These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Market Discussions

 
  • Topic is locked indefinitely.
12Next page
 

2012 The year Markets collapsed

Author
Braeden Oronar
Empyreum
#1 - 2012-06-12 12:11:45 UTC
As a Trader in Eve universe I was always a risky business but for a good profit at times , with the Inferno expansion this now has just become a risky business . CCP developers decided to remove Meta 0 from the loot tables.This meant that an awful lot more Meta 1-4 items now drop and are put straight onto the markets .This means basically the Market prices have crashed .Now is there really a point in us traders actually going around the trade hubs trying to make a profit ... I just dont see the point in it any more . Hopefully one day the developers will see their folly and bring back the old system , while not perfect it worked ,, At this rate of fall .. a meta four item will just be just worth its value in reprocessing . is this what we really want ?
StoneCold
Decadence.
RAZOR Alliance
#2 - 2012-06-12 12:24:50 UTC
If you´re up for hauling Jita -> Rens you can make quite some profit.

So proably will also work for trading in Rens.
Princess Strawberry
#3 - 2012-06-12 12:27:18 UTC
It's great news for inventors though: http://eveonomics.blogspot.co.uk/2010/07/costs-and-benefits-of-decryptors.html

So take up inventing and all your stock is useful Big smile Or trade something else I guess - given the inflation in many other categories of items it seems a good time to be a trader. Just trying to look on the bright side for you - I can't see CCP undoing these changes, since the logic behind them seems to take the game in a direction they want to go (no more "gun mining") so I suspect you're going to have to adapt.

http://eveonomics.blogspot.co.uk/

Dezolf
DAX Action Stance
#4 - 2012-06-12 12:29:23 UTC
Braeden Oronar wrote:
At this rate of fall .. a meta four item will just be just worth its value in reprocessing .


And with mineral prices rising, that really doesn't say a lot.

In a similar vein; MD is dying. Everything is a scam. Noone is legit and serious business anymore!

FakeEdit:
It was also my understanding that they simply replaced the meta0 items with metal scraps, but I may have been fed misinformation.

Also, incursion "nerf" had/has a lot of incubears returning to missioning, increasing the amount of loot being created.

FakeEdit #2:
CCP changed X, now the game is broken. CCP nerfed my profit. CCP is evil and should perform a rollback.
Dave Stark
#5 - 2012-06-12 12:43:50 UTC
Dezolf wrote:

FakeEdit:
It was also my understanding that they simply replaced the meta0 items with metal scraps, but I may have been fed misinformation.

Also, incursion "nerf" had/has a lot of incubears returning to missioning, increasing the amount of loot being created.


this is what i thought too. the % of module drops being meta 1-4 has gone up since meta 0 was removed, however the volume of modules per rat should remain constant. a drop in prices would mean that more people are ratting thus the whole supply and demand thing lowering prices.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#6 - 2012-06-12 12:49:42 UTC
All meta 0 drops were replaced with metal scraps.

There shouldn't be more meta 1-4 stuff out there.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Johnny Frecko
Federal Navy Academy
Gallente Federation
#7 - 2012-06-12 13:09:45 UTC
All meta 0 were replaced with metal scraps.

however meta4 volume spiked almost times 4-5 in some regions, since that day.
that leads people to believe that they ninja-changed the loot table. as it wasn't announced.
SetrakDark
Doomheim
#8 - 2012-06-12 13:12:51 UTC
Oh wow.

This is a bad thread. You are a bad poster.
Mirajane Cromwell
#9 - 2012-06-12 13:54:17 UTC
Because metal scraps take such low m3 space, people can loot lot more meta 1-4 modules from single mission before they run out of cargo space. Before you had to left usually some loot behind because your ship was full already. I think this explains some of the increased meta 1-4 amount. I recall devs saying that they didn't change loot drop chances at all, just replaced meta 0 with metal scraps.

Also because of drone regions nerf and because of incursion nerf a lot of players have probably gone back to missions and thus the amount of looted modules has increased this way too.

As a side effect meta 0 module prices have increased considerably... Roll
Dezolf
DAX Action Stance
#10 - 2012-06-12 17:51:02 UTC
But fret not! Incu"nerf" rolling back!
Braeden Oronar
Empyreum
#11 - 2012-06-12 19:44:57 UTC
Dezolf wrote:
But fret not! Incu"nerf" rolling back!




Dezolf I was only stating what I have seen from the market hubs , that sell prices have dropped considerably due to more of the items being for sale , supply and demand etc , therefore I came to the conclusion rightly or wrongly that more Meta 1-4 items were dropping from loot drops and ending up on the markets, therefore prices will drop . Incursion being nerfed ? I thought they were trying to expand it more ?
Dezolf
DAX Action Stance
#12 - 2012-06-12 20:29:26 UTC
Braeden Oronar wrote:
I thought they were trying to expand it more ?

They were. Or, well, they were trying to balance it.

And all the incubears, who were totally in it for the community; up until the point where profits became <= lv4s, all raged and went about doing lv4s etc.
("nerf" info here: devblog, patch notes.

The newest devblog, however, states that they will be rolling back vanguard payouts and some of the control-bar stuff, making incursions a little easier and also more profitable again. It'll be interesting to see how many people will be returning.)

The removal of meta0 drops increased the amount of valuable items to pick up, also encouraging people to, well, loot more.
More people + more incentive to loot = more items on the market.
papamike
Aliastra
Gallente Federation
#13 - 2012-06-12 21:35:13 UTC
Dezolf wrote:
Braeden Oronar wrote:
I thought they were trying to expand it more ?

They were. Or, well, they were trying to balance it.

And all the incubears, who were totally in it for the community; up until the point where profits became <= lv4s, all raged and went about doing lv4s etc.
("nerf" info here: devblog, patch notes.

The newest devblog, however, states that they will be rolling back vanguard payouts and some of the control-bar stuff, making incursions a little easier and also more profitable again. It'll be interesting to see how many people will be returning.)

The removal of meta0 drops increased the amount of valuable items to pick up, also encouraging people to, well, loot more.
More people + more incentive to loot = more items on the market.


I came in late to the incursion community and from my experience you are quite correct, people were heavily focused on simply generating isk. Many of the runners that I flew with were like myself, playing on alts to fund their other accounts activities (ie FW, low sec pies and A LOT of 0.0 null seccers).

On top of these players were 'professional' incursion runners, whom spent most of their online time grinding incursions. There was community there, but the be all and end all of the community's reason to exist was high payout incursion running in hi-sec. When that was removed, all but a handful of players left to return to lvl 4 grinding.

Simply put, Dez is right. It was only about the isk fountain which they ironically now believe they have some sort of god given right to. If hi-sec incursions do come back into play with high lvl payouts (somewhere in the region of a 25-30% boost) I for one am investing heavily in Meta 3 and 4 products. Then I will be back running them as well...

Kara Books
Deal with IT.
#14 - 2012-06-12 22:40:41 UTC
Braeden Oronar wrote:
As a Trader in Eve universe I was always a risky business but for a good profit at times , with the Inferno expansion this now has just become a risky business . CCP developers decided to remove Meta 0 from the loot tables.This meant that an awful lot more Meta 1-4 items now drop and are put straight onto the markets .This means basically the Market prices have crashed .Now is there really a point in us traders actually going around the trade hubs trying to make a profit ... I just dont see the point in it any more . Hopefully one day the developers will see their folly and bring back the old system , while not perfect it worked ,, At this rate of fall .. a meta four item will just be just worth its value in reprocessing . is this what we really want ?


This is both true and false at the same time.

As a market player, you must adapt and create new ways to make lemonade out of lemons, this is what its all about for thousands of years.

If there is a will, there is a way.
Kara Books
Deal with IT.
#15 - 2012-06-12 22:42:35 UTC
Johnny Frecko wrote:
All meta 0 were replaced with metal scraps.

however meta4 volume spiked almost times 4-5 in some regions, since that day.
that leads people to believe that they ninja-changed the loot table. as it wasn't announced.


Gut feeling, the Devs where as surprised as we all are about the Meta drops going up.
That or the Devs where rushed into releasing inferno....
clamslayer
Doomheim
#16 - 2012-06-13 00:48:59 UTC
Adapt to the changes in the market, or fire up a hulk you pussy
DarthNefarius
Minmatar Heavy Industries
#17 - 2012-06-13 01:58:56 UTC  |  Edited by: DarthNefarius
Dezolf wrote:
Braeden Oronar wrote:
I thought they were trying to expand it more ?

They were. Or, well, they were trying to balance it.

And all the incubears, who were totally in it for the community; up until the point where profits became <= lv4s, all raged and went about doing lv4s etc.
("nerf" info here: devblog, patch notes.

The newest devblog, however, states that they will be rolling back vanguard payouts and some of the control-bar stuff, making incursions a little easier and also more profitable again. It'll be interesting to see how many people will be returning.)

The removal of meta0 drops increased the amount of valuable items to pick up, also encouraging people to, well, loot more.
More people + more incentive to loot = more items on the market.


The Incursion rollback will NOT afect the current state of Incursions one iota. The changes are insignificant to the root of the problem why Incursioners left Vanguards in mass.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
qDoctor Strangelove
Doomheim
#18 - 2012-06-13 03:08:14 UTC
With the GUI telling people that their scout 720 mm artillery is worth xx millions, a lot of people found out they had billions in loot around.

That is why more get to the markets.

Also, easier to loot only high value crap
corestwo
Goonfleet Investment Banking
#19 - 2012-06-13 03:45:57 UTC
qDoctor Strangelove wrote:
With the GUI telling people that their scout 720 mm artillery is worth xx millions, a lot of people found out they had billions in loot around.

That is why more get to the markets.

Also, easier to loot only high value crap


That's actually not an unreasonable explanation.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#20 - 2012-06-13 08:11:25 UTC
qDoctor Strangelove wrote:
With the GUI telling people that their scout 720 mm artillery is worth xx millions, a lot of people found out they had billions in loot around.

That is why more get to the markets.

Also, easier to loot only high value crap

Agreed. I am one of those who don't bother with collecting useless things for almost no profit. This aspect should be covered in every analysis.
12Next page