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GRIEFERS

Author
Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
#161 - 2012-06-13 07:21:56 UTC
Lord Zim wrote:
Jorma Morkkis wrote:
Tippia wrote:
And no, I'm saying that it's easy to defend against; that it won't achieve much; that it will be hugely expensive; and that what makes smartbombs work is something you will not have available with CONCORD around.


Yulai is hisec, right? Then what's this? http://www.youtube.com/watch?v=BnjK5EVsIfI

TWO THOUSAND AND SIX


Uploaded to youtube in 2006... maybe my memory is playing pranks on me, but I feel like this movie has been around since 2004.
Lord Zim
Gallente Federation
#162 - 2012-06-13 09:14:23 UTC
I've no idea which date it was made (I could probably find out, but I'm not that interested in history to be honest), but just the upload date is enough to make it look like a pretty ******** example to use for making a point on how hisec works today.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

InternetSpaceship
State War Academy
Caldari State
#163 - 2012-06-13 09:22:56 UTC  |  Edited by: InternetSpaceship
Yatama Kautsuo wrote:
gankers are fine. however indys should have some way to get "pay back".

like black lists of characters and corps which are not allowed to buy from their orders or only with some extra fee or something like that. would be a blast to see the gankers mine their ships for themselves because they got blacklisted from notable indys all troughout eve :)

reap what you sow (spelling?)


Good idea, go ahead and whine and beg for CCP to implement it for you. Do not, by any means, attempt to do it yourself. This is their game, let them play it.

Jorma Morkkis wrote:
Torneach wrote:
And, of course, you forget the other side of the coin: What about gankers? Don't they have the privilege of playing their way, just like miners can mine?

Gankers cannot gank in every situation, and neither can miners mine in every situation. That's a fair compromise.


I mean, I've been contacted by one ganker. Simple version of the message was that if I don't start ganking mining barges and exhumers he will continuously gank my ships.


So deal with it. He's playing the way he wants to. He has no obligation to allow you to play the way you want to, that's your problem.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

Arsala
Minmatar Mining and Manufacturing.
#164 - 2012-06-13 19:19:07 UTC  |  Edited by: Arsala
Some food for thought for those out there who are tired of this so called event and want to get back to enjoying their paid hobby:


CCP North America /
White Wolf Publishing
250 East Ponce De Leon Ave
Suite 700
Decatur, GA 30030-3440
USA
Tel. (+1) 404-292-1819

A griefer is a player who does things in a game to deliberately cause annoyance ("grief" in the sense of "giving someone grief") with the intent of deriving pleasure primarily or exclusively from the act of causing another player grief. Such a player is a particular nuisance in online gaming communities, since griefers often cannot be deterred by penalties related to in-game goals.

Exact griefing methods differ from game to game, an act of griefing in an area of one game may be an intended function or mechanic of another game or the same game in another "area." Common methods may include but are not exclusive to:
Player killing in games that do not have separate areas, or an option, to keep those who want this type of gameplay from attacking those who do not. This does not include games that are designed with constant player combat in mind.
Intentional friendly fire or deliberately performing actions detrimental to team members' game performance, including wasting key game elements and colluding with the opposition for the primary or exclusive purpose of causing grief to team members and deriving pleasure from that act rather than deriving some benefit.(referred to as "ghosting")
Any methods of reversing another player's progress for the primary or exclusive purpose of causing grief to team members and deriving pleasure from that act rather than deriving some benefit. (such as randomly destroying other players' creations in Minecraft or Terraria) Written and/or verbal insults, false accusations of cheating/griefing
Stealing other players' items and/or experience (when done for the purpose of harassment, not self-gain)
Spamming when done with an element of intent to bother other players rather than derive some benefit.
Camping at a corpse or area to kill someone as soon as they resurrect when done for the sole purpose of causing grief to another player or players. Acting out-of-character in a role-play setting when done with the intent of harming of disrupting the game play of others. Luring many monsters or one big one to chase the griefer and then rushing to where others are (kiting), for the purpose of getting other people killed by this surprise mass of monsters. The line of monsters in pursuit looks like a train, and hence this is sometimes called "training". Blocking another player's way so they cannot move or get out of a particular area, or access an in-game resource (such as a non-player character) for the purpose of harming that player without deriving any benefit from the act Deliberately blocking shots from your own team or blocking a player's view by standing in front of them so they can not damage the enemy with the sole purpose of harming your own team, rather than deriving a benefit from doing so.

A hostile environment exists when an person or persons' experiences harassment and fears because of the offensive, intimidating, or oppressive atmosphere generated by the harasser or harassers.

Cyberstalking. Cyberstalking is the use of the Internet, email or other electronic communications to stalk, and generally refers to a pattern of threatening or malicious behaviors. Cyberstalking may be considered the most dangerous of the three types of Internet harassment, based on a posing credible threat of harm. Sanctions range from misdemeanors to felonies.

http://www.ncsl.org/issues-research/telecom/cyberstalking-and-cyberharassment-laws.aspx

As an Eve Online subscriber, you must observe and abide by the rules of conduct and policies outlined below, as well as the End User License Agreement. Failure to comply with these regulations can result in the immediate termination of your account and you will forfeit all unused access time to the game. No refunds will be given.

You may not abuse, harass or threaten another player or authorized representative of CCP, including customer service personnel and volunteers. This includes, but is not limited to: petitioning with false information in an attempt to gain from it or have someone else suffer from it; sending excessive e-mails, EVE-mails or petitions; obstructing CCP Employees from doing their jobs; refusal to follow the instructions of a CCP Employee; or implying favoritism by a CCP Employee.

You may not use any abusive, defamatory, ethnically or racially offensive, harassing, harmful, hateful, obscene, offensive, sexually explicit, threatening or vulgar language. (Alternate spelling or partial masking of such words will be reprimanded in the same manner as the actual use of such words.)

You may not organize nor be a member of any corporation or group within EVE Online that is based on or advocates any anti-ethnic, anti-gay, anti-religious, racist, sexist or other hate-mongering philosophies

You may not use “role-playing” as an excuse to violate these rules. While EVE Online is a persistent world, fantasy role-playing game, the claim of role-playing is not an acceptable defense for anti-social behavior. Role-playing is encouraged, but not at the expense of other player. You may not create or participate in a corporation or group that habitually violates this policy.

You will report out-of-game issues regarding harassment, such as threatening phone calls or correspondence, to your local law enforcement officials or Internet provider. CCP will not reveal personal information about its subscribers to unauthorized individuals. We are not responsible for actions taken by our subscribers that occur outside the jurisdiction of our game servers or web site.
Kijo Rikki
Killboard Padding Services
#165 - 2012-06-13 19:26:11 UTC
Richard Desturned wrote:
Jorma Morkkis wrote:
Torneach wrote:
Fit a tank.


Show me a tanked Hulk that can't be ganked.


Show me a ship that can't be ganked


Drake. Big smile

You make a valid point, good Sir or Madam. 

Christy D Floyd
Garoun Investment Bank
Gallente Federation
#166 - 2012-06-13 19:37:07 UTC
Arsala wrote:


CCP North America /
White Wolf Publishing
250 East Ponce De Leon Ave
Suite 700
Decatur, GA 30030-3440
USA
Tel. (+1) 404-292-1819




Thread soon to be locked OP can I have your stuff if you quit?

Money is better than poverty, if only for financial reasons.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#167 - 2012-06-13 19:40:11 UTC
Arsala wrote:
This does not include games that are designed with constant player combat in mind.


lol your Wikipedia dropping managed to backfire on you right there

npc alts have no opinions worth consideration

Mrr Woodcock
Republic Military School
Minmatar Republic
#168 - 2012-06-13 19:56:48 UTC  |  Edited by: Mrr Woodcock
Just so you know, I have friends, good friends, that both gank defenseless ships, mine, plex, mission and rat. I don’t know anyone that lives in null that doesn’t associate with all kinds. I’m certain if you ever checked Goon & Test’s membership, they both have large blocks of care bears. My main is actually a member of a null sec alliance that has lost a few members of this type, mostly because we were just too PVP for them. They wanted a more stable alliance that had secure plexing, ratting & such.

When the subject comes up, I always say how I feel, I’m just not into killing newb’s, or ships that can’t shoot back. Just not fun for me personally. This is my personnel opinion, you all know how those are.

So my opinion is as such.

if a player commits a crime in high sec, IE they gank someone, unprovoked I sincerely believe CCP should invoke the following.

In my opinion they should receive an instant -10 status. They then should not be able to dock in any high sec station for any reason. Once concord does catch up to them, there ship should obviously be destroyed. When this happens, lol the only place they can get a new ship is low or nul sec. So it’s a pod for them, off to low sec they go. Once they get a new ship, and try to return to high sec, the jump gates to high sec, should simply not work for them until they manage to rebuild there security status to what’s appropriate for the specific High Sec system They’re trying to enter. In other words, they then get to enjoy some quality ratting and missioning, with many other people that like to kill and gank things that reside there. Seems simple enough to me. Personally I wouldn’t mind those changes a bit.

Last thing, I think Matinni, or how ever you say it, is a real life crazy person, that belongs in a jail some where. Crazier that a box of frogs. History has taught us to be careful with these types. Last one I remember, had a first name called Adolf, had many followers. I wouldn’t blame CCP for never letting him back in any fashion.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#169 - 2012-06-13 20:00:23 UTC
Mrr Woodcock wrote:
Just so you know, I have friends, good friends, that both gank defenseless ships, mine, plex, mission and rat. I don’t know anyone that lives in null that doesn’t associate with all kinds. I’m certain if you ever checked Goon & Test’s membership, they both have large blocks of care bears. My main is actually a member of a null sec alliance that has lost a few members of this type, mostly because we were just too PVP for them. They wanted a more stable alliance that had secure plexing, ratting & such.

When the subject comes up, I always say how I feel, I’m just not into killing newb’s, or ships that can’t shoot back. Just not fun for me personally. This is my personnel opinion, you all know how those are.

So my opinion is as such.

if a player commits a crime in high sec, IE they gank someone, unprovoked I sincerely believe CCP should invoke the following.

In my opinion they should receive an instant -10 status. They then should not be able to dock in any high sec station for any reason. Once concord does catch up to them, there ship should obviously be destroyed. When this happens, lol the only place they can get a new ship is low or nul sec. So it’s a pod for them, off to low sec they go. Once they get a new ship, and try to return to high sec, the jump gates to high sec, should simply not work for them until they manage to rebuild there security status to what’s appropriate for the specific High Sec system They’re trying to enter. In other words, they then get to enjoy some quality ratting and missioning, with many other people that like to kill and gank things that reside there. Seems simple enough to me. Personally I wouldn’t mind those changes a bit.

Last thing, I think Matinni, or how ever you say it, is a real life crazy person, that belongs in a jail some where. Crazier that a box of frogs. History has taught us to be careful with these types. Last one I remember, had a first name called Adolf, had many followers. I wouldn’t blame CCP for never letting him back in any fashion.


"I don't want any risk in hisec at all whatsoever"

npc alts have no opinions worth consideration

Torneach
Doomheim
#170 - 2012-06-13 20:05:21 UTC
Arsala wrote:
This does not include games that are designed with constant player combat in mind.


Good job, you won our argument for us.
Mrr Woodcock
Republic Military School
Minmatar Republic
#171 - 2012-06-13 20:06:54 UTC
What's the matter? Not into low sec ratting and missioning? I personally thing instituting that would go a long way for populating low sec.
Mrr Woodcock
Republic Military School
Minmatar Republic
#172 - 2012-06-13 20:14:34 UTC
You know one thing that was clear form the vid's. I viewed of fan fest. CCP them selves are committed to not forcing people to play in a way they choose not too. I remember hearing many high people on stage repeat that over and over, and on virtually every occurrence of topics that were a prelude to implying that people should be forced into anything, receiving a look of distain from the presenter on stage, followed by clearly stating that is not what CCP wants to do. Who do you really think's gonna win this, CCP or the Crazy guy. lol
Khergit Deserters
Crom's Angels
#173 - 2012-06-13 20:31:00 UTC
Jorma Morkkis wrote:
Torneach wrote:
And, of course, you forget the other side of the coin: What about gankers? Don't they have the privilege of playing their way, just like miners can mine?

Gankers cannot gank in every situation, and neither can miners mine in every situation. That's a fair compromise.


I mean, I've been contacted by one ganker. Simple version of the message was that if I don't start ganking mining barges and exhumers he will continuously gank my ships.

LOL Dang, now it's like some kind of mafia or something! "Do it, Joey. Off him or we're gonna off you."
Ioci
Bad Girl Posse
#174 - 2012-06-13 20:38:53 UTC
When Gimmements want to tax you without looking like a bunch of bald faced liars, they add sur-charges and user fees to gimmement services. It's still tax but they can play Robert Shapiro and do it anyway.

That's how it works in EVE. CCP don't call it 'griefing' but a duck is a duck and we all know better. The differnce between the two is, you might not be able to escape gimmement and tax but you can escape EVE and griefing. So, why are you still here?

R.I.P. Vile Rat

Ian Isk
Sounds Legit
#175 - 2012-06-13 20:56:16 UTC
Phill Esteen wrote:



Made my day, thank you sir.
Arsala
Minmatar Mining and Manufacturing.
#176 - 2012-06-13 21:13:21 UTC
Richard Desturned wrote:
Arsala wrote:
This does not include games that are designed with constant player combat in mind.


lol your Wikipedia dropping managed to backfire on you right there








please don't try to solve the issue with a single sentence from the whole of what I wrote. If you re-read it talks about multiplayer combat games and different area's and such. I was trying to fairly post all the info, and now what you said only shows points that reflect certain opinions, not all of the info. There is more there than just what benefits "gang-currs". This is to help players understand the different relation between consensual PvP and grieffing others. There are legal issues here that can be brought into a possible class action. please go back and re-read my post and even take a break to smoke then read over the laws that may pertain to your state and the state that CCP has an office in the US at. There is a reason I posted the company's address so those who were interested could look. I know in my state they could be brought to a trial, for cyber-crimes. Not saying if it would win or not, but the fact that it can be brought to a court gives me pause and it should give others.
Arsala
Minmatar Mining and Manufacturing.
#177 - 2012-06-13 21:16:26 UTC  |  Edited by: Arsala
Ioci wrote:
CCP don't call it 'griefing' but a duck is a duck and we all know better.



CCP is not the authoritative figure on who defines griefing or harassment which griefing is. And harassment is a serious matter.

You may not abuse, harass or threaten another player or authorized representative of CCP, including customer service personnel and volunteers. This includes, but is not limited to: petitioning with false information in an attempt to gain from it or have someone else suffer from it; sending excessive e-mails, EVE-mails or petitions; obstructing CCP Employees from doing their jobs; refusal to follow the instructions of a CCP Employee; or implying favoritism by a CCP Employee.

You may not use any abusive, defamatory, ethnically or racially offensive, harassing, harmful, hateful, obscene, offensive, sexually explicit, threatening or vulgar language. (Alternate spelling or partial masking of such words will be reprimanded in the same manner as the actual use of such words.)

this from their own EULA, now I know it says language but im sure it implies actions against also which would not be hard to prove in a court.
RubyPorto
RubysRhymes
#178 - 2012-06-13 21:24:57 UTC
Mrr Woodcock wrote:
What's the matter? Not into low sec ratting and missioning? I personally thing instituting that would go a long way for populating low sec.


Wow, CCP forcing players to engage in incredibly boring grinding to regain the ability to travel at all. Such a great plan. You also want Sov Holders able to close gates down to unfriendly traffic? Sov holders have the same rights and abilities (more even) to restrict traffic in their space as NPCs do.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RubyPorto
RubysRhymes
#179 - 2012-06-13 21:26:34 UTC
Arsala wrote:
Richard Desturned wrote:
Arsala wrote:
This does not include games that are designed with constant player combat in mind.


lol your Wikipedia dropping managed to backfire on you right there








please don't try to solve the issue with a single sentence from the whole of what I wrote. If you re-read it talks about multiplayer combat games and different area's and such. I was trying to fairly post all the info, and now what you said only shows points that reflect certain opinions, not all of the info. There is more there than just what benefits "gang-currs". This is to help players understand the different relation between consensual PvP and grieffing others. There are legal issues here that can be brought into a possible class action. please go back and re-read my post and even take a break to smoke then read over the laws that may pertain to your state and the state that CCP has an office in the US at. There is a reason I posted the company's address so those who were interested could look. I know in my state they could be brought to a trial, for cyber-crimes. Not saying if it would win or not, but the fact that it can be brought to a court gives me pause and it should give others.



All combat in EvE is consensual. You consent when you undock. That's a core function of the game.

Since no in game material is your property, and CCP's only responsibility is to provide access to the game, there is no possible basis for any sort of legal action.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tippia
Sunshine and Lollipops
#180 - 2012-06-13 21:27:34 UTC
Arsala wrote:
CCP is not the authoritative figure on who defines griefing or harassment which griefing is.
In their own game, they most certainly are as far as griefing goes.

Quote:
this from their own EULA, now I know it says language but im sure it implies actions against also which would not be hard to prove in a court.
No. That's the trick about legalese. If it says language it means language.