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New dev blog: Inferno 1.1 Changes To the War Dec System

First post First post First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2012-06-13 15:57:16 UTC  |  Edited by: CCP Navigator
Inferno 1.1 is just around the corner bringing some new features and a bunch of iterations and defect fixes. To tell you what Team Superfriends have been doing with the War Dec System for 1.1, here's CCP SoniClover with a new blog.

Oh, and in case you forget, we want your feedback as always Smile

CCP Guard | EVE Community Developer | @CCP_Guard

CCP SoniClover
C C P
C C P Alliance
#2 - 2012-06-13 15:58:44 UTC
First!
CCP Punkturis
C C P
C C P Alliance
#3 - 2012-06-13 15:59:19 UTC
I wanted to be first Sad

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Kane Plekkel
Caldari Provisions
Caldari State
#4 - 2012-06-13 16:00:48 UTC
Non-dev first?

Your comments link in the dev blog redirects to the dev blog....

This is my Raven. There are many like it, but this one is mine. My Raven is my best friend. It is my life. I must ma-pop ... This is my pod. There are many like it, but this one is mine. My pod is my best friNONO STOP IT GO AWAY!!

CCP Guard
C C P
C C P Alliance
#5 - 2012-06-13 16:01:20 UTC
CCP Punkturis wrote:
I wanted to be first Sad


You were the first to get more likes than me on the forums...wasn't that enough :'(

CCP Guard | EVE Community Developer | @CCP_Guard

CCP Punkturis
C C P
C C P Alliance
#6 - 2012-06-13 16:02:33 UTC
CCP Guard wrote:
CCP Punkturis wrote:
I wanted to be first Sad


You were the first to get more likes than me on the forums...wasn't that enough :'(


you're just posting this to get pity likes

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Gizznitt Malikite
Agony Unleashed
Agony Empire
#7 - 2012-06-13 16:03:19 UTC  |  Edited by: Gizznitt Malikite
Your comments link on the Dev Blog is broken....

IMO, if you are paying for an ally to join in the fight... a fight the opposition can end at ANY time... Then 2 weeks is too short for the ally contracts. I would suggest a 1 Month Ally period.
Mangala Solaris
Blue Republic
RvB - BLUE Republic
#8 - 2012-06-13 16:03:36 UTC
Kane Plekkel wrote:


Your comments link in the dev blog redirects to the dev blog....

AMirrorDarkly
Ekchuah's Shrine Comporium
#9 - 2012-06-13 16:04:11 UTC
Wow, this shifts War decs firmly back to the advantage of the aggressor, I expected some sort of rebalance in light of what's happend with Goons getting a taste of their own medicine but this seems like it's gone the other way again.... Shame Sad
Xercodo
Cruor Angelicus
#10 - 2012-06-13 16:06:56 UTC  |  Edited by: Xercodo
Oh for the love of...

THE COMMENT LINK IS ALWAYS BROKEN FOR THE FIRST FEW MINUTES, NOW GET ON WITH IT.

THIS HAPPENS EVERY TIME, STOP TELLING THEM IT'S BROKEN UNTIL IT'S AT LEAST TEN MINUTES OLD.



gawd.

P.S. Stuff looks nice but I have't been deced for like a year since before the changes and haven't been deced since so I don't even know how god/bad 1.0's changes were tbh :3


edit: lol at the removal of the non-dev first

The Drake is a Lie

Kelduum Revaan
The Ebon Hawk
#11 - 2012-06-13 16:09:12 UTC  |  Edited by: CCP Phantom
Looking good, and I like the new Utility menu. No more panicing because regular members can see the 'Make Mutual' option in the rightclick, and less rightclicking...

Edit: Trolling removed, CCP Phantom
Grideris
The Scope
Gallente Federation
#12 - 2012-06-13 16:09:49 UTC
Looks a bit better. It's not done yet, but then again you guys never said it was.

Still haven't tried out the adaptive hardener. Might have to put it off a little longer just to get the skill trained up a bit now. Damn you! P

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

E man Industries
SeaChell Productions
#13 - 2012-06-13 16:11:54 UTC
2 weeks is to short.
By the time a contract is set up it's almost over....
4 weeks would be better.


Also why the cost increase for more alliances....why are they penalized for mor epeople coming to help them?
Orakkus
Southern Cross Monopoly
Flying Dangerous
#14 - 2012-06-13 16:18:10 UTC
I highly disagree with this:

Quote:
There is a cost now associated with hiring lots of allies. You are still free to hire as many allies as you want, but there is an increasing cost in doing so. Refer to this:

•Ally #1 – Free!
•Ally #2 – 10 million
•Ally #3 – 20 million
•Ally #4 – 40 million
•Ally #5 – 80 million
•and so on…


I think this point alone discourages smaller alliances and corporations from defending against large, generally better funded, alliances. And to be honest, this sounds too much like the Mittani's influence because of what happened between Goons and Star Fraction. Smaller alliances should have the ability to contract as many allies as they need.. without financial cost.

He's not just famous, he's "IN" famous. - Ned Nederlander

CCP Soundwave
C C P
C C P Alliance
#15 - 2012-06-13 16:18:30 UTC
AMirrorDarkly wrote:
Wow, this shifts War decs firmly back to the advantage of the aggressor, I expected some sort of rebalance in light of what's happend with Goons getting a taste of their own medicine but this seems like it's gone the other way again.... Shame Sad


The biggest issue was that being able to invite everyone and the kitchen sink to your war meant that hiring a merc became completely irrelevant. Hopefully limiting the options slightly will provide people with more incentives to hire mercs (but still let you throw a ton of money at allies).
CCP Soundwave
C C P
C C P Alliance
#16 - 2012-06-13 16:19:17 UTC
Orakkus wrote:
I highly disagree with this:

Quote:
There is a cost now associated with hiring lots of allies. You are still free to hire as many allies as you want, but there is an increasing cost in doing so. Refer to this:

•Ally #1 – Free!
•Ally #2 – 10 million
•Ally #3 – 20 million
•Ally #4 – 40 million
•Ally #5 – 80 million
•and so on…


I think this point alone discourages smaller alliances and corporations from defending against large, generally better funded, alliances. And to be honest, this sounds too much like the Mittani's influence because of what happened between Goons and Star Fraction. Smaller alliances should have the ability to contract as many allies as they need.. without financial cost.


Limiting the number of allies is feedback we've gotten from the merc industry, I'm not sure Goons care. If they do, they haven't voiced it to us vOv.
Selissa Shadoe
#17 - 2012-06-13 16:23:21 UTC
Does the money go to the group aiding the defender? I could see just having a minimum help fee (that goes to the ally) would be all that was needed, then it provides incentives for allies to offer help - they'll get some money out of it! Just having a 'tax' levied against the defender for daring to ask for help seems kinda crap and yet another way to stick it to the non-combatant crowd.

Why a specified contract length too? Why not just for the duration of the war?

"Whether suicide ganking or doing anything in eve, there are exorbitant amounts of people in the game and on the forums that are complete jerks." - Spikeflach

BugraT WarheaD
#18 - 2012-06-13 16:24:07 UTC
Orakkus wrote:
I think this point alone discourages smaller alliances and corporations from defending against large, generally better funded, alliances. And to be honest, this sounds too much like the Mittani's influence because of what happened between Goons and Star Fraction. Smaller alliances should have the ability to contract as many allies as they need.. without financial cost.

Please ... Don't say such things ...

A cap limit for funding war and protection ? that's ridiculous. And if i'm dec, can I ally for free to PL, Goon and other big alliance ? That makes no sense.

In Eve there's big alliances and small corporation. When you create and/or enter an small corp/alliance, you know the risks and the benefits, wardec are still part of the game, and it's making perfect sense that big alliances can protect themselves easier than small ones.
Anvil44
Independent Traders and Builders
#19 - 2012-06-13 16:25:29 UTC
Not First...by any stretch.

Not involved in any wars but the change in cost for getting allies is a very good idea. Otherwise there is far too much of an imbalance in favour of the defending alliance. And it did make mercs nearly irrelevant.

I like the idea of the skill book for adaptive hardeners. I actually felt that there should be something similar for reloading weapons. Though the speed of reloading hybrids would then be far too fast.

I may not like you or your point of view but you have a right to voice it.

Selissa Shadoe
#20 - 2012-06-13 16:26:12 UTC
CCP Soundwave wrote:
Limiting the number of allies is feedback we've gotten from the merc industry, I'm not sure Goons care. If they do, they haven't voiced it to us vOv.


I'm sure you realize that it appears that CCP bends to the will of Goons. I'm pretty sure that CCP is part of the goons at this point.

"Whether suicide ganking or doing anything in eve, there are exorbitant amounts of people in the game and on the forums that are complete jerks." - Spikeflach

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