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We Aren't Trying Hard Enough

First post
Author
Azurius Dante
Banana Corp
#141 - 2012-06-08 11:15:00 UTC
Greyscale Dash wrote:
Apparently the survey results indicate that most people do two very naughty things.

1. play solo
2. are pve only.

In fact, only about 1/4 of all players are interested in the pvp aspects of the game.


This is unacceptable.
We obviously aren't trying hard enough to force them into lo sec.

Time to step up the ganking. They resist, but once they lose some hulks and are forced down they'll enjoy the game.


What you don't realise is that about half of the 3/4 that solo or doing only pve are alts for the pvper's Roll
Chopper Rollins
Brave Newbies Inc.
Brave Collective
#142 - 2012-06-08 11:15:47 UTC
I don't get this interpretation of charts and stats discussion. Set map to 'pilots in space' filter. Empire is a blaze of activity, low a bit less, null is a desert and has been for the nearly three years I've been playing.
Now I know it's not an intel tool, but you can travel 20 jumps without seeing anybody in null. The majority of asteroids, and other PVE playthings, are untouched every day. It was that richness that got me out into null as one of those solo oddballs. Couldn't stay solo though, since the few people you meet are usually quite cool.
My point about the vocal PVPers who despise PVE industry roleplaying and basically everything else? The point stands, they are often but not always kinda tragic and narrow.


Goggles. Making me look good. Making you look good.

Tippia
Sunshine and Lollipops
#143 - 2012-06-08 11:30:05 UTC  |  Edited by: Tippia
Ban Bindy wrote:
If 75 percent of players didn't sub for PVP and the devs estimate that 70 percent of characters reside in high sec, then the two numbers are close enough to know you're in the ballpark.
In the ballpark of what? Again, 75% of players also enjoy PvP.

Also, if you want to make those kinds of correlations between nondescript numbers, what do you make of the fact that fewer than 6% subscribed for PvE and that fewer than 6% of characters live in w-space?

Quote:
The devs have said repeatedly that the overwhelming majority of players live in high sec. You can try to spin that to mean what you want, and you're giving it such a sincere try that it's kind of heartbreaking. You just don't want to believe the facts.
The fact is this: they have never said (or been able to say) how many players live in highsec. People have tried to spin the character distribution numbers to say things they do not say. You're doing a rather poor job of it right here, for instance.

Quote:
Seventy percent is considerably lower than the QEN estimates. Those data were based on snapshots of actual players and where they were at given times, meaning players who were actually logged on and playing. That was my understanding, anyway. Since only one player can be logged on per account. then the two numbers were the same in terms of the QEN. I'm going by memory though and I could be wrong.
You are, quite gravely.

The QEN numbers were not “estimates”. They employed the exact same method as all other population distribution counts ever presented: they were a snapshot of the locations of characters on active accounts. They did not count players; they did not count who was playing and who was not; and they did not count log-ons. The numbers are lower because relatively fewer characters are in highsec these days than they used to be.

Barbelo Valentinian wrote:
And your basis for that is ... ?
…that they asked us, and 75% said they enjoyed PvP — it was the most liked activity in EVE. It's in the Fanfest economy presentation.
Talon SilverHawk
Patria o Muerte
#144 - 2012-06-08 11:31:39 UTC  |  Edited by: Talon SilverHawk
Greyscale Dash wrote:
Apparently the survey results indicate that most people do two very naughty things.

1. play solo
2. are pve only.

In fact, only about 1/4 of all players are interested in the pvp aspects of the game.


This is unacceptable.
We obviously aren't trying hard enough to force them into lo sec.

Time to step up the ganking. They resist, but once they lose some hulks and are forced down they'll enjoy the game.



Tw*t (*=a) or Troll, I cant decide.



Tal
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#145 - 2012-06-08 11:33:11 UTC
SmilingVagrant wrote:
Barbelo Valentinian wrote:

Which are you more active on?


Now? The nullsec guy. But when Incursions didn't suck I was in lowsec most of the time. But all of that money was being funneled back into nullsec.

This is why that categorization is inherently broken. It pretends people don't bounce between the sec's on a regular basis.


I'm sure there are many players like you, but I'm also pretty sure there are many, many more players who pretty much stick to one toon, at least that's my general impression from the forums and in-game. I have one alt, but I rarely sub it and use it - so far the most fun I've had with it is having RP conversations with myself in space :)

Otherwise it's too much like a job, and all I want out of the game is immersion really.
Keno Skir
#146 - 2012-06-08 11:41:58 UTC
Tippia wrote:
Tyberius Franklin wrote:
Thought the PvP thing was "Why they subbed" and not "What they mostly do"

You're expecting an EVE player to be able to read charts correctly? Really now.


Sillyness :) having experienced players from many online games, i suggest eve actually supports some of the more well educated neck-beards of the world. Long as you stear well clear of general discussion..

Just try engaging the average wow dweeb in conversation about something more real and important than RAIDZzZ and Geeeer! Think you might return to eve a little more thankful for what u got :D Internet spaceships is as we all know very important business, but i'd rather talk spaceships with a grownup than anything with a 12 year old :/
Kiteo Hatto
The Scope
Gallente Federation
#147 - 2012-06-08 11:42:27 UTC  |  Edited by: Kiteo Hatto
Gotta love how the word "pvp" can be manipulated to suit your argument.

You say "pvp" is everything you do in eve(selling/buying, minerals, chatting, etc) when it comes to poll resultsRoll
At the same time you also say that pvp only counts when blowing up player ships and that others should do the sameRoll

Bloody hypocrites, you are like those feminists with double standards.
Velicitia
XS Tech
#148 - 2012-06-08 11:48:56 UTC
Disregard That wrote:

Name activities that players can participate in that aren't PVP in Eve online.

Let's see.

1) Ship spinning
2) WiC (Walking in Closets)

Yep.

That's some compelling non-pvp content, let me tell you!



1. There's a counter though!
2. people use that?Shocked

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Tippia
Sunshine and Lollipops
#149 - 2012-06-08 11:50:09 UTC
Keno Skir wrote:
Sillyness :) having experienced players from many online games, i suggest eve actually supports some of the more well educated neck-beards of the world. Long as you stear well clear of general discussion..
Fair enough, but then, this is General Discussion, and people are apparently having problems reading a rather simple chart. Blink

Lin-Young Borovskova
Doomheim
#150 - 2012-06-08 12:07:26 UTC
Kiteo Hatto wrote:
Gotta love how the word "pvp" can be manipulated to suit your argument.

You say "pvp" is everything you do in eve(selling/buying, minerals, chatting, etc) when it comes to poll resultsRoll
At the same time you also say that pvp only counts when blowing up player ships and that others should do the sameRoll

Bloody hypocrites, you are like those feminists with double standards.



Then in those terms WOW gives an extra pvp form that you can't have in Eve:

-unique titles: you pvp other teams at euro/world and server level to get those

-unique riding toys: you pvp other teams at all levels to get those

-high end sets and legendary weapons: you also pvp vs other players to get those first

Wow is a really hard core pvp game after all Lol

brb

lollerwaffle
Perkone
Caldari State
#151 - 2012-06-08 12:19:44 UTC
EVE Roy Mustang wrote:

Quote:
John Turbefield ‏@CCP_Diagoras

Locations of active chars with more than 5m SP just after midnight: High Sec 66.00%, Low sec 7.37%, Null sec 20.73%, Wormhole Space 5.89%
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8:12 AM - 29 Feb 12 via web · Details




Actually, you're either lying or you suck at reading comprehension.

Tweet says: Active CHARACTERS not PLAYERS. Those are 2 very different things.

Also, I believe from Tippia's POV, what he/she/it/?? means by Hi-sec players refers to highsec ONLY players. The proportion of players that reside exclusively in Hi-sec would, by any logic, be lower than the 66% (NOT 75%) quoted.

tl;dr. Stop lying
Jorma Morkkis
State War Academy
Caldari State
#152 - 2012-06-08 12:23:23 UTC  |  Edited by: Jorma Morkkis
Disregard That wrote:
The only reason bears can't/don't is because bears think the default state of Eve gameplay is "AFK".


You got that wrong.

Disregard That wrote:
Autopiloting takes forever when you're AFK.


Autopiloting takes freaking ages if you do it in the freighter. Doesn't matter if you're at the keyboard or not.
And if you lose about 1b+ worth of cargo this way. Well, it's your own fault.
Kiteo Hatto
The Scope
Gallente Federation
#153 - 2012-06-08 12:34:59 UTC
lollerwaffle wrote:
EVE Roy Mustang wrote:

Quote:
John Turbefield ‏@CCP_Diagoras

Locations of active chars with more than 5m SP just after midnight: High Sec 66.00%, Low sec 7.37%, Null sec 20.73%, Wormhole Space 5.89%
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8:12 AM - 29 Feb 12 via web · Details




Actually, you're either lying or you suck at reading comprehension.

Tweet says: Active CHARACTERS not PLAYERS. Those are 2 very different things.

Also, I believe from Tippia's POV, what he/she/it/?? means by Hi-sec players refers to highsec ONLY players. The proportion of players that reside exclusively in Hi-sec would, by any logic, be lower than the 66% (NOT 75%) quoted.

tl;dr. Stop lying


Thats nitpicking at best, they are still active subscribers regardless. If the majority of the active subscribers are in high sec, regardless if their "mains" are in null/low then clearly the majority enjoy high sec more.

Stop lying to yourself by thinking that everyone wants to live in low/null and shoot anything thats not blue.
Tippia
Sunshine and Lollipops
#154 - 2012-06-08 12:39:04 UTC
Kiteo Hatto wrote:
Thats nitpicking at best, they are still active subscribers regardless.
It's not nitpicking. It's a critical distinction: it means they're not counting players or accounts, but something that can distributed completely freely without any connection to where said players actually spend their time.

Quote:
If the majority of the active subscribers are in high sec, regardless if their "mains" are in null/low then clearly the majority enjoy high sec more.
…and that's just it: “if”. There is nothing in the numbers to suggest that. Oh, and no, it doesn't follow that the majority enjoys highsec more.
Theon Togenada
Doomheim
#155 - 2012-06-08 12:44:25 UTC
Some people (like myself) really have no interest in PvP and will not partake in it regardless of what you do. If you want to gank me for not playing the way you want me to, then go right ahead. I'll just laugh and go about my way. Lol
Malphilos
State War Academy
Caldari State
#156 - 2012-06-08 12:58:36 UTC
Tippia wrote:
Oh, and no, it doesn't follow that the majority enjoys highsec more.



There's nothing in the numbers that suggests anything about enjoyment.

But a quick glance at the map any time will show you where the active characters are.

Any analysis that contradicts that reality is obviously flawed, or so narrow as to be deliberately obtuse.
Tippia
Sunshine and Lollipops
#157 - 2012-06-08 13:01:44 UTC  |  Edited by: Tippia
Malphilos wrote:
There's nothing in the numbers that suggests anything about enjoyment.
Exactly.

Quote:
But a quick glance at the map any time will show you where the active characters are.
…and as always, that's characters, not players. Any analysis that ignores the distinction is equally obtuse.
Kiteo Hatto
The Scope
Gallente Federation
#158 - 2012-06-08 13:03:36 UTC  |  Edited by: Kiteo Hatto
Tippia wrote:
Kiteo Hatto wrote:
Thats nitpicking at best, they are still active subscribers regardless.
It's not nitpicking. It's a critical distinction: it means they're not counting players or accounts, but something that can distributed completely freely without any connection to where said players actually spend their time.

Quote:
If the majority of the active subscribers are in high sec, regardless if their "mains" are in null/low then clearly the majority enjoy high sec more.
…and that's just it: “if”. There is nothing in the numbers to suggest that. Oh, and no, it doesn't follow that the majority enjoys highsec more.



Now you are twisting my words. "If as in results show" not "If the results show"
"Active characters" is "not counting players or accounts" ? What ?

You are under assumption that those 66% are just "visiting" highsec to buy stuff so they can head back home to those 33%, please.Roll
If everyone is in highsec then surely we don't enjoy it.
In that case the 44% are sadists and the 66% are masochists.

Go check the map and see which space has more orange. It will always be highsec regardless of when you check it.


CCP only sees numbers, character or players don't matter to them. They get told by the stats that the majority of subscribers are in highsec, be it characters or accounts. It would be silly of them as a business to pretend that its the other way around.
Lin-Young Borovskova
Doomheim
#159 - 2012-06-08 13:05:39 UTC
Tippia wrote:
Malphilos wrote:
There's nothing in the numbers that suggests anything about enjoyment.
Exactly.

Quote:
But a quick glance at the map any time will show you where the active characters are.
…and as always, that's characters, not players. Any analysis that ignores the distinction is equally obtuse.


You can try as much as you want Tippia you can't make some admit the difference in between active players and active characters.

It's like saying we have 50K players online when actually over 50% have at least one alt (some up to 20+)

brb

Viktor Goldheart
Doomheim
#160 - 2012-06-08 13:18:26 UTC  |  Edited by: Viktor Goldheart
A good way to make people like me get into PVP way more is to remove attribute implants from the game, and if possible the whole attribute system, all it does is cause headaches and petitions.

And don't start with the "but you have jump clones" bullshit, jump clones have a HUGE timer, and by the time the timer expires, there is already another fleet I have to get into the next day, and it's basically like not being in a +4clone at all.

Not to mention that every time a fleet is made, 80% of the people on ANY alliance'scomms go like "sorry, but my clone timer is not ready..." which leads to less PVP.

So the fixes to this BS would be:

1) Remove attribute implants and just give +5 to everyone from the start, permanently.

OR

2) Remove attribute implants AND THE WHOLE ATTRIBUTE SYSTEM, and just have set training times from 1 to 5 on all skill tiers to balance it. (hardwires would just have their attribute bonus removed, easy).

OR

3) Make pods immune to warp bubbles (make up a lore reason like "They are too small for the frequency of the sphere to affect their warp drive, which is a special, miniaturized Jovian version), because getting caught in a bubble when your ship explodes pretty much means that you will get podded 99% of the time, hell, it even happens on the test server where there is no real need to pod people.

OR

4) Make the god damn jump clone timer way less, like 6 hours, and that could be lowered to 1 hour by training a skill to lvl 5, -1 hour per level.

It is absolutely ******* ******** that I have to worry about losing my ship and fittings and 120+ million Isk for the attribute implant set + my ******* expensive clone every time I get podded, just for the sake of not training slowly as ****, my main is ******** enough as it is due to the fact that I had to quit Eve for like 2 years in increments for RL reasons.

Seriously, flying a BS or a stealth bomber or a BC or interceptor tackler in a fleet, and basically losing 4-500 mil worth of isk per death is bullshit, some of us have real lives and we can't afford to lose **** tons of isk like that.