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EVE Online: Inferno - Issues thread

First post
Author
Vio Geraci
Viziam
Amarr Empire
#1021 - 2012-06-06 11:28:06 UTC
With the exception of the un-alphabetized, gamecrashingly slow member hangars list, I like the new unified inventory and am sorry that you need to deal with all this whining. Thanks, CCP!
Har Harrison
Garoun Investment Bank
Gallente Federation
#1022 - 2012-06-06 12:53:14 UTC
Vio Geraci wrote:
With the exception of the un-alphabetized, gamecrashingly slow member hangars list, I like the new unified inventory and am sorry that you need to deal with all this whining. Thanks, CCP!

Trying to ninja loot a wreck in a fast frigate or open multiple wrecks to grab stuff when salvaging in a noctis STILL sucks due to lag though...

Jared Tobin
Bloodstone Industries
B.S.I.
#1023 - 2012-06-07 06:23:30 UTC
I logged into Eve at 05:45 (now 6:04) UTC

First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because:

CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts).

[see screenshot]


I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING.

Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?

Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally.

ESPECIALLY TONIGHT. (Wasted so much time filing reports, reloading, retesting... and now this: this is just painfully disheartening.)

Thanks in advance for any response.


Windows XP Pro SP3, cache was cleared (twice).
Pius II
Point Precision
Recursion
#1024 - 2012-06-09 06:22:13 UTC
I am getting CONCORD intervention warnings in high sec when i aggress someone who has aggression to me.

I got a freighter alt to steal from a jet can of mine, so I could web it. During the travel (Jita - Rens), in some systems; but, not all, I got the CONCORD message even though the agro timer was still active.
E6o5
Sebiestor Tribe
Minmatar Republic
#1025 - 2012-06-09 06:36:28 UTC
"The item is no longer within reach." after each jump.

When I jumped into my homesystem:
- I had nothing on the overview
- I could only align to bookmarks but not warp to
- after i got fleetwarped to the station, i didn't see it in space either.
- While in warp i didn't see any speed changes.

- after logging my overview settings were bugged: showed every celistial, npc police and other stuff
Jules Deathbringer
Redemption or Retribution
#1026 - 2012-06-10 13:12:53 UTC
still tryin to get used to the new ui crap, starting to play tons more diablo 3


mining is fkin pointless now cuz of all the shift clicking and windows moving opening named wierd etc...

salavaging blows arse due to lag every friggin time u opne a wreck or loot can

7 accounts, about to quit this game permantly

wake the fk up ccp, if it aint broke dont fix it! but now that u went ahead and broke this crap how about a "classic" version for those of us who fkin hate being ur guinea pigs.

srsly about to move to diablo 3 full time, cheaper per month, i can make real money (maybe), and the UI in eve blows!

/me pisses on ccp dev team

Hegg Master
Violence is the Answer
#1027 - 2012-06-10 22:37:20 UTC
Graphical bug after staying in-game for a while; relogging seems to fix for the time being. Screenshot below.

Image

PC Spec:

i5 2500k @ 3.7GHz
8GB 1600MHz RAM
OCZ Agility-3 SSD
Gigabyte GTX 560Ti
Windows 7 Professional 64 Bit - Service Pack 1
Har Harrison
Garoun Investment Bank
Gallente Federation
#1028 - 2012-06-11 00:13:38 UTC
I've petitioned it for an answer, but might as well put it here.

Amarr Navy NPCs have targetted me and a corp mate when we are in a defensive plex. We both have high standings with Amarr Faction and 24th.
Why our MY NPCs shooting me when I am trying to help them kill a minmitar that is in the plex offensively plexing???

Jared Tobin
Bloodstone Industries
B.S.I.
#1029 - 2012-06-11 04:37:48 UTC
Part 1 of 2:

I have been patiently and continually filing bug reports and posting usablely outlined "Issues" and "Feedback" for 3 weeks, and I have now compiled a list of THANK YOUs ... and ... REMAINING/NEW ISSUES (as of Inferno 1.0.10):

THANK YOU FIRST TO ADDRESSING/FIXING THE FOLLOWING:

- MOVING "ALL-SELECTED" ITEMS: ** FIXED! Thank you!
- TOO LONG "TAB" NAMES: ** FIXED! Thank you!
- LAG: Trading/Job Delivering/Moving Massive Amounts/Stacking All/Selling Items: ** FIXED! Thank you! ...Though you do have several other new lag issues (see below)
- "MY FILTERS" ALWAYS OPEN: ** FIXED! Thank you!
- MORE TIME-CONSUMING: ** Well.... not quite there, but it's much better. ESPECIALLY "ISK Estimation" not causing noticable lag. Thank you. Please don't stop... (read onward)


...AND NOW THE NEW (AND STILL EXISTING) ISSUES (and UNADDRESSED FEEDBACK/FIXES):

- "Nothing Found" REMAINS IN ALL UI WINDOWS' CONTENT BACKGROUNDS AND TRADE WINDOW BACKGROUNDS (when any opened hangar, container, deliveries window, cargohold, etc): If an EMPTY Unified Inventory window of any kind is opened, anything you place into the window(s) remains with the "Nothing Found" words in the background of each window. I'm sensing a theme of this error as I write this...

(see screenshot)

- CHANGING CORP WALLET DIVISIONS: ...STILL takes 10+ seconds each time it is changed.

- INITIAL LOGGING IN TO GAME HAS MASSIVE "SPINNING WHEELS" LAG: It appears if there are several windows open (i.e., Station Inventory, Ship Cargohold, Corporate Hangar(s), Ship Inventory, Deliveries, for example) then it takes 15-45+ seconds for the game to load up all inventory (or lack of) in each remembered-window opened from previous logge din session... thus the appearance of the "spinning wheel of waiting"... Sometimes sufferably.

- "SPINNING WHEELS" ALSO OCCURS WHEN DOCKING INTO A NEW STATION (as above bug): This is especially noticable when docking with a new station that has another corporate office of own corp. THIS HAS BEEN MENTIONED BY MY OWN MINERS AS: A "HINDERENCE" to (what used to be) a quick "mine-dock-dump ore-undock" procedure. (This obviously has reduced mining by up to 75% if a corp member is continually docking with a corp-office-station. To "lessen" this lag, miners have reported that mining and docking-dumping-undocking at NON-CORP OCCUPIED stations help "lessen" this lag, but is ultimately cumbersome to massively haul final mined ore to a corporate-office station in the end.

- "SHIFT-CLICK" STILL DOES NOT OPEN ANY CONTAINERS IN ANY UNIFIED INVENTORY WINDOW: It's ridiculous for me to not use a shortcut that, though worked last week, doesn't now. NOW, I have to "expand" an existing window to see the "TREE"... and then adjust its width so that I can read all the "too far inset to the right" containers in hangars... then right click and select "Open in new window"... then compress the pointlessly narrow "tree exposure". Too many steps for something that could easily be solved simply by DOUBLE-CLICKING the container and have it open in a new window... or a new tab. **Unaddressed since my notation on June 3.

- LACK OF VISIBLE "ROW" DIVIDING LINES IN ALL "UNIFIED INVENTORY WINDOWS": Take a look at the market listings, or the listings of the Science & Industry wndows... ALL ITEMS HAVE VISIBLE ROW LINES. The Unified Inventory windows all lack those lines. Oh, sure, they're there... AT 10% OPACITY. ** Unaddressed since my notation May 24. HIGHLY needed!

(see screenshot)

...AND because your rows lack lines (when not using any icon-type listing), a person may need to use the mouse pointer to "highlight" and item and its contents... SADLY, when this happens, a window pops up and obstructs what I'm trying to see. This has been noted since May 24 verbatim as:

- "POP UP" INFORMATION IS UNNECESSARY AND BLOCKING MY VIEW: ** This is VERY annoying and unchanged since May 24. When hovering my mouse over an item in hangar, it sometimes is because I'm comparing the quantities of it to another item a few lines above it (especially since there are no visible dividing row lines in LIST mode). SADLY I CANNOT "SEE" anything in those spots (whether name or quantity, etc) being covered by by "estimated prices for both unit price and stack price... in the "compact line-by-line listing mode" (which I use because, well, as you may have seen, my screen has a lot of stuff to look at all at once), this is literally making my tasks more of a pain.

(see screenshot)

- EXISTING WINDOWS IN SPACE DO NOT CLOSE WHEN NOT PRESENT: Currently, secure/loot containers in space, POS containers/hangars/modules, Planetary Customs Office windows stay open, even when warping away from them. IN SOME INSTANCES, the existing open windows get "compressed"/"shoved" into the area of where one's own ship's cargohold UI window is.

- CORPORATE TAXATION IS NOT FUNCTIONING: Several members (for example) of my own corporation have noticed that JUST BEFORE AND AFTER Inferno was "released", certain members' mission rewards, bounties, etc (that appear as taxable ISK which is taken from corp member wallets and deposited into the corp's Master wallet) IS NO LONGER FUNCTIONING. [This has been reported with no response.]

- BRACKETS AND LOWERCASE "TAILED" LETTERS ARE TOO LOW - INTERFERING WITH CHAT WINDOW's TOP LINE VS. EXISTING BAS: The brackets and the tail lowercase letters "q,y,p,g,j" and brackets (i.e. "Local [36]"), all extend BELOW the line of the tabs and the current/"foremost" open chat window borderlines... [Bug Report #135869]

(see screenshot)

CLIENT: Windows XP Pro SP3
Jared Tobin
Bloodstone Industries
B.S.I.
#1030 - 2012-06-11 04:37:58 UTC
Part 2 of 2:

HIGHLY IMPORTANT SUGGESTIONS:

- PLEASE MAKE "ISK-CALCULATING/EST" VALUES "OPTIONAL": ** Still not publicly addressed: It's really frustrating. Personally, with price estimation and such, that's one of my corporate jobs. THOUGH NOW ITS LAG IS NOT AN ISSUE - ITS TAKING UP SCREEN SPACE... and by the way, "honestly, your price estimations are 50% terribly wrong". I work (play?) in EVE mainly with items of value.
I WILL AGREE, THOUGH: For some people, especially non-industrialists and new players, this may be helpful for those players, BUT PLEASE MAKE IT AN OPTION: IT'S NOT FOR EVERYONE.

- PLEASE ALLOW "ROLLOVER NAMES" FOR ITEMS PARTIALLY VISIBLE IN EXPOSED TREE SECTION OF ANY UNIFIED UI WINDOW: This is something that is quite opposite of ALL other "mouseover" behaviors in the game. I can rollover anything, and its full name (or too much information, like costs of items, etc) will always appear... UNTIL I hover over ANYTHING partially exposed in the "narrow TREE view". This is LESS PRODUCTIVE since I have to not only expand to view the "TREE", but I have to then grab the axpansion divider atop and DRAG IT to the right to be able to read ALL my containers inside hangars inside "CORPORATION". EXAMPLE: In my corp, all containers are named ">> INSERT NAME HERE" to help with alphabetization/organization/ease of discernation. However if we have 10 containers in a Corporate hangar, the "opened TREE view" lists it like this:

>> [line]
>> [line]
>> [line]

So instead of having to drag open the "TREE exposure" column more, if I could see a "pop up/mouse-over" name of the container I can PARTIALLY see, then I can open up the container much more quickly without additional movement and dragging.

- IF YOU DOUBLE-CLICK a place you would like to open, PLEASE MAKE IT AUTOMATICALLY FORCE OPEN in a NEW window. OR GIVE US THE OPTION TO MAKE "DOUBLE-CLICKING" A CONTAINER PERFORM THIS TASK... Because, as we are ALL so used to double-clicking to open a new tab. But NOW, if we do double-click anything, we're stuck with a new window in the same window were in that we can't GO BACK from. This is ridiculously time-consuming. ** This issue/feedback has been noted since May 24.


...AND YES: I have cleared my Cache and reset my Settings more times in the past 3 weeks than I regularly have since January 2012.

So please, when I file a bug report, can someone mention to the Bug Report Responders to include MORE "possible" information than simply "Please try clearing you cache and resetting your settings. If the issue persists, please reopen your report. Thank you."

CLIENT: Windows XP Pro SP3
Maraner
The Executioners
#1031 - 2012-06-11 11:03:30 UTC
UI still blows arse, I've done my constructive posts, I had a carrier in triage yesterday in a fleet battle, dragging stront from the corp hanger to the fuel bay under pressure was awful.

I still find it incredible that CCP is holding the line on this and not rolling it back, I miss the old UI and actively hate the new one. I'd like to be able to right click on the cap dial to view fuel bay., is that too much to ask?

I just ******* hate this ****. I hear that CCP Arrow during the CSM meeting said oops, I broke the UI, like it was a joke. Or that some of us should find it amusing, or ha ha it's me the dev that broke the UI. Arrow are you reading this? If you are say hi to CCP Zulu, I suspect you guys will be sharing an office.

Roll it back or make it optional ffs.

Minami Ikuta
Empire Trading Corporation
#1032 - 2012-06-11 11:37:31 UTC
I have never posted on any feedback forum in the 2 years that I have been playing.

But now I just want to add my voice to those who think this UI is a terrible mistake.

This game is amazing. So many people think that.

The new UI is spoiling it so much. Living in a WH POS, it is making the game unplayable.

I am just hoping you return to the old system.



Regards.
Kracket
TWO-BROTHERS INC.
#1033 - 2012-06-13 17:03:20 UTC
Since inferno came out I have to stretch the UI every time I log in. It will not save the settings.

When I start a conversation with an agent it opens the window compacted where I have to hit view mission to see what is being offered. Used to already be opened before.
Ribikoka
Royal Amarr Institute
Amarr Empire
#1034 - 2012-06-14 07:17:30 UTC
The bigest problem still the Unfinished inventory system.This is the worst CCP's development project in Eve history.
Robert Caldera
Caldera Trading and Investment
#1035 - 2012-06-14 11:55:39 UTC  |  Edited by: Robert Caldera
Ribikoka wrote:
The bigest problem still the Unfinished inventory system.This is the worst CCP's development project in Eve history.


seconded

its the biggest piece of sh*t CCP ever delivered, goes even beyond captain quarters and all the nerfs they did before.
SCRAP IT ALREADY. Give us old one.

pisses me on everytime I have to use it, sometimes I think about logging in for playing eve, then think of this terrible inventory UI fuckup and decide to do something else.
mjgvjbk
Wombo United
#1036 - 2012-06-14 21:16:44 UTC
I commented earlier that CCP will be waiting for member complaints to die down then ccp will consider this crap of a patch in full working order, well member complaints has died off and ccp are once again patting them selves on the back saying what a wonderful job they did.

CCP WILL NEVER ROLL BACK THE UI

Even with the handful of people un-subing eve, ccp will remain on this destructive course. Hilmar Pétursson has a vision and to hell with us all he will achieve HIS vision.

We the members have the power to change eve to what we want BUT unless WE ALL stick together then ccp will continue doing what they want. So unless this happens then there is really no point writing your complaints in this forum any-longer. CCP has won, the new improved unified inventory is here to stay - GET USE TO IT

Sad
Tash Rockski
Silent Raven Accord
#1037 - 2012-06-17 18:49:16 UTC
With open cargo: reloads and ammo changes are broken with grouped guns. (cant always reproduce) Reloading a group will only load the first gun of the group. This applies for reload/changing Ammo from the context menu and dragging ammo onto the module icon.
Capt Hauser
State War Academy
Caldari State
#1038 - 2012-06-18 21:01:51 UTC
TL:I read it anyway

Pros:
- Missile overhaul rocks! (even with the minor glitches like firing direction errors)
- New SBs rocks! (Save the Purifier, looks like a mutated cockroach IMO)

Cons:
- New unified inventory sux. It really does. It's a hinderance for a proper gameplay. Sort it out plesae!
- I use my left hand to tickle my balls. Or pick my nose. Or - usually - to smoke. Right-clicking rocks!
15+ items in a RC tab is good!
- I have a very annoying graphical bug already mentioned here
I want to extend it as:
- stargate effects, explosions, cloaked ships, plantes are so bright I have to wear sunglasses Cool
- explosion effects remains on the battlefield for several (30+) seconds
- shading on ships looks pale
This error takes some time to develop (some 30 minutes after I log in) and can be corrected by completely restarting the game.
Relevant sys. specs: Win7 64bit, i7-2600K, geForce GTX 680 with latest drivers (double checked today)
In game graphics settings are at best possible.

To summarize and join up with the majority: Focus your efforts on fixing BROKEN things and adding new content instead of breaking things already working properly.
bongpacks
Rules of Acquisition
#1039 - 2012-06-19 11:38:38 UTC  |  Edited by: bongpacks
Am I the only person who hasn't seen a splash screen in over a month?

To elaborate I have my launcher set to never show unless theres an update, but whenever I go to start eve the launcher pops up for a second or two then disappears and I'm left to stare at my desktop for a few seconds then eve loads. Haven't seen a splash screen in quite some time. What?
bongpacks
Rules of Acquisition
#1040 - 2012-06-21 00:24:21 UTC
Is anyone even monitoring this forum? Is this not a service that I also pay for?