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The Value of Player Driven Content

Author
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#21 - 2012-06-07 18:35:07 UTC
Cutout Man wrote:
EVE is built on player driven content. Is that content what people want? If it is, why don't more people play EVE? If it isn't, how long before CCP steps in?


Because player driven content is harder than NPC driven
Rath Kelbore
Caldari Provisions
Caldari State
#22 - 2012-06-07 18:41:10 UTC
Cutout Man wrote:
Lexmana wrote:
Stupid troll. Most people dont want player driven content. They play wow. Others like it and they play EVE.

How delightfully circuitous. Most people don't want player driven content? So you're saying EVE is doomed to niche status?


"Doomed"????? You say it like being niche is bad?

I plan on living forever.......so far, so good.

Corina Jarr
en Welle Shipping Inc.
#23 - 2012-06-07 18:42:35 UTC
To answer your question:

Most people are lazy and want to be hand fed their content with easy to figure out objectives. EVE is not like that and so it is avoided.
Virgil Travis
Non Constructive Self Management
#24 - 2012-06-07 18:44:51 UTC
Roisin Saoirse wrote:
Cutout Man wrote:
why don't more people play EVE?

If you were a new player with no knowledge about EVE and the first thing you did was:

1. Looked at these forums
2. Get suicide ganked
3. Get scammed out of your meager earnings
4. Fleet with someone who offered to help, but then stole your mission objective/destroyed your ship and gloated
5. Looked at Jita local

Would you really want to stick around?


I read these forums on and off for maybe a year or two before I finally had the time to join EVE. Didn't put me off one bit, but then I'm not the sensitive type.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Rath Kelbore
Caldari Provisions
Caldari State
#25 - 2012-06-07 18:45:46 UTC
Roisin Saoirse wrote:
Cutout Man wrote:
why don't more people play EVE?

If you were a new player with no knowledge about EVE and the first thing you did was:

1. Looked at these forums
2. Get suicide ganked
3. Get scammed out of your meager earnings
4. Fleet with someone who offered to help, but then stole your mission objective/destroyed your ship and gloated
5. Looked at Jita local

Would you really want to stick around?


**** yes. I would be(and was when i started)delighted to find a game that allows the freedom to do those types of things. It's great.

Just because the majority doesn't think that it's cool doesn't make it a bad thing does it? EVE is a different sort of game, so let it be different. If you don't like it you don't have to play it right?

I plan on living forever.......so far, so good.

Roisin Saoirse
Doomheim
#26 - 2012-06-07 19:05:01 UTC
Rath Kelbore wrote:
**** yes. I would be(and was when i started)delighted to find a game that allows the freedom to do those types of things. It's great.

Well good for you and Virgil, you both obviously have the right attitude for EVE. But in reference to the OP, more people are put off by these kinds of activities and bad experiences that it's one of the major reasons there aren't more subscribers.

There's a reason EVE's referred to as 'Grief Online' in the gaming community. Blink
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#27 - 2012-06-07 19:18:36 UTC  |  Edited by: Barbelo Valentinian
Roisin Saoirse wrote:
Cutout Man wrote:
why don't more people play EVE?

If you were a new player with no knowledge about EVE and the first thing you did was:

1. Looked at these forums
2. Get suicide ganked
3. Get scammed out of your meager earnings
4. Fleet with someone who offered to help, but then stole your mission objective/destroyed your ship and gloated
5. Looked at Jita local

Would you really want to stick around?


Well, the fact that things like this are possible is what makes EVE feel more alive than any other MMO - even for someone like me, who's a solo PvE-er more into immersion (the dev-designed illusion of New Eden) than competitive gameplay. The fact that I have to be actively careful to avoid being killed in the course of my own pootlings-about, makes the game feel more real (and that, regardless of the motivations of those unknown players out there who I'm trying to avoid).

So if someone tries the game and encounters these things and isn't prepared for them, then either the game's been marketed wrongly, or the person hasn't done their research.

I do think the game is marketed somewhat wrongly. It is marketed as a PvP game to some extent, but it's not marketed honestly as the hellhole it is. The marketing makes more of the roleplaying aspect of MMORPG than actually exists in the game.

The marketing makes it seem far more jolly and e-honourable than it really is.

IOW, if you were to go by the marketing, the experience you'd expect is that you'd be playing with a bunch of people who respect the roleplaying aspect of the game, who feel themselves to be participating in creating a virtual world together, in a mostly honorable fashion. But that's not really the case. Most EVE players don't care about the lore or e-honour, for them EVE is purely about winning at any cost, or something played for lulz.

Now of course you can get something like the marketed experience out of the game, but it takes a bit of time and experience getting to know the game, meeting players, etc., etc. It's not the experience you get out of the gate as a newbie (which is, PvE learning the ropes, then BAM!, you're chucked into the hellhole).

On the other hand, if a player doesn't research a game properly so that they get some sense of what the game's actually like, they have nobody to blame but themselves.
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