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A simple trick to make your inventory manageable

Author
Reaver Glitterstim
The Scope
Gallente Federation
#1 - 2012-06-13 12:23:33 UTC
Near the top left of your inventory window is a little double arrow that you can click to hide the list of containers/ships. Its setting in space is separate from when docked, so you can have it out when docked and you can make a small window for when in space.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Marcus Harikari
#2 - 2012-06-13 13:29:30 UTC
new inventory ui is awful, bugs everywhere, honestly...and i am generally very happy with the game...they need to fire the person responsible for it, and take it back to the old system, immediately. Sorry. It's just really freakin bad.
Joelleaveek
Center for Advanced Studies
Gallente Federation
#3 - 2012-06-13 13:37:21 UTC
Might be a good "trick" if i didn't absolutely need to use the tree to get between my ship and item hangers or access all the bays of an Orca, etc.
Mme Pinkerton
#4 - 2012-06-13 13:43:38 UTC  |  Edited by: Mme Pinkerton
on a somewhat related note:

Since one of the inventory "fixes" the tree is always collapsed when I open the cargo window by doubleclicking inside station. Does anyone know if there is a way to get the old behavior (tree expanded by default) back?

Funny that my biggest gripe with the new inventory system was only introduced when CCP tried to "fix" it...
Jamagh
Grand Violations
#5 - 2012-06-13 13:47:17 UTC
*shrugs* I like the new inventory. I have not had much trouble. Only thing I have had that was annoying was when I was on an alt and was useing my orca. It put the item window in the bottom right corner where I have the ships cargo displayed while in space. I like to be able to see what I have in there so I know when I have to dock back up.

Other than that, I have had no bugs.

"Please stop reopening silly rumor threads."  CCP Navigator.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#6 - 2012-06-13 13:54:46 UTC
MOST of the time I like the new inventory. The piles of windows that I used to have to manage are gone, and that's a good thing. But then I've always favored the tree view in file managers (going all the way back to dosshell) so it's more sensible to me.

There are some functionality features that I'd like to see changed that I *really* need to sit down and document, except there always seems to be stuff to do in space.

Founding member of the Belligerent Undesirables movement.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#7 - 2012-06-13 13:55:59 UTC
Joelleaveek wrote:
Might be a good "trick" if i didn't absolutely need to use the tree to get between my ship and item hangers or access all the bays of an Orca, etc.

This is one of my biggest complaints. I used to be able to right click my orca and get to everything. Now I have to open one inventory location to get to another. when you have a lot of inventory, this can take time.

Founding member of the Belligerent Undesirables movement.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2012-06-13 15:42:47 UTC
Reaver Glitterstim wrote:
Near the top left of your inventory window is a little double arrow that you can click to hide the list of containers/ships. Its setting in space is separate from when docked, so you can have it out when docked and you can make a small window for when in space.


Good. Now tell me how do I open a corporation hangar. Or my ship's fuel bay.
Alexa Coates
Center for Advanced Studies
Gallente Federation
#9 - 2012-06-13 15:53:33 UTC
Is this thing really such a big problem for you giant babies?

That's a Templar, an Amarr fighter used by carriers.

Flakey Foont
#10 - 2012-06-13 15:54:56 UTC
I am used to it now.

Next.
Reaver Glitterstim
The Scope
Gallente Federation
#11 - 2012-06-13 15:56:35 UTC
Abdiel Kavash wrote:
Reaver Glitterstim wrote:
Near the top left of your inventory window is a little double arrow that you can click to hide the list of containers/ships. Its setting in space is separate from when docked, so you can have it out when docked and you can make a small window for when in space.


Good. Now tell me how do I open a corporation hangar. Or my ship's fuel bay.

Lend me a carrier. I'll fiddle around with it and let you know when I figure it out.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

snake pies
Dixon Cox Butte Preservation Society
#12 - 2012-06-13 16:25:53 UTC
i have to use several trick snow when before everything was fine

hate the inventory team with a passion
Xercodo
Cruor Angelicus
#13 - 2012-06-13 17:37:24 UTC  |  Edited by: Xercodo
I use the tree for the fuel bay and corp hangers, works fine for me that way. If I'm moving a lot of stuff between hanger I open up a second window and use both tree views.

In station I have Alt N as ships, Alt G as items, Alt C for current ship cargo and Alt I for Inventory with tree views.

All of my non-inventory windows open without the tree and the inventory itself opens with the tree so that I can poke around in containers aside from the other three (i.e. Station cans, corp hangers, drone bays, etc).

In space, my cargo and inventory windows sit in the same place as in station. The inventory is usually closed and when I'm looting wrecks and cans or at the POS or using a carrier I open it up and open the tree for working with stuff. Personally I'm LOVING this compared to getting lost in the 20 different items in the context menu for the 3/4 other bays a ship might have.

The Drake is a Lie

War Kitten
Panda McLegion
#14 - 2012-06-13 17:41:27 UTC
Alexa Coates wrote:
Is this thing really such a big problem for you giant babies?


Yes, it is.

Many things that used to be doable within one or two clicks now require a minimum of three clicks. That is not simplifying or unifying the UI, it's crapifying it.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Natsett Amuinn
Caldari Provisions
Caldari State
#15 - 2012-06-13 18:01:16 UTC
http://www.youtube.com/watch?v=LCgzX7vwlFk

ch-ch-ch-ch-changes
(turn to face the strain)
ch-ch-changes

time may change me
but you can't trace time

strange fascination,
fascinating me

ah changes are taking
the pace I'm going through

ch-ch-ch-ch-changes
(turn to face the strain)
ch-ch-changes

oh, look out
you rock n rollers

Pretty soon now
You're gonna get a little older

time may change me
but you can't trace time

I said that
time may change me
but you can't trace time
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#16 - 2012-06-13 18:52:46 UTC
One "trick" I've found useful is the "merge ships and items into station view". I never used to use that because I had my wee boxes in order, but now, since there's no option for a "ships" window of its own, it's actually handy to have the ships in a tab in the station window, and use the inventory centre bottom, with its tree.

Also, top tip, in a station you're in a lot, it's still best to set up named station containers (e.g. Ammo & Drones, Fittings, Weapons, Ore and Minerals, etc., etc.). The new filters are useful for when you're in a non-home station and quickly want to separate ammo out, for instance; but otherwise, station containers are still the way to roll. That way you can select and drag and drop from a container in the open window (R) to containers in the tree (L) or "Items in hangar" pretty easily, and that actually maximises the new utility.
JEZEB
Sebiestor Tribe
Minmatar Republic
#17 - 2012-06-13 19:00:31 UTC
Anyone that likes the new inventory doesn't play enough to know that it is a huge detriment to the game. Your ignorance is only shadowed by the fact that you need to come in there and lie about even using it all.

Oh cool, my inventory just got done loading, back to the game...