These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
Previous page123Next page
 

What are frigates good for? How can they be made relevant in Eve?

Author
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#21 - 2012-06-09 15:43:02 UTC
Andy Landen wrote:
For the experienced Eve pilot, beyond cyno/travel ships, Cov Ops/SB, and Inties, what are frigates good for?


"Except for the roles frigates are good for, what are frigates good for?"

4/10
Zarnak Wulf
Task Force 641
Empyrean Edict
#22 - 2012-06-09 16:07:04 UTC
The answer you're looking for OP is between the lines. The favored ships have nuets in the highs, tracking enhancers and damage mods in the lows, and is often shield tanked. That kind of fit is very dangerous to frigates. It is also very often Minmatar.

As ships are rebalanced though those cookie cutter fits will have to rethink. Caldari hybrid boats will do shield tanking better then anyone else and have sick damage projection. What happens if CCP gives the Ferox and Moa a damage bonus instead of an optimal ala Merlin?

New tanking mods that are immune to nuets have also entered the equation. Nuets will lose some of their power and fear factor. So in the future I see the Hurricane pilot really having to think about nuets vs. missile launchers to get moar DPS just to stay competitive. And no nuets means you probably want a web. Then you have to armour tank of course so no TE. And that kind of ship will be much more vulnerable to frigates... The rifter is nerfed! thread in warfare and tactics will be repeated all along the Minmatar line.

TL;DR
Minmatar isn't going away. But the age of Winmatar is coming to an end. And that will allow alot more variety.
Petrus Blackshell
Rifterlings
#23 - 2012-06-09 18:29:41 UTC
It's because of people like OP that flying "irrelevant" ships is so fun. If everyone realized the power of frigates, I wouldn't get Deimoses GCCing on my Rifter on a lowsec gate and dying horribly because of it (or any number of similar situations).

Frigates have their place in Eve, and they fit in quite well. The frigate de-tierification will only help them do so even more. If you want to buff them and give them additional roles, I'm not going to complain, but it's wholly unnecessary.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Andy Landen
Deep Core Mining Inc.
Caldari State
#24 - 2012-06-10 01:47:18 UTC
Abdiel Kavash wrote:
Andy Landen wrote:
For the experienced Eve pilot, beyond cyno/travel ships, Cov Ops/SB, and Inties, what are frigates good for?


"Except for the roles frigates are good for, what are frigates good for?"

4/10


Alright, fine, let's put it another way. What are the following classes of frigates good for: T1, EAF, and AF?

In terms of dps, destroyers, dictors, and many cruisers own frigates easily. In terms of raw dps, frigates do nothing to structures.
In terms of cap and speed, frigs are dead in the water against a cruiser's neuts.
In terms of low sec gate and station guns, frigs are nothing against them and cannot initiate hostilities and survive.
In terms of ewar, frigs have smaller bonuses and far fewer medium slots than a cruiser, thus making frigs terrible at ewar.
In terms of EHP, the fight is over with a few webs/TPs on them.

1v1, I easily took an inty down with an assault BB. Even against 5 inties moments later, with some shield damage, the BB held up quite well and almost took another intie out if it were not for all the webs from the other inties. Given 2 more BBs free of webs and able to keep each inty pinned down, the inties would have been quickly dispatched. Of course, my heroic stand bought the time needed for the alliance to close the net on all the system's gates and catch them in bubbles as they fled. The last part only proves that a blob can kill some frigs, but it justifies my cruiser loss. The point is that frigs can NOT manage against lesser numbers of properly fit and flown cruisers, though cruisers CAN manage against fewer numbers of well-fit and well-flown BS by effectively using ewar and RR.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Taoist Dragon
Okata Syndicate
#25 - 2012-06-10 02:50:33 UTC
You really have no idea what you are talking about do you? Shocked

AF are massively powerful after the buff. They were powerful before now they pretty much kick cruisers around all day long.

New rebalanced T1's are great and are more than capable of taking on cruisers + if flown right.

EAF's have a niche true but in that niche they are downright nasty.

Seriously look at some of the small ship corps killboards and you will clearly see you are way way off the mark for frigs.




Other than that you are just trollling Big smile

That is the Way, the Tao.

Balance is everything.

Mira Lynne
State War Academy
Caldari State
#26 - 2012-06-10 03:09:02 UTC
Zarnak Wulf wrote:
thread in warfare and tactics will be repeated all along the Minmatar line.

Oh Please God No!

Back on topic: Frigates were already Pretty Viable, but are about to get a whole lot more Viable. I look forward to seeing what the results of Tiericide will be on How Frigs interact with and compare against other ship types.

[u]I, too, horse frogs.[/u] Support the Return of Realistic Module Icons! https://forums.eveonline.com/default.aspx?g=posts&t=114818&find=unread

Aliaksandre
Screaming Hayabusa
#27 - 2012-06-10 03:57:17 UTC
New rule: You shouldn't be allowed to post on the forums unless you have have actually played the game and "get" EVE.

We can do that, right?

...right?
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#28 - 2012-06-10 05:09:50 UTC
Andy Landen wrote:
CCP seems to want to give some love to the frigates, but I keep wondering, What for? Are wasting their time and efforts on ships which lend little value to the experienced pilot (with only a few exceptions, noted below)?

The cruiser is a clear winner over the frigate in almost every situation/role. So, what are frigates good for?
For the experienced Eve pilot, beyond cyno/travel ships, Cov Ops/SB, and Inties, what are frigates good for? Beyond the rare and relatively worthless gates which only allow frigates, and the rare times where ISK is at such a premium that a player can only afford a frigate, What could possibly be done to make frigates relevant in Eve again? What kind of roles would most naturally suit frigates to make them a natural choice for a weapon's platform?

Frigates are for null and FW

May not be intentional, but that's what they're good at these days.

There should be a rather awesome pic here

IIshira
School of Applied Knowledge
Caldari State
#29 - 2012-06-10 16:44:10 UTC
Andy Landen wrote:
Anyone who suggests that flying an officer-fitted faction battleship in pvp/fw is a moron


Anyone who actually thought my reply was serious and didn't get I was joking is... well you figure it out Big smile

Lojak 2501
Unitum Investigationis et Progressus
#30 - 2012-06-10 19:34:43 UTC
they seems pretty damn good at taclking.
DeBingJos
Sebiestor Tribe
Minmatar Republic
#31 - 2012-06-10 20:23:26 UTC
Most of my best fights were in frigs. Damn I got trolled. What?

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Andy Landen
Deep Core Mining Inc.
Caldari State
#32 - 2012-06-10 23:55:47 UTC  |  Edited by: Andy Landen
IIshira wrote:
Andy Landen wrote:
Anyone who suggests that flying an officer-fitted faction battleship in pvp/fw is a moron


Anyone who actually thought my reply was serious and didn't get I was joking is... well you figure it out Big smile



Your "joke" was trolling my thread, and I knew that was exactly what you were doing. I didn't appreciate your detraction from my thread and I called you on it. Your welcome for keeping this discussion meaningful and real.

That said, I am surprised by some of the feedback I am seeing in this thread and want to verify if I am seeing correctly. It seems that many of you are saying that between a frigate and a cruiser, both properly fit and flown, the frigate is the more natural choice. Between a cruiser and battleship, I can easily choose a cruiser in most situations, but between a cruiser and a frigate, the choice for a frigate seems unwise unless it is for the roles of SB, Cov Ops, or Inty, or for faction frigates.

I know that the AF seems pretty good now after the buff, but the raw dps on frigate-sized targets can be exceeded by an assault caracal while also being bested in EHP, engagement range, speed, and price, and almost in scan resolution as well (with 2 scripted sebo's). While various fits can trade off performance in one area for another with ample debate on the merits of each decision and even more mud slung about it, the point is that the other half of the frigates should also be a clear choice in many situations, and not just in a few niche situations (while I don't even see the merits of those, I am listening and ready to learn).

And for all those kms which make frigates look so great, let's remember that gate camps on unlucky travelers, ganks on pve-fitted mission/site ships, and 10:1 ratio battles in favor of the frigates do not make any kind of case for the merits of the frigate.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Alara IonStorm
#33 - 2012-06-11 00:13:10 UTC  |  Edited by: Alara IonStorm
Andy Landen wrote:

That said, I am surprised by some of the feedback I am seeing in this thread and want to verify if I am seeing correctly. It seems that many of you are saying that between a frigate and a cruiser, both properly fit and flown, the frigate is the more natural choice. Between a cruiser and battleship, I can easily choose a cruiser in most situations, but between a cruiser and a frigate, the choice for a frigate seems unwise unless it is for the roles of SB, Cov Ops, or Inty, or for faction frigates.

I know that the AF seems pretty good now after the buff, but the raw dps on frigate-sized targets can be exceeded by an assault caracal while also being bested in EHP, engagement range, speed, and price, and almost in scan resolution as well (with 2 scripted sebo's). While various fits can trade off performance in one area for another with ample debate on the merits of each decision and even more mud slung about it, the point is that the other half of the frigates should also be a clear choice in many situations, and not just in a few niche situations (while I don't even see the merits of those, I am listening and ready to learn).

And for all those kms which make frigates look so great, let's remember that gate camps on unlucky travelers, ganks on pve-fitted mission/site ships, and 10:1 ratio battles in favor of the frigates do not make any kind of case for the merits of the frigate.

So your argument boils down to bigger ships are better in 1v1 fights therefor smaller ships need a buff. Ugh

Then Battlecruisers are better then Cruisers therefore Cruisers are not relevant. Wait yes they are. Frigates are not supposed to beat Cruisers without heavier numbers and that is the way it is supposed to be.

Frigates intercept and lock down targets faster as well they can escape from unfavorable situations. They are not designed as large fleet DPS but fast attack craft that pick targets they can win against then swarm them with greater numbers. They cover distance quicker while evading opponents.

That is the Frigates role and it is something they have been successful in. That 10:1 Battle ratio is a great case for Frigates because 1:10 Battlecruiser gang targeting a well flown Frigate are just going to see its tail pipe flying away while in reverse an outnumbered Battlecruiser will die horribly to Frigates every time. That is the advantage of smaller ships and it is a damn relevant one.
Petrus Blackshell
Rifterlings
#34 - 2012-06-11 00:20:57 UTC
Andy Landen wrote:
And for all those kms which make frigates look so great, let's remember that gate camps on unlucky travelers, ganks on pve-fitted mission/site ships, and 10:1 ratio battles in favor of the frigates do not make any kind of case for the merits of the frigate.

Why not?

Don't forget the important factor that frigates are far harder to hit than cruisers, and due to this are far more survivable in certain situations. While it is true that most frigate hulls don't shine as the "main combat ships" of fleets, there are a ton of reasons for non-newbies to fly frigates:


  • T1 frigates - easily replaceable, which opens the way to far more recklessness, which can pay off in getting tackle. If my gang is a long way out, I'd rather charge and tackle a Drake in a Merlin than in a Claw.
  • AFs - They vary in role a lot, but they are very well suited for any kind of brawl, and can also serve as heavy tackle, especially where their awesome resists come into play. If I had the choice of attacking a Zealot with a Rupture or a Jaguar, I'd opt for the Jaguar every time.
  • Interceptors - Instant range-bonused point. 'Nuff said. Combat interceptors: deceptively survivable, and very very mobile.
  • EAFs - Keres and Hyena sort of suck, but Kitsune and Sentinel get better bonuses than their cruiser counterparts while retaining the nimbleness of frigate hulls. The extra slot the cruisers get is their boon, but having tons of EHP is not the only way to stay alive.
  • Bombers - BC-caliber DPS in a covert frigate hull, plus bombs. 'Nuff said.
  • Covops - Best scanning ships.


It all boils down to: don't discount mobility as a ship attribute. Being fast and hard to hit is pretty cool.

And yes, in equal numbers frigates can't normally take on cruisers, and cruisers can't take on BCs, and BCs can't take on BSs, and BSes can't take on capitals. How is that a problem?

Andy Landen wrote:
Your "joke" was trolling my thread, and I knew that was exactly what you were doing. I didn't appreciate your detraction from my thread and I called you on it. Your welcome for keeping this discussion meaningful and real.

Chill pill. Take one.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

IIshira
School of Applied Knowledge
Caldari State
#35 - 2012-06-11 00:25:52 UTC  |  Edited by: IIshira
It was a joke and not a troll. And just a little tip... If someone does troll you the last thing you want to do is comment on what they say. Trolls only are effective if you respond to them.

I was just trying to add humor to the post... Sorry if that offended you.

As for the thread topic every ship in Eve has a purpose. There is no "better" ship. As CCP would say "Working as intended"
Andy Landen
Deep Core Mining Inc.
Caldari State
#36 - 2012-06-11 01:20:34 UTC
Petrus Blackshell wrote:
And yes, in equal numbers frigates can't normally take on cruisers, and cruisers can't take on BCs, and BCs can't take on BSs, and BSes can't take on capitals. How is that a problem?

It seems like you are saying that capitals are the best and that everyone should fly capital ships. So why is it that few people fly capitals. Why is it that even fewer pilots fly EAF, AF, and T1 frigates? There must be a good reason. Is it possible that those frigates lack relevance? Even an inty seems kind of "pointless" (pun intended) when a Remote Sebo'ed Arazu can point and scram far more ships for far longer time at far greater ranges. Why fly to them when you can just point them from where you are?

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Alara IonStorm
#37 - 2012-06-11 01:33:15 UTC
Andy Landen wrote:
Petrus Blackshell wrote:
And yes, in equal numbers frigates can't normally take on cruisers, and cruisers can't take on BCs, and BCs can't take on BSs, and BSes can't take on capitals. How is that a problem?

It seems like you are saying that capitals are the best and that everyone should fly capital ships.

So why is it that few people fly capitals.

Yeah except he is not saying that at all in any way shape or form.

Capitals have too high a buy in cost and can not escape. Smaller ships are used more do to speed, sig and cost. Frigate is at the bottom of the scale with the least combat ability and cost with the highest speed and avoidance.

Andy Landen wrote:

Why is it that even fewer pilots fly EAF, AF, and T1 frigates? There must be a good reason. Is it possible that those frigates lack relevance?

People fly them all the time.

These 2 alone are on the top 20 kill list.

7 Rifter 10315
19 Merlin 7397

Frigates see more then enough use in the game in small gangs and fast fleets.
Andy Landen wrote:

Even an inty seems kind of "pointless" (pun intended) when a Remote Sebo'ed Arazu can point and scram far more ships for far longer time at far greater ranges. Why fly to them when you can just point them from where you are?

Because an Arazu has trouble holding point at the speed it moves and is easier to hit. All ship use is situation and the Arazu does not cover the Inty base.
Petrus Blackshell
Rifterlings
#38 - 2012-06-11 01:44:28 UTC
Andy Landen wrote:
Petrus Blackshell wrote:
And yes, in equal numbers frigates can't normally take on cruisers, and cruisers can't take on BCs, and BCs can't take on BSs, and BSes can't take on capitals. How is that a problem?

It seems like you are saying that capitals are the best and that everyone should fly capital ships. So why is it that few people fly capitals. Why is it that even fewer pilots fly EAF, AF, and T1 frigates? There must be a good reason. Is it possible that those frigates lack relevance? Even an inty seems kind of "pointless" (pun intended) when a Remote Sebo'ed Arazu can point and scram far more ships for far longer time at far greater ranges. Why fly to them when you can just point them from where you are?

Price and speed.

There's a lot of psych around why people use or don't use many ships.

For example, target painting is great, and very effective, but since signature radius is a sort of nebulous attribute, most people disregard TP ships.

Another example would be ships that are far more effective when not solo, or when complementing other ships. The Coercer is amazing at its job (tearing small ships apart), but it is viewed as "pointless" because it, well, has no point. When it has a frigate or interceptor tackling for it, that doesn't matter, and it becomes awesome.

People fly EAFs less than they do capitals because EAFs are perceived as "weak" and "no damage" or other things by the masses. Support roles are not very popular, but the force multiplication they give can make or break a fleet. T1 frigates and AFs are more popular than carriers.

There are a lot more factors to why people fly or do not fly particular ships beyond "which one wins in a slugfest". If you fail to understand that, then please drop the subject until you have enough experience to tackle it properly.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Cedo Nulli
Royal Amarr Institute
Amarr Empire
#39 - 2012-06-11 03:46:23 UTC
So the OP is saying that flying anything but a titan is irrelevant and pointless. Because afterall its much better then anything below it.

And if he has an issue with the cost of one .. he must have problems as a player.


Not sure if OP is a dirty troll or not.
Katalci
Kismesis
#40 - 2012-06-11 04:30:42 UTC
Surely you're joking, Mr. Landen
Previous page123Next page