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Incursion fixes/feedback thread

First post First post
Author
Pak Narhoo
Splinter Foundation
#761 - 2012-06-09 12:28:38 UTC
sweetrock wrote:
this sespit of a game


No body is forcing you to play. Roll
Lin-Young Borovskova
Doomheim
#762 - 2012-06-09 13:06:46 UTC  |  Edited by: Lin-Young Borovskova
In the holly name of a bad economical system and market manipulation lets nerf everything.

-make it moon materials deplete in 1 week timer and randomly spawn everywhere in new Eden, from high sec to WH-space

-all ore type scarcity, make them rare and spawn everywhere around new Eden randomly and with huge timers, there's far too much resources no one takes because only tech moons are interesting

-reduce sleepers loot of 50%, far too easy to make billions in wh's

-increase tech 2 ships mineral materials of 20%

-base POCOs tax 15% for everyone with no distinction

-reduce null sec and wh planetary production of 30%

-reduce null sec and low sec rats bounties of 20%, increase rats tank and dmg

-change null sec force projection: remove titan bridge ability, remove JB's, increase Black Ops bridge ability for 20% at 15% cost of fuel

-increase POS modules PG/CPU consumption

-Increase null sec industry slots, remove all materials and slots for boosters in null and wh and put them in low sec

-limit wh capital ships possibility, only C6 and no super capital or titan.

Now this would make a better Eve for everyone.

Edit: forgot the most important stuff

-Make market tax/fees proportional to isk amounts transaction, the higher isk transaction is the higher tax goes up to 75% of profits.

Take isk away from the game, there's far too much easily done with market operations, this needs a huge nerfhamer

brb

Jita Joe2 Jones
taxes are for communists
#763 - 2012-06-09 13:10:50 UTC
Lin-Young Borovskova wrote:
In the holly name of a bad economical system and market manipulation lets nerf everything.

-make it moon materials deplete in 1 week timer and randomly spawn everywhere in new Eden, from high sec to WH-space

-all ore type scarcity, make them rare and spawn everywhere around new Eden randomly and with huge timers, there's far too much resources no one takes because only tech moons are interesting

-reduce sleepers loot of 50%, far too easy to make billions in wh's

-increase tech 2 ships mineral materials of 20%

-base POCOs tax 15% for everyone with no distinction

-reduce null sec and wh planetary production of 30%

-reduce null sec and low sec rats bounties of 20%, increase rats tank and dmg

-change null sec force projection: remove titan bridge ability, remove JB's, increase Black Ops bridge ability for 20% at 15% cost of fuel

-increase POS modules PG/CPU consumption

-Increase null sec industry slots, remove all materials and slots for boosters in null and wh and put them in low sec

-limit wh capital ships possibility, only C6 and no super capital or titan.

Now this would make a better Eve for everyone.


Ya lets nerf everything and make sure everything is "balanced" then we can change the name to Asteroids, and all be equal little comrades!
Simi Kusoni
HelloKittyFanclub
#764 - 2012-06-09 13:20:49 UTC
Lin-Young Borovskova wrote:
In the holly name of a bad economical system and market manipulation lets nerf everything.

-make it moon materials deplete in 1 week timer and randomly spawn everywhere in new Eden, from high sec to WH-space

-all ore type scarcity, make them rare and spawn everywhere around new Eden randomly and with huge timers, there's far too much resources no one takes because only tech moons are interesting

-reduce sleepers loot of 50%, far too easy to make billions in wh's

-increase tech 2 ships mineral materials of 20%

-base POCOs tax 15% for everyone with no distinction

-reduce null sec and wh planetary production of 30%

-reduce null sec and low sec rats bounties of 20%, increase rats tank and dmg

-change null sec force projection: remove titan bridge ability, remove JB's, increase Black Ops bridge ability for 20% at 15% cost of fuel

-increase POS modules PG/CPU consumption

-Increase null sec industry slots, remove all materials and slots for boosters in null and wh and put them in low sec

-limit wh capital ships possibility, only C6 and no super capital or titan.

Now this would make a better Eve for everyone.

Edit: forgot the most important stuff

-Make market tax/fees proportional to isk amounts transaction, the higher isk transaction is the higher tax goes up to 75% of profits.

Take isk away from the game, there's far too much easily done with market operations, this needs a huge nerfhamer

Sounds like someone got hit with the nerf bat, would you like me to ring the whaambulance?

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

EVE Roy Mustang
Doomheim
#765 - 2012-06-09 16:52:33 UTC
Gorongo Frostfyr wrote:
delete highsec


CCP HIRED Mittani

Expect this soon
Uinuva Karma
Doomheim
#766 - 2012-06-09 17:05:00 UTC
Incursions would be more interesting and in line with the backstory, if the incursions systems became lowsec until the sanshas were driven away.

It would also be cool if the incursions spread to neighboring systems if left unattended.

Captain Kirk didn't stay in hisec. 

Dinsdale Pirannha
Pirannha Corp
#767 - 2012-06-09 17:05:12 UTC
EVE Roy Mustang wrote:
Gorongo Frostfyr wrote:
delete highsec


CCP HIRED Mittani

Expect this soon


Check the date.
The article was dated April 1.
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#768 - 2012-06-10 10:05:58 UTC
Dinsdale Pirannha wrote:
EVE Roy Mustang wrote:
Gorongo Frostfyr wrote:
delete highsec


CCP HIRED Mittani

Expect this soon


Check the date.
The article was dated April 1.


Alot a folks would leave Eve. besides was a good april fools joke
Lin-Young Borovskova
Doomheim
#769 - 2012-06-10 11:14:52 UTC  |  Edited by: Lin-Young Borovskova
Simi Kusoni wrote:
Sounds like someone got hit with the nerf bat, would you like me to ring the whaambulance?


You did not understood 1/10 of the post nor most of all the idea behind, doesn't matter, someday you'll be educated enough or intelligent enough to understand it Lol

brb

Andy Landen
Deep Core Mining Inc.
Caldari State
#770 - 2012-06-11 00:16:23 UTC
I find it odd how Concord can own any number of ships committing illegal aggression within a few seconds while in a high sec incursion, but the sansha ships are left untouched, despite the bounties on their heads. With how powerful Concord ships and forces are, it is a complete mystery how sansha could establish a high sec incursion. While it would make more sense if the incursion systems security dropped to low sec, it would not make sense how sansha could best Concord but die in droves to the very players who are easily owned within seconds by Concord. High sec incursions have done a lot for Eve and teaching the high sec players how to work together in pvp style fleets minus points and a few other critical elements. Their presence in the face of Concord simply makes me scratch my head and wonder, wth.

That said, if those systems were Concord jammed so that concord could not jump their forces in AND the systems were made into low sec systems temporarily, CCP may have to deal with carriers and dreads entering via whs or being built in systems which will later rejoin the ranks of high sec.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Simi Kusoni
HelloKittyFanclub
#771 - 2012-06-11 04:12:47 UTC
Lin-Young Borovskova wrote:
Simi Kusoni wrote:
Sounds like someone got hit with the nerf bat, would you like me to ring the whaambulance?


You did not understood 1/10 of the post nor most of all the idea behind, doesn't matter, someday you'll be educated enough or intelligent enough to understand it Lol

No, it was just a particularly bad post, and I couldn't be bothered to write one of my normal posts explaining why.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

DarthNefarius
Minmatar Heavy Industries
#772 - 2012-06-11 06:24:53 UTC
Disregard That wrote:
DarthNefarius wrote:
Simi Kusoni wrote:
If you put half as much effort into adapting as you do into whining on the forums you'd probably be one of the richest players in Eve by now.


lol Like any Incursion runner could hope to approach the Tech moon Alliance Director's wallets.

All that ISk came from other faucets though, so who should we blame for that?

Well, everybody in a T2 ship, that's who.


Lets just see when CCP finally is forced to reveal the extent of the Dron/Incursion/Meta0 NERFs in the forms of real stats I guess. Maybe they can't really be forced but at some point the numbers will bubble up. Be interesting I imagine theISK faucet numbers are thesame & mineral/alloy numbers are 20-40% less. Take the typical summer deflation in account if there is still inflation then the real equivalent numbers are off the charts
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Simi Kusoni
HelloKittyFanclub
#773 - 2012-06-11 07:52:15 UTC
DarthNefarius wrote:
Disregard That wrote:
DarthNefarius wrote:
Simi Kusoni wrote:
If you put half as much effort into adapting as you do into whining on the forums you'd probably be one of the richest players in Eve by now.


lol Like any Incursion runner could hope to approach the Tech moon Alliance Director's wallets.

All that ISk came from other faucets though, so who should we blame for that?

Well, everybody in a T2 ship, that's who.


Lets just see when CCP finally is forced to reveal the extent of the Dron/Incursion/Meta0 NERFs in the forms of real stats I guess. Maybe they can't really be forced but at some point the numbers will bubble up. Be interesting I imagine theISK faucet numbers are thesame & mineral/alloy numbers are 20-40% less. Take the typical summer deflation in account if there is still inflation then the real equivalent numbers are off the charts

And in the meantime you're going to use the argument: "CCP HAVNT RELEESED STATZ, THERFUR STATS SUPORT MY ARGEWMENT"

We know Darth, you made this very clear 20 something pages ago.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

DarthNefarius
Minmatar Heavy Industries
#774 - 2012-06-12 05:55:00 UTC  |  Edited by: DarthNefarius
sweetrock wrote:
Seriously over nerfed. Reminds me of the mission nurf.

CCP ran over incursions, backed over them, then proceeded to get out of the vehicle and beat them with a hammer. 18 days left on subscription, and jsut to prove a point I have over 25bil isk over my accounts and I WONT be purchasing plex just on principle.

Fix the game, keep customers. Keep going down this route and it will certainly be a neiche game



Don't expect anything soon CCP Soundwave's last DEV blog pretty much confirmed all CCP is doing now is fixing the Beta test of a UI which was forced onto all of Eve and the last seris of fixes for something that was not broken. The day CCP fixes don't suck is the day they start fixing Vaccum cleaners. ( LOL see what the FW 'fix' did to the Amarr? Looks like 8 day old Minmatar characters are making almost as much as Incursion runners were by speedtanking complexes for LP )
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#775 - 2012-06-12 06:14:48 UTC
double post
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Alavaria Fera
GoonWaffe
#776 - 2012-06-12 07:02:49 UTC
Dinsdale Pirannha wrote:
EVE Roy Mustang wrote:
Gorongo Frostfyr wrote:
delete highsec


CCP HIRED Mittani

Expect this soon


Check the date.
The article was dated April 1.

Spoiling it.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rukia Taika
Allied Operations
Mechanicus Macabre Immortale
#777 - 2012-06-12 08:24:01 UTC
I know this has been said before somewhere in this thread as well as other threads. I think its something folks need to be reminded once again and i get the feeling i should keep it simple for for some of the folks here to understand

CCP comes out with Awesome new content that the PVE players will enjoy. We being the players take the following steps
1> Read up on what they are bringing out focus to play with.
2> Check the Holy Bible aka, Mission guides. read up on it there and look at some of the disinformation. (they making us think)
3> New Content Deployed many Bugs.err.. I mean features
4> Get a few pilots together to go try it out
5> get blown up
6> Work on tactics and strategy planning
7> Implement new tactics
8> repeat steps 4 to 7 as needed
9> got the tactics figured out time to refine
10> PVP pilots whine
11> CCP nerfs new content
12> Players go back to steps 4 to 9

The thing is its not broken. We are adapting to the changes faster then others and sharing the new fun info with others. Its time for you kids to get your big boy pants on, and move on.
DarthNefarius
Minmatar Heavy Industries
#778 - 2012-06-12 19:17:20 UTC  |  Edited by: DarthNefarius
I'm sorry but the Incursion changes ( rollbacks ) announced in http://community.eveonline.com/devblog.asp?a=blog&nbid=72880 won't address the root of the problem: the new extremely unbalance Override Transfer Array (OTA) sites
Until the OTA's are changed the Vanguards will stay as imbalanced as a elephant and an infant on a see saw.
Here I think it was said best by others:

Lyron-Baktos wrote:
Borlag Crendraven wrote:
The problem in that will be that you wont see much if any changes in the way people run (or rather don't run) incursions if you don't change it so that people actually want to run the sites again. Sure, for null sec players that influence bar change will change it for the better, but for the low sec and high sec players it will mean very little, same with that 10% isk reward. The whole thing just seems so backwards done that it's not even funny, right from the start when you nerfed them to the way you're backtracking on the wrong things.

Incursioners for the most part would be content with smaller reward, but incursioners for the most part will be looking for other activities if the fleets don't run. That's something you haven't adressed at all with this announcement. You basically have content that no one wants to use, where's the sense in that?


This is it exactly

CCP
It's mentioned that VG's fell to the floor after your last change but you are not asking "why did they fall to the floor and what was the biggest reason they fell to the floor?" You are not drilling down to the real root cause.

Now, if changing the OTA's is not a simple fix and one you can't get to right now, so you are adjusting the issues you can fix in hopes it will work is all you can do, then that is fine. Just be honest. At least I don't hope you are really counting on the new fixes to fix the issueShocked


Although to be honest I doubt the influence bar change for NULL will help them out when they hit the wall of OTA posioning
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
sweetrock
#779 - 2012-06-14 07:44:54 UTC
Bringing this back to the front page. Incursions are terrible now, CCP swang, missed and destroyed the wall behind. Totally over nerfed. Sites take 3 times longer, the risk is far too high for the rewards.

Who the hell wants to sign in and WAIT a hour or 2 to finda fleet, run 2 sites then have someone leave because they waited so long. Its a JOKE. INCURSIONS ARE DEAD end of.

WTF is this BS i read about -10% to VG payouts. HAVENT YOU DONE ENOUGH, talk about twisting the knife.
Andy Landen
Deep Core Mining Inc.
Caldari State
#780 - 2012-06-14 12:59:35 UTC
sweetrock wrote:
Bringing this back to the front page. Incursions are terrible now, CCP swang, missed and destroyed the wall behind. Totally over nerfed. Sites take 3 times longer, the risk is far too high for the rewards.

Who the hell wants to sign in and WAIT a hour or 2 to finda fleet, run 2 sites then have someone leave because they waited so long. Its a JOKE. INCURSIONS ARE DEAD end of.

WTF is this BS i read about -10% to VG payouts. HAVENT YOU DONE ENOUGH, talk about twisting the knife.

I was wondering why getting fleets going was taking so long and why so few people were doing them these days.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein