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Myrmidon

Author
Vincent Wright
The Scope
Gallente Federation
#1 - 2012-06-10 00:06:18 UTC  |  Edited by: Vincent Wright
PvE all Skills V

Full "Gallente" Close Range fit Myrmidon:

[Myrmidon, "Gallente"]
Medium Armor Repairer II
Medium Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN MicroWarpdrive II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit II


Hammerhead II x2
Hobgoblin II x1
Ogre II x2

NUMBERS: 26.9k Effective HP, 179 Armor/s, Cap lasts 2m/ stable at 50% without MWD on, 1011m/s, 756 DPS


PROJECTILE, SHIELD TANK FIT:

[Myrmidon, "Minmatar"]
Shield Power Relay II
Shield Power Relay II
Gyrostabilizer II
Gyrostabilizer II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M

Medium Core Defense Field Extender I
Medium Core Defense Field Purger I
Medium Projectile Burst Aerator II


Hammerhead II x2
Hobgoblin II x1
Ogre II x2

NUMBERS: 49k Effective HP, 181 Shield/s, Cap Lasts 3m/stable at 59% without MWD on, 1112m/s, 848 DPS

Minmatar PvE Closerange Myrm exceeds in almost every way. DPS being the most significant with a wooping 100 dps increase the second being effective HP ( 50k vs. 26k)

i hereby vote for moving the Myrmidon to the Minmatar or Caldari race and removing the repair bonus since its not needed.

With the best droneboats already not being Gallente (Gila and Rattlesnake) its only logical to move the Myrmidon over aswell.
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#2 - 2012-06-10 00:10:03 UTC
Ships and modules

Also, no

Now, more than ever, we need a dislike button.

Disregard That
Republic Military School
Minmatar Republic
#3 - 2012-06-10 00:10:37 UTC
ACE McFACE wrote:
Ships and modules

Also, no

Not empty quoting.
Kijo Rikki
Killboard Padding Services
#4 - 2012-06-10 00:11:29 UTC
for some reason http://www.youtube.com/watch?v=R3_MhrAVQTA came to mind.

You make a valid point, good Sir or Madam. 

Torneach
Doomheim
#5 - 2012-06-10 00:12:09 UTC
Is this a hidden "nerf Minmatar" thread?
Vincent Wright
The Scope
Gallente Federation
#6 - 2012-06-10 00:13:06 UTC
Torneach wrote:
Is this a hidden "nerf Minmatar" thread?


no not at all. i like minmatar.
i just dont like some of the ship "politics"
Marlona Sky
State War Academy
Caldari State
#7 - 2012-06-10 00:20:56 UTC
If you turn this thread upside down title says 'Tornado'.
Sentinel Smith
Center for Advanced Studies
Gallente Federation
#8 - 2012-06-10 00:27:24 UTC
Vincent Wright wrote:

With the best droneboats already not being Gallente (Gila and Rattlesnake) its only logical to move the Myrmidon over aswell.

Indeed, no one uses a Vexor, or a Ishtar, or an Ishkur, or a Domi.. Nope, no one uses them at all.
Petrus Blackshell
Rifterlings
#9 - 2012-06-10 00:37:23 UTC
I don't know what you're smoking or what PvE you plan to do with a short range non-capstable Myrm setup. I don't fly Myrm in PvE, but would seriously recommend trying this instead:

Quote:

[Myrmidon, Doing Drones Right, Fool]

Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M

Medium Sentry Damage Augmentor I
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I


Curator II x3
Hammerhead II x5
Warrior II x5


More tank (active tank, sig tank, range tank), more range flexibility, actually cap stable, and does not make you look like an utter fool who tries to max out paper DPS.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Vincent Wright
The Scope
Gallente Federation
#10 - 2012-06-10 00:55:37 UTC
Petrus Blackshell wrote:
I don't know what you're smoking or what PvE you plan to do with a short range non-capstable Myrm setup. I don't fly Myrm in PvE, but would seriously recommend trying this instead:

Quote:

[Myrmidon, Doing Drones Right, Fool]

Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M

Medium Sentry Damage Augmentor I
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I


Curator II x3
Hammerhead II x5
Warrior II x5


More tank (active tank, sig tank, range tank), more range flexibility, actually cap stable, and does not make you look like an utter fool who tries to max out paper DPS.


oh wow there is longrange guns? ...
no srsly dude cmon thats not the point .
Disregard That
Republic Military School
Minmatar Republic
#11 - 2012-06-10 00:57:19 UTC
Vincent Wright wrote:
Petrus Blackshell wrote:
I don't know what you're smoking or what PvE you plan to do with a short range non-capstable Myrm setup. I don't fly Myrm in PvE, but would seriously recommend trying this instead:

Quote:

[Myrmidon, Doing Drones Right, Fool]

Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M

Medium Sentry Damage Augmentor I
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I


Curator II x3
Hammerhead II x5
Warrior II x5


More tank (active tank, sig tank, range tank), more range flexibility, actually cap stable, and does not make you look like an utter fool who tries to max out paper DPS.


oh wow there is longrange guns? ...
no srsly dude cmon thats not the point .

Which one?
Vincent Wright
The Scope
Gallente Federation
#12 - 2012-06-10 00:57:25 UTC
Sentinel Smith wrote:
Vincent Wright wrote:

With the best droneboats already not being Gallente (Gila and Rattlesnake) its only logical to move the Myrmidon over aswell.

Indeed, no one uses a Vexor, or a Ishtar, or an Ishkur, or a Domi.. Nope, no one uses them at all.


i said the best
Vincent Wright
The Scope
Gallente Federation
#13 - 2012-06-10 00:58:25 UTC
Disregard That wrote:
Vincent Wright wrote:
Petrus Blackshell wrote:
I don't know what you're smoking or what PvE you plan to do with a short range non-capstable Myrm setup. I don't fly Myrm in PvE, but would seriously recommend trying this instead:

Quote:

[Myrmidon, Doing Drones Right, Fool]

Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M
200mm Railgun II, Spike M

Medium Sentry Damage Augmentor I
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I


Curator II x3
Hammerhead II x5
Warrior II x5


More tank (active tank, sig tank, range tank), more range flexibility, actually cap stable, and does not make you look like an utter fool who tries to max out paper DPS.


oh wow there is longrange guns? ...
no srsly dude cmon thats not the point .

Which one?


that a myrmidon fares better with a shield tank and minmatar weopons then with armor tank and gallente weapons is that so hard to understand?
Disregard That
Republic Military School
Minmatar Republic
#14 - 2012-06-10 00:59:00 UTC
Except it doesn't.

At all.
Alayna Le'line
#15 - 2012-06-10 00:59:15 UTC
Vincent Wright wrote:
Sentinel Smith wrote:
Vincent Wright wrote:

With the best droneboats already not being Gallente (Gila and Rattlesnake) its only logical to move the Myrmidon over aswell.

Indeed, no one uses a Vexor, or a Ishtar, or an Ishkur, or a Domi.. Nope, no one uses them at all.


i said the best


Both of your best drone ships require Gallente skills to fly properly. So what point are you trying to make exactly?
Nyreanya
Serenity Labs
#16 - 2012-06-10 01:01:44 UTC
If I were a game company, I'd totally take advice from quality posts like these from the quality people on the interwebz. Totally.

[/sarcasm]

Disregard That
Republic Military School
Minmatar Republic
#17 - 2012-06-10 01:03:03 UTC  |  Edited by: Disregard That
Alayna Le'line wrote:
Vincent Wright wrote:
Sentinel Smith wrote:
Vincent Wright wrote:

With the best droneboats already not being Gallente (Gila and Rattlesnake) its only logical to move the Myrmidon over aswell.

Indeed, no one uses a Vexor, or a Ishtar, or an Ishkur, or a Domi.. Nope, no one uses them at all.


i said the best


Both of your best drone ships require Gallente skills to fly properly. So what point are you trying to make exactly?

Domi meets Rattlesnake.

Domi neuts Rattlesnake.

Rattlesnake pilot cries because with dual sentry rigs, the Dominix also out-DPSs it.

Rattlesnake, sans tank and matched for DPS, dies.

The end.

Edit: Oh yeah...the moral of the story? Rattlesnakes can't dual sentry rig due to lack of calibration reqs.
Petrus Blackshell
Rifterlings
#18 - 2012-06-10 01:07:57 UTC
Vincent Wright wrote:
that a myrmidon fares better with a shield tank and minmatar weopons then with armor tank and gallente weapons is that so hard to understand?

Let me see if I follow your train of thought.

A shield Apocalypse with blasters reaches 1100 DPS non-overheated, and is faster than an armor/laser Apoc, so the Apoc should be moved to Caldari or Gallente, right?

Maybe you don't realize it, but EFT warrioring stupid setups and then thinking the numbers prove anything only makes you look like an idiot.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

BeforetheStorm90
The Scope
Gallente Federation
#19 - 2012-06-10 01:59:18 UTC
And you're not using Void on T2 blasters because............. maybe you are stuck in the past? Void is actually pretty good now. And T2 rigs? Really? On a T1 BC? Wow. Even more shocking when you realize that a T1 nanobot accelerator and a T1 nano pump is almost just as effective (though admittedly it'll hurt your cap more, but that really shouldn't be the concern when you're thinking about adding 80+ mil to the cost of a T1 battlecruiser). Yep, this thread is so full of win...........
Disregard That
Republic Military School
Minmatar Republic
#20 - 2012-06-10 02:01:11 UTC
BeforetheStorm90 wrote:
And you're not using Void on T2 blasters because............. maybe you are stuck in the past? Void is actually pretty good now. And T2 rigs? Really? On a T1 BC? Wow. Even more shocking when you realize that a T1 nanobot accelerator and a T1 nano pump is almost just as effective (though admittedly it'll hurt your cap more, but that really shouldn't be the concern when you're thinking about adding 80+ mil to the cost of a T1 battlecruiser). Yep, this thread is so full of win...........

He doesn't even have blasters fitted.

Those are freaking railguns.
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