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Legion fit for low/high-sec exploration - input needed!

Author
Ferdinand Camine
Aliastra
Gallente Federation
#1 - 2012-06-12 18:22:08 UTC
Hello,

I'm a relatively low-sp player (around 10 mill currently), but I've got a hold of the Amarr Cruiser V skill and a Legion. Right now I'm training for T2 lasers and maxing out the subsystem skills.

Until now I've been doing RADAR sites in low sec with a Pilgrim, with great economic success. However, I want to change things up/expand, and actually do some combat. I do know that a Tengu (or any of the other T3s) might do what I want to do more effectively, but I still want to use the Legion, as I don't want to cross train and it's pretty. As long as I can do SOMETHING lucrative with it without TOO much hassle, I'm satisfied - even if other ships do it better.

Right now I'm doing High Sec complexes (plus Radars when I find them) with my Legion, not having any problems with DED 4/10s in Blood Space. I am based near a fairly desolate region of Amarr low sec, and that's where I'd prefer to operate.

Here's my current fit:


Subsystems:
Legion Defensive - Nanobot Injector
Legion Electonics - Emergent Locus Analyzer
Legion Propulsion - Fuel Catalyst
Legion Engineering - Capacitor Regeneration Matrix
Legion Offensive - Liquid Crystal Magnifier

High slots:
Heavy Modulated Energy Beam I x5
Sisters Core Probe Launcher

Mid slots:
Corelum C-Type 10MN Afterburner
Fleeting Propulsion Inhibitor I
Large LD-Acid Capacitor Battery I

Low slots:
Centum C-Type Medium Armor Repairer
Dark Blood Armor EM Hardener
Dark Blood Armor Thermic Hardener
Corelum C-Type Energized Reflective Membrane
Corelum C-TYpe Energized Thermic Membrane
True Sansha Heat Sink
True Sansha Heat Sink

Rigs:
Medium Auxiliary Nano Pump I x2
Medium Nanobot Accelerator I

I'll be switching from Beams to T2 Pulses when I can use T2 ammo (I've heard Scorch is the way to go here). What I'm wondering is the following:

- Should I head to Angel space, with regards to the Legions natural resists against KIN/EXP? Or does this balance out with the fact that my lasers hurt Blood/Sansha more?
- Will I be able to survive 5/10s or even 6/10s?
- Should I change my tank/damage ratio by adding another heat sink and removing a membrane?
- Should I fit a T1 Cloak for better survivability in low sec, or will this gimp my damage too heavily?

Any input is greatly appreciated.
Zhilia Mann
Tide Way Out Productions
#2 - 2012-06-12 21:04:46 UTC  |  Edited by: Zhilia Mann
It's not an bad fit for high sec; kudos for that.

The problem is that it isn't going to do well in low sec. In fact, most any legion is going to struggle. To finish the BR 5/10 you're going to need to be able to project damage to ~50km while under very heavy fire. You might be able to swing the 6/10, but being unable to project damage in the third room is going to make it painfully slow while the damage on a pulse fit is just barely enough to break the overseer in the last room. Minor Annex is going to rip you a new one, but that's true of most ships in Minor Annex. Annex... might just be workable.

But that's exactly one site you'd get access to in low sec.

Now, that's just Blood Raider space. Angels will indeed be easier to tank, though I doubt it will be great shooting off damage. Sanshas are a slightly more forgiving version of Blood Raiders in most respects, though 6/10 just wouldn't work there. Serpentis might be an option for you; they are weak enough to thermal and are somewhat forgiving in general. But unfortunately the Legion just isn't the best ship for low sec exploration.

Edit: also, check this thread, still on the first page.
Flash Morden
Imperial Shipment
Amarr Empire
#3 - 2012-06-12 21:44:33 UTC  |  Edited by: Flash Morden
With a Legion you want Scorch and try to get a fit with six guns. Tank is not a problem as long you switch hardeners.

The damage type becomes a problem once you encounter elite cruisers and battleships, so visiting Hi-sec Angels is not a big problem. Higher Level complexes I'd only do vs. Sansha, Bloods and (maybe) Serpentis.

I have run the Blood 6/10 solo without any troubles. The trick is warping into the third room without getting aggro from the sentinel and keeping the fight at range the entire time. The rest of the plex is smooth sailing and a 600+DPS Legion drops the overseer easy enough. The same can't be said of the Sansha 6/10 overseer. That guy is one tough ...
The Blood 5/10 needs some creativity in the last room. I fitted a plate to bleed armor until I kill the overseer and then bookmarked the wreck warped out. I don't think it's possible to rep against the massive volley damage in this room. Sometimes I needed to re-warp. It's hit-or-miss and depends on the initial position of the overseer. On the second warpin he's always been in scorch range.

In lowsec you'll want to roam in a covert fit and only re-fit for DPS once you find a complex. I'll attach the fits I used up until the introduction of the 5/10.

(edit) I think I may have actually been using a tracking computer, not sure anymore.

[Legion, Legion -cloak -scan]
Corpum C-Type Medium Armor Repairer
Corpum C-Type Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Tracking Enhancer II

Codebreaker I
Cap Recharger II
Republic Fleet 10MN Afterburner
Federation Navy Stasis Webifier

Covert Ops Cloaking Device II
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Sisters Expanded Probe Launcher, Core Scanner Probe I

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Anti-Thermic Pump I

Legion Engineering - Augmented Capacitor Reservoir
Legion Offensive - Covert Reconfiguration
Legion Defensive - Nanobot Injector
Legion Electronics - Emergent Locus Analyzer
Legion Propulsion - Fuel Catalyst


[Legion, Legion -cloak -scan -refit for DPS]
Corpum C-Type Medium Armor Repairer
Armor EM Hardener II
Corpum C-Type Energized Adaptive Nano Membrane
True Sansha Power Diagnostic System
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Cap Recharger II
Republic Fleet 10MN Afterburner
Federation Navy Stasis Webifier

Salvager I
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Anti-Thermic Pump I

Legion Engineering - Augmented Capacitor Reservoir
Legion Offensive - Liquid Crystal Magnifiers
Legion Defensive - Nanobot Injector
Legion Electronics - Emergent Locus Analyzer
Legion Propulsion - Fuel Catalyst
Zhilia Mann
Tide Way Out Productions
#4 - 2012-06-13 04:55:46 UTC
Fair enough. I'll probably actually try these out and compare how the Legion does against a Tengu. The listed fits are a fair bit more expensive though.
Kaikka Carel
Ziea
#5 - 2012-06-13 05:58:56 UTC
@Flash Morden

How much time does it take to complete 5/10 and 6/10 solo?

How do you refit in unfamiliar lowsec space? You risk trapping yourself on a station if someone tries to camp you on the undock.
Zhilia Mann
Tide Way Out Productions
#6 - 2012-06-13 06:22:46 UTC
Kaikka Carel wrote:
How do you refit in unfamiliar lowsec space? You risk trapping yourself on a station if someone tries to camp you on the undock.


You watch local. I refit regularly (cloak/probe/codebreaker for travel, combat for... combat). There are some systems/stations where you'd rather not dock, but you can pretty much tell which those are from a cursory look around before you commit to docking.

It's really the way to go in low sec.
Flash Morden
Imperial Shipment
Amarr Empire
#7 - 2012-06-13 10:13:58 UTC
Kaikka Carel wrote:
@Flash Morden

How much time does it take to complete 5/10 and 6/10 solo?

How do you refit in unfamiliar lowsec space? You risk trapping yourself on a station if someone tries to camp you on the undock.


6/10 was around 25-30 minutes. This is skipping the optional room and killing only Overseer and Harbingers in the last room. 5/10 ~15-20 minutes. But I don't take notes on this kind of stuff and have stopped using the Legion a while ago so this is from memory.

Docking isn't a problem at all if you have some situational awareness and stay away from kick-out stations. Besides, if a blob has noted your shiny T3 and is camping you in, it's unlikely you'll remain unmolested in the complex nearby. They'll know what you are up to. My advise is to just clone jump to another region and continue your plexing there.