Jack Sparrow wrote:
I have been posting this issue in all of the different threads, but no Dev or GM wants to step up and answer it. They just want to point me to "other threads"... Anyway, I really would like an answer to this:

The Unified Inventory, as described on CCP's very own website, IS NOT the same as the Unified Inventory that I am forced to use in-game.

Quote:
Unified Inventory - Your entire fortune in a single click

You have hangars of ships at your disposal and wealth that spans the galaxy. Unified Inventory gives you convenient access to all of it. Searching for your favorite ship is now easier. Assessing your stockpiles, more convenient. Admiring the fruits of your labors, more rewarding.


Taken from this page --->>> http://www.eveonline.com/inferno/unified-inventory-ftr/

"My entire fortune" is available with the Unified Inventory? The Unified Inventory gives me "convenient access" to all of my stuff?

When I'm in Dodixie, I can see what's in my Orca in Jita - with the Unified Inventory? When I'm in Jita, I can see what's in my hangar in Dodixie, or Rens, or Amarr, or... ANYWHERE ELSE - with the Unified Inventory? I must be doing something wrong...


THAT SOUNDS LIKE THE ASSETS WINDOW TO ME.

It seems like this "feature" was originally intended to be used for the assets window, and then got sidetracked into this mess we have now. In my opinion, the assets tab really is the perfect place for this new toy.

Could a DEV please explain what has happened here? Your website contradicts the reality of the game.

Other comments are most welcome.

Thank you.



THIS!!!! QFT!

ISSUE: When is CCP going to stop FLAT OUT LYING to its current and future customers? Hmm?

It all started being document-able with the Player owned custom offices (wow, who would have thought "TAX RATES WOULD DOUBLE" would mean multiplied by 10, 100 or more? Is CCP a government company?)

Fix: START TELLING THE TRUTH! AND TELL IT CONSISTENTLY. IF YOU'RE NOT SURE ABOUT A FEATURE, DON'T DEPLOY IT, AND THEN A FEW WEEKS LATER SAY "WE HONESTLY THOUGHT WE WERE READY!"

UI= "Unbelievable Incompetence?"

Fix: Don't make players WHO PAY YOU TO PLAY jump through a bunch of hoops to get on your test server, without reward, JUST TO IGNORE THEM!

Fix: Reward your testers, whether it's BPCs for ships non-testers don't get like Concord Police battleships

Fix: Make SISI stable for testers, it's impossible to TEST anything except something seriously glaring like this UI if you keep getting booted off every 5 minutes or less.

Honestly, if this clunker isn't at least OPTIONAL by the time my accounts come up for renewal, I'm gone, and no those CCP Sycophants can't "haz my stuff."
Cutter Isaacson
DEDSEC SAN FRANCISCO
#396 - 2012-06-18 14:09:39 UTC
Lots of capslock, lots of stupid, and a staggering amount of whining. And you wonder why CCP doesn't pay attention to threads like this.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Valkerias
Society of Friends
#397 - 2012-06-18 14:42:03 UTC
Cutter Isaacson wrote:
Lots of capslock, lots of stupid, and a staggering amount of whining. And you wonder why CCP doesn't pay attention to threads like this.


So it's stupid to point out when someone lies to your face?

Suggest you pay more attention to when CCP DID respond.

Helpful hint: It wasn't when we were all "civil."
Jing Tian
Brothership Of EVE
#398 - 2012-06-18 20:03:31 UTC
GreenBreeze wrote:
When dragging an item to another section in the tree, the main window switches focus to this section when you hover over the tree list which is very annoying.

The search box in the upper-right corner clears when you switch to a different section in the inventory. It should remember it's state so you can search for an item and then just click through the sections in the tree, searching for that same item in each tree category.

The tree view uses up far too much screen real estate, a tabbed view would be far superior. Perhaps make it an option so you can choose to use whichever style fits you best. While you're at it, adding tabs to the ship maintenance array that could each be configured for use by a different pilot would be awesome, maybe even allow you to partition off an amount of the total storage capacity so that you could chose to have 2 equal sized tabs, or maybe one tab that is 50% and two other tabs each 25%, etc.

Stacking Items takes way too long.

Make each section remember it's preferred view settings. I want to see my ships as icons and my items as a detailed list without having to constantly push the button to change it.

I like to have my cargohold open in a small window in the lower corner of my screen while flying in space. I don't want other windows to default to opening to this window. Allow a way to seperate a section from the tree view and pin it in place so that it always opens in it's preferred location. I don't want to have to shift-click everytime I want to loot a wreck or something. Maybe allow a way choose whether your default action is open in a new window, or open in the same window.

I have given this new inventory system a chance. I've been using it and feel more comfortable with it now than I did at first. I didn't want to just start griping right away without giving it a fair chance first, however the old inventory system was far superior. Every task you do in the game requires the use of the inventory system and such a fundamental change to one of the core components to the game should have been thought out much better and thoroughly tested before it was implemented. The feedback on the forums about this system while it was on Sisi should have made it clear that it was not ready, yet it was pushed through regardless.

This new system has made me change my gameplay style greatly. I can no longer stand to use the inventory system if it can be avoided. This has cost me a great deal of isk as I no longer want to do any ratting and looting/salvaging, I no longer enjoy trade as it takes much longer to accomplish the same thing. I have had to occupy myself with pvp mostly for now, but without being able to do the tasks easily that I used to do in order to support my pvp habit my funds are dwindling and I'm seriously considering finding another game. My account expires in October. I guess we'll see how I feel about it when October comes around.



Totally Agree and CCP please read and understand the players suggestions. Also something "New" is not nessessary better.
Suri Abrams
Umbrella Holding Inc
Umbrella Chemical Inc
#399 - 2012-06-19 23:23:46 UTC
Issue: Poor eyesight, resulting in poor inventory usability. (With the tiny text and no options.)
Solution: Toggleable large icons!

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=122646
Captain' Jack Sparrow
#400 - 2012-06-20 19:52:09 UTC
CCP: Your DEVs and GMs sent me to this thread to voice my concern.

My question seven posts above still remains after weeks of getting the runaround.

Will someone please answer my question?