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So... any news on the Minmatar V3'ing?

Author
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#1 - 2012-06-07 21:14:26 UTC
Well...?

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Linda Shadowborn
Dark Steel Industries
#2 - 2012-06-07 23:33:26 UTC  |  Edited by: Linda Shadowborn
yupp in the threadnaught about the UI a dev posted that they will launch that.. hmm 17th i think it was but dont quote me on the date. but basically, soon and no tm on that one :)

edit>

CCP Explorer wrote:
Sorry for the confusion; yes, there are deployments on 7 June (tomorrow) and then on 19 June. It's Inferno 1.0.9 and then Inferno 1.1. Both deployments will contain fixes to Unified Inventory. Inferno 1.1 primarily contains updated Minmatar ships (continuing the so-called V3 Project).

After 19 June there will further releases, Inferno 1.1.x, as needed and as promised, for Unified Inventory.
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#3 - 2012-06-08 02:34:42 UTC
You want your rust to look more rusty ?
Headerman1
Ministry of War
Amarr Empire
#4 - 2012-06-08 08:25:22 UTC
(not) Soon™ (enough!)
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#5 - 2012-06-08 08:51:51 UTC
Cedo Nulli wrote:
You want your rust to look more rusty ?


High res rust> Low res rust

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#6 - 2012-06-08 09:44:29 UTC
its camo rust now :p

No Worries

sabre906
The Scope
Gallente Federation
#7 - 2012-06-08 13:17:19 UTC
Cedo Nulli wrote:
You want your rust to look more rusty ?


Instead of this, they should gimp the Winmatards to match the existing rust buckets.Big smile
Spc One
The Chodak
Void Alliance
#8 - 2012-06-19 02:48:48 UTC
Problems in 1.1:

- Paladin now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Absolution now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Carthum Conglomerate should have more shiny red, not that dark red, example: Ark
- Vagabond is missing it's wings.
- Vagabond has wrong logo
- Claymore should be white not dark (because of superiour t-2 EM resistances), like it is now old model
- Nightmare is missing a logo
- Machariel is missing a logo
- Cynabal is missing a logo
- Dramiel is missing a logo
- Daredevil is missing a logo
- Succubus is missing a logo
- Claw is not Brutor Tribe
- Munin is not brutor tribe
- Why new drake model, old drake model has no problems
- Core Complexion Inc. SHIPS have wrong logo (Sebiestor Tribe instead of Core Complexion Inc.) Claymore,prowler...
- Boundless Creation SHIPS have wrong logo (Brutor Tribe instead of Boundless Creation) - Sleipnir&others
- Thukker Mix SHIPS have wrong logo
- Vargur is NOT Brutor tribe but Boundless Creation.

... list goes on and on ...


So who the hell is doing v3 on all those ships ? Everything is wrong here.
CCP you'll have to redo whole minmatar v3.
Daniel Plain
Doomheim
#9 - 2012-06-19 06:03:25 UTC
Spc One wrote:
Problems in 1.1:

- Paladin now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Absolution now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Carthum Conglomerate should have more shiny red, not that dark red, example: Ark
- Vagabond is missing it's wings.
- Vagabond has wrong logo
- Claymore should be white not dark (because of superiour t-2 EM resistances), like it is now old model
- Nightmare is missing a logo
- Machariel is missing a logo
- Cynabal is missing a logo
- Dramiel is missing a logo
- Daredevil is missing a logo
- Succubus is missing a logo
- Claw is not Brutor Tribe
- Munin is not brutor tribe
- Why new drake model, old drake model has no problems
- Core Complexion Inc. SHIPS have wrong logo (Sebiestor Tribe instead of Core Complexion Inc.) Claymore,prowler...
- Boundless Creation SHIPS have wrong logo (Brutor Tribe instead of Boundless Creation) - Sleipnir&others
- Thukker Mix SHIPS have wrong logo
- Vargur is NOT Brutor tribe but Boundless Creation.

... list goes on and on ...


So who the hell is doing v3 on all those ships ? Everything is wrong here.
CCP you'll have to redo whole minmatar v3.


while personally, i couldn't give two fucks about all this, i recognize that in general, lore should be kept consistent and therefore support the above.

I should buy an Ishtar.

Kelhund
Scope Mining Empire
Outer Planets Association
#10 - 2012-06-19 17:28:10 UTC
Daniel Plain wrote:
Spc One wrote:
Problems in 1.1:

- Paladin now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Absolution now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Carthum Conglomerate should have more shiny red, not that dark red, example: Ark
- Vagabond is missing it's wings.
- Vagabond has wrong logo
- Claymore should be white not dark (because of superiour t-2 EM resistances), like it is now old model
- Nightmare is missing a logo
- Machariel is missing a logo
- Cynabal is missing a logo
- Dramiel is missing a logo
- Daredevil is missing a logo
- Succubus is missing a logo
- Claw is not Brutor Tribe
- Munin is not brutor tribe
- Why new drake model, old drake model has no problems
- Core Complexion Inc. SHIPS have wrong logo (Sebiestor Tribe instead of Core Complexion Inc.) Claymore,prowler...
- Boundless Creation SHIPS have wrong logo (Brutor Tribe instead of Boundless Creation) - Sleipnir&others
- Thukker Mix SHIPS have wrong logo
- Vargur is NOT Brutor tribe but Boundless Creation.

... list goes on and on ...


So who the hell is doing v3 on all those ships ? Everything is wrong here.
CCP you'll have to redo whole minmatar v3.


while personally, i couldn't give two fucks about all this, i recognize that in general, lore should be kept consistent and therefore support the above.



This.
PinkKnife
The Cuddlefish
Ethereal Dawn
#11 - 2012-06-19 20:52:47 UTC
Spc One wrote:
Problems in 1.1:

- Paladin now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Absolution now has Carthum Conglomerate logo, but it's color scheme is SARUM FAMILY.
- Carthum Conglomerate should have more shiny red, not that dark red, example: Ark
- Vagabond is missing it's wings.
- Vagabond has wrong logo
- Claymore should be white not dark (because of superiour t-2 EM resistances), like it is now old model
- Nightmare is missing a logo
- Machariel is missing a logo
- Cynabal is missing a logo
- Dramiel is missing a logo
- Daredevil is missing a logo
- Succubus is missing a logo
- Claw is not Brutor Tribe
- Munin is not brutor tribe
- Why new drake model, old drake model has no problems
- Core Complexion Inc. SHIPS have wrong logo (Sebiestor Tribe instead of Core Complexion Inc.) Claymore,prowler...
- Boundless Creation SHIPS have wrong logo (Brutor Tribe instead of Boundless Creation) - Sleipnir&others
- Thukker Mix SHIPS have wrong logo
- Vargur is NOT Brutor tribe but Boundless Creation.

... list goes on and on ...


So who the hell is doing v3 on all those ships ? Everything is wrong here.
CCP you'll have to redo whole minmatar v3.



Carthum ships now have the carthum logo. They did have the Sarum logo. Thus, these are now the new Carthum color scheme. Ark hasn't been V3'ed and thus doesn't reflect the new scheme. It isn't an error.

Angel ships aren't finished.

Drake model had redundant non-functional launchers that looked dumb.

Logo's in general are going to be changed as many of the Amarr ones were incorrect as well and are now fixed in 1.1.