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Leaving Eve forever. Tried putting this in my cancellation reason.

Author
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#121 - 2012-06-08 02:26:30 UTC
strikethree wrote:
I am cancelling my subscription due to my belief that the chronic problems that I have witnessed will never be addressed. They cover two main categories, Quality Control and Resource Usage..


I'm sorry to see you go.. especally for these two reasons.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Magna Bellator
Doomheim
#122 - 2012-06-08 02:30:05 UTC
Strikethree,

and on another note, is your ship for sale :)

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.”

Vinn Kelsier
State War Academy
Caldari State
#123 - 2012-06-08 02:33:50 UTC
Sheesh...

I wish these guys would just slip quietly into that good night, but, noooo they always feel that a novelette is necessary to depart for greener pastures. I have two things to add.
1) Just go...
2) No really we don't care just leave...
3) If they did not listen to you before what makes you think a freaking book will work?

Ok that was three...

Vinn
strikethree
Purple Passion Procurements
#124 - 2012-06-08 02:47:06 UTC
Kahega Amielden wrote:
Most of the things you listed are in fact problems that should be fixed...but it all seems so minor.


Quote:
Hm. Why not? Let’s throw in something recent so the message is clear: The recent inventory management screen. People complained. People made suggestions. People showed how it could be implemented without causing major issues for people. All of it was soundly ignored. The new inventory management was sent out despite some minor bugs and it was made NON-OPTIONAL. Arrogance at its finest. For myself, I actually mostly like it despite the minor bugs but there is one major issue that I have with it. My ship’s cargo bay. I am unsure why my brain works this way, but I need to have a ship‘s cargo bay. Perhaps it is a mental separation that I need because, in my mind, the game is ship-centric. I do not know. Tweaking an inventory management screen is NOT a ship's cargo bay.


Game development is not a democracy. The new inventory is a good idea; to some extent there will be resistance just because people are used to the old ways...Just like there was resistance to the JB nerf, just like there was resistance to the Dominion sovereignty system, just as there was resistance to pretty much every change CCP has ever made.

The best they can do is read well-thought-out suggestions and see if said suggestions make things better. Personally, I like the new inventory system more than the old one. It has potential to be much better than it is now, but I'm already liking it more than existed before.


Regarding network usage - For the last year or so I've been using an extremely slow wired connection. I don't think it was 56k, but it was close - the maximum speed I could download anything at was 200 kb/s, and it was usually way less than that.
I had access to a fast WiFi network, but it would constantly drop packets so I could only really use it for large downloads.

I never noticed any excessively large load times given this. The last time I had to wait 5 seconds for my inventory to load was before Jita got its own node. I don't know why you're having these issues, but it certainly isn't universal. It's possible that many of your issues have to do with the Mac client - Mac ports of DirectX games are always slower than buggier than the Windows equivalent and it's often hard to do anything about it.

Regarding patching: It has become almost a universal idea among gamers, and EVE players in particular, that iterative patching is better than waiting forever for a patch. I'm not necessarily saying that this is a good idea, but people have been clamoring for years about how developers should release smaller, bite-sized patches more often to fix issues as soon as they pop up rather than let people deal with them for a long time. Putting things through long QA cycles like you suggest requires time. So, no matter what CCP does, a certain portion of the playerbase is going to get pissed at them.



You have valid points and I appreciate your response. I kind of agree with most of what you are saying.

Concerning the loading times, I have more than 100 ships at one station. I have thousands of items in a few stations maybe more than 10,000 (in containers) at one station.

Am I doing it wrong? I like collecting ships and I do a lot of manufacturing (I would bet a majority of people on this forum have bought something I have built). Is there a better way to store my stuff? I do think that major non-game play changes should be optional. It is obvious that your jump bridge example is a good example for non-optional because it has to do with actual gameplay, not something more arbitrary like a user interface.


strikethree
Purple Passion Procurements
#125 - 2012-06-08 02:51:36 UTC  |  Edited by: strikethree
Vinn Kelsier wrote:
Sheesh...

I wish these guys would just slip quietly into that good night, but, noooo they always feel that a novelette is necessary to depart for greener pastures. I have two things to add.
1) Just go...
2) No really we don't care just leave...
3) If they did not listen to you before what makes you think a freaking book will work?

Ok that was three...

Vinn


I have never said anything before. You would never have seen this if the cancellation form had worked smoothly. (Probably user error but you kind of have to laugh that it not working correctly happened while telling them that stuff is not working correctly.) :)

This portion has been added after the original post: Wouldn't it make you happier if non-gameplay issues were resolved? How would they be resolved unless someone tells them? I doubt my cancellation will make them look, but isn't it worth a try from your perspective? Do you like the bugs? Do they just not bother you?

I apologize that you were forced to read my cancellation notice but when I cancelled my account, the feedback form lost everything I had written.
Alpharius Sanguine
Garoun Investment Bank
Gallente Federation
#126 - 2012-06-08 04:46:38 UTC
Give the guy a break, he's just giving his own opinion on his game experience after all, not that I agree with all his points though

All the best to you bro, it's a shame that a long playing player had to leave ):
killorbekilled TBE
The Scope
Gallente Federation
#127 - 2012-06-08 05:29:46 UTC
Marlona Sky wrote:
Get ready to have your thread turbo trolled...


confirming he got 'turbo trolled'

:)

Alavaria Fera
GoonWaffe
#128 - 2012-06-08 06:03:00 UTC
strikethree wrote:
You have valid points and I appreciate your response. I kind of agree with most of what you are saying.

Concerning the loading times, I have more than 100 ships at one station. I have thousands of items in a few stations maybe more than 10,000 (in containers) at one station.

Am I doing it wrong? I like collecting ships and I do a lot of manufacturing (I would bet a majority of people on this forum have bought something I have built). Is there a better way to store my stuff? I do think that major non-game play changes should be optional. It is obvious that your jump bridge example is a good example for non-optional because it has to do with actual gameplay, not something more arbitrary like a user interface.

Try opening our mentors' hangar with tons and tons of semi-random items in it for the newbee :)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?