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CSM7 Summit Topic: Null Sec

First post
Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#441 - 2012-06-12 06:05:06 UTC  |  Edited by: Nicolo da'Vicenza
evereplicant wrote:
my list and ive been in nullsec for a lot of years

- Tech moons or any high income moons such as prom and dyspro. Remove them either completely or randomise them every month!. Alliances should be made to work for these massive isk makers! I dont want to hear about maintaining pos, and the effort. Its easy, even easier now with blocks of fuel. You stick up a pos its mods and fuel it, then jsut continue to fuel it. Thats not much effort. Constant risk free pvp because alliances make billions from doing nothing and pay for anything and everything is beyond a joke! Stop it now!

- Stop alliances owning region after region and not even living in it! and then creaming it from renters! To allow more people to own space alliances can only have sov in 1 region and only hold 51% of the stations in that region

- Limit alliance numbers to 2000! Its not right people like goons and test can control the whole of eve! No No No!

- Limit the number of blues! Eve has become a complete napfest now! Having this set to a limit allows people to think about who really there friends are and who they choose not to be

The above two will allow smaller alliances to compete and own space! and create more pew pew.

- Remove warp bubbles - Seriously WTF - Stop lazy ass gameplay. We have dictors and hictors for that! You want to camp a gate then get the right ship and be prepared to fight for it! Drag bubbles again WTF. Lets camp 100Km off a gate!



ban npc corps from csm forums
evereplicant
Doomheim
#442 - 2012-06-12 06:06:50 UTC
Nicolo da'Vicenza wrote:
evereplicant wrote:
my list and ive been in nullsec for a lot of years

- Tech moons or any high income moons such as prom and dyspro. Remove them either completely or randomise them every month!. Alliances should be made to work for these massive isk makers! I dont want to hear about maintaining pos, and the effort. Its easy, even easier now with blocks of fuel. You stick up a pos its mods and fuel it, then jsut continue to fuel it. Thats not much effort. Constant risk free pvp because alliances make billions from doing nothing and pay for anything and everything is beyond a joke! Stop it now!

- Stop alliances owning region after region and not even living in it! and then creaming it from renters! To allow more people to own space alliances can only have sov in 1 region and only hold 51% of the stations in that region

- Limit alliance numbers to 2000! Its not right people like goons and test can control the whole of eve! No No No!

- Limit the number of blues! Eve has become a complete napfest now! Having this set to a limit allows people to think about who really there friends are and who they choose not to be

The above two will allow smaller alliances to compete and own space! and create more pew pew.

- Remove warp bubbles - Seriously WTF - Stop lazy ass gameplay. We have dictors and hictors for that! You want to camp a gate then get the right ship and be prepared to fight for it! Drag bubbles again WTF. Lets camp 100Km off a gate!



ban npc corps from csm forums


You guys still relevant? oh i forgot you been demoted to being a -A- pet now... :)
Nicolo da'Vicenza
Viziam
Amarr Empire
#443 - 2012-06-12 06:12:23 UTC  |  Edited by: Nicolo da'Vicenza
An NPC corp poster goes for the "relevance" attack.
Does it have any sense of self-awareness or irony?
Lord Zim
Gallente Federation
#444 - 2012-06-12 06:50:08 UTC
evereplicant wrote:
You guys still relevant? oh i forgot you been demoted to being a -A- pet now... :)

Ban NPC corps from CSM forums.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mocam
Aliastra
Gallente Federation
#445 - 2012-06-12 07:47:41 UTC
Scatim Helicon wrote:
Adjustments to 0.0 are irrelevant as long as highsec continues to provide everything anybody could possibly want in an environment of near-total safety.

Will CSM7 be prepared to discuss that elephant in the room with CCP?


Why do you care at all what they do in other space? Every last resource they can obtain is available to you, in broader abundance, with far more safety while operating in your SOV space.

More safety, better income, less effort? Why wouldn't they just be flooding down to nullsec?!?!

Maybe the reason many don't go there is simply who is controlling it and what they would have to agree to while earning that enhanced income. Independent minded, civil people can't always stomach the ideologies underpinning your elected CSM representative's statements. It may be found "distasteful" to support such either directly, by joining, or indirectly by renting.

As such; I really don't see your point on that supposed issue. Not while you have a secure base of operations to launch pogroms of persecution against other forms of play in this game due to boredom.

What's needed in nullsec are actual threats and that won't come from outside null. Your security needs to be removed. After that, perhaps you can whine about the secure income in other portions of this game *IF* you have the time and energy to invest in such concerns while actually fighting.
Lord Zim
Gallente Federation
#446 - 2012-06-12 08:02:19 UTC
Mocam wrote:
Every last resource they can obtain is available to you, in broader abundance, with far more safety while operating in your SOV space.

More safety, better income, less effort? Why wouldn't they just be flooding down to nullsec?!?!

The answer to this question is simple: it isn't safer. That's why they're not flooding down to nullsec.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#447 - 2012-06-12 23:39:52 UTC
Lord Zim wrote:
Mocam wrote:
Every last resource they can obtain is available to you, in broader abundance, with far more safety while operating in your SOV space.

More safety, better income, less effort? Why wouldn't they just be flooding down to nullsec?!?!

The answer to this question is simple: it isn't safer. That's why they're not flooding down to nullsec.


Yah, if the "nullsec is safer" argument had any merit, nullsec would have a much larger population.

But typical Eve players are horribly risk adverse. You can see it with ideas like;
removing local (so they can hide),\
limit force projection (so enemy fleets can't reach them)
spread around strategic resources (so they don't have to go fight for them)
fort/capitol systems (to buff their defense or nerf others' offense)
remove structure notifications (so they can shoot structures without interruption)


A lot of people will move to nullsec, once they can hide out in a systems with defense buffs, wait for the moon cycles to bring the tech to them, and shoot their neighbor's structures without them knowing. And people complain that nullsec is too safe now.
Snow Axe
Republic Military School
Minmatar Republic
#448 - 2012-06-13 01:31:35 UTC  |  Edited by: Snow Axe
Sigh, you guys just don't get it. Nobody comes to null because Mittens is a jerk. It's not because it's not safe, or that in a lot of null the rewards aren't really worth it (Drone Regions especially), or that it requires a pretty ridiculous logistic effort just to maintain day-to-day life there. It's all down to this silent majority of strong-willed individuals who just can't abide by our ways. How this excludes them from the other 3/4 of null is still a bit of a mystery, but vOv, Eve University works in mysteriouis ways.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Nicolo da'Vicenza
Viziam
Amarr Empire
#449 - 2012-06-13 01:58:34 UTC  |  Edited by: Nicolo da'Vicenza
Why the hell are EVE-Uni guys making suggestions to alter gameplay styles they have zero experience with or knowledge about? They're still 'in training' learning how to play in highsec.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#450 - 2012-06-13 04:44:49 UTC
Mocam wrote:
What's needed in nullsec are actual threats and that won't come from outside null. Your security needs to be removed. After that, perhaps you can whine about the secure income in other portions of this game *IF* you have the time and energy to invest in such concerns while actually fighting.


Hey perhaps you should put in a fraction of the effort that we put in to keeping our space secure, then you can come tell us that nullsec is "too safe"

npc alts have no opinions worth consideration

Scatim Helicon
State War Academy
Caldari State
#451 - 2012-06-13 06:12:04 UTC
Richard Desturned wrote:
Mocam wrote:
What's needed in nullsec are actual threats and that won't come from outside null. Your security needs to be removed. After that, perhaps you can whine about the secure income in other portions of this game *IF* you have the time and energy to invest in such concerns while actually fighting.


Hey perhaps you should put in a fraction of the effort that we put in to keeping our space secure, then you can come tell us that nullsec is "too safe"

He's right, so the obvious solution is that CCP should turn all of highsec into 0.0 so that they can enjoy mining and missioning in safety themselves.

Every time you post a WiS thread, Hilmar strangles a kitten.

Marlona Sky
State War Academy
Caldari State
#452 - 2012-06-13 08:34:57 UTC
Uh oh... The self entitled current null residents who didn't have to fight for any of it are at it again.

/grabs stick

Down! *smack* Back!!! *smack* Heel you rodent! *smack*

They need to learn some damn manners. They also need to learn that running around telling players that are not currently in null, they have no place giving opinions on null is pretty stupid when they flood into other threads discussing game mechanics they have no experience in dealing with, especially high sec.

You fools need to calm the hell down and learn what it means to give constructive feedback if you want to join the rest of us in big boy talk. Anyways, that stick I was smacking you with...

/throws stick

Fetch!!!
Lord Zim
Gallente Federation
#453 - 2012-06-13 09:10:54 UTC
Marlona Sky wrote:
Uh oh... The self entitled current null residents who didn't have to fight for any of it are at it again.

/grabs stick

Down! *smack* Back!!! *smack* Heel you rodent! *smack*

They need to learn some damn manners. They also need to learn that running around telling players that are not currently in null, they have no place giving opinions on null is pretty stupid when they flood into other threads discussing game mechanics they have no experience in dealing with, especially high sec.

You fools need to calm the hell down and learn what it means to give constructive feedback if you want to join the rest of us in big boy talk. Anyways, that stick I was smacking you with...

/throws stick

Fetch!!!

Which one of us are the "self entitled current null residents" who "didn't have to fight for any of it"?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Bossy Lady
Vanishing Point.
The Initiative.
#454 - 2012-06-13 11:43:26 UTC
Marlona Sky wrote:
Uh oh... The self entitled current null residents who didn't have to fight for any of it are at it again.

/grabs stick

Down! *smack* Back!!! *smack* Heel you rodent! *smack*

They need to learn some damn manners. They also need to learn that running around telling players that are not currently in null, they have no place giving opinions on null is pretty stupid when they flood into other threads discussing game mechanics they have no experience in dealing with, especially high sec.

You fools need to calm the hell down and learn what it means to give constructive feedback if you want to join the rest of us in big boy talk. Anyways, that stick I was smacking you with...

/throws stick

Fetch!!!



Your posting has become really disappointing lately. It's OK not to like The Mittani, but you are thorwing out the baby of reason and facts with the bathwater of goonhate.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Marlona Sky
State War Academy
Caldari State
#455 - 2012-06-13 15:40:42 UTC
Bossy Lady wrote:
Marlona Sky wrote:
Uh oh... The self entitled current null residents who didn't have to fight for any of it are at it again.

/grabs stick

Down! *smack* Back!!! *smack* Heel you rodent! *smack*

They need to learn some damn manners. They also need to learn that running around telling players that are not currently in null, they have no place giving opinions on null is pretty stupid when they flood into other threads discussing game mechanics they have no experience in dealing with, especially high sec.

You fools need to calm the hell down and learn what it means to give constructive feedback if you want to join the rest of us in big boy talk. Anyways, that stick I was smacking you with...

/throws stick

Fetch!!!



Your posting has become really disappointing lately. It's OK not to like The Mittani, but you are thorwing out the baby of reason and facts with the bathwater of goonhate.


I hate people with double standards. It has nothing to do with goons or mittani.
Scatim Helicon
State War Academy
Caldari State
#456 - 2012-06-13 17:28:30 UTC
0.0 residents interact with highsec and the other areas of the game on a regular basis. Its where they get their skillbooks, where they import most of their ships, ammo, and modules from, its where their mission running and production alts spend their entire existence, and its where they recruit new members. That makes them more than qualified to comment on the aspects of it that require attention.

Highsec residents, by contrast, never have to set foot outside highsec for anything, and don't have a need to place alts in those other areas, and if CCP were to delete every 0.0, lowsec and wormspace system tomorrow the bulk of them would barely notice aside from a passing curiosity as to why the demand for their minerals and salvage had dropped away, and where the proportion of their fellow PvErs who were highsec alts of lowsec/0.0/wormhole mains had vanished to. That makes them easily ignored when they spout ill-informed opinions about areas of space they've never seen and only know about through friend-of-a-friend anecdotes and the occasional news article on the client login.

Every time you post a WiS thread, Hilmar strangles a kitten.

Bossy Lady
Vanishing Point.
The Initiative.
#457 - 2012-06-13 22:22:55 UTC  |  Edited by: Bossy Lady
Marlona Sky wrote:
Bossy Lady wrote:
Marlona Sky wrote:
Uh oh... The self entitled current null residents who didn't have to fight for any of it are at it again.

/grabs stick

Down! *smack* Back!!! *smack* Heel you rodent! *smack*

They need to learn some damn manners. They also need to learn that running around telling players that are not currently in null, they have no place giving opinions on null is pretty stupid when they flood into other threads discussing game mechanics they have no experience in dealing with, especially high sec.

You fools need to calm the hell down and learn what it means to give constructive feedback if you want to join the rest of us in big boy talk. Anyways, that stick I was smacking you with...

/throws stick

Fetch!!!



Your posting has become really disappointing lately. It's OK not to like The Mittani, but you are thorwing out the baby of reason and facts with the bathwater of goonhate.


I hate people with double standards. It has nothing to do with goons or mittani.


So why do you see the mote in another believer's eye and not notice the beam in your own eye?

Matthew 7:3

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Frying Doom
#458 - 2012-06-14 06:27:23 UTC
Shepard Wong Ogeko wrote:
But typical Eve players are horribly risk adverse. You can see it with ideas like;
removing local (so they can hide),\
limit force projection (so enemy fleets can't reach them)
spread around strategic resources (so they don't have to go fight for them)
fort/capitol systems (to buff their defense or nerf others' offense)
remove structure notifications (so they can shoot structures without interruption)


A lot of people will move to nullsec, once they can hide out in a systems with defense buffs, wait for the moon cycles to bring the tech to them, and shoot their neighbor's structures without them knowing. And people complain that nullsec is too safe now.

On catching up I found this post and I found I agree with him especially when it came to the risk adverse and Capitals/Forts .

I'm sure the author of this idea is very risk adverse, cowering where ever he is at the first sign of someone not blue in local.
Running when not in a 3 to 1 blob.

Because of course the author of Capitals and Forts is a Member of Goonswarm.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Wolodymyr
Breaking Ambitions
#459 - 2012-06-14 06:53:26 UTC
evereplicant wrote:
- Tech moons or any high income moons such as prom and dyspro. Remove them either completely or randomise them every month!.
Then it's not worth invading a tech moon because it'll be gone in a month. BUT the game still showers people in free tech every once in a while. They'd get the tech but without the risk of getting invaded. And owning a mining POS would just be some game of chance lottery.

No, do the ring mining that CCP was talking about. Then it's the individual members of an alliance that benefit from owning tech, and not the alliance leaders getting rich. Also space still has fixed landscape worth fighting over, (those conflict drivers people keep going on about.)

evereplicant wrote:
- Stop alliances owning region after region and not even living in it! and then creaming it from renters! To allow more people to own space alliances can only have sov in 1 region and only hold 51% of the stations in that region

- Limit alliance numbers to 2000! Its not right people like goons and test can control the whole of eve! No No No!
The reason arbitrary limits don't work is because people will find a way around them, in the above example an 8000 man alliance could simply split up into 4 NAPed alliances that have the same leadership and control 2 regions between them. Also people would only drop sov in station systems and let the nearby systems go "unclaimed" even though they own them.

evereplicant wrote:
- Limit the number of blues! Eve has become a complete napfest now! Having this set to a limit allows people to think about who really there friends are and who they choose not to be
Again this arbitrary limitation would be made irrelevant by other formalized ways of determining who not to shoot. For example putting all your dudes on deployment on one of your boarders then resetting standings to all your blues along your other boarders that your guys aren't fighting on.

evereplicant wrote:
- Remove warp bubbles - Seriously WTF - Stop lazy ass gameplay. We have dictors and hictors for that! You want to camp a gate then get the right ship and be prepared to fight for it! Drag bubbles again WTF. Lets camp 100Km off a gate!
Somebody got shot going through null eh? Get a buddy to scout you. Maybe use an interdiction nullified T3. Also you realize that hictors and dictors can make their own warp bubbles.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Serina Tsukaya
Dropbears Anonymous
Brave Collective
#460 - 2012-06-14 20:27:45 UTC
On the account of force projection:

Make a device that lasts for say, ten minutes, a full cyno cycle, that denies the activation of any cyno fields in the system. But, the device can be destroyed, and you can't put another one up for the remaining duration for the jamming cycle. This reduces the force projection of larger alliances, although to be quite honest, I don't know if this would be a good mechanic giving how it's basically one shot, short duration and high cost way to keep someone from being able to disrupt your operations.

That said, is force projection really that big of an issue? Isn't it more the 300 man blob that kills the small alliance rather than the 50 or so caps? I've rarely seen caps been used by either side in actual ship vs ship combat, that said I have yet to partake in larger offensives.