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GRIEFERS

Author
Alavaria Fera
GoonWaffe
#61 - 2012-06-12 06:33:32 UTC
Jorma Morkkis wrote:
Tippia wrote:
Yes it does.

For some reason I don't believe you can rr for example a freighter when it's attacked by 15 Tornadoes.

And the Concord thing is an exploit.

Wow, 15 people are killing one ship.

I guess the coordinated F1 tactic is just too overpowered.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tippia
Sunshine and Lollipops
#62 - 2012-06-12 06:34:50 UTC
Jorma Morkkis wrote:
How is problem solved when first they gank you and then wait 15 mins on station and gank you again?
Because as you mentioned, they don't undock. Thus they don't gank you.

Quote:
For some reason I don't believe you
Then I refer you back to the many threads where the topic has already been discussed and where this has been proven to you.

Quote:
And the Concord thing is an exploit.
Nope.
Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#63 - 2012-06-12 06:39:15 UTC  |  Edited by: Psychotic Monk
We fine space-scientists over at The Skunkworks have put many thousands of man hours into a study on exactly what is and isn't an exploit.

I tell you now, with no sarcasm or duplicity, that pre-spawning Concord is not an exploit. In fact, a variation of it is used by the very gankers you lament against for a slightly different purpose with no fear of reprecussion.

Also, as a rule of thumb, it's not an exploit unless you've been warned by a GM. (Warning: true in most, but not all, cases)
Josef Djugashvilis
#64 - 2012-06-12 06:47:03 UTC
Riiekus wrote:
Hey ccp you need to do something about these griefers ganking hulks and mackinaws in ice and ore belts, its taking away the game play .
high sec is suppose to be a safe zone not a worry about whether or not im going to get ganked while trying to mine for my corp. No i understand if we were in low or null sec mining away yea then by all means gank away but griefing us in high sec is absolutely ludicris. I have watched so many people quit this game because of it. Not to mention the alpha strikers at the gates. I have had enough. if i lose one more ship due to griefers i will quit this game, that will be 30 dollars usd x 12 months out of the year not going to your bank account. so please deal with these griefers. ty.

Riiekus.


Hmm, some 0.0 player posting nonsense to make it look like hi-sec folk are whinging?

This is not a signature.

Makkal Hanaya
Revenent Defence Corperation
#65 - 2012-06-12 06:47:41 UTC
Did anyone click the link I posted?

Because the OP has destroyed hulks in high sec. He is a ganker.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Jorma Morkkis
State War Academy
Caldari State
#66 - 2012-06-12 06:47:49 UTC  |  Edited by: Jorma Morkkis
But it doesn't work if there's 60 people in system doing same thing.

The Concord spawn thing...
Josef Djugashvilis
#67 - 2012-06-12 06:49:43 UTC
Makkal Hanaya wrote:
Did anyone click the link I posted?

Because the OP has destroyed hulks in high sec. He is a ganker.


I rest my case.

This is not a signature.

Tippia
Sunshine and Lollipops
#68 - 2012-06-12 06:51:05 UTC
Jorma Morkkis wrote:
But it doesn't work if there's 60 people in system doing same thing.

The Concord spawn thing...
Sure it does. You just have to be a bit co-ordinated about it.
Grumpy Owly
Imperial Shipment
Amarr Empire
#69 - 2012-06-12 06:51:32 UTC
Pointless arguing with the gankers and affiliated proponents, they are only motivated by a selfish need to keep life easy for themselves or allow a better profit line on the gank, your literally wasting time arguing with them as they don't care about your gameplay one bit.

Better to apply the time to positive motivations and supporting counters missing from the game with CCP:

So:

Quote:
For PvP and like to encourage more of it? Or perhaps you are an industrialist with a specific focus in game not directly concerned with PvP skilling to be effective at your role and therefore ineffective to apply teeth in response to criminal activities?

Want to validate a potential Career path in ≡v≡ with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another?

Actually like situations where ships shoot back and "really" improve your KB resume as opposed to simply suprising soft industrial targets?

You agree that pilots should adapt to challenging situations in ≡v≡ where acceptance of risk is an everyday seperator of those getting ahead on the curve, criminals included, to ensure the game evolves instead of being kept dumbed down?

Or simply want to make ≡v≡ less boring with adding more fun and challenging gameplay elements?

Would like to see CCP finally correct a long standing broken mechanic in the game which at best provides an exploit for the effected criminal party to profit further from and yet has been left in the game still?


Support: Bounty Hunting for CSM7.

CCP Design panel wrote:

"It's going to be awesome."

"It's absolutley on the list of things to do."

"We have a spaceships game, but you can't be han solo or boba fett, that's not clever."


http://www.youtube.com/watch?feature=player_detailpage&v=_pLi1J9YrkM#t=1199s
DeMichael Crimson
Republic University
Minmatar Republic
#70 - 2012-06-12 06:52:13 UTC
Tippia wrote:
Do you actually read the things you quote before you respond to them, or are you just hoping that they will say something that has any bearing on your response?

It's the same with you.

All I see is you constantly trying to 'rationalize away' other players statements with obvious generalizations or shallow fail examples to justify your own view point.

There's plenty of unbalanced aspects about it.

Suicide Gankers have cheap low skill overpowered small class ships able to Alpha destroy expensive high skill underpowered large class ships in high security unhindered.

Ability to operate in high security with negative security status.

Ability to use cloaked alt to scan, call out targets and loot wrecks.

Ability to engage target of choice when convenient.

Ability to constantly regain lost security status.

Ability to quickly train alt characters.


There's more examples but I'm tired of this BS. What makes it griefing is the fact that it's constantly being done day in and day out directed specifically against players who are engaging in a specific aspect of game play in a specific area.
Alavaria Fera
GoonWaffe
#71 - 2012-06-12 06:54:22 UTC
Tippia wrote:
Jorma Morkkis wrote:
But it doesn't work if there's 60 people in system doing same thing.

The Concord spawn thing...
Sure it does. You just have to be a bit co-ordinated about it.

You have to all spawn concord at the same time or something. Then you'll have 60 CONCORD spawns.

When we did that 150+ thrasher gank of a jump freighter in Jita, I think the game made 150 CONCORD spawns...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

hedge betts Shiyurida
State Protectorate
Caldari State
#72 - 2012-06-12 06:56:55 UTC
Torneach wrote:
Riiekus wrote:
lol,

yep o/ dont bother me none i love diablo


Diablo is the anti-sandbox.

Maybe you really should think about leaving for good if that's your true substitute.


Victor Nampoco wrote:
STOP buying ice.


How does this help miners, exactly?
because the big corps and alliance's operating outside of the 'gank zone' that are making money from high sec miners not mining will start to hurt.

No demand , no trade , no isk.

Simple

Pog mo thoin

Richard Desturned
Royal Amarr Institute
Amarr Empire
#73 - 2012-06-12 07:00:15 UTC  |  Edited by: Richard Desturned
DeMichael Crimson wrote:
Suicide Gankers have cheap low skill overpowered small class ships able to Alpha destroy expensive high skill underpowered large class ships in high security unhindered.


They're either "expensive high skill ships" or "vulnerable new players." Make up your mind. Also, there is absolutely nothing wrong with cheap ships killing expensive ones, especially when the expensive ships are fit with zero tank.

DeMichael Crimson wrote:
Ability to operate in high security with negative security status.


So you can do everything in hisec while -5 just like somebody at +5?

DeMichael Crimson wrote:
Ability to use cloaked alt to scan, call out targets and loot wrecks.

Ability to engage target of choice when convenient.


I wasn't aware that cloaked ships could lock and scan ships and loot wrecks!

Cherry-picking of targets is not exclusive to suicide ganking or hisec PvP as a whole.

DeMichael Crimson wrote:
Ability to constantly regain lost security status.

Ability to quickly train alt characters.


Recovering security status is not a quick process. It's slow and tedious. Also, recycling alts is bannable.


DeMichael Crimson wrote:
There's more examples but I'm tired of this BS. What makes it griefing is the fact that it's constantly being done day in and day out directed specifically against players who are engaging in a specific aspect of game play in a specific area.


What you define as griefing is irrelevant considering that the GMs make that call.

npc alts have no opinions worth consideration

Alavaria Fera
GoonWaffe
#74 - 2012-06-12 07:00:17 UTC
hedge betts Shiyurida wrote:
Torneach wrote:
Riiekus wrote:
lol,

yep o/ dont bother me none i love diablo


Diablo is the anti-sandbox.

Maybe you really should think about leaving for good if that's your true substitute.


Victor Nampoco wrote:
STOP buying ice.


How does this help miners, exactly?
because the big corps and alliance's operating outside of the 'gank zone' that are making money from high sec miners not mining will start to hurt.

No demand , no trade , no isk.

Simple

So, it's like an ice interdiction, but we don't have to do anything.

Ah, interesting. You should tell riverini about this, I'm sure he'd like to know about this so he can uh, tell everyone....

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rico Minali
Sons Of 0din
Commonwealth Vanguard
#75 - 2012-06-12 07:01:21 UTC
CCP, I really need a Nyx but dont want to spend my isk on one. I REALLY need one, if you dont send me one Im going to quit this game. How can you expect me to play this game if I cant have a Nyx? Send nao or I quitz.

Trust me, I almost know what I'm doing.

Lord Zim
Gallente Federation
#76 - 2012-06-12 07:04:44 UTC
Jorma Morkkis wrote:
Like what? RR?

There are literally tons of options.

Jorma Morkkis wrote:
Officer mods on Hulk isn't really a good option. There would be over 100% chance you will be ganked.

And this is far from the best option. Tippia has listed a ton of them, another is to constantly keeping the ship moving so you constantly move out of blaster range etc.

But I guess that's harder to do than just whinging. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Jorma Morkkis
State War Academy
Caldari State
#77 - 2012-06-12 07:07:38 UTC
Richard Desturned wrote:
Also, there is absolutely nothing wrong with cheap ships killing expensive ones, especially when the expensive ships are fit with zero tank.


Do you happen to have any good fits for Charon or Providence?

Richard Desturned wrote:
So you can do everything in hisec while -5 just like somebody at +5?


Yes.
Talon SilverHawk
Patria o Muerte
#78 - 2012-06-12 07:08:22 UTC
Must be trolling.


Tal
Richard Desturned
Royal Amarr Institute
Amarr Empire
#79 - 2012-06-12 07:10:02 UTC
Jorma Morkkis wrote:
Richard Desturned wrote:
So you can do everything in hisec while -5 just like somebody at +5?


Yes.


Oh yeah I forgot about all those -10 guys mining and running missions in hisec without hindrance by faction police

npc alts have no opinions worth consideration

Tippia
Sunshine and Lollipops
#80 - 2012-06-12 07:11:45 UTC
Grumpy Owly wrote:
Pointless arguing with the gankers and affiliated proponents, they are only motivated by a selfish need to keep life easy for themselves or allow a better profit line on the gank, your literally wasting time arguing with them as they don't care about your gameplay one bit.
Excellent. That means it's meaningful to argue with me.

DeMichael Crimson wrote:
There's plenty of unbalanced aspects about it.

Suicide Gankers have cheap low skill overpowered small class ships able to Alpha destroy expensive high skill underpowered large class ships in high security unhindered.
Eh, no. Small class ships will not be able to destroy anything using alpha unless very highly skilled and using prohibitively expensive equipment, which kind of defeats the whole point. Even then, they will need numbers, which defeat the point even further.

The small class ships they can employ with little skill will be using DPS, which is very easy to defend against. This ease of defence kind of questions the whole “unbalanced” bit…

What's so unbalanced about lots of small ships taking out a larger one?

Quote:
Ability to operate in high security with negative security status.
Ability to use cloaked alt to scan, call out targets and loot wrecks.
Ability to engage target of choice when convenient.
Ability to constantly regain lost security status.
Ability to quickly train alt characters.
Ok. Where's the imbalance in any of this? The only one that even remotely comes near is the ability to pick the convenient time, but you can still defend against that…

Alavaria Fera wrote:
You have to all spawn concord at the same time or something. Then you'll have 60 CONCORD spawns.
I was thinking more along the lines of “don't spread out to 60 different places just because there's 60 of you — gankers are not Cthulhu; safety in numbers does apply here.”