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exactly when is someone not "a Rookie"?

First post
Author
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#41 - 2012-06-14 09:58:26 UTC
When they're kicked outta rookie chat, obviously.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#42 - 2012-06-14 10:14:17 UTC
This really is a good question. You know a player can be banned for can baiting a rookie if he is on the epic arc missions (out of starter system here)... True Fact. So I asked them how does a player know a rookie is on an epic arc mission? Answer: You don't.... And when is a rookie no longer a rookie?

30 days?
When they leave starter systems?
When they join a player corp?
Are they gonna have rookies turn hot pink if someone flips their can?

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Zleon Leigh
#43 - 2012-06-14 10:20:48 UTC
Linna Excel wrote:
If this is about GM involvement, why not give rookies a special color so everyone knows not to screw with them. It can be account based and time spent in game should be a factor.


Someone suggested giving them ships with special protections. Disable offensive capabilities outside of rookie systems. I thought that was a great idea - put some lore behind it and it would make sense. Have the ships evaporate, err.. get turned back into POD Production Command at the end of 30 days.

But not putting a number on when rookies/newbies are no longer rookies is simply a cop out - and frankly a pretty sorry one.

As someone else suggested - this is something that could be easily coded into the game. I totally agree. GM's should not have to be involved at all.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Keno Skir
#44 - 2012-06-14 10:30:01 UTC
Makkal Hanaya wrote:
I knew it was possible he'd warp in and blow me up with no repercussion as we were fleeted..


You are a most definitely still a rookie. Fleeting with someone outside your corp (even same alliance) does NOT give you kill rights on that person nor them on you. This is a common rookie mis-conception.
CCP Explorer
C C P
C C P Alliance
#45 - 2012-06-14 10:55:45 UTC
Tippia wrote:
They get kicked out of rookie chat after 30 days, if that's any indication…
30 days is the definition we use for the Rookie Help channel.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#46 - 2012-06-14 11:00:35 UTC  |  Edited by: Tor Gungnir
CCP Explorer wrote:
Tippia wrote:
They get kicked out of rookie chat after 30 days, if that's any indication…
30 days is the definition we use for the Rookie Help channel.


So in essence, once you're out of Rookie Help you are no longer a Rookie, right?
+

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Hauling Hal
The Scope
Gallente Federation
#47 - 2012-06-14 11:05:30 UTC  |  Edited by: Hauling Hal
I'd add that the another reason CCP may not give an age limit is that if the account is 8 years old and someone creates a brand new hauling alt, CCP don't want to be bound by giving that character the same protection as a true new player. i.e. It's not just about what age are they old enough to shoot, it's more about that they are doing.

The rules are vague on purpose, so the attacker has to think:
Is this 2 day old character flying a hauler around Fountain a Rookie?
Is this 3 month old character in a Merlin fitted with lasers in a level 1 mission a Rookie?

The first is a legitimate target, the second is a waste of ammo.
Pak Narhoo
Splinter Foundation
#48 - 2012-06-14 11:05:34 UTC
Keno Skir wrote:
Makkal Hanaya wrote:
I knew it was possible he'd warp in and blow me up with no repercussion as we were fleeted..


You are a most definitely still a rookie. Fleeting with someone outside your corp (even same alliance) does NOT give you kill rights on that person nor them on you. This is a common rookie mis-conception.


You are right, though it once was possible. Was called 'the Lofty scam' (although he claimed to only have used it once). I was 10 days old when they tried that on me: 'yoh, fleet up, we go to null, I shoot rats and you salvage, get RIIIIICH!!'. Roll

Simetraz
State War Academy
Caldari State
#49 - 2012-06-14 11:11:28 UTC
Hauling Hal wrote:

Is this 2 day old character flying a hauler around Fountain a Rookie?


It has already been stated by a GM in another Thread that a rookie is fair game in low-sec.
So a rookie also gets no protection in Null or w-space.

Hauling Hal
The Scope
Gallente Federation
#50 - 2012-06-14 12:36:51 UTC
Simetraz wrote:
Hauling Hal wrote:

Is this 2 day old character flying a hauler around Fountain a Rookie?


It has already been stated by a GM in another Thread that a rookie is fair game in low-sec.
So a rookie also gets no protection in Null or w-space.



Thanks for supporting my argument as to why CCP will never give a Rookie an age limit.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#51 - 2012-06-14 12:50:54 UTC
ElQuirko wrote:
MotherMoon wrote:
The moment a player tells another player "don't fly what you can't afford to lose" is the day that player is no longer a rookie


Wrong. I tell people that all the time and then fly carriers which I can technically afford to but really hate to lose into goon POSes.


? You mean right, since your not a rookie anymore. You know the saying, you say it to others. Doesn't mean you have to follow it. But the second you tell another player to not fly what THEY can not afford to lose, you are no longer a rookie. You get eve, whether or not you follow that same advice is a different story. :P In fact even players who don't follow that advice it say it others!

check mate

http://dl.eve-files.com/media/1206/scimi.jpg

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