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Mining barge rebalance is spot on. Good work CCP! :D

Author
DarkSim Market
Gangnam Style.
#1 - 2012-06-14 17:08:25 UTC
I think this is an excellent change. Why?

Pubbie scum that want to mine in highsec but don't want to be suicide ganked will have to use the low yield, high tank mining barge (an actual trade off, for once!).

Real miners will be using hulks, but because they need protection, the peasants will be forced into low-sec and will need to mine in groups and actually have pilots with them (because in high sec you can't protect against a suicide gank by having friends, in lowsec you can). This helps ensure the hulk is finally filling its role as a low sec mining ship.

CCP this is brilliant. It provides pubbie highsec scum with a way to avoid hulkageddon and makes miners (FOR THE FIRST TIME IN EVE'S HISTORY) have to consider cost/benefit of their activities instead of just watching the isk roll in while AFK in 1.0 systems. It might also help revitalize low-sec piracy and push the grief corps out of camping the jita 4-4 undock.

<3
AFK Hauler
State War Academy
#2 - 2012-06-14 17:10:45 UTC
DarkSim Market wrote:
I think this is an excellent change. Why?

Pubbie scum that want to mine in highsec but don't want to be suicide ganked will have to use the low yield, high tank mining barge (an actual trade off, for once!).

Real miners will be using hulks, but because they need protection, the peasants will be forced into low-sec and will need to mine in groups and actually have pilots with them (because in high sec you can't protect against a suicide gank by having friends, in lowsec you can). This helps ensure the hulk is finally filling its role as a low sec mining ship.

CCP this is brilliant. It provides pubbie highsec scum with a way to avoid hulkageddon and makes miners (FOR THE FIRST TIME IN EVE'S HISTORY) have to consider cost/benefit of their activities instead of just watching the isk roll in while AFK in 1.0 systems. It might also help revitalize low-sec piracy and push the grief corps out of camping the jita 4-4 undock.

<3




Real miners don't need protection, they mine aligned.

Dave stark
#3 - 2012-06-14 17:13:21 UTC
to be honest i'm still finding it hard to justify a reason to use anything but the max yield ship.
DarkSim Market
Gangnam Style.
#4 - 2012-06-14 17:14:33 UTC
Dave stark wrote:
to be honest i'm still finding it hard to justify a reason to use anything but the max yield ship.


Exactly. And to protect it you'll have to bring friends, go to low-sec and actively play.
Dave stark
#5 - 2012-06-14 17:19:52 UTC
DarkSim Market wrote:
Dave stark wrote:
to be honest i'm still finding it hard to justify a reason to use anything but the max yield ship.


Exactly. And to protect it you'll have to bring friends, go to low-sec and actively play.


i've made this point in another thread, but low sec is the riskiest place to mine without the highest reward. if you're going to move out of the comfort zone of concord's warm embrace then go all the way to 0.0.

in an industry V system, with a cyno jammer. you'll get the most isk/m3, and there's no need for a huge ore bay or a huge tank.

hence, i just can't justify using anything but the max yield ship. nice that there are ships to fill roles, the roles just seem redundant. perhaps the one with lots of ehp to avoid suicide ganking in empire but meh, just find yourself a quiet system to mine in.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#6 - 2012-06-14 17:21:16 UTC
DarkSim Market wrote:
I think this is an excellent change. Why?

Pubbie scum that want to mine in highsec but don't want to be suicide ganked will have to use the low yield, high tank mining barge (an actual trade off, for once!).

Real miners will be using hulks, but because they need protection, the peasants will be forced into low-sec and will need to mine in groups and actually have pilots with them (because in high sec you can't protect against a suicide gank by having friends, in lowsec you can). This helps ensure the hulk is finally filling its role as a low sec mining ship.

CCP this is brilliant. It provides pubbie highsec scum with a way to avoid hulkageddon and makes miners (FOR THE FIRST TIME IN EVE'S HISTORY) have to consider cost/benefit of their activities instead of just watching the isk roll in while AFK in 1.0 systems. It might also help revitalize low-sec piracy and push the grief corps out of camping the jita 4-4 undock.

<3



so you are a goon alt?

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

strenif
Perkone
Caldari State
#7 - 2012-06-14 17:21:58 UTC
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!
strenif
Perkone
Caldari State
#8 - 2012-06-14 17:23:26 UTC
Barbara Nichole wrote:



so you are a goon alt?



... Goons would HATE this change. Way to think it through before posting.
Dave stark
#9 - 2012-06-14 17:24:23 UTC
strenif wrote:
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!


i doubt it'll push people in to low sec, low sec is the worst place to mine by a huge stretch.
AFK Hauler
State War Academy
#10 - 2012-06-14 17:45:24 UTC
Dave stark wrote:
strenif wrote:
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!


i doubt it'll push people in to low sec, low sec is the worst place to mine by a huge stretch.




I'm think that this will be the next item up for CCP... (based on the QQs that will flow)

Increase the warp strength on mining ships for low sec mining possibilities on the T2 ship hulls.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#11 - 2012-06-14 17:51:47 UTC
strenif wrote:
Barbara Nichole wrote:



so you are a goon alt?



... Goons would HATE this change. Way to think it through before posting.



Once upon a time a goonie said that only they are allowed to call people "pubbies'. Op used the term "pubbie scum" which either means he is a goon alt or he is infringing upon goon copyright of the term.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
strenif
Perkone
Caldari State
#12 - 2012-06-14 17:55:42 UTC
J3ssica Alba wrote:
strenif wrote:
Barbara Nichole wrote:



so you are a goon alt?



... Goons would HATE this change. Way to think it through before posting.



Once upon a time a goonie said that only they are allowed to call people "pubbies'. Op used the term "pubbie scum" which either means he is a goon alt or he is infringing upon goon copyright of the term.


Reeaallly.... I'm going to have to start using that term then.
Keeryn
The Scope
Gallente Federation
#13 - 2012-06-14 17:58:38 UTC
DarkSim Market wrote:
I think this is an excellent change. Why?

Pubbie scum that want to mine in highsec but don't want to be suicide ganked will have to use the low yield, high tank mining barge (an actual trade off, for once!).

Real miners will be using hulks, but because they need protection, the peasants will be forced into low-sec and will need to mine in groups and actually have pilots with them (because in high sec you can't protect against a suicide gank by having friends, in lowsec you can). This helps ensure the hulk is finally filling its role as a low sec mining ship.

CCP this is brilliant. It provides pubbie highsec scum with a way to avoid hulkageddon and makes miners (FOR THE FIRST TIME IN EVE'S HISTORY) have to consider cost/benefit of their activities instead of just watching the isk roll in while AFK in 1.0 systems. It might also help revitalize low-sec piracy and push the grief corps out of camping the jita 4-4 undock.

<3



sorry but everything you say here has no back bone, and really doesn't do anything for this argument, high sec mining is easy to do, as someone else said move to a quiet area, i did that for a very long time

also low sec mining is crap... more active systems with no better ore! how bout getting ride of some highsec instead and make more of the universe player owned null sec
Ramon Sohei
The Florez Law Firm
#14 - 2012-06-14 18:20:43 UTC
From CCP:

Quote:

Navitas, Bantam, Burst: long range offensive platforms. The Navitas is being overhauled as a drone boat, a role currently lacking among tech 1 small hulls. The Bantam will replace the Merlin as the long range dedicated Caldari sniper. Finally, the Burst still is bit blurry at the moment – considered roles are mobile artillery platform, drone boat or a mix of both.


I'm not sure I understand the statement about the drone boat role lacking in T1 small hulls. The Imicus has been a great T1 drone boat. Does well as a q-ship for can flipping as noone expects 3 drones to come out from it.
Does this mean the Imicus dronebay will get nerfed or that the Navitas get a larger dronebay?
Makkal Hanaya
Revenent Defence Corperation
#15 - 2012-06-14 18:29:59 UTC
1. I don't think this will revitalize low sec.
2. I do like the new ORE T1 barge. It's even a nice yellow color, which nothing else in EVE is.
3. I still want a tetris or bejeweled like mini-game to pop up when I mine.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

DarkSim Market
Gangnam Style.
#16 - 2012-06-14 19:14:52 UTC
Dave stark wrote:
strenif wrote:
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!


i doubt it'll push people in to low sec, low sec is the worst place to mine by a huge stretch.


Perhaps CCP could buff low-sec mining yield? I don't see why low-sec couldn't really be made into a kind of "miners sec" with by far the richest ors. At least it would give it some purpose to exist instead of just being a boundary between 0.0 and high-sec. It would give pirates more targets, miners some excitement (and reason to coordinate) and give them a shorter path to key markets than what 0.0 mining would offer.

As someone pointed out, mining in 0.0 in an industry V system and a cynojammer is far far safer then low sec and with much better ores.
DarkSim Market
Gangnam Style.
#17 - 2012-06-14 19:15:31 UTC  |  Edited by: DarkSim Market
J3ssica Alba wrote:
strenif wrote:
Barbara Nichole wrote:



so you are a goon alt?



... Goons would HATE this change. Way to think it through before posting.



Once upon a time a goonie said that only they are allowed to call people "pubbies'. Op used the term "pubbie scum" which either means he is a goon alt or he is infringing upon goon copyright of the term.



Anyone who is not part of the glorious science and trade institute is pubbie scum. Even goons.
Jodi Bong
Forsaken Enigma
#18 - 2012-06-14 20:08:03 UTC
DarkSim Market wrote:
Dave stark wrote:
strenif wrote:
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!


i doubt it'll push people in to low sec, low sec is the worst place to mine by a huge stretch.


Perhaps CCP could buff low-sec mining yield? I don't see why low-sec couldn't really be made into a kind of "miners sec" with by far the richest ors. At least it would give it some purpose to exist instead of just being a boundary between 0.0 and high-sec. It would give pirates more targets, miners some excitement (and reason to coordinate) and give them a shorter path to key markets than what 0.0 mining would offer.

As someone pointed out, mining in 0.0 in an industry V system and a cynojammer is far far safer then low sec and with much better ores.



But yet no one has thought how this is going to hurt the Solo miners that mine in the upgraded null sec areas. These miners have to have a tank on that will be able to with-stand whatever spawn the system throws at them.
Spork Witch
The Scope
Gallente Federation
#19 - 2012-06-14 20:19:51 UTC
So as long as we're turning this into WoW by eliminating any reliance on other players (hell, any INCENTIVE to work with other players), can we just make PvP opt-in only in all secstatuses?

How about we also make the station hangar universal? I mean, really, who needs to haul stuff, all the other solo "MMO"s have a unified bank that's shared everywhere.

Can we make POS's personal assets now. And you know what, get rid of the fuel, too, since that requires at least a second character to be able to supply yourself.

This is ******* EVE.

This is not Hello Kitty Online.

This is not World of Warcraft.

Ships that are good at mining, suck at hauling. If you want to be efficient, work with other players; you know, the POINT of an MMO.

It kills me, you listen to baseless bullshit last year during Incarna, when a bunch of ******* RETARDS flipped out over an obviously-not-to-be-implemented blog, and almost completely kill all non-FiS development. Now you **** what makes EVE, EVE by coddling a bunch of WoWtards that refuse to associate with another person, while whining about how they can't solo the universe?

You think the riots last year were bad? Keep coddling the fucktards that can't figure out that multiplayer means WORKING with multipl players, and ruin your game, the best MMORPG on the market, in the history of th genre, in the process.
Dave stark
#20 - 2012-06-14 20:20:41 UTC
Jodi Bong wrote:
DarkSim Market wrote:
Dave stark wrote:
strenif wrote:
/agree

0.0 doesn't change but this is huge for high sec miners and as said by the OP may even push miners into low sec mining ops.

Good work CCP!


i doubt it'll push people in to low sec, low sec is the worst place to mine by a huge stretch.


Perhaps CCP could buff low-sec mining yield? I don't see why low-sec couldn't really be made into a kind of "miners sec" with by far the richest ors. At least it would give it some purpose to exist instead of just being a boundary between 0.0 and high-sec. It would give pirates more targets, miners some excitement (and reason to coordinate) and give them a shorter path to key markets than what 0.0 mining would offer.

As someone pointed out, mining in 0.0 in an industry V system and a cynojammer is far far safer then low sec and with much better ores.



But yet no one has thought how this is going to hurt the Solo miners that mine in the upgraded null sec areas. These miners have to have a tank on that will be able to with-stand whatever spawn the system throws at them.


as long as the hulk doesn't lose any tank and is indeed the highest yield exhumer then nothing will change, the current hulk can tank null sec belt spawns (yes i know it involves faction mods but still it can be done) besides, nothing stops some one dropping a combat ship in the belt to clean up, even if a hulk can't perma tank them with t2 modules it'll tank long enough for some thing like a tengu or a mach etc to take out a belt spawn.
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